I just find it irritating that the list of important redeemed characters in official pathfinder products is still skewed towards conventionally attractive female characters who are probably light skinned, dark haired, chaotic aligned, and probably associated with demons in some way (almost as if a certain memberof the staff has a type). I understand that there are plenty of non female non attractive characters who also get a shot at redemption, but the highest profile ones always seem to be.
Of all the Runelords of Thassilon throughout the entire history of the Empire the only canonicaly redeemed one I am aware of is Sorshen, who is a famously beautiful slender dark haired woman with pale skin. She's also historically speaking CE with ties to the Abyss.
Of all the Demon Lords of the Modern Era of Golarion the only canonicaly redeemed one I can think of is Noctulia, who is again, a famously beautiful slender dark haired woman with pale skin and is a succubus. You can't get more demonic than that.
Of all the ascended fiends in general the one who gets the most story focus that I've ever encountered is the Succubus whose name I can't pronounce from WoTR. Say it with me, she's a extremely beautiful slender dark haired woman with pale skin and is a succubus. If it sounds like I am repeating myself that is because I am.
I understand that Paizo may be trying to whitewash their early history so they don't come across as slut shaming for portraying certain evil woman as promiscuous, but if anything it comes across as patronizing. It makes it feel as though they don't believe beautiful women are capable of being heartless wretches, even though I am well aware there are plenty of examples of ones who are. It's just the way it makes me feel, and I can't help it.
I just want to see more variety in big names getting redeemed. I want to see Krune decide that malevolence gets in the way of relaxing and chill out. I want to see Haagenti feel that other demons don't appreciate his talents and try to find people who do. I want a Nabasu to murder Tsukiyo's priests and be cursed with a sense of justice.
I just want to be able to not know at a glance which character is most likely to have a heel-face turn in the not to distant future.
You have to remember that Thassilon was an empire over 10000 years ago. It is unlikely that Minkai was anywhere near what it is now in the cultural sense. Just chalk it up to parallel evolution.
That, and it was supposed to look cool and exotic.
Which reminds me, and also bears mentioning: not since the Great 'Loth Conspiracy have fiends gotten such a teleportation nerf. They've only got dimension door now, and it's only 60'. It's as if, to answer the question of "what are the ramifications of a race of malicious teleporters?", the dev team opted for the easiest possible answer and just removed the teleportation.
Most of them can use 5th-level dimension door once per day to teleport a mile.
Which is still a rather large step down from being able to teleport any distance at will.
Sooooo... Am I the only one who's noticed that this is listed as a 3.5 splatbook? Seems like a bit of a goof on somebody's part.
(unless after 9 years Paizo decided to go back to making 3rd edition supplements, which would be a twist)
If your going for time related monsters, you can't get much better than Irii, particularly ones of the Fates philosophy. Admittedly, at CR rating 19 it is a bit strong for your party, but that's nothing a few negative levels and/or templates can't fix.
Anemos maybe? With their ridiculous range, and powerful special attacks, anemoi can crush things way out of their nominal weight category without breaking a sweat.
Not really, the closest you can get is the Broken Soul template. The Directosaur says that he doesn't want to have specific templates for risen fiends or fallen celestials because that implies it's a lot more common that it supposed to be (i.e. as common as a fire elemental taking up deep-sea diving)
Furthermore, the game play niche of the gigas was in the early days intended to fill the CR gap between giants and titans. But that gap no longer exists. We've gone ahead and filled the CR 14 to CR 20 range with a LOT of regular giants.
Long story short, I wouldn't expect to EVER see us put gigases into a hardcover, and we are very unlikely to do much more with them in the very near future. I suppose I could see them leaking in one at a time in an Adventure Path bestiary now and then, but even then... meh.
James Jacobs wrote:
You are not the only one who noticed there is no CR 20 archon.
Like will Planar Adventures be the last 1st Ed Hardcover?
Is there going be a Campaign setting hardcover in the coming Year?
Besides the name of the last AP, the name of the LN planar race, and what the CR 30 is, not much. Everything else 1st Ed. related was stuff related to organized play or things you'd probably already know about from lurking on the boards.
No worries! I'm just a bit reflexively thin-skinned when it comes to Mythic Adventures. I'm actually VERY proud of Wrath of the Righteous—it's a storyline I'd been aching to tell more or less from day one of Pathfinder once we decided there was a Worldwound, and it's just really soul-cripplingly frustrating and depressing that some folks have latched onto it as a failure due to the way the Mythic Rules and high-level play interacted when I put so much work into the AP to make it memorable. It just ended up being memorable for a lot of the wrong reasons, and that overshadows what I feel is one of the better storylines we've done in the line.
Can I get a source on that, because if he did say that, I expect he was being facetious. While one can find plenty of examples of Mr. Directosaur bemoaning the way high level mythic play works and the backlash that some of the consumers had against the mechanics thereof, he still seems to like the storyline of WotR. Seeing as it being canon has nothing to do with mechanics and evrything to do with story, I see no reason to assume that it wouldn't be canon.
Add to that fact that Paizo is unlikely to make a "we're closing the worldwound, for real this time" adventure for fear of outcry that they are invalidating peoples games...
Well, when you see an snow white dragon destroying a village, think chromatic wyrm, not renegade albino silver dragon.
The developers have spoken numerous times about how the World Wound will be closed come 2.0 so I'm very curious to know if the final AP will be responsible or if it's on the shoulders of PFS.
I honestly don't know. The section for Planar Adventures was rather brief. Mr. J said that there would be spells, feats, archetypes, and magic items (but did not give any examples), said the book would detail where deities live (with a grim hint that learning where ol' Z-K lives would shed light on what caused his transformation), would have three player races (the "aphorites" which the only things he said I transcribed in my previous post, and the ganzi and the unnamed race from the boneyard, both of which he remained silent on) and the name of the CR 30, and that was it in terms of Planar Adventures news
Nope. The thallasic behemoth is in fact a thalasic behemoth. It is NOT Leviathan.
I believe Mr. Directosaur intentionally used ambiguous phrasing to throw us off the scent (i.e. he meant that the Thalassic behemoth wasn't Leviathan, not that the CR 30 wasn't)
So, the planes we already know are going to show up are Heaven (LG), Hell (LE), and the Shadow Plane (Neutral, but heavily influenced by both the Negative Energy Plane and Zon-Kuthon). Each of these planes have an obvious choice of what metropolis to detail, with Shadow Absalom for the Plane of Shadow, Dis for Hell, and Heaven's Shore for Heaven, seeing as all of these are bustling trade cities with a high amount of planeswalkers and non-natives to keep things varied. It's no sure thing, but I would be shocked if none of these cities were chosen.
Now, the only real question is 'which of the remaining planes will have a city statted up?' My guess is we'll get settlements in both Elysium and the Abyss (city is to strong a word to describe places where chaotic outsiders make their homes), in order to balance the presence of their lawful equivalents, leaving us with just the shadow plane needing a contrasting plane to balance it all out. The obvious suggestion would be something from The First World, seeing as it is the bright and vibrant counterpart to the Prime Material Plane, just as the Shadow Plane is it's dark and dingy twin, but that may be bit too on the nose. Instead, I predict that the last city will be in the Positive Energy Plane, seeing as it is a historically underutilized place, and that it would be interesting to see how the two primary inhabitants of that plane (the manasputra and jyoti) interact with each other, something that has not adequately been addressed.
Of course, since I'm purely guessing here, I am probably wrong, but I may be right.
So, will we get anything on the planar and primal dragons in this book? It would be interesting to see how these dragons fit into the fabric of these planes and the roles they are suspected to play, rather than just assuming that their main concern is collecting enough treasure to make fighting them worthwhile to the next group of heavily-armed vagrants of an appropriate APL to stumble by.
I decided to start another re-read of The Wheel of Time and ended up reading the prequel New Spring, which I had meant to skip. I enjoyed it a good deal more this time around, but that could be because my expectations were much lower than during my first leaf through. I recalled being my second least favorite book in the series, after Crossroads of Twilight, so if this is as bad as it gets it means that I like the series better than even I thought.
"The Spammers are getting better at anticipating our moves.
I underestimated the hacker. The previous attacks were clumsy, but this one was swift and overwhelming."
"TO SPAM A WEBSITE YOU MUST KNOW IT. NOT SIMPLY ITS DISCUSSION FORUM, BUT ITS THREADS. GAMES. USERS."