Monsters have long stalked us in the darkness. Within this book, you’ll find a host of these creatures for use in the Pathfinder Roleplaying Game. Face off against archdevils and the Horsemen of the Apocalypse, planar dragons and the legendary wild hunt, proteans and psychopomps, and hundreds more! Some creatures, such as the capricious taniwha, the mysterious green man, or the powerful empyreal lords, might even be willing to provide your heroes aid—if they deserve it!
Pathfinder RPG Bestiary 6 is the sixth must-have volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.
Pathfinder RPG Bestiary 6 includes:
More than 200 different monsters.
New player-friendly races, like the crazed monkey goblins, the telepathic albino munavris, the river-dwelling fey naiads, the wolflike rougarou, and the yaddithians of the Elder Mythos.
Numerous powerful demigods, from archdevils and Great Old Ones to empyreal lords and qlippoth lords.
New animal companions and other allies, such as fierce devil monkeys and loyal clockwork hounds.
New templates, including the entothrope and the mongrel giant, to help you get more life out of classic monsters.
Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat.
Expanded universal monster rules to simplify combat.
Challenges for every adventure and every level of play.
AND MUCH, MUCH MORE!
ISBN-13: 978-1-60125-931-8
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I had thought when Bestiary 6 came out I wouldn't need it.
How wrong was I!
This book will definitely take it's place as one of the essential Pathfinder books in my collection, if you're waiting to get this, don't! Get it now!
Well done Paizo!
My one complaint is mine had the same s#&*ty yellow binding glue as the first printing of the Starfinder CRB, but I'm not dropping the rating because it is that good (also I still have binding glue leftover from my Starfinder CRB).
So Bestiary 5 was a bit disappointing to me, but this one is something that did something with Pathfinder I haven't seen in a while: gave me ideas that I wanted to use. A lot of the monsters presented are honestly interesting. As usual, there are some reprints from other products, but I always favor having consolidated lists of things. I won't use everything, but there is enough here that I'll be using a good chunk.
Also, the weremantis reminded me how much I love Portal, so I have to give it to them there.
So me and two other guys from my gaming group ordered this book from amazon. WOW, all of us have missing and or scrambled pages.
I have over 17 missing pages (most of the archdevils content)and more or less 20 pages out of order. I don't know if they are sending all the "special" books down here, but I can assure you I will never buy a physical book from Paizo anymore.
Speaking of wine, how about a alcohol elemental, distillery golem, or a drunken monster template...happy new year;)
Combustable (Ex). If hit with an attack with the fire descriptor, the alcohol golem must make a Fortitude save against the DC of the attack or ignite. This counts as catching on fire, even if the attack normally does not do that. At this point, treat it as a fire elemental of the same size, except it takes damage each turn it is on fire.
Explosive (Ex). If hit with an attack with the fire descriptor, the distillery golem must make a Fortitude save. If failed, it erupts into a fireball (as per the spell) centered on itself. It takes damage from the fireball, but this does not trigger further saves.
I keep forgetting that Todd created the Four Horsemen, even though that was indeed an awesome volume of the Book of the Damned.
Still hoping he wrote up some Protean Lords as well though :P
Without getting into what I did or didn't work on in Bestiary 6, the important thing is that if there's a topic that you want to see me or any other freelancer write in a future product, let Paizo know! Ask on the forums, email them, send a bottle of scotch and a pound of pixie stix (I neither admit nor deny this as something I've done), etc.
I'll be happy to get this one just for the rougarou, a game-legal canine PC race.
I do kind of hope the designer didn't go so far as to give them the classic weakness from Cajun folklore, where the sight of frogs sends them running in a panic. Yeah, a swamp monster that fears frogs. Must make their lives interesting.
I'll be happy to get this one just for the rougarou, a game-legal canine PC race.
I do kind of hope the designer didn't go so far as to give them the classic weakness from Cajun folklore, where the sight of frogs sends them running in a panic. Yeah, a swamp monster that fears frogs. Must make their lives interesting.
I've never actually heard the fear of frogs thing before, but I can assure you that they don't have that trait.
I'll be happy to get this one just for the rougarou, a game-legal canine PC race.
I do kind of hope the designer didn't go so far as to give them the classic weakness from Cajun folklore, where the sight of frogs sends them running in a panic. Yeah, a swamp monster that fears frogs. Must make their lives interesting.
I've never actually heard the fear of frogs thing before, but I can assure you that they don't have that trait.
Nevertheless, if I ever run one, grippli gets an Intimidate bonus against them. ;-)
I'll be happy to get this one just for the rougarou, a game-legal canine PC race.
I do kind of hope the designer didn't go so far as to give them the classic weakness from Cajun folklore, where the sight of frogs sends them running in a panic. Yeah, a swamp monster that fears frogs. Must make their lives interesting.
I've never actually heard the fear of frogs thing before, but I can assure you that they don't have that trait.
You can find a lot of wild stuff if you ever get a copy of Gumbo Ya-Ya a WPA Louisiana folklore collection from 1945. It's got some rough language here and there, but it's an amazing look at 'old' N'awlins and their stories.
Oh, and according to the book, Rougarou ride around at night on bats the size of WW2 bombers, slide down chimneys into houses, and turn you into a Rougarou by drinking your blood. And they're invincible.
Pity about the Aeons really, I have no opinion about the rest and am pleased about the celestials and proteans, so on balance I'd say I'm pleased with this.
I would prefer that we got more oni, kami, and elementals. In fact I wish Paizo never put elementals in the already bloated outsider type. If they kept them as their own creature type, they would be in every hardcover bestiary and they could do lot more flavor/concept wise as well. I would think after 3 hardcover bestaries that we could at least have gotten reprints of the oni and kami from the jade regent AP.
I suspect that the outsider type isn't what's keeping more elementals from being made. My theory (based on little more than gut instinct) is that the people making the decision aren't interested in increasingly-unusual elemental types.
Also, we do occasionally get more elementals, just not "a/b/c/d elementals". Consider the aerial servant from Bestiary 5, for example. ^_^
I just hope I see Kamaitachi, Empusa, Batibat and A Bao A Qu in this one, those are among my eldest wishes, so if I understand Adam, those are the ones with the most chance to appear.
In very in favor of new creatures with the elemental subtype. I'm vehemently opposed to new elements. Paraelemental of Ranch Dressing excepted, of course.
I wouldn't mind metal creatures from the Plane of Earth with the earth and elemental subtypes, though I don't think I'd want them called elementals personally...more along the lines of crysmals. I think there's potentially some possibility there...not that elementals can't be interesting given the potentially infinite variety of ways they can appear.
Time elementals have been canon in Pathfinder for a long time but have yet to be stated up. There might also be elementals for the void and wood elements as well.
It would be cool to see elementals like crystal, metal, steam, sand, etc.
It would also be cool to see elementals from the other planes, like positive energy, negative energy, dimension of time, dimension of dreams, etc.
Hmm, how would a dream elemental vary from an animate dream, out of curiosity? Barring covering a wider range of CRs, of course. Actually, that's something I'd like to see myself, a wider array of animate dreams that cover lower and higher CRs.
Hmm, how would a dream elemental vary from an animate dream, out of curiosity? Barring covering a wider range of CRs, of course. Actually, that's something I'd like to see myself, a wider array of animate dreams that cover lower and higher CRs.