CBDunkerson
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| 7 people marked this as a favorite. |
I can think of at least four entities that Todd is associated with. It's obvious, really.
Check the authors of the various Books of the Damned. ^_^
OMG!
Todd Stewart is... Tabris?!?*
...and he is writing things! In this thread!
Run! Run for your lives! Todd Stewart is Tabris!
*possibly not what she meant* :]
| Lathiira |
Speaking of wine, how about a alcohol elemental, distillery golem, or a drunken monster template...happy new year;)
Combustable (Ex). If hit with an attack with the fire descriptor, the alcohol golem must make a Fortitude save against the DC of the attack or ignite. This counts as catching on fire, even if the attack normally does not do that. At this point, treat it as a fire elemental of the same size, except it takes damage each turn it is on fire.
Explosive (Ex). If hit with an attack with the fire descriptor, the distillery golem must make a Fortitude save. If failed, it erupts into a fireball (as per the spell) centered on itself. It takes damage from the fireball, but this does not trigger further saves.
| Tegresin the Laughing Fiend |
| 5 people marked this as a favorite. |
Kalindlara wrote:I can think of at least four entities that Todd is associated with. It's obvious, really.
Check the authors of the various Books of the Damned. ^_^
OMG!
Todd Stewart is... Tabris?!?*
...and he is writing things! In this thread!
Run! Run for your lives! Todd Stewart is Tabris!
*possibly not what she meant* :]
"Tabris? Oh no no no... One of his sources? Absolutely."
| Todd Stewart Contributor |
| 1 person marked this as a favorite. |
I keep forgetting that Todd created the Four Horsemen, even though that was indeed an awesome volume of the Book of the Damned.
Still hoping he wrote up some Protean Lords as well though :P
Without getting into what I did or didn't work on in Bestiary 6, the important thing is that if there's a topic that you want to see me or any other freelancer write in a future product, let Paizo know! Ask on the forums, email them, send a bottle of scotch and a pound of pixie stix (I neither admit nor deny this as something I've done), etc.
:)
| Eric Hinkle |
| 7 people marked this as a favorite. |
I'll be happy to get this one just for the rougarou, a game-legal canine PC race.
I do kind of hope the designer didn't go so far as to give them the classic weakness from Cajun folklore, where the sight of frogs sends them running in a panic. Yeah, a swamp monster that fears frogs. Must make their lives interesting.
Adam Daigle
Developer
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| 4 people marked this as a favorite. |
I'll be happy to get this one just for the rougarou, a game-legal canine PC race.
I do kind of hope the designer didn't go so far as to give them the classic weakness from Cajun folklore, where the sight of frogs sends them running in a panic. Yeah, a swamp monster that fears frogs. Must make their lives interesting.
I've never actually heard the fear of frogs thing before, but I can assure you that they don't have that trait.
| Kajehase |
| 3 people marked this as a favorite. |
Eric Hinkle wrote:I've never actually heard the fear of frogs thing before, but I can assure you that they don't have that trait.I'll be happy to get this one just for the rougarou, a game-legal canine PC race.
I do kind of hope the designer didn't go so far as to give them the classic weakness from Cajun folklore, where the sight of frogs sends them running in a panic. Yeah, a swamp monster that fears frogs. Must make their lives interesting.
Nevertheless, if I ever run one, grippli gets an Intimidate bonus against them. ;-)
| Eric Hinkle |
Eric Hinkle wrote:I've never actually heard the fear of frogs thing before, but I can assure you that they don't have that trait.I'll be happy to get this one just for the rougarou, a game-legal canine PC race.
I do kind of hope the designer didn't go so far as to give them the classic weakness from Cajun folklore, where the sight of frogs sends them running in a panic. Yeah, a swamp monster that fears frogs. Must make their lives interesting.
You can find a lot of wild stuff if you ever get a copy of Gumbo Ya-Ya a WPA Louisiana folklore collection from 1945. It's got some rough language here and there, but it's an amazing look at 'old' N'awlins and their stories.
Oh, and according to the book, Rougarou ride around at night on bats the size of WW2 bombers, slide down chimneys into houses, and turn you into a Rougarou by drinking your blood. And they're invincible.
| Dragon78 |
| 2 people marked this as a favorite. |
I would prefer that we got more oni, kami, and elementals. In fact I wish Paizo never put elementals in the already bloated outsider type. If they kept them as their own creature type, they would be in every hardcover bestiary and they could do lot more flavor/concept wise as well. I would think after 3 hardcover bestaries that we could at least have gotten reprints of the oni and kami from the jade regent AP.
Kalindlara
Contributor
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| 1 person marked this as a favorite. |
I suspect that the outsider type isn't what's keeping more elementals from being made. My theory (based on little more than gut instinct) is that the people making the decision aren't interested in increasingly-unusual elemental types.
Also, we do occasionally get more elementals, just not "a/b/c/d elementals". Consider the aerial servant from Bestiary 5, for example. ^_^
| Luthorne |
I wouldn't mind metal creatures from the Plane of Earth with the earth and elemental subtypes, though I don't think I'd want them called elementals personally...more along the lines of crysmals. I think there's potentially some possibility there...not that elementals can't be interesting given the potentially infinite variety of ways they can appear.
| Dragon78 |
Time elementals have been canon in Pathfinder for a long time but have yet to be stated up. There might also be elementals for the void and wood elements as well.
It would be cool to see elementals like crystal, metal, steam, sand, etc.
It would also be cool to see elementals from the other planes, like positive energy, negative energy, dimension of time, dimension of dreams, etc.
| Milo v3 |
Hmm, how would a dream elemental vary from an animate dream, out of curiosity? Barring covering a wider range of CRs, of course. Actually, that's something I'd like to see myself, a wider array of animate dreams that cover lower and higher CRs.
They'd probably just be aether elementals.