Radavel |
James Keegan wrote:...so I'm completely ignorant to domain feats.Lucky you. I've had a player use them and he completly abused them. I don't know if they are inherently broken or if it's just his interpretation is broken, but they were way to powerful.
He was adding 1d6 or something to either his attack or AC for several minutes multiple times a day, and this was at first level.
EDIT: Maybe Radavel is talking about something else. I'm thinking of Devotions
I think you are referring to the chaos devotion (domain feat).
Radavel |
Maybe I'm begging for trouble, but does anyone have strong feelings about stat generation: point buy vs. 4d6 drop lowest six times? Play by post works differently than having your DM hovering over your shoulder watching your rolls, I know, but if I'm trusting you for every other roll in the game...
I prefer point buy, Keegan. The method doesn't make for ultra strong characters, yes. But it also does not produce ultra weak characters.
Arctaris |
Arctaris wrote:I think you are referring to the chaos devotion (domain feat).James Keegan wrote:...so I'm completely ignorant to domain feats.Lucky you. I've had a player use them and he completly abused them. I don't know if they are inherently broken or if it's just his interpretation is broken, but they were way to powerful.
He was adding 1d6 or something to either his attack or AC for several minutes multiple times a day, and this was at first level.
EDIT: Maybe Radavel is talking about something else. I'm thinking of Devotions
Yeah, thats the one. It's been nothing but a pain in the ass.
A rough draft of my character concept:
Raised in a temple devoted to Pelor, he was put on the path to be a paladin or cleric from birth. His mother was a celestial blooded cleric and his father a paladin known far and wide for his devotion to justice and light.
He tried at the path of cleric and paladin but simply couldn't do it. He started to sneak away from the abbey and spend time with the local urchins. They taught him the skills of a thief and a knave and he excelled at these lessons. By the time he was 15 he spent most of his time living life as one of the young thieves. His natural charm made him an ideal faace-man for the group and he could talk them out of many sticky situations. He found a love of the things that he had been taught were sins. He loved nothing more than to spend his gold on drink, women and games of chance after a successful job. He was at home amongst these thieves.
He finally left the abbey for good and went out into the world for adventure and riches with his best friend, a young human named Argus. They were successful and things were going well until Argus was caught after a job at a wizard's manor. He was sent to a harch extraplanar prison to rot.
The Aaisimar was many things but disloyal to his friends was not one of them so he went out after his friend, determined to rescue him.
Knowing that he does not yet have the capabilities to free his friend, he seeks out riches on the Great Wheel, ejoying all it has to offer.
James Keegan |
A rough draft of my character concept:
**spoiler**
Good start. So your character is from the prime material plane? Oerth or somewhere else? I'd like to know how they got out onto the Great Wheel, maybe where he's been so far and how he's been pursuing his goals. Good motivation for the character; if you would like some ideas from me, let me know.
primemover003 RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16 |
Wow I wish I had seen this a week ago! I'd certainly love to play in a PS game.
James seeing as you have a glut of players I could take some off your hands and run another PS campaign as well. I'm a greybeard on the planes having run it fairly exclusively during 2nd ed and having had several in 3rd (currently running my real group through the STAP as a planar campaign). I usually check on here several times a day (at work and from home). I also have pretty much EVERY PS resource at my disposal as well as all the relevant 3.x versions of them.
IMC I'd probably start out in the World Serpent Inn (from Dragon #351) and take you out into the Outer and Inner Planes from there. I'm fairly open on character types and races though I'd HIGHLY recommend you stay under LA +2 as Blasphemy is such a common and devastating SLA amongst fiends.
James Keegan |
Wow I wish I had seen this a week ago! I'd certainly love to play in a PS game.
James seeing as you have a glut of players I could take some off your hands and run another PS campaign as well. I'm a greybeard on the planes having run it fairly exclusively during 2nd ed and having had several in 3rd (currently running my real group through the STAP as a planar campaign). I usually check on here several times a day (at work and from home). I also have pretty much EVERY PS resource at my disposal as well as all the relevant 3.x versions of them.
IMC I'd probably start out in the World Serpent Inn (from Dragon #351) and take you out into the Outer and Inner Planes from there. I'm fairly open on character types and races though I'd HIGHLY recommend you stay under LA +2 as Blasphemy is such a common and devastating SLA amongst fiends.
I think that's a pretty good idea. Maybe we each post a quick campaign synopsis (like yours right there!) and interested players can choose which game?
primemover003 RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16 |
Yeah I have an interesting idea I wanted to use on my regular group before they decided to resurrect their favorite 2nd ed characters.
As a brief prospectus the majority of the low to mid level action would bounce from the Outlands and the gatetowns of Ecstasy, Tradegate, and Glorium, to Sigil, to Ysgard, the City of Brass, back to the Outlands and Torch and Ribcage.
James Keegan |
My plan as it stands is to follow up on the unforeseen consequences of toppling Demogorgon as Prince of Demons in the events of Savage Tide. This will also tie into some events further back in the setting. I would plan to start in Sigil and then head to various outer planes. I don't know how much more I can mention without spoiling things.
Kruelaid |
Wow I wish I had seen this a week ago! I'd certainly love to play in a PS game.
James seeing as you have a glut of players I could take some off your hands and run another PS campaign as well.
Hey where did that guy go?
I'm in. Ok, ok, I'll wait and keep my eyes open. Live bookmark on gamer connection.... dum de dum.
primemover003 RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16 |
Radavel |
IMC I'd probably start out in the World Serpent Inn (from Dragon #351) and take you out into the Outer and Inner Planes from there. I'm fairly open on character types and races though I'd HIGHLY recommend you stay under LA +2 as Blasphemy is such a common and devastating SLA amongst fiends.
I am also thinking of using the World Serpent Inn.
Mothman |
James Keegan wrote:Okay, thus far interested parties:
Not in a pbp
-Patrick CurtinIn a pbp
-Heathansson
-mwbeeler
-Radavel
-Arctaris
-Sect?
-Twiceborn (mentioned in the 'Dungeons and Dragons' section Planescape thread)Also added:
In a pbp
-Kruelaid
-MothmanMaybe/maybe not in a pbp
-Yeuxandi (via Facebook)Folks that aren't in pbp games already will have preference, since I think that's only fair. Beyond that, we'll have to figure it out.
That seems fair - well, let me know, and I'll start working up a concept anyway.
Mothman |
Maybe I'm begging for trouble, but does anyone have strong feelings about stat generation: point buy vs. 4d6 drop lowest six times? Play by post works differently than having your DM hovering over your shoulder watching your rolls, I know, but if I'm trusting you for every other roll in the game...
No strong opinions either way on this - either is cool with me.
As for where to start - or base - the game, Balefire is very cool, but Sigil might offer more to a wider range of characters ... centre of the multiverse and all... Limbo would be ... interesting.
Mothman |
Initial character ideas are maybe a Bariaur wizard or warrior/wizard type, kind of unofficially exiled from Ysgard for not quite living up to the high standards expected - he's not exactly evil, but something of a bully-boy. If you'd allow content from the Tome of Magic I'd quite like to make him a Binder - which would be another good reason that he's an exile.
Arctaris |
Arctaris wrote:Good start. So your character is from the prime material plane? Oerth or somewhere else? I'd like to know how they got out onto the Great Wheel, maybe where he's been so far and how he's been pursuing his goals. Good motivation for the character; if you would like some ideas from me, let me know.
A rough draft of my character concept:
**spoiler**
I'm still working out the details on where he's from (any suggestions?)and how he got onto th Great Wheel (probably a mishap with a wizard). Anything that you want to suggest/add to the character's backround will be considered.
Mynis Morne |
I'm still here... just working as mentioned before!
I would love to be part of a planescape game if primover003 is still looking for peoples. I played the old torment game an loved it.
I'm very new to play by post so peps would have to bear with me a bit. Also, is there a source book currently available I could use if picked to help build a character suitable for the setting and is there a deadline for said character?Kruelaid |
primemover003 wrote:I'm still here... just working as mentioned before!I would love to be part of a planescape game if primover003 is still looking for peoples. I played the old torment game an loved it.
I'm very new to play by post so peps would have to bear with me a bit. Also, is there a source book currently available I could use if picked to help build a character suitable for the setting and is there a deadline for said character?
Pbp is a little more literary than your usual meatspace game, depending how you play, but it is really a breeze.
James Keegan |
James Keegan wrote:Arctaris wrote:Good start. So your character is from the prime material plane? Oerth or somewhere else? I'd like to know how they got out onto the Great Wheel, maybe where he's been so far and how he's been pursuing his goals. Good motivation for the character; if you would like some ideas from me, let me know.
A rough draft of my character concept:
**spoiler**I'm still working out the details on where he's from (any suggestions?)and how he got onto th Great Wheel (probably a mishap with a wizard). Anything that you want to suggest/add to the character's backround will be considered.
He can be from just about any setting, really.
Okay, so, your character and his friend break into a wizard's manor, your friend gets caught and thrown into an extraplanar prison. To me this means the wizard was 1. pretty lawful 2. someone with real power and connections. Maybe your character and his friend stumbled onto something they weren't meant to see. As for getting there: what about your time spent at the temple? Your friend is in prison and the only thing you know is that he's not on this plane. You have to get into the outer planes somehow and the only real resources at your command are your keen wits, deft hands and good looks. Perhaps you go back to the temple, do the whole repentence thing and spend some time getting back into your half-celestial parent's good graces. This all pays off when members of the monastery decide that it's time to take a pilgrimage to Pelor's realm (your dad/mom isn't exactly a lightweight).
So once you're out there you give 'em the laugh and get into a portal to Sigil, where you start looking for where your friend could be. This is assuming you're playing something of a con-man type; using your celestial ancestry to get into peoples' good graces before bobbing them.
James Keegan |
Initial character ideas are maybe a Bariaur wizard or warrior/wizard type, kind of unofficially exiled from Ysgard for not quite living up to the high standards expected - he's not exactly evil, but something of a bully-boy. If you'd allow content from the Tome of Magic I'd quite like to make him a Binder - which would be another good reason that he's an exile.
While a binder would be an interesting choice, what with all those dead gods floating around in the astral plane, I don't have the Tome of Magic and I've already mentioned that I want to avoid adding extra rules systems (like psionics, shadow casters, true namers, binders, etc.). I might do d20srd.org variants, though. I might consider other stuff, too, but I'm trying not to get too splatbook heavy.
I'm still waiting for the Planar Handbook to show up before I decide which bariaur version to fully endorse. (Yes, "endorse". I've been watching far too much U.S. pre-election nonsense.) For Githzerai, I definitely prefer the one on Planewalker because they're more Planescapey. Doesn't really matter if no one wants to be a gith, though.
Arctaris |
Arctaris wrote:James Keegan wrote:Arctaris wrote:Good start. So your character is from the prime material plane? Oerth or somewhere else? I'd like to know how they got out onto the Great Wheel, maybe where he's been so far and how he's been pursuing his goals. Good motivation for the character; if you would like some ideas from me, let me know.
A rough draft of my character concept:
**spoiler**I'm still working out the details on where he's from (any suggestions?)and how he got onto th Great Wheel (probably a mishap with a wizard). Anything that you want to suggest/add to the character's backround will be considered.
He can be from just about any setting, really.
** spoiler omitted **
Sounds good to me. Alot of that is pretty close to what I had planned.
Yes, he's a con man and general ne'r-do-well.I'll probably stick with Oerth (which is where Pelor is from correct?) although I know little about the setting. Eberron is a possibility to, although it's different cosmology could make things difficult. I might go with Varisia since I think that it's cosmology is the norm for the Great Wheel and I'm more familiar with the setting.
James Keegan |
It's a long shot, but do you have access to Dungeonscape? They redid Factotum in there, and it is to die for (for a skill monkey / party talker who's likely to be murdered in combat, anyhow).
No, I don't. Should I list the books I actually have? I'm all for variety, but I don't want to have to scour every book in my collection to make encounters challenging.
James Keegan |
Sounds good to me. Alot of that is pretty close to what I had planned.
Yes, he's a con man and general ne'r-do-well.
I'll probably stick with Oerth (which is where Pelor is from correct?) although I know little about the setting. Eberron is a possibility to, although it's different cosmology could make things difficult. I might go with Varisia since I think that it's cosmology is the norm for the Great Wheel and I'm more familiar with the setting.
Yeah, Eberron works on its own cosmology outside of the Great Wheel and I don't think the flavor is right for Planescape. I don't know about Varisia's cosmology, but if you'd like a character from there, I see no reason why you shouldn't be able to make one. You could also be from a place with customs that you've made up yourself and change Pelor into another good-aligned deity.
Mothman |
Mothman wrote:Initial character ideas are maybe a Bariaur wizard or warrior/wizard type, kind of unofficially exiled from Ysgard for not quite living up to the high standards expected - he's not exactly evil, but something of a bully-boy. If you'd allow content from the Tome of Magic I'd quite like to make him a Binder - which would be another good reason that he's an exile.While a binder would be an interesting choice, what with all those dead gods floating around in the astral plane, I don't have the Tome of Magic and I've already mentioned that I want to avoid adding extra rules systems (like psionics, shadow casters, true namers, binders, etc.). I might do d20srd.org variants, though. I might consider other stuff, too, but I'm trying not to get too splatbook heavy.
I'm still waiting for the Planar Handbook to show up before I decide which bariaur version to fully endorse. (Yes, "endorse". I've been watching far too much U.S. pre-election nonsense.) For Githzerai, I definitely prefer the one on Planewalker because they're more Planescapey. Doesn't really matter if no one wants to be a gith, though.
No drama mate, I just got ToM and have been reading about binders, and got a bit excited about them ... but I can rework the concept as a wizard or something else.
I'll need to check out the Planewalker Bariaur (I'm looking at the Planar Handbook one so far) - but I think I'll probably stick with the idea of a bariaur bully who was exiled from the flock ... and possibly on the run from celestials for delving into forbidden knowledge, or finding out something he wasn't supposed to.
EDIT: just had a quick glance at the Planewalker Bariaur - the two don't look terribly dis-similar, the big difference that I can see being that Planewalker has them as monstrous humanoids whereas PH has them as outsiders. Whichever way your endorsement goes is cool with me.
James Keegan |
I'll need to check out the Planewalker Bariaur (I'm looking at the Planar Handbook one so far) - but I think I'll probably stick with the idea of a bariaur bully who was exiled from the flock ... and possibly on the run from celestials for delving into forbidden knowledge, or finding out something he wasn't supposed to.
Sounds like a Taker to me. And Ysgard is where they're based, after all...
Mothman |
Mothman wrote:I'll need to check out the Planewalker Bariaur (I'm looking at the Planar Handbook one so far) - but I think I'll probably stick with the idea of a bariaur bully who was exiled from the flock ... and possibly on the run from celestials for delving into forbidden knowledge, or finding out something he wasn't supposed to.Sounds like a Taker to me. And Ysgard is where they're based, after all...
Yep, I'm thinking that Fated could work quite well. I've sort of got an idea that's coalescing, it's not quite there yet...
It's quite possible that our Bariaur was a member of the Fated in Sigil - just ahead of the Faction War he was poking around in a part of the Hall of Records and found something that he wasn't supposed to find - and now he's worried that some cutter is after him for that dark. It's also entirely possible that what ever he found is making him rethink his philosophy (but as I said, the ideas not quite there yet).
Reghar Bloodseeker |
For Keegan
BTW, Keegan, there are animals with at least 31 Str, i.e. dire bears. Hence, +8 Str from aspect of nature alternative not that overbalanced, especially with the appurtenant penalty.
Also, any definite rules on character generation? Just excited :D
James Keegan |
I'm not quite sure on everybody, especially since primemover003 has been kind enough to volunteer to do another Planescape game to make sure everyone gets an opportunity to play. So far we've expressed interest in:
Heathansson- Nordic fighter or skald
Radavel- Half-orc druidic avenger
Arctaris- Aasimar rogue
mwbeeler- Elan (or maybe human?) paladin or skill based character
Mothman- Bariaur fighter/wizard or wizard
Patrick Curtin- Modron of some class
That's the count I have thus far. There's an opportunity for two groups, so everyone can think of a character concept and then go with either game.
James Keegan |
For Keegan** spoiler omitted **
BTW, Keegan, there are animals with at least 31 Str, i.e. dire bears. Hence, +8 Str from aspect of nature alternative not that overbalanced, especially with the appurtenant penalty.
Also, any definite rules on character generation? Just excited :D
That works for me. Feats are good, we can give the variants a shot. I was just worried about combining those with rage, but it couldn't be any worse than doing it with normal wild shape and there are enough level requirements and drawbacks to keep it pretty well matched with higher level wild shape abilities. I don't know which Dragon the ritual scarring is in, so I'm not sure on that one.
I'll let you know the character generation rules when I know. I'm going to leave the mechanics for the very last step and I still have to sit down and pen the first adventure.
Radavel |
Considering that Reghar is really from the wild, giving him non-magical upgrades such as ritual scarring is the way to go. Don't worry. I'll post it later in a spoiler.
The site was really giving me a headache yesterday so I wasn't able to post it earlier.
Ritual scarring usually gives circumstance bonuses to Intimidate or Diplomacy bonuses vs. particular people. Diplomacy usually vs. members of the same tribe.
TwiceBorn |
I'll let you know the character generation rules when I know. I'm going to leave the mechanics for the very last step and I still have to sit down and pen the first adventure.
Just for the record, while I am willing to go with anything, I prefer random rolling, with physical dice (Mothman can vouch for my honesty)... There's just something about rolling real d20s (which I don't get to do often enough, since my tabletop games are quite sporadic)...
Mothman |
I prefer random rolling, with physical dice (Mothman can vouch for my honesty)...
I can, at that ... well either you're honest or you have a very strange idea of cheating!
By the way, I posted earlier but it seems to have vanished - re the ToM, Ash and his wife got it for me for xmas, looks very cool so far!
Arctaris |
James Keegan wrote:Just for the record, while I am willing to go with anything, I prefer random rolling, with physical dice (Mothman can vouch for my honesty)... There's just something about rolling real d20s (which I don't get to do often enough, since my tabletop games are quite sporadic)...
I'll let you know the character generation rules when I know. I'm going to leave the mechanics for the very last step and I still have to sit down and pen the first adventure.
Yeah, same here. I prefer using real dice although I can use Invisble Castle if I have to.
There's no doubt as to your honesty, judging from Keildrithe's rolls in AoD.TwiceBorn |
TwiceBorn wrote:"Glad" is not the word I'd use to describe what I was feeling... though it just means that the problem was system-wide.
Glad to know it wasn't just me...
Yeah, sorry, you're right, "glad" is not the appropriate word... I was quite "annoyed" as well, lost quite a few PbP posts that took me a while to write...
primemover003 RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16 |
primemover003 wrote:I'm still here... just working as mentioned before!I would love to be part of a planescape game if primover003 is still looking for peoples. I played the old torment game an loved it.
I'm very new to play by post so peps would have to bear with me a bit. Also, is there a source book currently available I could use if picked to help build a character suitable for the setting and is there a deadline for said character?
I'll take up any of the slack James has if any are interested. 6 players sounds about right and I'm thinking 3rd level 32 point buy. I usually allow most things from the Core, Complete, PHBII, Races of, and FR. I don't have a lot of Eberron resources but if you have the info I'll look at it.