Pathfinder Player Companion: Armor Master's Handbook (PFRPG)

3.10/5 (based on 13 ratings)
Pathfinder Player Companion: Armor Master's Handbook (PFRPG)
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Test Your Metal!

The most experienced combatants know the best offense is a good defense—and the best defenders get the most from their armor with Pathfinder Player Companion: Armor Master's Handbook! From methods of scribing spells onto pieces of armor to a plethora of different ways to use a shield, this guide has new options for every iron-clad hero, giving steely nerved adventurers all the tools they need to escape any scrap unscathed.

Inside this book, you'll find:

  • Durable new archetypes to help combatants survive any assault, including the armored battlemage, the shieldbearer, the yojimbo, and more!
  • Magic armor and shields of every shape and size, from the sprightly arachnid harness to the unstoppable clockwork armor.
  • New methods to get the most out of your armor, from fighter armor training to combat style feats that emphasize your chosen type of protection.

This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.

ISBN-13: 978-1-60125-829-8

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Archives of Nethys

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3.10/5 (based on 13 ratings)

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A Huge Letdown

1/5

Another companion that references a fighter archetype, but if you were expecting a book full of cool stuff for the fighter, then guess again! If you're familiar with the weapon masters handbook, then this has similarities, but I feel this is much worse. At least the weapon masters handbook gave you cool archetypes for the majority of what was published aside from the fighter, but this book doesn't even have that going for it!

I am pretty passionate for martial classes, and the fighter especially, and when I read what's published I cringed and shook my head in disappointment. This companion wastes its limited pages with things like #/day options that cost a feat (your dude can't figure out how to keep doing this thing again until 24 hours go by), feats that only work if you're wearing a specific armor/shield or even a specific material armor/shield (yes more #/day material specific things). Half a page for an optional replacement of your fighter armor training to don or take off your armor faster... Archetypes that will make you confused as to why they exist, like a magus archetype that replaces spellcombat entirely to wear medium armor at level 1!

The positives are that there's a samurai archetype for people who don't want a mount, a way to raise the limitations on size restrictions with combat maneuvers, and there are ways to put a shield on your monk/magus/two handed polearm guy. I will use the optional armor trainings in the book when the normal doesn't really benefit my character anymore which I don't find to be that impressive, but at least this book offers alternatives without having to be a specific archetype.

I feel this is the last straw for me getting excited for martial focused companion books, but the one consistent thing I feel that can be expected is that there'll be one or two alright/cool things in these books even if it means you might need to make some sacrifices with your character to use them. So again, I feel that this companion was a huge letdown, and I hope that one day myself and my fellow fighter brethren will finally have nice things.

-Human Fighter


I like reviewing material before I can read it!

5/5

have you ever thought weapons were boring and defense is where it's at! Well this is sorta it for you, because well you still mount an offense with some of the book (I'm assuming, it's not out yet) and that you can do different things with armor and add more flavor to your characters! (I'm assuming it's not out yet!, but I love giving reviews asap!)


Lazy, but useful feat taxes

1/5

Have you ever thought "I wish there were options to restrict me to one type of armor, so I didn't have as much incentive to use anything but my preference of the 3 useful armors instead of the magic banded mail someone inexplicably made?" Well, I have the book for you!

Besides making extra sure you never wear anything but your chosen chain shirt/breastplate/full plate, this book is incredibly lazy. It seems everything is 1/day or 1/round, with extra feats to use it more times (and fill page space). They also repeat it all for armor and shields. There is inordinate love of tiny bonuses to specific circumstances, in case you didn't feel like you had enough to remember as it is.

It isn't all useless. There are feat taxes to do things like wear a heavy shield while casting, bash with a buckler, or be a Monk and use a buckler. If you want to optimize or use a specific flavor there are feats to allow a lot of options that didn't exist before. There is even a headbutt that seems to think helmet = armor type and I'm sure will spawn another dozen questions for the multiweapon fighting FAQ request, but in theory is useful to many greatsword Fighters.

Overall, this just isn't a very good book. There is none of the feeling of inspiration from Weapon Master's Handbook here, just the bad bits like flavor restrictions and overly long feat chains. It is by the numbers, mostly terrible, with a handful of useful feats to allow certain styles. It will soon be forgotten, absorbed into the amorphous mass of options, with a few choice bits making their way into guides or as the thing you need to use certain combinations.

I'm really rather disappointed after some of the good bits that have been turned out in this line recently.


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I'm hoping for a line of shield style feats that works with the spear weapon group. Not a style line that promotes a damage or to-hit bonus' but instead one that focuses on control elements.

Something like:
-An ability similar to the Polearm weapon trick to use a two-handed spear as a one-handed spear.
-One-handed Pushing Assault
-Interactions with Combat Reflexes
-Lunge interactions

Anything that bridges the gap between offensive and defensive tactical play honestly.

Silver Crusade Contributor

We have a spear-and-shield viking in our Reign of Winter game that would probably appreciate that, Corbynsonn. ^_^


Me to i hope some days a unarmored book mastery and for armored book mastery i hope a kind o system to create your own armor like WMH.

Dark Archive

1 person marked this as a favorite.

How do we not have a full metal alchemist yet


Souphin wrote:
How do we not have a full metal alchemist yet

Because alchemy and transmutation are two different things in this setting. :v


Souphin wrote:
How do we not have a full metal alchemist yet

We do, it's called the Kineticist.


Can someone confirm this will have the first Samurai archetype in 4 years?

The Exchange

I look forward to armor trick feats, finding out armor mastery options (do we specialize in one type of armor?), combat styles that focus on your armor, and more combat stamina tricks. And everything else...April is to far away.


2 people marked this as a favorite.

waiting for the 'in-combat healing master's handbook' to break the forums


Oooo new cover. I like. Haven't seen Hayato in a while.

The Exchange

Cover looks great!


Looks like the cover and description got updated yet there was no announcement of such an update.

Community & Digital Content Director

3 people marked this as a favorite.

Updated with final description and product image!


Dragon,

Some times Chris has to sleep.

Also NICE cover art. I love the fact we're getting a little more Eastern themed stuff.

Dark Archive

1 person marked this as a favorite.

It looks that we have found the mage with the bonded armor


Very excited about this one. I really hope there is a "build-your-own-armour" section like they had for weapons in the Weapon Master's Handbook.

Scarab Sages Developer

6 people marked this as a favorite.
Mythraine wrote:
Very excited about this one. I really hope there is a "build-your-own-armour" section like they had for weapons in the Weapon Master's Handbook.

I hope you won't be too disappointed that there is not. The need for such a thing was not nearly as great, since we already have UC's piecemeal armor rules, and the skeleton of a system I looked at never showed promise.

In the end, it didn't seem a good use of space.


All I care about Mister Stephens is the fact you're addressing a little more Eastern flavor.

Not that I need it but I always find it interesting.


3 people marked this as a favorite.

Oooh- Armored Battlemage! I've been wanting to see one of those for a while now!


What classes will be getting archetypes in this companion?


1 person marked this as a favorite.

Looks like we may be finally getting another Samurai archetype. Should be pretty interesting.


WOW! I LOVE the cover art! It's almost worth having just for that...perhaps I am overly excited, but that is impressive.

Armored Battlemage and scribing spells on armor?!?! I am so glad I am a subscriber!


Jack of Dust wrote:
Looks like we may be finally getting another Samurai archetype. Should be pretty interesting.

Google says that yojimbo means "bodyguard"; one of the things I am looking for from this book is options to play a true tank (not necessarily for me, but to recommend to everyone and their dog who apparently want to do this and harshly limit themselves in the attempt) so hopefully this archetype delivers.

Contributor

1 person marked this as a favorite.
Jack of Dust wrote:
Looks like we may be finally getting another Samurai archetype. Should be pretty interesting.

Speaking from freelancing experience, Owen is a benevolent genius. Ask, and you will be reasonably considered!

Grand Lodge

3 people marked this as a favorite.

Hoping this will be as well received as the Weapon Master's Handbook.


It would be nice for the Samurai to get some love.

Silver Crusade

Pathfinder Adventure Path Subscriber
TriOmegaZero wrote:
Hoping this will be as well received as the Weapon Master's Handbook.

Yup, WMH was something a supernova.


I'm just glad like many that the Samurai are getting a little more love now.

Scarab Sages Developer

6 people marked this as a favorite.
Arachnofiend wrote:
Jack of Dust wrote:
Looks like we may be finally getting another Samurai archetype. Should be pretty interesting.
Google says that yojimbo means "bodyguard";

Yep! Our yojimbo is in that vein.

"Yojimbo are highly trained bodyguards favored by the nobles and warlords of distant Minkai."

Silver Crusade Contributor

2 people marked this as a favorite.

Sounds like a samurai archetype with no mount. I am ecstatic.


It all sounds super exciting! But I need to know, is the Armored Battlemage a magus or wizard archetype? Magi can already wear armor and are battlecasters, so I sincerely hope it's a wizard archetype.

Scarab Sages Developer

10 people marked this as a favorite.

It's a magus archetype. The ability to cast in armor is not the same as having mastered casting in armor, and it's a much shorter trip for a magus to become an armor master than a wizard.

This book is much more about taking characters who can use armor, and giving them new options and expertise, than it is about taking characters that don't use armor and giving them a way to be as good or better with it than characters who already have a baseline ability.

So there are archetypes for anti paladin, cavalier, fighter, magus, paladin, samurai, and war priest. There are also magic armors (light, medium, heavy, and shields, so no matter what armor you wear we have a new option for you), armor-related traits, armor tricks (again, for light, medium, and heavy armor), armor and shield fighting styles, and so on.

These books aren't that big, and as a result I prefer a fairly tight focus. We didn't put ways to use melee weapons as ranged weapons in Melee Tactics Toolbox or ways to use evil options with good-aligned characters in Champions of Corruption. Similarly, our focus on this was not ways to add armor to characters that don't normally have any use for it.

So if your character uses any physical armor, we have something that might be of interest.

If your character doesn't normally wear any armor, I recommend picking up a buckler. :)


Perfectly fair, and greatly appreciated! But do know that an armored wizard type character is something I love, I just don't love having to spend so many feats or multiclassing for it.

Thanks a ton, Owen, and do please keep up the fantastic work!


What about a monk armored robe that doesn´t count as armor for monk abilities, but is enchantable like light armor and provides an armor bonus of 1-4 (goodbye harrassing other people for that mage armor wand etc^^)?

Scarab Sages Developer

4 people marked this as a favorite.

That would also fall into the category of ways to add armor to characters that don't normally have any use for it, which is not the focus of this book.

An Unarmed Tactics Toolbox (or something similar) is not impossible, however, someday.


Secret Wizard wrote:
Can someone confirm this will have the first Samurai archetype in 4 years?

Holy tengu turds, I was bullshitting when I said this, but suddenly not only there's an archetype confirmed but Hayato appears on the cover!

Owen, stop reading my journal.

Scarab Sages Developer

3 people marked this as a favorite.
Secret Wizard wrote:
Secret Wizard wrote:
Can someone confirm this will have the first Samurai archetype in 4 years?

Holy tengu turds, I was b+#@#%+&ting when I said this, but suddenly not only there's an archetype confirmed but Hayato appears on the cover!

Owen, stop reading my journal.

Okay... if you really want me to...

(Begins to erase the outline with 7 things taken directly from the journal... )


*chuckles*

What I love is the unmounted part of Yojimbo. Offensively I think the Samurai works pretty well. :)


I´m still hoping for a sword saint fix or another samurai kensai style archetype. Perhaps even one including a DEX/weapon finesse fighting option.

Silver Crusade Contributor

3 people marked this as a favorite.
Hayato Ken wrote:
I´m still hoping for a sword saint fix or another samurai kensai style archetype. Perhaps even one including a DEX/weapon finesse fighting option.

A version of daring champion for samurai would be so great. Seriously, Mr. Stephens, please make this happen.


Secret Wizard wrote:
Can someone confirm this will have the first Samurai archetype in 4 years?

Now if we can only get some ninja archetypes (maybe in an Unarmed Tactics Handbook). :D


I'll settle for samurai, investigator and maybe shaman.


1 person marked this as a favorite.
Owen K. C. Stephens wrote:
Secret Wizard wrote:
Secret Wizard wrote:
Can someone confirm this will have the first Samurai archetype in 4 years?

Holy tengu turds, I was b+#@#%+&ting when I said this, but suddenly not only there's an archetype confirmed but Hayato appears on the cover!

Owen, stop reading my journal.

Okay... if you really want me to...

(Begins to erase the outline with 7 things taken directly from the journal... )

Whelp, I guess we are not having an archetype to turn the Rogue into a threesome between Ron Perlman, Tina Fey and me.

Quote:
A version of daring champion for samurai would be so great. Seriously, Mr. Stephens, please make this happen.

Swashbucklers are so 2014.

Contributor

1 person marked this as a favorite.
Secret Wizard wrote:
Owen K. C. Stephens wrote:
Secret Wizard wrote:
Secret Wizard wrote:
Can someone confirm this will have the first Samurai archetype in 4 years?

Holy tengu turds, I was b+#@#%+&ting when I said this, but suddenly not only there's an archetype confirmed but Hayato appears on the cover!

Owen, stop reading my journal.

Okay... if you really want me to...

(Begins to erase the outline with 7 things taken directly from the journal... )

Whelp, I guess we are not having an archetype to turn the Rogue into a threesome between Ron Perlman, Tina Fey and me.

That's on you, man. I was working on the Secret Wizard's Handbook when Owen flipped the kill switch. :- /


Yay a new samurai archetype. I couldn't get excited about ever playing a sword saint once I read the rules. But the yojimbo? I'm curious to see how it'll pan out. My PFS samurai just earned his axebeak mount so I wont be retraining it out for a mount-less archetype, but would totally make another samurai (there's such a dearth of samurais in PFS) for a yojimbo if it's cool and functional.

Shadow Lodge

Alexander Augunas wrote:
That's on you, man. I was working on the Secret Wizard's Handbook when Owen flipped the kill switch. :- /

Must not be much of a kill switch if you're still standing.


2 people marked this as a favorite.
Secret Wizard wrote:


Swashbucklers are so 2014.

Archetypes which give any other class more TianXia flavor are always welcome!

Even though it trades away whip proficiency and other good stuff , the lots geisha bard archetype for example is awesome.

Swashbuckler could get a TianXia archetype too!
And every martial class could get a samurai style archetype!

Samurai Derail:

Making that archetypes for most classes instead of making samurai and ninja alternate classes might have been the better design decision retrospectively. Both classes are mainly flavor and the ninja was a hidden attempt at a better rogue, what the unchained rogue does way better, what was also the right decision.

Contributor

2 people marked this as a favorite.
TOZ wrote:
Alexander Augunas wrote:
That's on you, man. I was working on the Secret Wizard's Handbook when Owen flipped the kill switch. :- /
Must not be much of a kill switch if you're still standing.

Owen killed me, but Crystal said that there was still work to be done. I'll tell you more when I see you at PaizoCon this year, perhaps over a lovely dinner of wine and your brains.


3 people marked this as a favorite.

Murgh? Someone says brains?


Hayato Ken wrote:


** spoiler omitted **

Oh, tots.

Sohei Fighter.

Ninja Rogue.

Samurai Cavalier.

Outsider Barbarian.

Scroll Keeper Wizard.

Hermit Sage Druid.

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