Pathfinder Adventure Path #115: Trail of the Hunted (Ironfang Invasion 1 of 6) (PFRPG)

4.60/5 (based on 5 ratings)
Pathfinder Adventure Path #115: Trail of the Hunted (Ironfang Invasion 1 of 6) (PFRPG)
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War Comes Unbidden

The Ironfang Invasion Adventure Path launches with "Trail of the Hunted," a tale of desperate survival set against the invasion of a ruthless hobgoblin army—the Ironfang Legion! As the Ironfang Legion begins carving out an empire of monsters, the heroes must flee their hometown of Phaendar as it burns, saving any lives they can. The heroes guard their band of survivors in the wilderness, challenge a troglodyte tribe for safe haven, and face the brutal bounty hunters dispatched to end their flight to freedom!

This volume of Pathfinder Adventure Path launches the Ironfang Invasion Adventure Path and includes:

  • "Trail of the Hunted," a Pathfinder adventure for 1st-level characters, by Amber E. Scott.
  • A detailed overview of the Ironfang Legion, including its history, membership, and tools, by Ron Lundeen.
  • A gazetteer on the expansive Nesmian Plains, a rugged wilderness of breathtaking vistas and tangled histories, by Crystal Frasier.
  • A bestiary containing new regional threats and allies, by Crystal Frasier, Amber E. Scott, Tonya Woldridge, and Linda Zayas-Palmer.

ISBN-13: 978-1-60125-926-4

"Trail of the Hunted" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (2 MB zip/PDF).

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Archives of Nethys

Note: This product is part of the Pathfinder Adventure Path Subscription.

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The Ironfang Invasion will be considered a modern classic!

5/5

I thoroughly enjoyed going through this issue in preparation to run Pathfinder Adventure Path 117: Assault on Longshadow. This issue is packed with info on the Ironfang Legion, new troop types, wereraptors, leshies and a gazetteer on the Nesmian Plains.

It reminds me of the classic Paizo published Dungeon magazines in that they are packed with material that is not only integral to the adventure at hand, but useful to GMs and players outside of the context of the adventure.


Blood Will flow

5/5

I have GMed this.

What an excellent and brave way to start an AP. Lots of player freedom, and an endless supply of baddies to throw at the PCs. Make sure your players have family etc. in the starting settlement. This really suits a mounted and martial party.

My favourite AP by far was Kingmaker. Until now. May be a close call by the time we get to the end.

If you like lots player freedom, GM freedom, and adventure landscape style play this is for you.

Well done Paizo


Fresh Feel Guerilla Warfare

4/5

GOOD:
The art really shines: from the cover over the interior full body illustrations, to the headshots and half page scenes.
Also all encounter battle-maps are designed really evocative and fun to play on.
Lots of possible player decisions are covered.
Very informative sidebars.
Players can get their hands on a lot of cool gear.
The NPCs are solidly designed.
The two new Leshy and the Wereraptor.

BAD:
Managing the refugees and assigning each one a daily duty seems bothersome and most players i know won´t like it.
A "Refugees character sheet" would have been useful for an overview.
A bigger map of Phaendar on the inside front cover would have been more useful than the smaller than 1/4th page one on page 22 - it certainly is a nice map and the place where the entire first session takes place.
The "Southern Chernasardo" map on page 22 is much too small and would have been so much better as a hexploration map. At the size it is, it´s pretty much guesswork where the characters are going exactly.
"Part 2" is a little jumbled and would have benefited from a clearer structure or at least a timetable sidebar.
There is no mention of the settlements "Ecru", "Redburrow" or "Radya´s Hollow" from the inside front cover in the Nesmian plains section, which otherwise is solid.

UGLY:
The inside front cover map doesn´t line up with the one on page 66 in all details, especially #8 "Cavlinor" is in two different places.

This really feels like a classic fantasy adventure!


Solid part One

4/5

This adventure path gets back to the basics, and has a healthy dose of wilderness encounters. Lots of hobgoblins to fight, but there are other critters too. I like the art for the hobgoblins and bugbear, very nice.


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Community & Digital Content Director

1 person marked this as a favorite.

Announced for February! Image and description are not final.


1 person marked this as a favorite.

I wasn't feeling his adventure after announcement, now I'm a bit more into it

Dark Archive

I hope we will get a Nirmathas and/or Molthune Campaign Setting early next year.

Dark Archive

Ok, i just saw that we get a "Pathfinder Campaign Setting: Lands of Conflict" in february 2017; which contains BOTH Molthune & Nirmanthas!

Is this a new trend or a one-off?


YAY!!! More AP goodness! :D


I love smashing gobos! Time to bring my dwarf out of retirement...


3 people marked this as a favorite.

All right! The fight for the freedom of Nirmathas begins!

"They fight for freedom wherever there's trouble, Eagle Knights are there! Eagle Knights!"

Yes, I know Andoran likely won't get openly involved, I just got carried away.

Perhaps the Twilight Talons instead!


Just remember, Four, knowing is half the battle.


I hope this book has a few nods toward Kassen's Hold and the classic Crypt of the Everflame. Maybe a side quest or something to that effect?


Dot.


So what if I decided to play a Hobgoblin in this? I recall that Second Darkness flat-out tells the player to not roll a Drow; but I think that Hobgoblins are a lot different and playing as one could be pretty interesting here.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Two green APs in a row? Hm. :)

Silver Crusade

Pathfinder Adventure Path Subscriber

Well, it's a mockup cover.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Yeah but the color scheme mostly sticks with APs. Although this one looks a lot like Jade Regent.

Liberty's Edge

No Pathfinder Journal in this AP it seems

Silver Crusade

9 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Please tell me that fiction got ditched from this AP. I've been waiting 9 years for this to happen.

Silver Crusade

1 person marked this as a favorite.

NOOOOOOOOOOO!

We already lost the web fiction! Stop!


Zaister wrote:
Yeah but the color scheme mostly sticks with APs. Although this one looks a lot like Jade Regent.

Not really. I remember the mockups for Kingmaker were purple, Legacy of Fire were orange, and I think Council of Thieves were red.

And yeah, it's literally identical to Jade Regent.


I agree Gorbacz, I stopped reading the fiction years ago.


GREAT to see this is up now and on the AP forum as well!!

Very much looking forward to this!!

Tom


1 person marked this as a favorite.
Rysky wrote:

NOOOOOOOOOOO!

We already lost the web fiction! Stop!

Maybe they'll bring it back in the next AP, Rysky...

Dark Archive

Assuming they have gotten rid of it and it's just not been mentioned cause they havent finalised it yet.

Silver Crusade

That's what I'm hoping...

Jon Brazer Enterprises

I really as looking forward to this one.


1 person marked this as a favorite.
Rysky wrote:
That's what I'm hoping...

I hope so too Rysky.


Gorbacz wrote:
Please tell me that fiction got ditched from this AP. I've been waiting 9 years for this to happen.

I'm with the toothy bag on this one. I don't remember ever having read the fiction.

Silver Crusade

1 person marked this as a favorite.

It's good.


Indeed! I enjoyed the one from Giantslayer a great deal.


3 people marked this as a favorite.

I can live with or without the fiction. Sometimes its fun, but I've found I'd rather have more setting details.


1 person marked this as a favorite.

If I want to read fantasy fiction, I'll buy a book. I can deal with it in the AP's only because it doesn't occupy too many pages.


Valantrix1 wrote:
I can live with or without the fiction. Sometimes its fun, but I've found I'd rather have more setting details.

Dotto....I don't even read the fiction....


Rysky wrote:
It's good.

I believe you. That's generally been the case for the Pathfinder Tales novels I've read.

Personally, though, I'd much rather have those pages be something else, such as an additional article, bigger bestiary section, or a longer adventure.

I know it's a lot easier said than done for all three, but a lad can dream.

Silver Crusade

I'd be more than okay with them putting more stuff in, just as long as the fiction gets moved, rather than removed.

Silver Crusade

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Sorry, but if want to read a novel, I buy a novel. Anything that's not directly applicable gaming material is lost on me.

Silver Crusade

4 people marked this as a favorite.

But it is since it's set in the setting and has applicable setting material and characters in it.


2 people marked this as a favorite.
Pathfinder Roleplaying Game Charter Superscriber
Rysky wrote:
But it is since it's set in the setting and has applicable setting material and characters in it.

This


1 person marked this as a favorite.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

I like the fiction and would be sad to see it go, but I would not complain about more gaming material.


I kind of like having fiction because it gives other freelancers a chance to write stories they might not do in other settings.

Silver Crusade

12 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Extracting anything of note from fiction (which varies greatly in quality) is much more time-and-energy consuming than lifting a statblock or information from a support article. I'm paying stupid big money for my APs, I want my buck to give me a bang, ads and fiction don't give me the bang - I can live with ads (but honestly, print ads in 2016?) but fiction makes me grind my teeth since Burnt Offerings.

If I want to read quality prose, I have a massive backlog of great books from cool authors (including PF Tales!) waiting for me. I don't want to wade through some sometimes stellar, sometimes less so short stories stretchered over 6 months in order to perhaps find some nugget that might be relevant to the game I'm running.

Die, fiction, die.

Silver Crusade

:(


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Gorbacz wrote:

Extracting anything of note from fiction (which varies greatly in quality) is much more time-and-energy consuming than lifting a statblock or information from a support article. I'm paying stupid big money for my APs, I want my buck to give me a bang, ads and fiction don't give me the bang - I can live with ads (but honestly, print ads in 2016?) but fiction makes me grind my teeth since Burnt Offerings.

If I want to read quality prose, I have a massive backlog of great books from cool authors (including PF Tales!) waiting for me. I don't want to wade through some sometimes stellar, sometimes less so short stories stretchered over 6 months in order to perhaps find some nugget that might be relevant to the game I'm running.

Die, fiction, die.

I hate to say that, because it's Gorbacz, but 100% agreed.


I hate to say it as well but I agree with Gorbacz.


1 person marked this as a favorite.

*doesn't agree with Gorbacz* But then I rarely do. I think. I can't remember if I did.

I know I agree with Rysky. :)

Silver Crusade

1 person marked this as a favorite.

Yay!

*hugs*

Scarab Sages

7 people marked this as a favorite.

I completely disagree, and find great value in the fiction as a DM. In Mummy's Mask the fiction is what gave me the description and atmosphere of the Tooth and Hookah, which the players loved so much they ended up spending the entire first session there instead of starting the adventure, and it ended up being their base for the rest of the AP.

In Giantslayer, the individual tales of fighting giants became a couple of different extremely flavorful encounters that had no combat at all.

Flavor and ambience are what I get out of the fiction, and I think that is a very valuable contribution that is distinct from what you get from stat blocks and gazeteers, which of course I find valuable in their own ways.


Duiker wrote:

I completely disagree, and find great value in the fiction as a DM. In Mummy's Mask the fiction is what gave me the description and atmosphere of the Tooth and Hookah, which the players loved so much they ended up spending the entire first session there instead of starting the adventure, and it ended up being their base for the rest of the AP.

In Giantslayer, the individual tales of fighting giants became a couple of different extremely flavorful encounters that had no combat at all.

Flavor and ambience are what I get out of the fiction, and I think that is a very valuable contribution that is distinct from what you get from stat blocks and gazeteers, which of course I find valuable in their own ways.

Maybe I should read some of it before trashing it then.... :0


Duiker wrote:
I completely disagree...

And it would mighty boring if we all agreed on everything. :)

Sovereign Court

1 person marked this as a favorite.

Keep the fiction. I enjoy it.

Many of us subscribe to read, not to play (will anyone play every AP), and having the varied elements is part of the pleasure of an AP.

I enjoy how the fiction was first used to introduce the world (Eando Kline!) and is now more closely linked to the AP.

Sovereign Court

1 person marked this as a favorite.

Back on topic, sounds cool: do the heroes have to take down a dragon guarded bridge to slow the horde?

Liberty's Edge

Fiction that is almost GM only because of its medium misses a huge share of its target audience

Glad to have Paizo experiment what an AP without fiction can be and how people receive it

I must say that I love Paizo's often experimental approach to changes in their products line. It is excellent business practice IMO

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