Pathfinder Adventure Path #115: Trail of the Hunted (Ironfang Invasion 1 of 6) (PFRPG)

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Pathfinder Adventure Path #115: Trail of the Hunted (Ironfang Invasion 1 of 6) (PFRPG)
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War Comes Unbidden

The Ironfang Invasion Adventure Path launches with "Trail of the Hunted," a tale of desperate survival set against the invasion of a ruthless hobgoblin army—the Ironfang Legion! As the Ironfang Legion begins carving out an empire of monsters, the heroes must flee their hometown of Phaendar as it burns, saving any lives they can. The heroes guard their band of survivors in the wilderness, challenge a troglodyte tribe for safe haven, and face the brutal bounty hunters dispatched to end their flight to freedom!

This volume of Pathfinder Adventure Path launches the Ironfang Invasion Adventure Path and includes:

  • "Trail of the Hunted," a Pathfinder adventure for 1st-level characters, by Amber E. Scott.
  • A detailed overview of the Ironfang Legion, including its history, membership, and tools, by Ron Lundeen.
  • A gazetteer on the expansive Nesmian Plains, a rugged wilderness of breathtaking vistas and tangled histories, by Crystal Frasier.
  • A bestiary containing new regional threats and allies, by Crystal Frasier, Amber E. Scott, Tonya Woldridge, and Linda Zayas-Palmer.

ISBN-13: 978-1-60125-926-4

"Trail of the Hunted" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (2 MB zip/PDF).

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Archives of Nethys

Note: This product is part of the Pathfinder Adventure Path Subscription.

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The Ironfang Invasion will be considered a modern classic!

5/5

I thoroughly enjoyed going through this issue in preparation to run Pathfinder Adventure Path 117: Assault on Longshadow. This issue is packed with info on the Ironfang Legion, new troop types, wereraptors, leshies and a gazetteer on the Nesmian Plains.

It reminds me of the classic Paizo published Dungeon magazines in that they are packed with material that is not only integral to the adventure at hand, but useful to GMs and players outside of the context of the adventure.


Blood Will flow

5/5

I have GMed this.

What an excellent and brave way to start an AP. Lots of player freedom, and an endless supply of baddies to throw at the PCs. Make sure your players have family etc. in the starting settlement. This really suits a mounted and martial party.

My favourite AP by far was Kingmaker. Until now. May be a close call by the time we get to the end.

If you like lots player freedom, GM freedom, and adventure landscape style play this is for you.

Well done Paizo


Fresh Feel Guerilla Warfare

4/5

GOOD:
The art really shines: from the cover over the interior full body illustrations, to the headshots and half page scenes.
Also all encounter battle-maps are designed really evocative and fun to play on.
Lots of possible player decisions are covered.
Very informative sidebars.
Players can get their hands on a lot of cool gear.
The NPCs are solidly designed.
The two new Leshy and the Wereraptor.

BAD:
Managing the refugees and assigning each one a daily duty seems bothersome and most players i know won´t like it.
A "Refugees character sheet" would have been useful for an overview.
A bigger map of Phaendar on the inside front cover would have been more useful than the smaller than 1/4th page one on page 22 - it certainly is a nice map and the place where the entire first session takes place.
The "Southern Chernasardo" map on page 22 is much too small and would have been so much better as a hexploration map. At the size it is, it´s pretty much guesswork where the characters are going exactly.
"Part 2" is a little jumbled and would have benefited from a clearer structure or at least a timetable sidebar.
There is no mention of the settlements "Ecru", "Redburrow" or "Radya´s Hollow" from the inside front cover in the Nesmian plains section, which otherwise is solid.

UGLY:
The inside front cover map doesn´t line up with the one on page 66 in all details, especially #8 "Cavlinor" is in two different places.

This really feels like a classic fantasy adventure!


Solid part One

4/5

This adventure path gets back to the basics, and has a healthy dose of wilderness encounters. Lots of hobgoblins to fight, but there are other critters too. I like the art for the hobgoblins and bugbear, very nice.


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I truly enjoy that this AP has laid out all of the story beats so that the GM isn't left questioning what exactly is going on for books and books. This AP is written with a much different voice than the ones that came before it and I enjoy the change in style and tone immensely.

I'm also pleasantly surprised at the absolute deluge of female characters. I would like to give an estimate that 80% of the characters introduced in this Adventure Path are female, which is interesting, as it also includes named villains and enemies-- including...

Spoiler:
a pair of female troglodytes, a dwarf with no jokes about dwarf women with beards, and a Cleric of Cayden Cailean who simply doesn't care about being near-blind with only one leg.
The characters are charming, their backstories simple and filled with potential for a clever GM to expand to fit his group's needs.

(My one request since ages past-- a good-aligned handsome heterosexual male character-- has yet to make an appearance, however.)

I can tell that the new AP line is going to be much different than the previous one. I think that's a great thing. I'm excited to start in on the next book after this and see if it falls prey to the other Paizo pitfall-- these interesting NPCs being completely sidelined and ignored.

Liberty's Edge

Ice Titan wrote:

I truly enjoy that this AP has laid out all of the story beats so that the GM isn't left questioning what exactly is going on for books and books. This AP is written with a much different voice than the ones that came before it and I enjoy the change in style and tone immensely.

I'm also pleasantly surprised at the absolute deluge of female characters. I would like to give an estimate that 80% of the characters introduced in this Adventure Path are female, which is interesting, as it also includes named villains and enemies-- including... ** spoiler omitted ** The characters are charming, their backstories simple and filled with potential for a clever GM to expand to fit his group's needs.

(My one request since ages past-- a good-aligned handsome heterosexual male character-- has yet to make an appearance, however.)

I can tell that the new AP line is going to be much different than the previous one. I think that's a great thing. I'm excited to start in on the next book after this and see if it falls prey to the other Paizo pitfall-- these interesting NPCs being completely sidelined and ignored.

I know for a fact, as far back as Curse of the Crimson Throne we have ruggedly handsome men with good alignment that are either heterosexual or undefined:

Vencarlo Orisini
Marcus Endrin
Neolandus Kalepopolis

those three popped to mind immediately for me as that was my first AP that I ran.

Paizo Employee Canadian Maplecakes

3 people marked this as a favorite.
thenovalord wrote:

on initial read haven't liked any AP this much thus far since KM

and the intro text in Mod 2 is very re-assuring for our all mounted PCs

Crystal mentioned this in past panels, but the AP is really designed to work with mounted PCs / PCs with animal companions. One thing that really stuck with me from the outline, was that the authors had to make every scene in their adventures 'work with a bear', as in, you should assume the PCs have a bear companion in each of the encounters.

Glad to see that people are noticing and appreciating that intended goal!


graywulfe wrote:
Ice Titan wrote:

I truly enjoy that this AP has laid out all of the story beats so that the GM isn't left questioning what exactly is going on for books and books. This AP is written with a much different voice than the ones that came before it and I enjoy the change in style and tone immensely.

I'm also pleasantly surprised at the absolute deluge of female characters. I would like to give an estimate that 80% of the characters introduced in this Adventure Path are female, which is interesting, as it also includes named villains and enemies-- including... ** spoiler omitted ** The characters are charming, their backstories simple and filled with potential for a clever GM to expand to fit his group's needs.

(My one request since ages past-- a good-aligned handsome heterosexual male character-- has yet to make an appearance, however.)

I can tell that the new AP line is going to be much different than the previous one. I think that's a great thing. I'm excited to start in on the next book after this and see if it falls prey to the other Paizo pitfall-- these interesting NPCs being completely sidelined and ignored.

I know for a fact, as far back as Curse of the Crimson Throne we have ruggedly handsome men with good alignment that are either heterosexual or undefined:

Vencarlo Orisini
Marcus Endrin
Neolandus Kalepopolis

those three popped to mind immediately for me as that was my first AP that I ran.

Sandru Vhishni anyone? I think Paizo likes to keep any potential romantic interests bisexual until in a relationship.

Silver Crusade

Thursty wrote:
thenovalord wrote:

on initial read haven't liked any AP this much thus far since KM

and the intro text in Mod 2 is very re-assuring for our all mounted PCs

Crystal mentioned this in past panels, but the AP is really designed to work with mounted PCs / PCs with animal companions. One thing that really stuck with me from the outline, was that the authors had to make every scene in their adventures 'work with a bear', as in, you should assume the PCs have a bear companion in each of the encounters.

Glad to see that people are noticing and appreciating that intended goal!

Nice.

*waves at the mysterious wreathed beauty*


@Axial, you should have insisted on that Bluff check, they were obviously lying.

Silver Crusade

Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber

Any of the folks mentioning their hoped-for games looking for a dwarven Warpriest of Angradd with a dorn-dergar? Keeping my eyes on the Recruitment board but hey...

I'm super excited about this AP. I was the DM for a Forgotten Realms 3.5 campaign that incorporated a modified Red Hand of Doom, so I doubt anyone else in my IRL group will have much interest in fighting hobgoblins and their monstrous allies :/

Jon Brazer Enterprises

thenovalord wrote:

on initial read haven't liked any AP this much thus far since KM

and the intro text in Mod 2 is very re-assuring for our all mounted PCs

Right there with you. Kudos to the Crew on this AP!

Liberty's Edge Developer

7 people marked this as a favorite.
MMCJawa wrote:

Started looking through this...yet I am haunted by one question:

What happened to Paizo's sub-basement, and what realms of madness does it now contain?

It is the Vault of Raptors and Feelings


Humorously upon reading the next chapter my personal request was fulfilled.

Spoiler:
Cirieo Thessaddin is pretty cool if I could figure out how to pronounce his name?

Excellent stuff so far, very excited for part 3.

Considering attempting to cast the exploration segments as 'hexploration' ala Kingmaker. It seems more orderly and intuitive for my goals and will give my PCs a bit more of a direct hand in deciding which encounters they stumble into in the first two books of this AP.


8 people marked this as a favorite.
Iammars wrote:
Why am I not surprised that a bestiary section that has Linda Zayas-Palmer as a contributor contains leshies?

Coincidence, it is not.

Silver Crusade

Dawwww, look at the pudgy battle boar in armor on page 79, it's adorable!

Silver Crusade

Yay! Wereraptors got a Skinwalker kin too!

Paizo Employee Rule and Lore Creative Director

1 person marked this as a favorite.
Rysky wrote:
Yay! Wereraptors got a Skinwalker kin too!

Yup! I wanted to make sure this wouldn't be forgotten. (Mostly cause I want to play one myself!)

Silver Crusade

Luis Loza wrote:
Rysky wrote:
Yay! Wereraptors got a Skinwalker kin too!
Yup! I wanted to make sure this wouldn't be forgotten. (Mostly cause I want to play one myself!)

Yay! Thankies ^w^

Lantern Lodge RPG Superstar 2014 Top 4

I ran a Nirmathas-set campaign last year and this is going to be an amazing sequel. I've read the first two chapters and am thrilled with what Crystal and her entire team have done here.

I second the notion of the new "voice". There's a more personal touch to this AP, it feels more lived-in. I'm thrilled to see how this adventure path progresses :)


Thursty wrote:

Crystal mentioned this in past panels, but the AP is really designed to work with mounted PCs / PCs with animal companions. One thing that really stuck with me from the outline, was that the authors had to make every scene in their adventures 'work with a bear', as in, you should assume the PCs have a bear companion in each of the encounters.

Glad to see that people are noticing and appreciating that intended goal!

The only issue with that is that a bear animal companion is only medium, so they're accommodating a medium creature... is there an AP that doesn't accommodate medium creatures?

They should have gone with a much larger creature like a wolf, which begs the question, what kind of messed up planet is Golarion that pet wolves start out the size of a wolf and get as large as bears, but pet bears start out the size of foxes and grow to the size of wolves, but wild bears and wolves grow the way we'd expect?

Shadow Lodge

1 person marked this as a favorite.
Rysky wrote:
Luis Loza wrote:
Rysky wrote:
Yay! Wereraptors got a Skinwalker kin too!
Yup! I wanted to make sure this wouldn't be forgotten. (Mostly cause I want to play one myself!)
Yay! Thankies ^w^

Agreed! I actually got a bit of a surprise since I saw the word "Wereraptor" before I saw the art and thought that someone had finally let James take the weredeinoychus we had in Iron Gods and turn it into a basic creature lol.

Turns out this one is pretty baller too, and the skinwalker stuff is a nice touch (especially for games like mine where they are a core race). That said, I'm a bit sad that all they get for flight powers is a 10ft speed increase for flying rather than any actual expanding fly power. I wonder if they will get some feat writeups to correct that in the future, or if some of the skinwalker feats that are specific for werebatkin might grant it and be applicable here.

Shadow Lodge

Jodokai wrote:
Thursty wrote:

Crystal mentioned this in past panels, but the AP is really designed to work with mounted PCs / PCs with animal companions. One thing that really stuck with me from the outline, was that the authors had to make every scene in their adventures 'work with a bear', as in, you should assume the PCs have a bear companion in each of the encounters.

Glad to see that people are noticing and appreciating that intended goal!

The only issue with that is that a bear animal companion is only medium, so they're accommodating a medium creature... is there an AP that doesn't accommodate medium creatures?

They should have gone with a much larger creature like a wolf, which begs the question, what kind of messed up planet is Golarion that pet wolves start out the size of a wolf and get as large as bears, but pet bears start out the size of foxes and grow to the size of wolves, but wild bears and wolves grow the way we'd expect?

I think this speaks to a larger problem that has been percolating within the animal companion system for a long time where the kit stats we get for some animal companions don't accurately represent the creatures therein in an expected or entertaining way. Bears don't get to be large or give us a Bear, large block to work with, Brachiosaurs start medium and don't get to be large till 7th and stop there, Blue Whales never become colossal though that's kind of their biggest selling point, and Megaprimatus (aka King Kong) is literally the same as an ape rather than having it's own block that lets it get big or even get the Mega's special abilities. Hell, we didn't get vermin companions until UM and we haven't seen anymore since but have gotten a TON of new and interesting bugs since then.

Like in all honesty, I would love to get Mammoth Flea stats so I could build a Goblin Cavalier with a Giant Flea mount that can bound into a 120ft charge from a massive leap or ride an elephant (or diplodocus) from a howdah with a spear. But again, Paizo seems to not want to support it or other builds of that nature save the horse/camel dichotomy.


So wait a minute, you're telling me that...:
The Ironfang Legion turns against Molthune, massacres a bunch of their soldiers at Fort Ramgate, and then Molthune...proceeds to ignore them for the rest of the adventure path?

Silver Crusade

Pathfinder Adventure Path Subscriber
Axial wrote:
** spoiler omitted **

Considering that there are only two adventures available, I'm not sure how on earth did you arrive at the conclusion that Molthune ignores Ironfangs for the rest of the AP.


@Axial

Quote:

a devastating rout

of Nirmathi guerrillas assaulting Fort Ramgate
(now referred to as the Ramgate Massacre by
its few Nirmathi survivors).

The Legion killed Nirmathi soldiers, not Molthune, by my reading.

They were stationed at Fort Ramgate, did their job by repulsing a Nirmathi attack, then deserted. Where are you reading that they attacked Molthune?


The illustration from the player's guide shows Hobgoblins slaughtering fleeing Molthuni troops. Nirmathis don't wear red tabards and full plate.

So now I'm confused...what is that illustration showing?

Gorbacz wrote:
Axial wrote:
** spoiler omitted **
Considering that there are only two adventures available, I'm not sure how on earth did you arrive at the conclusion that Molthune ignores Ironfangs for the rest of the AP.

According to people who have their PDFs (or one of the writers, I can't remember which):
Molthune doesn't do anything until the final volume or in the continuing the campaign section when the hobgoblins invade Molthune's northern regions
Liberty's Edge Developer

1 person marked this as a favorite.
Axial wrote:
** spoiler omitted **

The events you're describing did not happen, nor does the text ever mention them happening

Silver Crusade

Pathfinder Adventure Path Subscriber
Axial wrote:

The illustration from the player's guide shows Hobgoblins slaughtering fleeing Molthuni troops. Nirmathis don't wear red tabards and full plate.

So now I'm confused...what is that illustration showing?

It shows hobgoblins killing Molthuni troops.


So what does the illustration in the player's guide refer to?

EDIT: So when/where does this illustration of Hobs killing Molthunis happen?

Liberty's Edge Developer

Axial wrote:

The illustration from the player's guide shows Hobgoblins slaughtering fleeing Molthuni troops. Nirmathis don't wear red tabards and full plate.

So now I'm confused...what is that illustration showing?

Current events

Silver Crusade

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Axial wrote:
So what does the illustration in the player's guide refer to?

Some random unnamed battle? Not every WW2 photo showing US soldiers fighting Germans is from Battle of Normandy or Battle of Ardennes. Most of them are from Skirmish of Little Importance In The Middle of Nowhere.


Okay, okay, I'm sorry if I keep posting and if I seem annoyed, I'm just hoping to clarify this.

The Ironfang Legion is killing Molthuni soldiers at the time the AP occurs?

I suppose that leads back to the question of: why is Molthune not angry about this?

Paizo Employee Developer

3 people marked this as a favorite.

How Molthune reacts to the Ironfang Legion is immaterial to the AP. The AP is set in Nirmathas and is about how the Nirmathi and, more importantly, the PCs react to the Ironfang Invasion.


2 people marked this as a favorite.
Axial wrote:

So what does the illustration in the player's guide refer to?

EDIT: So when/where does this illustration of Hobs killing Molthunis happen?

You can read about it on page 72 of Trail of the Hunted. It's not as major an engagement as you're assuming.

Silver Crusade

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Axial, you'll do yourself (and everybody, and Crystal in particular) a big favor if you wait for the adventures instead of trying to guess what is Molthune's role in an AP that is *not* about Molthune based on forum posts, artwork and player's guide. At this point you're approaching the "I reject your reality and substitute it for my own" territory and, well, you're not Adam Savage.


Sorry, I made a few assumptions based on the information that I had access to. I wasn't trying to upset or annoy anybody.

Liberty's Edge Developer

3 people marked this as a favorite.

To re-iterate what we've told you about this AP several times int he last several months: You are welcome to interpret and change anything you like in the adventures. Molthune can be as angry or as distant about the situation as you like, and you are welcome to make all, some, or none of your PCs and politics Molthuni. Adventure Paths are not historical records and we assume everyone modifies them to suit their groups and interest.

I'm sorry if the "current events" comment wasn't clear. You're welcome to interpret that single half-page image any way you like. I personally saw it as the Legion seizing resources before they vanished without a trace, but it also works for a skirmish against a Molthuni watchpost or overrunning a position the Molthuni army just seized in Nirmathas. It's an illustration designed to show a group in action.


Can I get a bit more info on the WereRaptor, like, what kind of bird of pray? Size in Animal Form? Do they get Talons attacks? etc...

@ Axial: maybe that scene "has yet to happen".


Guy St-Amant wrote:

Can I get a bit more info on the WereRaptor, like, what kind of bird of pray? Size in Animal Form? Do they get Talons attacks? etc...

@ Axial: maybe that scene "has yet to happen".

Wereraptor: You are asking in the wrong product thread.

Liberty's Edge Developer

2 people marked this as a favorite.
Franz Lunzer wrote:
Guy St-Amant wrote:

Can I get a bit more info on the WereRaptor, like, what kind of bird of pray? Size in Animal Form? Do they get Talons attacks? etc...

@ Axial: maybe that scene "has yet to happen".

Wereraptor: You are asking in the wrong product thread.

He is in the correct thread. The wereraptor appears in this issue's bestiary section

Silver Crusade

Crystal Frasier wrote:
Franz Lunzer wrote:
Guy St-Amant wrote:

Can I get a bit more info on the WereRaptor, like, what kind of bird of pray? Size in Animal Form? Do they get Talons attacks? etc...

@ Axial: maybe that scene "has yet to happen".

Wereraptor: You are asking in the wrong product thread.
He is in the correct thread. The wereraptor appears in this issue's bestiary section

Yep! Wereraptor goodness here, Prestige Class goodness in the next.

Paizo Employee Rule and Lore Creative Director

1 person marked this as a favorite.
Guy St-Amant wrote:
Can I get a bit more info on the WereRaptor, like, what kind of bird of pray? Size in Animal Form? Do they get Talons attacks? etc...

The wereraptor is a catch-all for all predatory birds like eagles, hawks, and vultures. The sample wereraptor is human and remains medium size in hybrid form. They also get talon attacks. There is also a sidebar for wereraptor-kin skinwalkers.

Silver Crusade

Luis Loza wrote:
Guy St-Amant wrote:
Can I get a bit more info on the WereRaptor, like, what kind of bird of pray? Size in Animal Form? Do they get Talons attacks? etc...
The wereraptor is a catch-all for all predatory birds like eagles, hawks, and vultures. The sample wereraptor is human and remains medium size in hybrid form. They also get talon attacks. There is also a sidebar for wereraptor-kin skinwalkers.

They cool WereBirbs.

Lantern Lodge RPG Superstar 2014 Top 4

5 people marked this as a favorite.

Whoever wrote the spread for the werebirbs, I owe them a drink at Paizocon if they're there. I love it <3

Paizo Employee Rule and Lore Creative Director

3 people marked this as a favorite.
Robert Brookes wrote:
Whoever wrote the spread for the werebirbs, I owe them a drink at Paizocon if they're there. I love it <3

Deal!


1 person marked this as a favorite.
Rysky wrote:
They cool WereBirbs.

In the sky silly.

Liberty's Edge Developer

8 people marked this as a favorite.
Jodokai wrote:
Rysky wrote:
They cool WereBirbs.
In the sky silly.

Some days you dorks make it all worth it <3

Silver Crusade

Crystal Frasier wrote:
Jodokai wrote:
Rysky wrote:
They cool WereBirbs.
In the sky silly.
Some days you dorks make it all worth it <3

^w^


Luis Loza wrote:
Guy St-Amant wrote:
Can I get a bit more info on the WereRaptor, like, what kind of bird of pray? Size in Animal Form? Do they get Talons attacks? etc...
The wereraptor is a catch-all for all predatory birds like eagles, hawks, and vultures. The sample wereraptor is human and remains medium size in hybrid form. They also get talon attacks. There is also a sidebar for wereraptor-kin skinwalkers.

"WereEagle" would suggest a medium character becomes Small in Animal Form.

Sovereign Court Organized Play Coordinator

2 people marked this as a favorite.
Marco Massoudi wrote:


I thought from the description of "A bestiary containing new regional threats and allies, by Crystal Frasier, Amber E. Scott, Tonya Woldridge, and Linda Zayas-Palmer.", that this book was mainly done by an all-female team (and Ron Lundeen) and thought that the four of them maybe each have a favorite (female) iconic from the ranks of the four included ones (Adowyn, Feiya, Jirelle & Lini). ;-)

How could I choose just one? They are all so awesome! I tend to lean towards Lini, just because my favorite character in a game was a childlike/pass for human halfling with a large Snow Tiger. But witches are cool (just like fezs), Adowyn looks badass and Jirelle knows what to do with a sword.

Sovereign Court Organized Play Coordinator

3 people marked this as a favorite.
Iammars wrote:
Why am I not surprised that a bestiary section that has Linda Zayas-Palmer as a contributor contains leshies?

Linda shared the leshies this time :)

Paizo Employee Rule and Lore Creative Director

Guy St-Amant wrote:
Luis Loza wrote:
Guy St-Amant wrote:
Can I get a bit more info on the WereRaptor, like, what kind of bird of pray? Size in Animal Form? Do they get Talons attacks? etc...
The wereraptor is a catch-all for all predatory birds like eagles, hawks, and vultures. The sample wereraptor is human and remains medium size in hybrid form. They also get talon attacks. There is also a sidebar for wereraptor-kin skinwalkers.
"WereEagle" would suggest a medium character becomes Small in Animal Form.

Ah, yes, sorry misread what you wrote. When I submitted the entry, I used the eagle for the base stats so a wereraptor should be small in animal form. Technically, hawks are tiny creatures, but I'm sure it's not too big of a concern for most tables.


Luis Loza wrote:
Guy St-Amant wrote:
Luis Loza wrote:
Guy St-Amant wrote:
Can I get a bit more info on the WereRaptor, like, what kind of bird of pray? Size in Animal Form? Do they get Talons attacks? etc...
The wereraptor is a catch-all for all predatory birds like eagles, hawks, and vultures. The sample wereraptor is human and remains medium size in hybrid form. They also get talon attacks. There is also a sidebar for wereraptor-kin skinwalkers.
"WereEagle" would suggest a medium character becomes Small in Animal Form.
Ah, yes, sorry misread what you wrote. When I submitted the entry, I used the eagle for the base stats so a wereraptor should be small in animal form. Technically, hawks are tiny creatures, but I'm sure it's not too big of a concern for most tables.

One size category in difference between...

...

Oh, you meant few sane GM would let a player have a Wereraptor PC.

Where are the insane GM?

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