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![]() P1NBACK wrote: WotC is seriously falling flat on its face with the DDI. I was 100% on board until June 6. After not having a release, that dropped dramatically. This news drops it even more. Now, I'm not sure if it's even worth considering. Yeah - I like 4E, I was a bit miffed about the cancellation of the magazines and the apprehensive about the DDI. As time progresses, I see more and more that WotC has some good writers/designers and completely incompetent managers - who don't know how to handle something as massive as the DDI - or simply their webpage. Cheers, LT. ![]()
![]() Skjaldbakka wrote: Sounds like Monte's influence to me. He uses a similar system for Arcana Evolved. I'm with you in preferring that +s not count for DR in principle, but +s don't do a whole lot, compared to abilities, so maybe that's a tradeoff. I remember he "ranted" a bit about that change. The gist was that: In 3E, the price formula for the "plus" was calculated with the DR X/+X in mind, so a +2 weapon and a +1 flaming weapon had similar "appeal" - one does extra fire damage, the other negates some benefit. That made the +X weapons more important. With the blanket DR X/Magic, that formula was thrown off. Now, it's much more interesting to get improvements like flaming or whatever you like, because one of the things used to balance the price of plain plusses was removed. Personal opinion: I'd rather see something like: DR 5/Silver(+2) or DR 10/Cold Iron(+3) and Good(+4), where you go after material, but list a magic item plus as replacement. This would keep the flavour and usefulness of specific materials, but magic items would "do in a pinch". Just not always. Cheers, LT. ![]()
![]() Another vote for "more damage". The damage spells during the mid-levels (e.g. scorching ray, fireball) are pretty good against opposition geared towards enemies close to the level of acquisition. But then, it breaks down, because most damage spells scale with one die per level, while creatures scale with more than one HD+Con bonus per CR. Plus a rise in saves AND rise in resistances. More importantly, look at the CR system - it assumes that an increase in two CRs is equal to a doubling in power - roughly equivalent to a increase in one spell level. Some spells do that increase as well - for example save-or-dies or battlefield control. And mind you, I'm not even a COer - I've just played in Red Hand of Doom and played an evoker. It's not even funny, how quickly my damage spells became useless. I only stayed useful by packing up metamagic rods and using the Eberron CS to get that feat, where you get extra standard actions for action points. When I've burned out of action points, I usually went from evoker to utility mage (buffs, stuff like baleful polymorph) - I was equally effective, but it's a shame if you cannot play an evoker. Cheers, LT. ![]()
![]() Thanks for the quick reply, guys, I'll see what I can find here. About adding it to other items - I usually get my Paizo-stuff from local stores (who, however, don't stock the miniatures), so it never occurred to me to do it that way - d'oh! I'll perhaps end up waiting a bit, that ordering a huge bag of various goodness, but then it'll be worth it! Cheers, LT. ![]()
![]() Okay, basically: How to get them without paying international shipping? Does anybody know of either a UK or EU-based online shop selling them, and are they even distributed here, meaning could my FLGS get access to them with their next order from Esdevium et al.? Or do I have to pay the horrendous overseas shipping to get some pyromaniac goblins? Cheers, LT. ![]()
![]() Razz wrote: 2006 and 2007 do not even count. The books were made to test the waters for 4E, the designers even stated that, Tome of Battle being the biggest seller. Razz wrote: If you look between the lines, though, you'll come to the startling revelation that 3rd Edition was just one, long, giant playtest for 4E all along. This doesn't compute. So the last two years were testing the waters for 4E, but in fact they've tested the waters with 3E all along? Shouldn't you then be saying 2000 - 2007 didn't count? But to be more to the point: Well, of course they've "used" 3E as a playtest, because they've looked at the feedback from 3E. What's the alternative? Putting out a system and never ever listing to the feedback again to ensure it's not abused as an "open playtest"? Cheers, LT. ![]()
![]() Thanks for the great map. It's not only a great map (mapping-wise), it also sparkles with inspiration - every name a little mystery, a bit like seeing the FR or Greyhawk map the first time! I think I'm spinning my 4E campaign around it and use the map as the post-apocalyptic version of my older homebrew! Of course, I'm also waiting for an untagged version... because the map is, sadly enough, not that good for my German players. Cheers, LT. ![]()
Hello everyone ! In the game I'm currently playing, we're only two players, and to make up for this small number we're both planning (with gm approval) to take the leadership feat to get a cohort each. I'm an elf, battlefield control wizard, focused on conjuration, and the other player is a half-elf str-based melee striker inquisitor, mostly following the suggestions from this guide : https://docs.google.com/document/d/19N7y6cKFLAr2KMMiKc8A1XG6R4iOmwaNFS7iAs1 7zyU/edit?hl=en_US There are two things to consider though : the other player wants his cohort to be either elf or half-elf, and while we were thinking of paladin earlier, it wouldn't really fit. In terms of complexity, I don't mind having a cohort a bit more complex to build and to play, but the other player, being less experienced than I, would prefer a more straightforward class. So, what would you suggest for us ? ![]()
Hello everyone !
Thank you ! |