Confront the creatures that go bump in the night! Bestiary 4 presents hundreds of new monsters for use in the Pathfinder Roleplaying Game. Within this tome of terrors you'll find pitiless psychopomps and blood-drinking nosferatu, insectile formians and faceless nightgaunts, and even unique mythological horrors like Spring- Heeled Jack and Grendel himself. Yet not every creature need be an enemy, as mighty empyreal lords, primeval outer dragons, and valorous swan maidens enlist you in their epic battles!
Pathfinder Roleplaying Game: Bestiary 4 is the fourth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a
companion to the Pathfinder Roleplaying Game Core Rulebook and Pathfinder
Roleplaying Game Bestiary. This imaginative tabletop game builds upon more
than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.
Pathfinder Roleplaying Game Bestiary 4 includes:
More than 300 different monsters
Creatures from classic horror literature and monster films, including the colour out of space, elder things, and kaiju
New player-friendly races like changelings, kitsune, and nagaji
Entities of mythic might, from despotic demon lords and alien elohim to terrifying Great Old Ones—including Cthulhu!
New creatures you can construct, like clockworks and juggernauts
New familiars, animal companions, and other allies
New templates to help you get more life out of classic monsters
Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat
Expanded universal monster rules to simplify combat
Challenges for every adventure and every level of play
... and much, much more!
ISBN-13: 978-1-60125-575-4
Other Resources: This product is also available on the following platforms:
This edition of the Bestiary series brings all the worst nightmares, not found in a traditional fantasy setting alive! Despite the horror feel, they work in any genre you might be playing. By far my favorite of the Bestiary series! The sheer creativity of the Paizo team explodes in this awesome collection of crazy!
Herein is a fine and fascinating array of monsters, most with supernatural aspects and worthy of songs and legends... indeed it is suggested that to make the most of them you should be also using the Mythic Adventures rules. Fitting adversaries for those who fancy themselves as such legendary heroes, perhaps...
The Introduction is mainly explanation of how each monster entry is presented, complete with handy icons used to enable you to tell at a glance the creature type and the terrain and climate that it favours. These are supplemented by appendices that list them by CR, terrain and so on thus enabling you to populate a chosen area with ease. Other appendices deal with special abilities and other details, including a fascinating section on monster creation, another on monster advancement and one on monsters as player-characters.
The main bulk of the book is composed of an alphabetical listing of the monsters. Each comes with a colour illustration and stat block, with plenty of detail and description to enable you to work out suitable uses for it and how it will behave when encountered by the party.
Beginning with the abaia, an eel with a strong regard for the environment which acts as guardian to a body of water... and turns quite nasty if you do not respect the lake it inhabits (it doesn't mind people who take only what they need, it is those who abuse nature that upsets them), there follows a fascinating array of creatures.
The almiraj, for example, looks like a cross between a rabbit and a unicorn, but it's no fluffy bunny! If nothing else, anything slain by its horn is turned to stone so if the poor almiraj wants to eat whatever it has attacked (it's apparently a carnivore), it has to eat its prey alive.
One of the weirdest is the colour out of space. This is an eerie radient incorporeal ooze that leaches life out of its surroundings until it reaches maturity, at which time it departs into the interstellar depths from which it came. If that's not enough for you, the Great Old Ones are here, so if you wish to combat Cthulhu or Hastur or the like, now you can... if you dare. Most have cults associated with them, details of which are also given.
If it's monsters out of legend that you want, there are beings such as Grendel, if you prefer more mundane ones there are gremlins or even giraffes! Undead too, and an alchemist's error called a hungry flesh, a giant ooze. To cap it all, how about an immortal ichor, which is an intelligent mass of blood from a dead evil deity...
This is indeed a collection of monsters rich and strange, ones whose very being deserve a song or story, never mind those that will be written when heroes defeat them in battle!
Bestiary 4 contains over 300 new monsters. All the monster types are represented, although some more than others. There are many of the standards found in every Bestiary—new dinosaurs, devils, dragons—but also many unusual and bizarre creatures. It has provided me with lots of new options to throw at my players, and that’s always a good thing.
The Bestiary 4 for the Pathfinder Roleplaying Game has been one of the more favorites of the Bestiary series for me and I'd like to take a moment to tell you why.
To start, the Bestiary 4 has added everything from new types of fey to additional golems as well as the more prominent and popular Kaiju, Great Old Ones, and Empyreal Lords. Paizo's inclusion of these creatures that've gone on to become pop culture legends in their own right is a direct result of the designer's dedication to getting their monsters right. The Bestiary 4 is an awesome sourcebook and stands right up there with the Bestiary 3 in terms of 'fantasy verisimilitude,' hardening gamers resolve against such villainous foes as Cthulhu himself.
Not every book is a perfect image of idolatry however and the Bestiary 4 is no exception. While it's true that this book is littered with new baddies for your players to chase and new races for their characters to face, it is also bogged down with what seems to be an over-saturation of multiple page monsters. This isn't necessarily a bad thing, but it does seem as if several of these creatures could've used a proverbial trimming before being posted.
If you don't mind a bit of length though and you want more vile beasts for your players to square off against then the Bestiary 4 is yet another wonderful book to add to your collection and one that comes Five-Star recommended by your Severed Ronin.
This is a good Bestiary. I'd personally put it up with Bestiary 3, with both having a good mix of classic, mythological, and completely new monsters.
There's a bit of a horror them and a bit of a mythic theme, but neither is overwhelming. If you're looking for a whole book of mythic monsters, this isn't it. If you're worried the whole book is mythic monsters, there aren't that many in practice.
For me, the evocative flavor on the high CR creatures pushes it over the top. The demon lords, empyreals, and great old ones really feel like epic creatures.
If you're sure you don't need any more monsters... don't buy this book. That said, I wasn't sure if I needed any more monsters and was definitely impressed by this.
Short Version: These are sweet monsters, but only you know whether you want more monsters.
Wes, I think the reason Pathfinder Bestiaries are so well received is that each AP brings us new creatures - but finding those creatures through 17 volumes (I know I saw that someplace) is difficult and as the Bestiaries put them in hardcover books they are in a much more usable form.
I look for the 10th volume in the series of Bestiaries in the future.
I missed a Bestiary last year (even thought I like the NPC Codex) and look forward to this release.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
goldomark wrote:
Cthulhu!? Mythic I see.
Will Kaiju also use mythic or have their own set of rules. I remember reading James saying that Kaijus need their own (long) subsystem.
From what I remember they were looking at Kaiju for B3, but a generic Kaiju template ended up being far too complicated to be worth it, so they were leaning towards statting specific Kaiju as their own entries.
I'm always in the camp for more NPCs and less monsters, but dammit, even if half the stuff in them never gets used, the Bestiaries are just so friggin' COOL!!
I thought I had all the creatures I needed between the first three Bestiaries and my homebrew stuff. Going to give that next Bestiary a miss I was... yeah. Then I read the description and thought $40 more. I can deal with that. Congratulations on separating from a couple more 20s. :D
Usualy I kinda of tired of thr Big Books O' Monsters by the third one....but Bestiary 3 was really good. So I have hope for Bestiary 4. Though I do hope you stagger the releases of the Bestiary's with NPC Codexes...
Usualy I kinda of tired of thr Big Books O' Monsters by the third one....but Bestiary 3 was really good. So I have hope for Bestiary 4. Though I do hope you stagger the releases of the Bestiary's with NPC Codexes...
Demond Lords? Kaiju? Great Old Ones? The finally-updated-after-all-this-time Nosferatu template?
Curse you for producing yet another book I must buy, Paizo! ;)
Unless they change the way they do things, you don't _have_ to buy it to get the monsters. Paizo uploads their bestiaries to the PRD, so the hard copies are completely optional purchases. Very well designed and pleasant to own, but optional. Just goes to show Paizo's justified confidence in their product presentation that they can give their material away and still sell the books.
Maybe he has some paunch hidden, but judging from those scrawny limbs, Green Cthulhu needs food badly..
If they do end up staggering them, I'd prefer to see something like a book of templates rather than immediately another NPC Codex.
Meh on the idea of a book of templates...I don't think there are enough reasonable templates to fill a entire book...though if they do so more power to them.
Personaly a another NPC codex would be alot more helpful to the way I run a game(I tend to use classed NPCs as enemies rather than straight up monsters). Even if it just covers the core class again...maybe using monsters as the race...like a gnoll Ranger...or a full orc barbarian...or goblin wizard, etc.
Or I would like seeing another one useing the classes from the APG, UC and UM.
Nosferatu Template! I hope it still gets its "over-sized" 1d6 damage claw attacks. The Pathfinderized nosferatu that appeared in Carrion Crown had them so I hope they don't get standardized to the 1d4 for medium creatures.
I LOVE the bestiaries.
I recognize the Cthulhu and the multiple nosferatu on the cover, but what's that other creature?
Why would Orcus and Juiblex be available? They are clearly specific characters from other peoples existing works, that are still in production.
I see how you can get away with Asmodeus, who really is just the devil with a generic name. But even if Demogorgon and Orcus also have preexisting names, their appearance and lore is something very D&D specific.
Why would Orcus and Juiblex be available? They are clearly specific characters from other peoples existing works, that are still in production.
I see how you can get away with Asmodeus, who really is just the devil with a generic name. But even if Demogorgon and Orcus also have preexisting names, their appearance and lore is something very D&D specific.
Because in 2000 WotC allowed Necromancer Games to publish Tome of Horrors, an OGL bestiary that included dozens of up-to-then WotC IP monsters. Among them, apart from Orcus and Jubilex, were dark creepers/stalkers, shadow demons, nupperibos, lurkers above, flumphs, and many others. Some things (such as references to proper names in D&D campaign settings) were filed off, but Orcus-goat-headed-demon-lord-of-undead and Jubilex-formless-demon-lord-of-oozes were left pretty much intact. So, under OGL, anybody can use them as long as they're not connecting them to Greyhawk or FR or whatever else that is WotC closed content IP. And that's exactly what Paizo has been doing for some time, because both Orcus and Jubilex have an established presence in Golarion.
Demogorgon was not included in ToH, sadly. The actual name "demogorgon" is drawn from real life and thus open for use, however the appearance and lore of Demogorgon the twin-headed-tentacle-armed-demon-lord is closed content. So no dice there.
Why would Orcus and Juiblex be available? They are clearly specific characters from other peoples existing works, that are still in production.
I see how you can get away with Asmodeus, who really is just the devil with a generic name. But even if Demogorgon and Orcus also have preexisting names, their appearance and lore is something very D&D specific.
Orcus, Demogorgon, Asmodeus, Belial, Mephistopheles, Moloch, etc. are all individual demons and devils from Christian legend. Pathfinder uses many of them already anyway.
There's probably a couple like Lolth and Graz'zt off limits since they were invented for D&D game worlds and have no other background outside of the game.
Gorbacz wrote:
Because in 2000 WotC allowed Necromancer Games to publish Tome of Horrors, an OGL bestiary that included dozens of up-to-then WotC IP monsters. Among them, apart from Orcus and Jubilex, were dark creepers/stalkers, shadow demons, nupperibos, lurkers above, flumphs, and many others. Some things (such as references to proper names in D&D campaign settings) were filed off, but Orcus-goat-headed-demon-lord-of-undead and Jubilex-formless-demon-lord-of-oozes were left pretty much intact. So, under OGL, anybody can use them as long as they're not connecting them to Greyhawk or FR or whatever else that is WotC closed content IP. And that's exactly what Paizo has been doing for some time, because both Orcus and Jubilex have an established presence in Golarion.
Demogorgon was not included in ToH, sadly. The actual name "demogorgon" is drawn from real life and thus open for use, however the appearance and lore of Demogorgon the twin-headed-tentacle-armed-demon-lord is closed content. So no dice there.
Thanks for clarifying it. Well, I hope they do include those two if they can. Pity about Demogorgon. Although there are so many other fantasic demon lords they could include so whatever they do I'm sure it'll be great.
Because in 2000 WotC allowed Necromancer Games to publish Tome of Horrors, an OGL bestiary that included dozens of up-to-then WotC IP monsters. Among them, apart from Orcus and Jubilex, were dark creepers/stalkers, shadow demons, nupperibos, lurkers above, flumphs, and many others. Some things (such as references to proper names in D&D campaign settings) were filed off, but Orcus-goat-headed-demon-lord-of-undead and Jubilex-formless-demon-lord-of-oozes were left pretty much intact. So, under OGL, anybody can use them as long as they're not connecting them to Greyhawk or FR or whatever else that is WotC closed content IP. And that's exactly what Paizo has been doing for some time, because both Orcus and Jubilex have an established presence in Golarion.
Demogorgon was not included in ToH, sadly. The actual name "demogorgon" is drawn from real life and thus open for use, however the appearance and lore of Demogorgon the twin-headed-tentacle-armed-demon-lord is closed content. So no dice there.
Actually, Cthulhu and company are in the original printing of Deities and Demigods for first edition AD&D. TSR dropped the Cthulhu Mythos, along with the Newhonian Mythos (i.e., Fafhrd and Grey Mouser material by Fritz Lieber) and Melnibonean Mythos (i.e., Elric and Stormbringer material by Michael Moorcock) from later printings (which were renamed Legends and Lore) because, among other things, they felt it was free advertising for other people's stuff.
Cthulhu and Hastur were greater gods, and Nyarlathotep and Shub-Niggurath were lesser gods, in the original write-ups. I'm not sure what those decisions were based on.
Also, the Deities and Demigods version of Shubby is very similar to the Great Old One called Abhoth in Chaosism's Call of Cthulhu.
Honestly, I'm going to be looking for the "Consumes 1dX investigators/adventurers per round" line in its statblock
This. The rest of the stat block should just be gibberish, lunatic ravings, and random mashing of the keyboard (which will probably end up being Polish so Gorbacz will become the official translator of forbidden stats).
Does "w wysuszonych, sczerniałych trzcinowych szuwarach sześcionogi szczwany trzmiel bezczelnie szeleścił w szczawiu trzymając w szczękach strzęp szczypiorku i często trzepocząc skrzydłami" sound solid?
Mahaha was a monster I proposed for the AP Bestiary when I was writing The Hungry Storm for Jade Regent but it got bounced in favor of other concepts. We will see if it shows up in B4.
Can't you try harder to get it in? ;-)
Gorbacz wrote:
Yup, even if 1800 of them were by one person ;)
At least I have many wishes, you just wish to make me look bad instead of making your own wishes, forever hammering on me with your never-longer-than-one-sentence posts. :-D
If they do end up staggering them, I'd prefer to see something like a book of templates rather than immediately another NPC Codex.
Meh on the idea of a book of templates...I don't think there are enough reasonable templates to fill a entire book...though if they do so more power to them.
Never heard of Green Ronin's Advanced Bestiary? Or Silverthorne Games' Book of Templates: Deluxe Edition 3.5? Or for something that is fully Pathfinder-compatible, Rite Publishing's Book of Monster Templates?
Mahaha was a monster I proposed for the AP Bestiary when I was writing The Hungry Storm for Jade Regent but it got bounced in favor of other concepts. We will see if it shows up in B4.
Can't you try harder to get it in? ;-)
Gorbacz wrote:
Yup, even if 1800 of them were by one person ;)
At least I have many wishes, you just wish to make me look bad instead of making your own wishes, forever hammering on me with your never-longer-than-one-sentence posts. :-D
Actually, one of the devs said they stopped reading because you kept reprinting your lists over and over and over again. So please, refrain from doing that.
Does "w wysuszonych, sczerniałych trzcinowych szuwarach sześcionogi szczwany trzmiel bezczelnie szeleścił w szczawiu trzymając w szczękach strzęp szczypiorku i często trzepocząc skrzydłami" sound solid?
Google tells me this means "in dried, blackened six-legged cane reeds rustled leery bumblebee brazenly in sorrel holding the jaws shred chives and often flapping wings"