Glory Stories


3.5/d20/OGL


Ok, this is what we game for right? That moment in the spot light, a chance for our characters to do or say something that is truely memorable, something that the players will be talking about for years to come. Whether it is a memorable speach, an opportunity to do the impossible or a heroic death, I invite you to tell us about your characters favorite glory stories.

Here's one of my own about a character I had in an Exalted campaign (white-wolf)
My character was a Dragon Blooded solder of The Realm named Cathak Steadfast. He had, through what seemed like pure luck become aware of an attack near the city he was stationed in. The attack was planed to take a manse in a strategic possition which would be almost impossible to retake. From here the invaders planed to stage their attack on the city, a plan that could easily succed. Steadfast knew what he had to do. He couln't allow the invaders to take that manse, however he was two days ride from the city, not enough time to return and raise the city garrison. Steadfast rode through the nearby hamlets and roused as many able bodied men as were available, about 72 and rode to the manse only a few hours ahead of the invading army of about 3000. Steadfast set a rider to get word back to the city as soon as possible, he would try and hold the manse, or at least make them pay as dearly as possible for it. Steadfast managed to stall the enemies through parlay for a little extra time, but before long the battle was on. Sparing you the details, Steadfast, though a combination of trickery, good tactic, guts, and a final all out charge on a foolishly undefended command post managed to hold the manse. When the invaders heard the horns of the incoming legion they broke and ran leaving the remaining defenders victorious. Steadfast, heavily wounded and bearly able to stand was able to report to the legion general that the manse was secure.
(I know my player have got some great ones, but I'll let them post for themselves.) Look foreward to hearing what everyone on the board has to say!


This happened with my original, seven female players, one male DM(me) group.

I forget which prepackaged adventure it was, but it involved a vrock who had taken an evil druid as a lover. They decide to storm the evil stronghold at night. After exploring for a while and a few twists and turns, they come to a closed door. They party falls back a few feet and the thief listens at the door to determine if there are any unpleasant surprises. Hearing nothing, she pops the lock and quietly opens the door and catches the evil druid and vrock in a...compromising position. A few die rolls determine that the lovers don't hear or see the thief at the door to their abode(they were REALLY distracted). The thief calls a surprise round and fires an arrow. A natural 20 comes up. What's a DM to do?
The arrow flies and lands somewhere amidst the sheets. The (female)druid was fine. The (male)vrock was....not. A battle with an embarrassed, enraged, and impaled vrock ensued. I still weep for that vrock to this day.


Freehold DM wrote:
The arrow flies and lands somewhere amidst the sheets. The (female)druid was fine. The (male)vrock was....not.

Dude! That is *SO* not glorious! Entertaining, yes, in a puerile sort of way, but not exactly a valorous high point of anyone's career.


I hope more people post their stories, I'd like to read them. This is great.

So here's one of my favorites. We were dungeon crawling, it seemed like a normal "hey guys, there's some old ruins up in the hills..." And at first it was. But we soon came across some evil clerics trying to open a portal, awaken evil, and end the world, etc, etc.

Our party was a bit unusual, we were all sneaky classes, not really fighters. We found out that this mummified finger they had was the key to their portal. Well one of the rogues stole it!

All sorts of hell was after who ever held the thing, but the rest of us were ignored, and could easily hide. So we split up. One of our mages went as fast as he could back to town for help, first magically, and when he was out of spells that could help him, he ran.

I think the GM was surprised when we got the thing. I think it was just supposed to be some gruesome component, not a way to stop the clerics. So now he was trying to kind of force us to give it back. But after a few close escapes (natural 20 baby!) he got into the chase too. It was a fun kind of "hot potato" chase through the ruins.

Eventually, everyone else was subdued (kept for the ritual, said the GM). I ended up trapped in this great undergound cavern with a chasm that split the huge room in half. I should mention that the crap he was throwing at us was way out of our league. Even if we had fighters I still think it would have been tough.

I was surrounded, and one of the evil clerics came walking forward. The GM says with a smile,"The cleric says,'you gave a good chase, but it's over. Give me the artifact.'"

So I said,"I eat it."


This one is one of my favorite DND moments... way back in AD&D during the 80s.

Adventure I2 "Tomb of the Lizard King"

Basically, there is a Lizardman (they weren't called Lizardfolk until a more politically correct edition, lol) King who became a vampire through a badly worded wish... and now the PCs have to hunt him down.

Earlier in the adventure, my fighter had looted the alchemists lab in the complex, hoping to build some sort of incindary device with the backpack full of ingedients. I figured at worst I'd get some gold back in town for it, at best I'd get to blow up a door or something, since our Thief (again, not the politically correct edition yet) had died earlier in the complex.

We fight our way through and finally get to the Vampire Lizard King. Unknown to us, he actually had some wizard levels as well, and he opened the fight off by casting a wall of fire (circle form) around himself.

I looked around at the other players. By this point, we were in over our heads, we had expended too many resources getting to this point and lost a teammate, and now we find out that the BBEG can cast 4th level spells too! It was looking like a potential TPK...

So what did I do? Cried out a battle cry to St Cuthbert and charged right into the wall of fire and let the Vampire Lizardman King impale me with his trident as I tried to tackle him.

BOOM!

One big ass explosion later, I was a fine red mist in the air, and the world was minus one Vampire Lizard King with Wizard levels.

---
On a funny note, did the party use the last wish in the Ring of Wishes (in the loot) to raise me? Nope, the damm thief decided to use the wish to make it so that the ring only worked for him, in an attempt to screw the party out of the other two wishes. Of course, he hadn't listened too well during the initial part of the adventure, since the rest of us had been told about the initial two wishes of the ring that the Lizard King had used, so basically he used a Wish to make sure that no one else could use the shiny, now non-magical, ring.

That in and of itself was pretty funny too when the Thief's player found out.


Once upon a time, in a small village where St. Cuthbert was worshipped and the law was obeyed, A Hill giant named Ug Beat up the beautiful forest giant Loriella. Loriella was badly injured, and asked the help of a scout, a sorceror, a paladin/kensai, a cleric, and a psion to help take down the giant. The scout went out and surveyed the Giant's habits. (Much to the dismay of I, the DM) and discovered when the giant normally was occupied by toporific slumber. He then went back to town and gathered his friends, and proceeded to purchase several large barrels of oil.(This campaign took place in a steam age campaign.)
They then proceeded to position themselves around the cave in the wee hours of the morning, accompanied by the giant's snore. The scout positioned himself with the oil above the cave as the other adventurers hid, except the bait... I mean, psion.
The psion walked in and tried to awaken the sleeping off with a rock, which was quickly batted aside like a fly. The psion went outside, metamorphasized himself into a hill giant, grabbed a boulder, and tried again, with better results. An enraged giant ran out of the cave, club at the ready, smelly hides girt about him. Right into an oil bath.
As if this wasn't bad enough, the sorceror happened to cast scortching ray. The enflamed (and now naked, seeing how its clothes had burned away,)giant, was about to let out a howl when the paladin/kensai hit him with his flaming maul. This was added to by a searing light spell from the cleric. And as the coup de grace, the scout shot an ice arrow into the crotch of the giant(he is still obstinate he did not receive a thank you.)
The giant, who had recently batted away the flames, apoligized for his brash mannerisms and agreed to negotioate.
Thus, my first time using a real giant as a DM lasted one turn and sent a naked, singed, eunich Hill giant on to new lands, never again to bother the town of Myrtle Grove.

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