Pathfinder Society Scenario #10-08: What Prestige is Worth

***½( ) (based on 3 ratings)

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A Pathfinder Society Scenario designed for levels 7-11.

Given the countless powerful relics the Pathfinder Society keeps in the vaults beneath the Grand Lodge, it should come as no surprise when there's the occasional magical outburst. However, the most recent incident involves a powerful talisman opening a portal the Hell, and the head curator Zarta Dralneen believes this event is no mere coincidence. Alongside a band of elite Pathfinders, she intends to travel through the portal to the infernal city Dis in order to close the gateway, in the process uncovering Cheliax's secret history, the follies of House Thrune, and what her role will be in the events to come.

Contents in What Prestige is Worth also contribute directly to the ongoing storyline of the Dark Archive faction.

Written by Matt Duval.

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Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZOPSS1008E


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Average product rating:

***½( ) (based on 3 ratings)

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Needs a stronger hand editing.

*( )( )( )( )

The author did a great job creating atmosphere and story, however when writing a scenario for PFS, it is incumbent on the writer to give us a scenario that can be played in a 4hr slot. Too much had to be hand waved, left unexplained or glossed over to be completed in anything near 4 hrs.

The glimpses of a great story are there, but it’s hard to enjoy the play when 7hrs of fun is being crammed into a 4hr window.


An excellent longer scenario that should not be rushed

*****

I count this as one of the best scenarios I've played. Opportunities for roleplaying, deduction, strategy and intercharacter negotiations are plentiful. The setting also provides a fresh experience as players and characters need to adjust to the fact that their proven interaction methods might not work in an environment that doesn't follow the usual social and economical norms of the Inner Sea.

Our group took eight hours to play through this, but all of it was enjoyable. Even the players whose characters died, and were raised during the scenario, liked it overall.

I would not run this scenario in a slot that only allows four or five hours of playing time, assuming that your players like to roleplay.


Overall Great Scenario

****( )

The story itself was great and drew players in when I mentioned they would be adventuring with a faction leader. The investigation was laid out nicely in the scenario and the GM handouts were helpful instead of random scratch marks on a piece of paper.

I strongly recommend not to run this cold. It took me a few more hours to prep than usual due to all the different devils and their individual powers.

The only negative was, with as much investigation that could be done and the complexity of some of the encounters, it still tends to run long. This even with the 150 minute warning.


Grand Lodge

1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Card Game Subscriber; Pathfinder Comics Subscriber

BRB going to Hell!


Love the sound of this one.

Shadow Lodge

375 gold piece per 1

Shadow Lodge

Limit 2

Scarab Sages

1 person marked this as a favorite.

People have told my alchemist "go to Hell," but I never thought it would actually happen.

The Concordance

Oh HELLS yes.

Scarab Sages

1 person marked this as a favorite.

This is gonna be a Hell of a trip.

RPG Superstar 2013 Top 4

4 people marked this as a favorite.

I can see the wordplay has already begun. Make sure to budget time at the start of the scenario for some punicillin or you'll quickly Dis-pair of ever getting through the briefing. ;-)


1 person marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path Subscriber; Pathfinder Battles Case Subscriber

Dis sounds like fun!

Dark Archive

Time for my Priestess of Dispater to return home.

Paizo Employee Organized Play Lead Developer

4 people marked this as a favorite.

Maps appearing in Scenario #10-08:

  • Pathfinder Flip-Mat Classics: City Streets
  • Pathfinder Map Pack: Hellscapes**
  • A full-page custom map

    **Yeah, big surprise. This scenario is in Hell—of course we used this map

  • Scarab Sages

    Can't wait for this one to come out. I am building a Projector Slide Show for it!

    Grand Lodge

    Already found an error. Adding the Advanced template should make the CR +1. Instead the creature in question has the same CR as the normal version right above it.

    Paizo Employee Organized Play Lead Developer

    kevin_video wrote:
    Already found an error. Adding the Advanced template should make the CR +1. Instead the creature in question has the same CR as the normal version right above it.

    If you are referring to the entry on page 27, that appears to be a mistake in labeling the creature's CR. However, the encounter's overall challenge rating is designed with the correct advanced creature CR in mind, and the advanced creature stat block in the back of the adventure has the proper CR listed. This should not impact gameplay.

    Grand Lodge

    John Compton wrote:


    If you are referring to the entry on page 27, that appears to be a mistake in labeling the creature's CR. However, the encounter's overall challenge rating is designed with the correct advanced creature CR in mind, and the advanced creature stat block in the back of the adventure has the proper CR listed. This should not impact gameplay.

    Yeah, just a typo. Nothing more. The advanced hp are still noted.


    Yay! I can finally use those hellscape maps!


    I can't put up an actual review, but I figured that this was good enough.

    We played this scenario yesterday and it was amazing! Despite needing better editing for time, it was well written for the most part. We had a lot of fun, and it is probably in my top 5 games, maybe even #1. Watch out though, it is very investigation-intense and requires more than average story book keeping.


    Oops. Maybe I should have spoilered that.

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