Pathfinder Adventure Path #207: The Resurrection Flood (Triumph of the Tusk 1 of 3)

4.00/5 (based on 1 rating)
Pathfinder Adventure Path #207: The Resurrection Flood (Triumph of the Tusk 1 of 3)

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For ages, the orcs of Belkzen have been marginalized, subjugated, and vilified, relegated to the rocky northern wastes. Yet in recent battles waged against their undead nemeses, orcs showed the world that they have a common enemy—the evil lich-lord known as the Whispering Tyrant. Now, openminded leaders like Ardax the White-Hair have initiated a grand diplomatic campaign to bury old grudges and forge alliances across the continent. There are few takers.

In the Triumph of the Tusk Adventure Path, the PCs are dignitaries representing the few orc communities or foreign organizations who answered Ardax’s call. Their mission of peace soon turns violent when supernatural weather disasters, betrayals, undead uprisings, and even deicide turn the orcs’ homeland into a desperate battlefield. With the PCs’ help, Belkzen won’t just survive, but will earn the respect it has always deserved!

The Resurrection Flood is an orc-focused Pathfinder adventure for four 3rd-level characters. The adventure begins the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs’ homeland and independence. This volume includes an overview of orc culture, an exploration of the Flood Truce tradition, new magical items, and fearsome creatures that wander the wilds!

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.

Written by: Brian Duckwitz, with John Compton.

ISBN-13: 978-1-64078-618-9

The Triumph of the Tusk Adventure Path is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle Sheets are available as a free download (664 KB PDF).

Note: This product is part of the Pathfinder Adventure Path Subscription.

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Orc Borg

4/5

A strong start to the Triumpth of the Tusk AP!
There are too many subsystems and encounters that do little more than pad the wordcount, but trim the fat and you are left with a lean and focused first book.
Art is good throughout.
4 STARS!!!!


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3 people marked this as a favorite.

Yeah… having read those, there were definitely some factions of Dwarves that wanted to wipe out the Orcs, hell, the Quest for Sky was a series of resettlements, pushing Orcs and other other folk out of their lands and then moving on once again, it wasn’t some cut and dry thing.

If there had been any attempts for peace at any point, the continued shifting of borders in the favor of the Dwarves quest certainly helped nothing.


5 people marked this as a favorite.

Well, that's the thing about genocide. You don't need everyone on board, you just need enough people on board.

Sprinkle in a bit of Manifest Destiny (Torag charged us with this holy task!) and add a dash of othering (Orcs are so savage and never surrender!) and I doubt the average dwarf is going to look too closely at the latest military 'victories' that just so happen to wipe out entire orc tribes.


1 person marked this as a favorite.

Oh I was disagreeing with the other person saying it wasn’t a genocide. It very much was one.


All good, they were also more of the target for that post.


3 people marked this as a favorite.
Ed Reppert wrote:
keftiu wrote:
The orcs of Avistan being in no small part a product of an ancient dwarven genocide of their people isn't new lore, but it's been more thoroughly explored with Lost Omens: Legends and Sky King's Tomb in 2e.
I seriously doubt that the dwarves ever had genocide in mind in their battles with the orcs. The dwarves were on the Quest For Sky, a quest set for them by their god, Torag. The orcs were just in the way, and reacted violently to the dwarves' appearance. If they'd just stood aside and let the dwarves pass through, there would probably never have been one battle, let alone many. But they're orcs. Orcs don't stand aside, ever.

"It wasn't genocide, they just killed the people whose homeland they were marching through because they believed it was holy and just, driving them from it almost completely" is a pretty absurd take. LO: Legends and Sky King's Tomb make it very clear in-setting that a growing number of dwarven voices consider the Quest for Sky as such - why disagree?


2 people marked this as a favorite.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

Seven Doors To Seven Rooms Of Thought

1. Accept the statement of eminent authority without basis, without question.

2. Disagree with the statement without basis, out of general contrariness.

3. Perhaps the statement is true, but what if it isn't? How then to account for the phenomenon?

4. How much of the statement rationalizes to suit man's purpose that he and his shall be at the center of things?

5. What if the minor should become major, the recessive dominant, the obscure prevalent?

6. What if the statement were reversible, that which is considered effect is really cause?

7. What if the natural law perceived in one field also operates unperceived in all other phases of science? What if there be only one natural law manifesting itself, as yet, to us in many facets because we cannot apperceive the whole, of which we have gained only the most elementary glimpses, with which we can cope only at the crudest level?

And are those still other doors, yet undefined, on down the corridor?

-- Mark Clifton, Eight Keys to Eden, 1960

The book is available for free on Amazon Kindle.

Grand Archive

1 person marked this as a favorite.
Pathfinder Maps, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I'm soo keen for the Player's Guide after listening to John on the latest Paizo Live, I'll have to keep checking to see when it drops this week


Pathfinder Rulebook Subscriber

Question, does this AP incorporate the new Rule Books?

Silver Crusade

2 people marked this as a favorite.
Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Yes the APs are all remastered rules now.

Liberty's Edge

Will the FoundryVTT version be available at the same time as the PDF version? If not, how long does it usually take for the VTT version to come out?


Slartibart wrote:
Will the FoundryVTT version be available at the same time as the PDF version? If not, how long does it usually take for the VTT version to come out?

FoundryVTT modules are out same day as official product releases, so the 30th.


Hey so if anyone has this, what beasties are in the back?

Scarab Sages

2 people marked this as a favorite.

Looking forward to more fighting and fewer dinner parties...

Liberty's Edge

2 people marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Cascade wrote:
Looking forward to more fighting and fewer dinner parties...

I am somewhat surprised that orc dinner parties don’t also include a significant amount of fighting.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I suspect it's more that Orc dinner parties definitions of fighting during dinner parties differ somewhat from other peoples.

'If no clerics/healers were needed to get everyone back upright, was it really a fight? Or was it just the appetizer?'

Liberty's Edge

I'm definitely getting Klingon vibes from all this.

Me watching ST : DS9 might not help.

Dark Archive

2 people marked this as a favorite.
Wei Ji the Learner wrote:
VerBeeker wrote:
Evan Tarlton wrote:
I'm thinking that there will be representation from the Pathfinder Society and the Knights of Lastwall, and possibly the Magaambya. The Firebrands and Hellknights wouldn't be too much of a surprise. For nations, Oprak and New Eurythnia are basically guaranteed, and I think that a surprise emissary from Highhelm might also show up. Said emissary might be carrying a most unusual message from a king long dead...
That would be from Dongun Hold more likely, wouldn't it?
Also the Matanji from the Mwangi Expanse, come to think of it.

That's the group I'd be most interested in seeing send a group of ambassadors. A bunch of demon-sorcerer orcs *who are good guys,* hell yes.

OTOH, given where they live, and their previous ties to the Whispering Tyrant, it would make sense that the most common sorcerer theme in Belkzen would be undead... It's literally the most common of the 'types,' far more so than fiendish or draconic or fey or whatever.

If orcs touched by undead influences in Belkzen could be harnessed to 'fight the corruption with it's own power' the same way as the Matanji sorcerers do with demonic influence, that could be neat.


1 person marked this as a favorite.

Just finished reading the adventure. I am impressed. This actual feels like the start to an epic quest, and I am excited to see how the rest of the AP pans out. Minimal padding and pointless crap. A manageable number of well-defined NPC companions.

Congratz to authors Brian Duckwitz and John Compton on writing what looks to be a pretty great adventure.

One question::
Ardax leaves the party at the end of chapter one, but in the closing paragraphs of chapter three he is back again with no explanation. Was this an editing oversight, or did I miss something stating he rejoined the caravan?


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I do really like this from what I’ve read of it, but by the gods, does every adventure path need to start with a festival? In just the past year or so, that’s been the hook for Sky King’s Tomb, Wardens of Wildwood, Season of Ghosts (this one was a bit different of course), and now this AP.

Grand Lodge

Would you prefer a tavern?

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

What’s wrong with waking up next to total strangers with missing time and bright blue tattoos, i ask you?


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I liked how Carrion Crown opened with a funeral, we should do that again!

Scarab Sages

Pathfinder Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Superscriber
Paul Watson wrote:
What’s wrong with waking up next to total strangers with missing time and bright blue tattoos, i ask you?

Hey now, Gatewalkers is getting a hardcover reprint next year!

Scarab Sages

Pathfinder Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Superscriber
willfromamerica wrote:
I liked how Carrion Crown opened with a funeral, we should do that again!

I would like to see a wedding, actually.

Grand Lodge

Every wedding we attend in PFS goes badly, I would steer clear.

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