Lord-Mayor Haldmeer Grobaras

Owen KC Stephens's page

937 posts. Alias of OWEN STEPHENS.


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Themetricsystem wrote:
I have questions, several questions, almost none of which I feel I should ask here in public, but ... I'm having a hard time understanding this departure, not to mention the move half-way across the nation.

The move is not that shocking. I moved from central Oklahoma to WA in 2000 for a job with Wizards of the Coast. When I was laid off 14 months later, I moved back to OK.

There I stayed until 2014, when Paizo offered me a job developing the Pathfinder Modules line. So, new opportunity, I moved again.

Now my family has another new opportunity, one that focused on my wife but is no less important for that. I've been a full-time freelancer for 17 years of my life. I have no doubt I an find paying work, even if I don't know what the exact balance of who, what, and how yet.

Evansville isn't a perfect match for what we want in a community, but it is a lot like our hometown, so we feel pretty well acquainted with how to manage in the areas where we'd prefer the PNW approach.

There are lots of things I'll miss, my desk at Paizo being one of them, but there are more factors in deciding where to live than how much I love the work and people of one job.

I am not leaving because I dislike Paizo, or its game systems, or its people. I worked hard to get to where I am, and I have no regrets. But I am also a pragmatist, and pragmatically I believe my wife and I are better off pursuing this new opportunity and that requires us to relocate.

I expect I'll be doing a LOT of stuff with Paizo even after I am gone, just as I did a lot before I was on-staff.

Themetricsystem wrote:

Either way, best of luck, I really hope the move is good for you and the families physical and mental well being, Gods know that rural IL is WAY less of an infrastructure and population nightmare compared to the Seattle area.

Thanks!


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Porridge wrote:
Ouch. What a loss. Owen’s approach to class design is one of the things that makes Starfinder work so well.

I appreciate that, but there are a LOT of Starfinder designers with great class experience who can take things in awesome directions.

Porridge wrote:
Best of luck, Owen!

Thanks!


2 people marked this as a favorite.
Steve Geddes wrote:

I was curious-but-not-alarmed. :)

It’s never clear from the outside how far out these things are planned - my guess was that this had been in the works since that infamous “five minutes of your time” meeting that explosively came to light in paizocontwitchchannelbanquetopenmic-gate.

Yep.

And I broke one of my own cardienal rules -- "Assume all mics are hot."

Steve Geddes wrote:
Since I’ve got you. Let me wish you all the best in the next chapter of your life. I’ve been aware of you making games and gaming better for over a decade and I’m sure you’ll continue to work and live with the talent, dedication and integrity you’ve always shown during that time (and before, I’m sure!) I really hope everything goes well for you in the future in everything you do.

Thank you!


4 people marked this as a favorite.
Pantshandshake wrote:

I've got a bunch of Owen merch for sale, this seems like a great time to finally unload it.

Fan favorites include:
3x6 poster of Owen sitting on a bench in a park. He has something in his hand. Could be a sandwich.

It is not.


8 people marked this as a favorite.

Given that my Creative Director and Managing Developer aren't even back in the office yet since PaizoCon (having flown overseas for UKGE), and our Publisher has only been back in the office for two days, I strongly suspect management is going to need some time to figure out a permanent, long-term plan.

I'm going to be here for another month, so there's time to figure out a transition. And I have every confidence in the Starfinder team to continue to produce amazing things for the game that's been such a big part of my life for the past few years.

And no matter what the team decides to do, I expect my name will still crop up from time to time. And they all know how to get hold of my, if they can't read my handwritten notes in the margins of one of the books. :)


1 person marked this as a favorite.

Welcome home!


Now Available!
Put More “Mancy” in Your “Technomancy!”
Technomancy is the heart of the science-fantasy feel of the Starfinder Roleplaying Game, so you always want more of it! The Technomancy Manual gives you 21 new spells, ranging from a phantom limb to assembling a vehicular transport junkbot! Because Technology is better with a Little Magic!


1 person marked this as a favorite.

Yeah, dragon vs. Starship, now.
Mecha-Dragons, maybe later. :)


NOW AVAILABLE!
SOMETIMES YOU WANT A GRENADE YOU CAN USE AGAIN, AND AGAIN, AND AGAIN …
The Starfarer’s Arsenal is a line of short pdfs offering a single weapon, presented from item level 1-20. No matter what level your character is, there’s a weapon at just the level they want in the Starfarer’s Arsenal!
Laser grenades are an unusual blend of laser technology and the tactical area-denial function of grenades and other explosives. Rather than destroy itself with each use, a laser grenade flash-dumps a batter charge to create a burst of laser damage in an area. Though expended, the laser grenade can be recovered, loaded with a new battery, and used again.


BigNorseWolf wrote:
A grenade might work if they fail the save would t it?

If you take damage from an effect you fail a save against, while you are casting a spell, you lose concentration and the spell fails.

The question is timing. People can't normally lob a grenade at you as an attack of opportunity.

If the spell has a long casting time (1 round or more), you are much more vulnerable.


5 people marked this as a favorite.
Shisumo wrote:
ograx wrote:
Whatever the case I'm glad Owen is in it. No offence to any of the other Paizo staff but he's my favorite Paizo character.
I'm about 85% sure that Owen isn't fictional.

Heck even *I* am only 85% sure I'm not fictional. :)

I appreciate the kind words, and I am pretty sure you're going to love everyone once you get to know them.

:D


6 people marked this as a favorite.

Nice one, Mike!


Sethvir wrote:
Ok, I'll bite. To add to the thread. And I think the second most sequels was the 110 spell variants. That had three, which is still an accomplishment. I can't think of anything else that had sequels...unless I have missed something.

Every Talented Class book had More Talents (so the Genius Guide to the Talented Fighter has The Genius Guide to More Fighter Talents).

The Genius Guide to the Godling, and the Time Thief, both had follow-up books.

I don't think of Loot 4 Less books as sequels, since they cover different types of magic items, but they ARE a series.


EltonJ wrote:

Owen, people have been demanding this thing for over a year? What, are they crazy?

I mean, I assume so!?

The original Pathfinder version had more sequel books than any other Genius Guide I can think of.

The popularity is... insane!


Starfarer's Codex: Horrifically Overpowered Feats is a product we thought we wouldn't have to do.
One we SHOULDN'T have done.
But, literally by popular demand, here it is!

And, now it's part of our very first KlickStarter!

So, you may ask, what the heck is a KlickStarter?
It’s a way to use the power of social media to earn bonus content and stretch goals for a product that excites you… but that doesn’t ask you to take any risk! The pdf is for sale NOW, and you can buy it and have it in your hands NOW. You get what you paid for immediately, with ZERO chance of never seeing the project that excited you.
BUT
By helping spread the word, and pushing to give us a great first four weeks of sale, you can STILL drive stretch goals and earn bonus content. It’s the best of both worlds! You can participate and make the project bigger and better, with more and more content getting added for free, but you don’t have to wait to get the base reward!
So, we have the pdf of Starfarer’s Codex: Horrifically Overpowered Feats (the product we never should have made, and you should never use, but people have been demanding for over a year!) ready for sale NOW. Go buy it, download it, and it’s already yours!
But if you help us just a little more, the following stretch goals can get you EVEN MORE CONTENT!
So what are our stretch goals?

For those you can boost here at Paizo,the important one is the “EVEN MORE FEATS” STRETCH GOALS

What, 18 pages of Horrifically Overpowered Feats not enough for you? You REALLY want to ignore our warning not to use this product in any way, don’t you?!
Okay, fine. We’ll give you more. If you give us more!
(More exposure, that is.)
We’ll add pages of content to a revised Starfarer’s Codex: Horrifically Overpowered Feats to be updated in March, based on how many SHARES we get by 2/26. Every person who marks themselves GOING to this event, and every person who SHARES this event (plus every like and retweet of our announcement on Twitter, plus every like of our blog post announcement, plus every new person who comments on the Paizo.com product page) counts as a share.
So if you want to get extras without even spending money, join, like, and comment AT THIS LINK
Shares Total Extra Pages
50+ 5
75+ 8
100+ 10
150+ ???

KlickStarter
Like crowdfunding… but better!


3 people marked this as a favorite.

Thanks Rick!
So this is a product we thought we wouldn't have to do.
One we SHOULDN'T have done.
But, literally by popular demand, here it is!
.
And, now it's part of our very first KlickStarter!

So, you may ask, what the heck is a KlickStarter?
It’s a way to use the power of social media to earn bonus content and stretch goals for a product that excites you… but that doesn’t ask you to take any risk! The pdf is for sale NOW, and you can buy it and have it in your hands NOW. You get what you paid for immediately, with ZERO chance of never seeing the project that excited you.
BUT
By helping spread the word, and pushing to give us a great first four weeks of sale, you can STILL drive stretch goals and earn bonus content. It’s the best of both worlds! You can participate and make the project bigger and better, with more and more content getting added for free, but you don’t have to wait to get the base reward!
So, we have the pdf of Starfarer’s Codex: Horrifically Overpowered Feats (the product we never should have made, and you should never use, but people have been demanding for over a year!) ready for sale NOW. Go buy it, download it, and it’s already yours!
But if you help us just a little more, the following stretch goals can get you EVEN MORE CONTENT!
So what are our stretch goals?

For those you can boost here at Paizo,the important one is the “EVEN MORE FEATS” STRETCH GOALS

What, 18 pages of Horrifically Overpowered Feats not enough for you? You REALLY want to ignore our warning not to use this product in any way, don’t you?!
Okay, fine. We’ll give you more. If you give us more!
(More exposure, that is.)
We’ll add pages of content to a revised Starfarer’s Codex: Horrifically Overpowered Feats to be updated in March, based on how many SHARES we get by 2/26. Every person who marks themselves GOING to this event, and every person who SHARES this event (plus every like and retweet of our announcement on Twitter, plus every like of our blog post announcement, plus every new person who comments on the Paizo.com product page) counts as a share.
So if you want to get extras without even spending money, join, like, and comment on this page!

Shares Total Extra Pages
50+ 5
75+ 8
100+ 10
150+ ???

KlickStarter
Like crowdfunding… but better!


1 person marked this as a favorite.
Saint Bernard wrote:
Owen KC Stephens wrote:
Rogue Genius Games still has some of our share of the print run. We'll likely have them up for sale soon.
Just tell me where to buy it.

Well, all of ours got bought into distribution, before I ever got them up on the Paizo site for sale.

...
All but one.

I have literally held onto one copy for you. No need to buy it, I'll send it to you for the cost of shipping and handling, given how long you've had to wait for it.

Drop me a line at owen (dot) stephens (at) gmail (dot) com and we'll work out getting the hardback into your hands.


2 people marked this as a favorite.

So, RGG continues to work on expanding the Blood Space campaign setting. We first referenced it in the adventure Blood Space and Moon Dust, and have used it for context in a number of Everyman Gaming's Star Log[/b] products and our RGG class and spell books for Starfinder.

But I've also begun to explore some of the edges of the Blood Space campaign, with elements that aren't core to the setting. These can easily be dropped into any campaign, by their very nature, and I'm working to make them work indpendently, together, or as part of all of Blood Space.

The first was the Deluxe Driders book, which provides an alternate drider origin in the form of the FiendWeb of Akkanar, and has a huge range of drider stat blocks at different CRs.

I followed that up with the Slaugh, ancient sorcerous shapeshifting aliens who once ruled a vast empire.

On my blog, I've also done some things with the cosmic peacekeeping force of the LawStar Justicar, and the Xorarcan warrior-race.

So, while the main campaign setting continues to be worked on I wonder... is this fringe material interesting to more people? Should I keep expanding it? If so, which element do people find the most interesting?


StarMartyr365 wrote:
Soooooo.. is there going to be a Starfarer's Companion 2?

Absolutely!

We're working on details of when, and what it'll include, and even how we want to produce it. We carefully avoided a Kickstarter for the first book, because we wanted to prove we could create high-quality Starfinder-compatible content. Now, almost a year later, it's possible we could use the additional resources and attention a Kickstarter brings to create an even bigger, better book.

Obviously we are interested in what people want to see in it!


Thanks Rick!

Starfarer’s Codex: Legacy Gunslinger brings the dashing, daring gunslinger concept from the fantasy era into the future! Designed to focus on the most interesting options from the gunslinger class, Legacy Gunslinger allows any character to become an expert in the way of the gun, presenting a Gunslinger feat, a gunslinger archetype (appropriate for any Starfinder Roleplaying Game-compatible class), and special class options for operatives (the gunslinger specialization) and soldiers (the gunslinger fighting style). And, for campaigns where it makes sense for a character to be a gunslinger first and foremost, the 20-level gunslinger base class!

Regardless of how to access them, gunslinger abilities give a character ways to do more with a gun. With abilities drawn from multiple gunslinging methods for any class ranging from 1st level to the top tiers of a campaign, a character can pick up a few gunslinging tricks or become an undisputed master of ranged weapons. So whether you want to gain fancy shooting options that allow you to twirl pistols with the best of them, use gunfire to blast things out of people’s hands, or just want a little extra grit for your character, Starfarer’s Codex: Legacy Gunslinger has got you covered!


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Okay, the most common request was solarian so: here's the Pathfinder Roleplaying Game Solarian.


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Well I already did the Pathfinder roleplaying Game version of the envoy

Is there strong general demand to see more of those?


1 person marked this as a favorite.

The current plan is to have them available through the Paizo store, sometime in the next couple of weeks. They are';t available anywhere yet.

As soon as they are available, I'll link to that store from here, since Legendary is out of print copies so I'm not cannibalizing their sales.

Saint Bernard--I got your email. I'll ping you directly once these are up for sale so you don't miss out.


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New Post: Lightning Guns for Really Wild West

and

Really Wild West Dragon Guns

And you can link to any Really Wild West article from the Index Page


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A storytime post: The Deal With the Boomerang

New Post: Putting the “Steam” and “Punk” in Really Wild West


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New Posts

Lithe Feat
Buff Feat


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Saint Bernard wrote:

Jason,

Do you have any plan on issuing a new printing? I would like to get a hard copy but it seems to be out of print everywhere I normally buy.

Rogue Genius Games still has some of our share of the print run. We'll likely have them up for sale soon.


4 people marked this as a favorite.

I once had a GM note that in his campaigns, all dragons viewed animals, humanoids, and most magical beasts and monstrous humanoids as tuna sandwiches.

Now, yes, the good ones were aware that some tuna sandwiches could talk, after a fashion, and has some rudimentary ability think. (Rudimentary from a super-genius dragon's point of view, anyway). So, as much as possible, they tried to identify which type of tuna sandwich they were dealing with.

But if one woke up with a tuna sandwich trying to steal their wallet awhile poking them in the foot with a toothpick? There's a decent chance even a good=aligned dragon would respond by taking a big bite.


It choked in playtesting and, ah... I got busy with some Starfinder-compatible things.
So... mebbe?


Yes, it is, but we still need to fix it. :P


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New Post: An archetype for the vaunted Science Agents!
(With short fiction and art)

And, of course, the Really Wild West Index Page has been updated.


New Post: An archetype for the vaunted Science Agents!
(With short fiction and art)

And, of course, the Really Wild West Index Page has been updated.


1 person marked this as a favorite.

Another post for the Really Wild West setting hack for Starfinder, this time alternate campaign rules about Key Ability Scores and Resolve.

And as always, there's a really Wild West Index Page.

My blog is supported by the subscribers to my Patreon campaign.


Kryzbyn wrote:
That looks amazing. Do you feel that getting 16 levels of abilities from two classes is the rough equivalent of one class taken to 20?

A lot of play with eldritch knights and mystic theurges suggest it can be. A lot of character potency comes from action economy, feats, skills, and magic items, none of which get duplicated by taking this class. And abilities grow in potency as you gain levels, so having more low-level options often isn't better than fewer higher-level options.

That said, with 37 or so classes (not even counting unchained or alternate classes), this has more than 1,200 possible combintions, and obviously no one will ever playtest all of them. So would a warpriest/summoner break the game because fervor and an ediolon cheat action economy restrictions?

Maybe. But I'd love to see someone test it out. :)


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It's very early days yet, but I've been working on a "weird west" setting hack for Starfinder, called the Really Wild West, over at my blog.

All the relevant articles can be found linked from this regularly-updated Index Page.


4 people marked this as a favorite.

It's very early days yet, but I've been working on a "weird west" setting hack for Starfinder, called the Really Wild West, over at my blog.

All the relevant articles can be found linked from this regularly-updated Index Page.


3 people marked this as a favorite.

New Post: And effort to create a prestige class for Pathfinder that makes the multiclass of any two classes a viable character build. The gestalt prestige class.


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New base class. Witch. http://paizo.com/products/btpy9wzc?Starfarers-Codex-Witch-Legacy-Class


Archetype: Collateral Diehard. http://paizo.com/products/btpy9vx7?Star-LogEM003-Collateral-Characters
Archetype: Duelist. http://paizo.com/products/btpy9wp5?Star-LogEM007-Duelist
Archetype: Kyubi paragon. http://paizo.com/products/btpy9whx?Star-LogEM006-Kyubi-Paragon
Archetype: Mystic Theurge. http://paizo.com/products/btpy9wuo?Star-LogEM008-Mystic-Theurge

Theme: Collateral. http://paizo.com/products/btpy9vx7?Star-LogEM003-Collateral-Characters


Scott_UAT, if you want to use Paizo.com links, you can use this for all the Starfarer's Companion links: http://paizo.com/products/btpy9vnb?Starfarers-Companion


I agree that would be too much. I could see having an ability that applied to some specific weapon-targeting ability and allow it to function for all natural weapons, but it would have to be on a case-by-case basis.


5 people marked this as a favorite.
Jokey the Unfunny Comedian wrote:
AetherealFlux wrote:
So, now I am imagining running an Starfinder Society game and I’ll have 6 Drow at the table named Dr$$it or something like that. <GM cringe>
I'll have you know that my character's name is Space Drizz't, good sir, of Space House Space Do'Urden.

He likes Moon Pie and Mars Bars..


J4RH34D wrote:
I am just looking at Natural Weapon Master and that looks insanely powerful.

It's certainly good. It's supposed to be, especially given you give up an arcana for it. But since you can't just take "natural attacks" for things like Weapon Focus, being able to apply that bonus to whatever natural weapons you have in a given shape is otherwise impossible.

J4RH34D wrote:

Weapon focus now applies to ALL natural attacks they make. Improved critical and weapon specialisation can both be picked up. Improved natural attack could work as well depending on reading.

I think this is a very serious contender for some seriously awesome natural attack builds.

The weird thing I am seeing is that those 3 options above are the only options that would work with a straight level 20 strider. Or rather those are the only option that you must select a specific weapon and the strider would qualify for.

Martial focus could also work, but you might as well as select natural weapons as your fighter group for that.

Am I understanding this right?

RAW, you couldn't take Improved Natural Attack, since it selects a "natural attack form," rather than a specific "weapon," unlike say Feral Combat Training which specifies you select a "natural weapon."

It would apply to Dazzling Display, Brutal Coup de Grace, the aforementioned Feral Combat Training, Greater Weapon Focus, and likely a few others are also choices. And, if you are using a hybrid class archetype off a blog, chances are you use other 3pp material, so there's no telling what non-Paizo options might fit that description.


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New Post: A Fantasy Tabar-Shishpar (real-world axe-mace) for Pathfinder


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If been paid to be a GM, though not often.
I post homebrew material on my blog, and have a Patreon that supports that. It's far from the only thing on my blog, but at least some of the money I make there is due to the homebrew material.
And, of course, I sometimes turn homebrew ideas into products for various game companies, which is another way to monetize it.
Even so, I consider the main purpose of making homebrew material to be the enjoyment I get from doing so.


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New Post: Online Sites for Starfinder.

In less-direct-game-related material, there's also an essay on Why Kickstarter, a list of franchise mash-ups, and a timeline made up of cinematic-sci-fi.


Thanks, Rick!


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New post: Gelatinous Cube Companions


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The author has, in many ways, moved on to bigger and better things, though I'd welcome a second manuscript from him.

the Beginner's Apeiron Staff is only really of use to prepared spellcasters.


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New post: Return of the Druid/Magic-User!

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