Gobbo's Savage Tide


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Male Human Fighter 3

Is there enough room for others on the plateau? If so, Tyndal will pull out his rope to help a few others up


Tyndal Maelglum wrote:
Is there enough room for others on the plateau? If so, Tyndal will pull out his rope to help a few others up

There sure is. The low plateau has room enough for four of you if at least one person is willing to share space with the corpse.


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid/4

How far of a jump is it? If it seems feasible, The Beast will jump up to the platform. If it seems particularly difficult he will climb. Either way:
Jump or Climb check =22


Male Whisper Gnome Scout 1 / Ranger 1

Harven gratefully grabs the rope and scrambles of of the rather deep water. "Thanks mate, I sure am glad to be out of that muck"


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid/4

Once The Beast reaches the platform he swipes at the corpse with a claw, to assure it is really dead, before rolling it over. If needed I can roll damage...


The Beast -Terin wrote:
How far of a jump is it?

It’s not far, and it’s a low slope. Basically, it is just a dry spot that pokes about the surrounding low cave floor.

The Beast -Terin wrote:
If needed I can roll damage...

I put some serious thought into changing it after the fact, having it do nothing instead just to screw with you all. :P

Terin awakes to the odd little man (“Vanthus”) slapping his face, as the rest of the party returns groggily to full consciousness.

The last thing any of you remember before Terin struck the corpse was an intense burst of light and sound.

“Wow! Are you ok?” "Vanthus" brushes maggots and entrails off Terin as he sits him upright.

A severed head decorated in pantomime paint stares back at you from the floor with an uncompromising doll’s gaze.

“What kind of freak traps a perfectly good corpse, anyway? Luckily, it didn’t seem to do anything but knock us all out; I don’t know for how long though. After I came to, I dragged everyone up here for safety, even if it is a little cramped. There’s no way I’d let anything bad happen to you guys! Especially now. We’re all going to the city!

“Oh hey, I saw something floating up ahead earlier. I think it got flung when the corpse blew, but I didn’t have time to check it out.”


By the way, if any of you are wondering; I don’t believe in effects without saves, but the DC of the flash/bang was set high enough that only a Nat 20 would permit consciousness. I rolled a quick set of dice (3,14,10,10,18,1) to be sure and still move things along.


Male Human Fighter 3

"What kind of freak indeed."

Tyndal checks out the rest of the dry area and then gets ready to continue on.

Search (1d20+1=17)


While your search reveals little of interest about the raised area, you do note the recently separated head is wearing a single diamond stud earring. It is feasible it was part of a set, but this is impossible to determine, as the other ear is no longer present.


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid/4

gggRRRRWWWLLLL! *The Beast shakes off odd bits of corpse*


Male Human Fighter 3

"This might be worth a few beers" Tyndal shows the earring to the party.

"Ready to move on?"


The Beast -Terin wrote:
gggRRRRWWWLLLL! *The Beast shakes off odd bits of corpse*

By the way, I had him treat you as a human due to the syncope. As it’s only a swift action though, might as well just assume you flipped right back over.


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid/4
G'mork wrote:
The Beast -Terin wrote:
gggRRRRWWWLLLL! *The Beast shakes off odd bits of corpse*
By the way, I had him treat you as a human due to the syncope. As it’s only a swift action though, might as well just assume you flipped right back over.

That's cool, not sure what the rules say on shapeshift form and unconciousness anyway. Maybe I'll check later, if it became relevant.


Got cabin fever thanks to the three feet of snow outside. I stand ready for your next move! :)


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid/4

Can I see whatever the strange man saw flung into the water from the corpse? If so I want to swim out and get it.


M Human (Oeridian) Wizard (Transmuter) 1 / Favored Soul 2 (Lirr)

"That was bizarre. What kind of sick freak would have the psychosis required to put a flash bomb in a corpse? When this is over, I'm never leaving the tavern. Officially."


Tyndal Maelglum wrote:
"What kind of freak indeed."
Seann Eoghan wrote:
What kind of sick freak would have the psychosis required to put a flash bomb in a corpse?

I'm detecting a pattern here...

The Beast -Terin wrote:
Can I see whatever the strange man saw flung into the water from the corpse? If so I want to swim out and get it.

Dog-paddle?

You can make out the rough edges of it from here. It appears to be hung up on the wall of the cavern, bobbing gently in the water.

If you could make a DC16 strength check against the current that’d be great.

In case of failure:

Spoiler:
Make a DC14 reflex to avoid getting swept into one of the urchins; contact with which causes 1d3 damage and requires a DC11 Fort to avoid being nauseated by poison (cripes, lot of saves).

When you get closer, you find it is a small leather backpack.

Contents:

Spoiler:

A folded, waterlogged, and ink-smeared note.
A small pin in the shape of a comedy / tragedy mask.
36 Silver pieces.
A half dozen tallow candles.
Two glass vials of grease paint. One white, one black.


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid/4

shouldn't I be making a swim check against the current? If so, I make it. If not then I fail. Let me know.


Eldin comes around, hacking up gouts of foul tasting water, crammed in amongst the others on the crowded bank. “Thankyou,” he manages to the strange little man … and wonders why the blast that apparently knocked them all did not seem to affect him.

“Someone rigged this corpse to explode?” he asks incredulously, once he is brought up to speed on events. “Vanthus? That sick fu… Fharlanghn grant me strength.”

He then looks around, as Terin dives back into the water. “Well, is anyone hurt? No? Tap my shoulder if you need me, or if it’s time to move on again.” The cleric huddles back down, head bowed, apparently praying. The words “Fharlanghn”, “test” and “why?” can occasionally be heard.


The Beast -Terin wrote:
shouldn't I be making a swim check against the current? If so, I make it.

Yeah, in fact I thought about it as I was walking into the bedroom on my way to sleep (shoot, he could do swim instead…), thought about turning around and editing it, and then figured, eh, he'll get it.

Eldin Farstrider wrote:
and wonders why the blast that apparently knocked them all did not seem to affect him.

Good catch. Sometimes, life is all about asking the right questions.


Indeed.

Looking up, Eldin seeks the queer little man. Eliciting groans and complaints from his companions, he picks his way across the small cramped island and crouches down next to the fellow. “Tell me – er, Vanthus; How is it that you were able to resist the blast – or at least recover more quickly than even our heartiest warriors – and prevent us all from being swept away by the current and drowning? Forgive me, but you do not appear to be physically very strong – certainly I would have trouble dragging someone like Tyndal or Seann up onto this bank, and you are smaller than I.”


The odd little man thinks for a second, searching around with his eyes.

"I eat hardy to keep my strength up!"

Then, he reaches into his pocket and offers you a puppy head.

“Plus, I stay in the back.”


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid 3 Experience points-3000

The Beast rises up from the water, small leather backpack clamped in it's jaws, and shifts forms to that of Terin holding the same backpack.
Whew, quite a current running through there. Let's see what we have here...looks in the backpack....seems like a weird assortment of items.
*A folded, waterlogged, and ink-smeared note.
A small pin in the shape of a comedy / tragedy mask.
36 Silver pieces.
A half dozen tallow candles.
Two glass vials of grease paint. One white, one black.*

Hmmmm, lemme see if I can read any of this note. The ink seems to have smeared a bit....


M Human (Oeridian) Wizard (Transmuter) 1 / Favored Soul 2 (Lirr)

Seann looks suspiciously at the queer little man, then at Eldin.

"I believe our friend here is much more than he seems. I've been watching him, and I ... well, I don't know. He's much more than he claims to be. I'm sure of it."


Terin 'The Beast' Talonshift wrote:
Hmmmm, lemme see if I can read any of this note. The ink seems to have smeared a bit....

Illegibly smudged beyond hope of redemption, the ink-blotted note contains no words that you can fathom, and instead now resembles either a dragon, or a lady’s unmentionables. The parchment however, is unmistakably human skin.


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid 3 Experience points-3000

Wonderful guys, the note is unreadable but written on the skin of a humanoid. Anyone want to carry it? If not I shall leave it here.
Casts detect magic and checks through the rest of the items.


Terin 'The Beast' Talonshift wrote:
Casts detect magic and checks through the rest of the items.

Nothing within the pack projects a discernable aura; though as you look up and prepare to depart, both Harven and Tyndal betray a hint of a glow on their persons.


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid 3 Experience points-3000

I will focus on their auras and see if I can identify where exactly on them the aura is coming from and what school of magic. If needed, Spellcraft check=21.


A divination aura is coming from the ring on Harven’s finger, and a second, faint impression of no school you can identify is coming from the earring in Tyndal’s hand; almost as if the earring corresponds to some other type of magic.


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid 3 Experience points-3000

Tyndal, in your hand. The earring is producing magical emanations but I am unable to fathom the type of magics with which it is empowered. Make sure to keep it safe and perhaps we can find the match to it or get it identified by someone more qualified.
*I will scan the area with my magical site until the spell runs out, looking for any other things that may be in the area and magical, especially a mate for the earring.*


Terin 'The Beast' Talonshift wrote:
I will scan the area with my magical site until the spell runs out.

All clear.

Jut so we are clear, you know the auras, and this isn't any of them.


“Keep the skin … ah, parchment,” says Eldin, looking up. “It may be important. Perhaps a mending spell or something similar could make it legible, although I have prepared no such magic in order to try. As for the pin … well, the worshippers of Olidammara use a similar symbol to represent their faith. The paint could be used to paint one’s face in a similar arrangement. The faith of Olidammara is at times aligned with my own – pass me the pin Terin, and I will see if I can recognise it as a holy symbol.”
Know, religion: 14+7 = 21


Male Human Fighter 3

Tyndal puts the earring away safely in his pouch.

"I'm ready to continue if you are"

He readies the glaive and begins probing the water's depth to the left turn.

Hey, can we get an updated map?


Eldin prepares to descend back into the water. "Fharlangh guide our path and strengthen our weary legs," he says. "Aye, let's be on."


Tyndal Maelglum wrote:
Hey, can we get an updated map?

As the left-handed turn continues around to the original fork, I’ll include it in the updated map.

MAP!

Eldin Farstrider wrote:
I will see if I can recognise it as a holy symbol.”

It isn’t a sanctioned design, but the church of the Laughing Rogue is notoriously informal, and the pin might very well serve as a holy symbol.

I'll just assume everyone is taking extra care getting back down, as it doesn't seem like anyone is in a hurry to take a dive into the Urchins.


Male Human Fighter 3

Thank you!

"Only way forward is in deep water. I can swim, although this armor makes it tough. How about you guys?"

Tyndal begins adjusting his gear for a swim.


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid/4
Tyndal Maelglum wrote:

Thank you!

"Only way forward is in deep water. I can swim, although this armor makes it tough. How about you guys?"

Tyndal begins adjusting his gear for a swim.

I swim better as my alter-ego. *shifts into The Beast*


M Human (Oeridian) Wizard (Transmuter) 1 / Favored Soul 2 (Lirr)
Eldin Farstrider wrote:
“Keep the skin … ah, parchment,” says Eldin, looking up. “It may be important. Perhaps a mending spell or something similar could make it legible, although I have prepared no such magic in order to try.

"I can take care of that. If I ever have the chance to sleep again, I'll make sure to prepare a spell of mending."


Male Human Fighter 3

"That's a good point. Do you casters need to rest? This dry area looks comfy aside from the little corpse-bits."


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid/4
Tyndal Maelglum wrote:
"That's a good point. Do you casters need to rest? This dry area looks comfy aside from the little corpse-bits."

The Beast shakes his head in a negative fashion.


M Human (Oeridian) Wizard (Transmuter) 1 / Favored Soul 2 (Lirr)
Tyndal Maelglum wrote:
"That's a good point. Do you casters need to rest? This dry area looks comfy aside from the little corpse-bits."

"Doubtful."


“Rest will be much more rewarding when it is undertaken outside of the confines of these damp tunnels,” says Eldin. “I vote we continue onwards. As for swimming … well, I much prefer to walk – I am not a strong swimmer, and in this chainshirt I will not be much good at all … if the current is not strong and the swim not long I might be alright.”


Male Human Fighter 3

"Fair enough"

Tyndal will sling his shield, strap the glaive to his back and get swimming into the big room. (That's assuming that he doesn't see something that stops him first)

Swim Check (1d20+2=15)


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid/4

The Beast follows. Taking 10 for 19


Eldin strips out of his chain shirt, rolling it up and putting it into his pack, then prepares to follow the swimmers.


Sean has been awol for about a month (hope he and his wife are ok), so I’ll just assume he makes the swim check for simplicity’s sake. Waiting on Harven’s swim check, but if one or more of you wants to make a spot check as you are swimming, you might find something.

The deep pool of warm, salinated water exerts a strong pull, but working together, you manage to swim through it without misfortune. On the opposite side of the pool, you find a short, rough hallway of natural sandstone. Worn into a circular shape, the tunnel extends for roughly fifteen feet before ending in a poorly fitted stone door. Multicolored, constantly shifting light pours out from the gaps in the frame.

From the other side of the door, a deep bass voice rumbles, “Back again? I look forward to entertaining another, guest, Vanthus.”

(the odd little man shrugs at this, indicating a “don’t look at me” position)

“The same arrangement as before then? You leave one behind for me, and I’ll let you pass unharmed.”


Male Human Fighter 3

Spot Check (1d20-1=4)

Tyndal needs some spectacles

Figuring that we're leaving noone behind, Tyndal unslings his shield and gets ready.


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid/4

Spot=24.


The Beast -Terin wrote:
Spot=24

Hey, all right!

As you swim past, you take a quick look below the surface, and note the presence of an underwater tunnel, roughly five feet wide, at the north end of the pool. As the black sewer sludge swirls into the hole, you assume the tunnel to be the source of the undertow.


Male Wood Elf (+2str,+2dex,-2con,-2int) Druid/4

Can't let the party know cause I can't talk in beast form so I will file away the info until I get a chance to shift.

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