Before the first inklings of civilization rose up upon the mortal world, magnificent cities already existed within the vast corners of the multiverse. Pathfinder Campaign Setting: Distant Realms offers a look into six of these extraplanar cities that are ripe for exploration by planar travelers. Each entry includes a full-page map and a stat block for the city, a history of the city and its current major players, and a gazetteer of the city's most interesting locales. Within these pages, you'll find details about the following cities, and more:
The darkly perfect city of Dis, home of the First King Dispater and his fiendish court.
The isle of Yulgamot, a haven of flowing time within the ageless seas of the Astral Plane.
The trade hub of Shadow Absalom, lit by the mysterious Glare and ringed by an ocean of dust.
The philosophical haven of Basrakal, where outsiders aid each other to defy their own natures.
Pathfinder Campaign Setting: Distant Realms is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.
ISBN-13: 978-1-64078-046-0
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So all of the locations in this book are great. Its great to have a city info for Heaven and Hell since it makes it easier to grasp what it is like to adventure there. I got great use out of Heaven's Shore and Dis in my Crimson Throne post campaign! Basrakal is also great thing to be detailed since its interesting and useful to learn what happens to some of the outsiders with unusual alignments.
Shadow Absalom is also a location that really needed to be detailed better and finally we have dem good details :D Maybe we get more Shadow Absalom content in PFS eventually.
I want more on settlements in the Plane of Air! That was my favorite segment of the previous Campaign Setting book...ugh, name is escaping me at the moment but it is in my collection at home! I promise. :)
I actually kinda hope it's not. Lots has been done with Dis in Pathfinder and 3.5. Let's give Hell another city.
... does Hell have any other cities?
The Fools' Citadel of Avernus, The Fortress City outside of Dis, The Watch of Arocard on Erebus, The Drowned Empire on Stygia (this would be a good candidate), Betzebbul on Cocytus, Tichaim on Cocytus, Lasraspan on Caina, and the Synod Eye of Nessus. Now admittedly, some of these are described as courts or fortresses, but given that this is Hell we are talking about, they may as well be cities. My point is, Dis gets covered in every treatment of Hell. It may be iconic, but there is plenty of space to give something new a shot.
Saw the title and thought it might be a closer look at some of the nations from Distant Shores.
Not that I'm particularly disappointed—planar cities are cool too!
Player Companions since we've had blood of fiends, blood of the elements and blood of angels. Not sure we'll get one for just the planes.
All of those books are about being descendant from somebody from the planes. They're all 100% racial.
You saying we can't get a Player's Guide to Planar Adventuring(or whatever) that's planar spells, archetypes, feats, gear(magic or otherwise) based around traveling, adventuring and fighting around the planes, with a specific PC bent?
We had Mythic Origins, we had Occult Origins, we had Advanced Class Origins... I don't see it as outside the realm of possibility that we could get a Planar Origins Player Companion.
Having said that, a lot of the niche for the Origins products was the separation between world-neutral (RPG line) and Golarion-specific (PC line), and with that separation gone, a lot of justification for Origins might be gone too.
I do love to see this book being done, but I have sort of a request to make.
No City of Brass, please. City of Brass is the go-town location for a planar settlement. It has been done and overdone and done again. Let's branch off to something different.
I could have sworn they already focused on the City of Brass in another campaign setting book. But I do agree, it is one of the most over done places for planar settlements.
By "overdone" you guys mean the fact that the last major City of Brass supplement, the Necromancer Games boxed set, is 10 years old and that there are a total of two Paizo adventures that take place there?
By "overdone" you guys mean the fact that the last major City of Brass supplement, the Necromancer Games boxed set, is 10 years old and that there are a total of two Paizo adventures that take place there?
One is Legacy of Fire's The Impossible Eye, and the other is the PFS two-part scenario Forged in Flame - first part takes place in the city of Zjarra on the Plane of Fire, the second part is CoB straight and center.