Pathfinder Society Scenario #10-08: What Prestige is Worth

***½( ) (based on 7 ratings)

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A Pathfinder Society Scenario designed for levels 7-11.

Given the countless powerful relics the Pathfinder Society keeps in the vaults beneath the Grand Lodge, it should come as no surprise when there's the occasional magical outburst. However, the most recent incident involves a powerful talisman opening a portal the Hell, and the head curator Zarta Dralneen believes this event is no mere coincidence. Alongside a band of elite Pathfinders, she intends to travel through the portal to the infernal city Dis in order to close the gateway, in the process uncovering Cheliax's secret history, the follies of House Thrune, and what her role will be in the events to come.

Contents in What Prestige is Worth also contribute directly to the ongoing storyline of the Dark Archive faction.

Written by Matt Duval.

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Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZOPSS1008E


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1 to 5 of 7 << first < prev | 1 | 2 | next > last >>

Average product rating:

***½( ) (based on 7 ratings)

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Tough, Fair, and Long

*****

I played this with a 5 wisdom LG fanatical follower of Iomedae wearing at least a dozen holy symbols and she was still able to be herself believably in Hell, which I commend the author for. This adventure is dripping with flavor and is the rare adventure to make a high level investigation work and work well. Yes, it needs extra time to get the full potential out of it, but that’s honestly just about every scenario post season 1.


Excellent content, but a bit too much

****( )

As others have noted, this scenario will run long. We had a fair amount of RP and highly capable characters, but still ran 6 hours. Fitting it into 4 hours seems like a task only made possible if you skip the RP entirely. We even did the arena stuff in 2 relatively simple rounds, but the combats simply weren't the time-consuming thing here.

That said, the content was excellent. Dis was well portrayed, with an emphasis on the planar points of intrigue. The devils each had notable personalities.

We had 3 Chelish Asmodeans at the table, though only my character supports Her Infernal Magistrix. It was fairly great, save for all the times that the other characters prevented me from killing Zarta.


**( )( )( )

If this were a module, I'd give it 5/5 stars. However as a PFS scenario, I can only give it 2. As other reviews have noted, there's far too much here for a 4-5 hour PFS time slot. Give yourself a lot of time when preparing and try to get a copy of Distant Realms for additional information on Dis not contained in the scenario.


**( )( )( )

Definitely should have been done as a two part in order to fully explore this scenario. Rather not feel that you have to rush to get near to completing any scenario in allotted time.

Also felt like everyone in group needs to be highly specialized in different areas and maxed to handle the scenario.


Needs a stronger hand editing.

*( )( )( )( )

The author did a great job creating atmosphere and story, however when writing a scenario for PFS, it is incumbent on the writer to give us a scenario that can be played in a 4hr slot. Too much had to be hand waved, left unexplained or glossed over to be completed in anything near 4 hrs.

The glimpses of a great story are there, but it’s hard to enjoy the play when 7hrs of fun is being crammed into a 4hr window.


1 to 5 of 7 << first < prev | 1 | 2 | next > last >>
Grand Lodge

1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Card Game Subscriber; Pathfinder Comics Subscriber

BRB going to Hell!


Love the sound of this one.


1 person marked this as a favorite.

375 gold piece per 1

Shadow Lodge

Limit 2

Scarab Sages

1 person marked this as a favorite.

People have told my alchemist "go to Hell," but I never thought it would actually happen.

The Concordance

Oh HELLS yes.

Scarab Sages

1 person marked this as a favorite.

This is gonna be a Hell of a trip.

RPG Superstar 2013 Top 4

4 people marked this as a favorite.

I can see the wordplay has already begun. Make sure to budget time at the start of the scenario for some punicillin or you'll quickly Dis-pair of ever getting through the briefing. ;-)


1 person marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path Subscriber; Pathfinder Battles Case Subscriber

Dis sounds like fun!

Dark Archive

1 person marked this as a favorite.

Time for my Priestess of Dispater to return home.

Paizo Employee Organized Play Lead Developer

4 people marked this as a favorite.

Maps appearing in Scenario #10-08:

  • Pathfinder Flip-Mat Classics: City Streets
  • Pathfinder Map Pack: Hellscapes**
  • A full-page custom map

    **Yeah, big surprise. This scenario is in Hell—of course we used this map

  • Scarab Sages

    Can't wait for this one to come out. I am building a Projector Slide Show for it!

    Grand Lodge

    Already found an error. Adding the Advanced template should make the CR +1. Instead the creature in question has the same CR as the normal version right above it.

    Paizo Employee Organized Play Lead Developer

    kevin_video wrote:
    Already found an error. Adding the Advanced template should make the CR +1. Instead the creature in question has the same CR as the normal version right above it.

    If you are referring to the entry on page 27, that appears to be a mistake in labeling the creature's CR. However, the encounter's overall challenge rating is designed with the correct advanced creature CR in mind, and the advanced creature stat block in the back of the adventure has the proper CR listed. This should not impact gameplay.

    Grand Lodge

    John Compton wrote:


    If you are referring to the entry on page 27, that appears to be a mistake in labeling the creature's CR. However, the encounter's overall challenge rating is designed with the correct advanced creature CR in mind, and the advanced creature stat block in the back of the adventure has the proper CR listed. This should not impact gameplay.

    Yeah, just a typo. Nothing more. The advanced hp are still noted.


    Yay! I can finally use those hellscape maps!


    I can't put up an actual review, but I figured that this was good enough.

    We played this scenario yesterday and it was amazing! Despite needing better editing for time, it was well written for the most part. We had a lot of fun, and it is probably in my top 5 games, maybe even #1. Watch out though, it is very investigation-intense and requires more than average story book keeping.


    Oops. Maybe I should have spoilered that.


    Long session, maybe two parts would have been better.

    Grand Lodge

    Pathfinder Battles Case Subscriber; Pathfinder Card Game Subscriber; Pathfinder Comics Subscriber

    There are a number of scenarios this season that would have benefitted from being two parts. I understand why they couldn't be, given all the work going into 2E as well.

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