Pathfinder Roleplaying Game: Bestiary 4 (OGL)

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Pathfinder Roleplaying Game: Bestiary 4 (OGL)
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Untold Horrors!

Confront the creatures that go bump in the night! Bestiary 4 presents hundreds of new monsters for use in the Pathfinder Roleplaying Game. Within this tome of terrors you'll find pitiless psychopomps and blood-drinking nosferatu, insectile formians and faceless nightgaunts, and even unique mythological horrors like Spring- Heeled Jack and Grendel himself. Yet not every creature need be an enemy, as mighty empyreal lords, primeval outer dragons, and valorous swan maidens enlist you in their epic battles!

Pathfinder Roleplaying Game: Bestiary 4 is the fourth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder Roleplaying Game Core Rulebook and Pathfinder Roleplaying Game Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.

Pathfinder Roleplaying Game Bestiary 4 includes:

  • More than 300 different monsters
  • Creatures from classic horror literature and monster films, including the colour out of space, elder things, and kaiju
  • New player-friendly races like changelings, kitsune, and nagaji
  • Entities of mythic might, from despotic demon lords and alien elohim to terrifying Great Old Ones—including Cthulhu!
  • New creatures you can construct, like clockworks and juggernauts
  • New familiars, animal companions, and other allies
  • New templates to help you get more life out of classic monsters
  • Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat
  • Expanded universal monster rules to simplify combat
  • Challenges for every adventure and every level of play
  • ... and much, much more!

ISBN-13: 978-1-60125-575-4

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

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The Horror Takes Center Stage....

5/5

This edition of the Bestiary series brings all the worst nightmares, not found in a traditional fantasy setting alive! Despite the horror feel, they work in any genre you might be playing. By far my favorite of the Bestiary series! The sheer creativity of the Paizo team explodes in this awesome collection of crazy!


An RPG Resource Review

5/5

Herein is a fine and fascinating array of monsters, most with supernatural aspects and worthy of songs and legends... indeed it is suggested that to make the most of them you should be also using the Mythic Adventures rules. Fitting adversaries for those who fancy themselves as such legendary heroes, perhaps...

The Introduction is mainly explanation of how each monster entry is presented, complete with handy icons used to enable you to tell at a glance the creature type and the terrain and climate that it favours. These are supplemented by appendices that list them by CR, terrain and so on thus enabling you to populate a chosen area with ease. Other appendices deal with special abilities and other details, including a fascinating section on monster creation, another on monster advancement and one on monsters as player-characters.

The main bulk of the book is composed of an alphabetical listing of the monsters. Each comes with a colour illustration and stat block, with plenty of detail and description to enable you to work out suitable uses for it and how it will behave when encountered by the party.

Beginning with the abaia, an eel with a strong regard for the environment which acts as guardian to a body of water... and turns quite nasty if you do not respect the lake it inhabits (it doesn't mind people who take only what they need, it is those who abuse nature that upsets them), there follows a fascinating array of creatures.

The almiraj, for example, looks like a cross between a rabbit and a unicorn, but it's no fluffy bunny! If nothing else, anything slain by its horn is turned to stone so if the poor almiraj wants to eat whatever it has attacked (it's apparently a carnivore), it has to eat its prey alive.

One of the weirdest is the colour out of space. This is an eerie radient incorporeal ooze that leaches life out of its surroundings until it reaches maturity, at which time it departs into the interstellar depths from which it came. If that's not enough for you, the Great Old Ones are here, so if you wish to combat Cthulhu or Hastur or the like, now you can... if you dare. Most have cults associated with them, details of which are also given.

If it's monsters out of legend that you want, there are beings such as Grendel, if you prefer more mundane ones there are gremlins or even giraffes! Undead too, and an alchemist's error called a hungry flesh, a giant ooze. To cap it all, how about an immortal ichor, which is an intelligent mass of blood from a dead evil deity...

This is indeed a collection of monsters rich and strange, ones whose very being deserve a song or story, never mind those that will be written when heroes defeat them in battle!


Lots of fun new monsters!

4/5

Read my full review on Of Dice and Pen.

Bestiary 4 contains over 300 new monsters. All the monster types are represented, although some more than others. There are many of the standards found in every Bestiary—new dinosaurs, devils, dragons—but also many unusual and bizarre creatures. It has provided me with lots of new options to throw at my players, and that’s always a good thing.


5/5

The Bestiary 4 for the Pathfinder Roleplaying Game has been one of the more favorites of the Bestiary series for me and I'd like to take a moment to tell you why.

To start, the Bestiary 4 has added everything from new types of fey to additional golems as well as the more prominent and popular Kaiju, Great Old Ones, and Empyreal Lords. Paizo's inclusion of these creatures that've gone on to become pop culture legends in their own right is a direct result of the designer's dedication to getting their monsters right. The Bestiary 4 is an awesome sourcebook and stands right up there with the Bestiary 3 in terms of 'fantasy verisimilitude,' hardening gamers resolve against such villainous foes as Cthulhu himself.

Not every book is a perfect image of idolatry however and the Bestiary 4 is no exception. While it's true that this book is littered with new baddies for your players to chase and new races for their characters to face, it is also bogged down with what seems to be an over-saturation of multiple page monsters. This isn't necessarily a bad thing, but it does seem as if several of these creatures could've used a proverbial trimming before being posted.

If you don't mind a bit of length though and you want more vile beasts for your players to square off against then the Bestiary 4 is yet another wonderful book to add to your collection and one that comes Five-Star recommended by your Severed Ronin.

Robert Beasley
"The Severed Ronin"


You probably know if you need this

5/5

This is a good Bestiary. I'd personally put it up with Bestiary 3, with both having a good mix of classic, mythological, and completely new monsters.

There's a bit of a horror them and a bit of a mythic theme, but neither is overwhelming. If you're looking for a whole book of mythic monsters, this isn't it. If you're worried the whole book is mythic monsters, there aren't that many in practice.

For me, the evocative flavor on the high CR creatures pushes it over the top. The demon lords, empyreals, and great old ones really feel like epic creatures.

If you're sure you don't need any more monsters... don't buy this book. That said, I wasn't sure if I needed any more monsters and was definitely impressed by this.

Short Version: These are sweet monsters, but only you know whether you want more monsters.


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RPG Superstar 2008 Top 32

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Kajehase wrote:
doc the grey wrote:
Actually they've found a lot of the smaller raptors were probably very good at taking down larger prey especially when hunting in groups. The problem we have today is that there really aren't a lot of modern examples that readily come to mind of small birds or reptiles measuring around the same size as them successfully taking down man sized prey for us to wrap our minds around the concept. That being said it could very easily take down a man probably would look a lot like what we see when a golden eagle kills deer, it would jump up onto its prey and start carving while using its bulk to force the victim to the ground.
I dunno, there's gotta be a reason it's called a "Murder" of crows. *paranoid*

Or an Assault of Ravens.


What kind of spell-like abilities do Elohim have?

I swear this is my last Elohim related question, lol.

Oh and maybe their attributes.

Shadow Lodge

Sauce987654321 wrote:

What kind of spell-like abilities do Elohim have?

I swear this is my last Elohim related question, lol.

Oh and maybe their attributes.

I think he mentioned them earlier up thread. I know one of them is the create demiplane.


It shipped! It shiiiiiipppppped!

*downloads*


doc the grey wrote:
Sauce987654321 wrote:

What kind of spell-like abilities do Elohim have?

I swear this is my last Elohim related question, lol.

Oh and maybe their attributes.

I think he mentioned them earlier up thread. I know one of them is the create demiplane.

I think it was just its special abilities. Create Demiplane may be a spell-like ability, but that was the only one mentioned.


1 person marked this as a favorite.

The 30th can't get here fast enough! D:

I think I'm almost more excited about this than I am about my wedding happening the next day :P


The waiting for my PDF is killing me.

I am getting tired of asking questions and I am sure some people are getting tired of answering them. I much rather be the one answering questions then giving them.

Lantern Lodge

Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber
Odraude wrote:
I seriously want his Ettercap picture as a tattoo. I'm absolutely serious.

The ettercap (nightmare creature) is wicked awesome. Some good artwork in here, and high creativity all the way around.

"Nightmarish Evils" are abundant in this book. Natives from the Dimension of Dreams, along with the many aberrations and others, including Lovecraft Elder Things - very very nightmarish, mind-warping goodness abounding.


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Kajehase wrote:
doc the grey wrote:
Actually they've found a lot of the smaller raptors were probably very good at taking down larger prey especially when hunting in groups. The problem we have today is that there really aren't a lot of modern examples that readily come to mind of small birds or reptiles measuring around the same size as them successfully taking down man sized prey for us to wrap our minds around the concept. That being said it could very easily take down a man probably would look a lot like what we see when a golden eagle kills deer, it would jump up onto its prey and start carving while using its bulk to force the victim to the ground.
I dunno, there's gotta be a reason it's called a "Murder" of crows. *paranoid*

So, funny story on that. I used to do night security at a mall and I'd feed the local crows in the area with leftover bread from dinner. It was a nightly ritual and come dawn, when they heard my vehicle pull in, they'd flock to me and prepare for food. Well during the winter time, seagulls come inland from the coast since it's a bit warmer. They encroached on the crow's turf and chased them out. One night, dawn hit and I drove up. Some crows came out for food but were quickly chased away by some seagulls. I kinda shrugged, accepted it as the "Circle of Life" and fed the gulls.

When I got into my car, however, I saw a swarm of crows descend on the gulls and attack them. It had to have been at least 30 crows mobbing about 10 gulls. Not only did they attack the gulls, but they killed all of them and began eating their corpses. I pretty much left the bread for them and watched until the end of my shift. Nobody believed me until it started happening in the day, at one point happening in front of a bunch of Boy Scouts. After two weeks, we didn't see anymore sea gulls.

At least, any more living gulls.


Odraude wrote:
At least, any more living gulls.

Ah yes, the "Circle of Death".

Silver Crusade

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Tirisfal wrote:

The 30th can't get here fast enough! D:

I think I'm almost more excited about this than I am about my wedding happening the next day :P

Oh yay! Most happy wishes to you Tiris :3

Silver Crusade

5 people marked this as a favorite.
Odraude wrote:
Kajehase wrote:
doc the grey wrote:
Actually they've found a lot of the smaller raptors were probably very good at taking down larger prey especially when hunting in groups. The problem we have today is that there really aren't a lot of modern examples that readily come to mind of small birds or reptiles measuring around the same size as them successfully taking down man sized prey for us to wrap our minds around the concept. That being said it could very easily take down a man probably would look a lot like what we see when a golden eagle kills deer, it would jump up onto its prey and start carving while using its bulk to force the victim to the ground.
I dunno, there's gotta be a reason it's called a "Murder" of crows. *paranoid*

So, funny story on that. I used to do night security at a mall and I'd feed the local crows in the area with leftover bread from dinner. It was a nightly ritual and come dawn, when they heard my vehicle pull in, they'd flock to me and prepare for food. Well during the winter time, seagulls come inland from the coast since it's a bit warmer. They encroached on the crow's turf and chased them out. One night, dawn hit and I drove up. Some crows came out for food but were quickly chased away by some seagulls. I kinda shrugged, accepted it as the "Circle of Life" and fed the gulls.

When I got into my car, however, I saw a swarm of crows descend on the gulls and attack them. It had to have been at least 30 crows mobbing about 10 gulls. Not only did they attack the gulls, but they killed all of them and began eating their corpses. I pretty much left the bread for them and watched until the end of my shift. Nobody believed me until it started happening in the day, at one point happening in front of a bunch of Boy Scouts. After two weeks, we didn't see anymore sea gulls.

At least, any more living gulls.

So now we have Demon Lord of:

False Hope.

Anxiety.

And now a Murder of badass Crows.


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I can neither confirm or deny me trying to use them to exact revenge against those that have wronged me :)

Silver Crusade

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Odraude wrote:
I can neither confirm or deny me trying to use them to exact revenge against those that have wronged me :)

Let's play a game...


1 person marked this as a favorite.
Odraude wrote:
I can neither confirm or deny me trying to use them to exact revenge against those that have wronged me :)

I think people would take mall security a lot more seriously if they could command crows to swarm and attack teenagers.

Silver Crusade

1 person marked this as a favorite.
Tirisfal wrote:
Odraude wrote:
I can neither confirm or deny me trying to use them to exact revenge against those that have wronged me :)
I think people would take mall security a lot more seriously if they could command crows to swarm and attack teenagers.

Charles! Attack!


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Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Lawful GM wrote:
What powers do the "Great Old One" subtype, the "Fleshwarp" subtype (if any) and the "Emphyreal Lord" subtype provide?

Great Old One:
There are no fixed powers for Great Old Ones as it isn't an actual subtype, but they do all have:

Unspeakable Presence—a powerful and massive aura that basically nerfs anyone who doesn't make a very difficult Will save.

Immortality—When thy are "killed", this describes what actually happens. They cannot die. By any means.

DR—Epic and Lawful

Fleshwarp:
Also not a subtype, but a category of creatures that have been "worked on" by experimental Drow. Some are grotesque, others not so much. They all become aberrations however. Driders were the first form this "art" produced. Ghonhatine are primitive looking Troglodytes with the ability to consume bodies in combat for healing and regurgitate the contents of it's stomach as a acid attack. Grothluts are disgusting slug/human hybrids that have a sickening moan, more regurgitation acid, and explode when they die. Halsora are mutated vegepymies with acidic tears. Irnakurse are mutilated surface elves with their body parts rearranged with mind affecting shrieks and hits that convey their torment.

Emphyreal Lord:
Again not a subtype, but a celestial equivalent for Demon and Devil Lords. They gain abilities on whether they derive from Archons, Angels, Agathions, etc.

Again: all three are not actual types or subtypes. They are groups of beings with related origin fluff.


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Gancanagh wrote:

And thanks Feros for that cool answer!

I still have another question tho! What does the Dark Dancer look like? Does it have something in common with the Deadly Dancer from D&D? (pins for arms/legs?) dancing its way into battle with deadly weapons?

You're welcome!

Dark Dancer:
Imagine a gnome shaped and sized figure all rapped in scraps of dark cloth resembling the edges of a jester's costume. And no connection to the Deadly Dancer. It uses it's dancing as a bard would for inspiring courage and competence in other dark folk.


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Gancanagh wrote:

OMG! I just learned that Hari-onago is in this book! *faints!*

What kind of hair-abilities does she have?

Harionago:
Beautiful undead with scrapes. bruises, tattered raiment and tangled hair. Her claws paralyze and her hair can attack with barbs that cause bleed damage. She has spell-like abilities including unnatural lust, and she has an infectious laughter ability that causes victims to join in her scornful laugh as a hideous laughter effect.

Here are my final questions.

What kind of spell-like abilities do Elohim possess?

Cernunnos, I think, was never mentioned so far concerning his abilities. What does he do?

Thanks for answering all of the questions I had so far.


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Ross Byers wrote:
Or an Assault of Ravens.

*Ahem*That's is Wisdom of Ravens, thank you.

*Having fed his OCD in the face of humour, Feros returns to other tasks.*

:)


I must resist, must not ask anymore questions...I can't resist.

What is the Astral Leviathan like?

What is the Ratking like?

What is the Barometz like?


2 people marked this as a favorite.
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Sauce987654321 wrote:

Here are my final questions.

What kind of spell-like abilities do Elohim possess?

Cernunnos, I think, was never mentioned so far concerning his abilities. What does he do?

Thanks for answering all of the questions I had so far.

Elohim:
Copied from the Sacred Text itself:

Spell-Like Abilities(CL 23rd; concentration +30)
Constant—deathwatch, mind blank, speak with animals
At will—baleful polymorph(DC 22), charm monster(DC 21), etherealness, rest eternal (APG), shapechange, stone shape, greater teleport (self plus 50 lbs. of objects only)
5/day—control weather, greater dispel magic, greater polymorph, heal, plane shift (DC 24), terraform (MA)
3/day—circle of death (DC 23), disintegrate (DC 23), power word stun
1/day—create demiplane (UM), mage’s disjunction

They can cast these in any shape they take.

Cernunnos:
He prepares and casts spells as a 20th level druid, and that doesn't include some innate spell-like abilities like mage's disjunction and time stop. He can absorb lightning in his vicinity and place it on the weapons of his allies. He can create a greater arrow of slaying in one minute at will (though he can only have one available at any given time). He can't be restrained by extradimensional locking magic or barriers. All summoned creatures within his Primal Aura gain a morale bonus and are under his command whether he summoned them or not. His charge can exhaust, fatigue, or stun his target, his choice. And he doesn't draw AoO from using his bow in melee. Any bow he uses automatically has a range increment of 500 feet.

You're very welcome!


Can we get some details on the new Hags ?


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After seeing the Elohim, I'm wondering if they're actually the Builders of the Vaults of Orv. Seems like something they'd do.


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Dragon78 wrote:

I must resist, must not ask anymore questions...I can't resist.

What is the Astral Leviathan like?

What is the Ratking like?

What is the Barometz like?

Astral Leviathan:
Are you a fan of Doctor Who? The Beast Below if it were only 70 feet long. It has multiple eyes, but is otherwise what you would expect from a star whale. It is a natural space navigator knowing exactly how far it is to any location. It feeds by drawing in matter with an astral stream that flows into it's rather strange toothed mouth.

Ratking:
Gross. A bunch of live rats fused together into one creature. It's got a group mind thing going that allows it to communicate to other rats. It carries and spreads the bubonic plague (stats for plague included). It is immune to crits, flanking, and attacks that target a specific number of creatures.

Barometz:
It looks like a gargantuan ram. It's a plant grown by druids for protection and vengeance. They prune them into the shape of a ram and give it some intelligence. It's a powerful brute (CR 15).


Are there creatures from the positive energy plane?

What is the hungry flesh like?

What is the Tyrant Jelly like?


Got the PDF! :)


ericthecleric wrote:

Got the PDF! :)

<cries jealously>


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nighttree wrote:
Can we get some details on the new Hags ?

Blood Hag:
By day, a beautiful woman with very pale skin and very sharp teeth. At night, the skin comes off and she becomes a monstrous hag who can take the form of a fiery ball (like gaseous form only burning) and explode when she likes in that form. She then returns to her normal, horrid state until morning when she grows a new skin. She drains the blood of her victims for food, and will occasionally take her time to kill female victims then wear their skin, sometimes to masquerade as their victim. CR 8.

Graeae:
A hag-like creature (it can join covens, so I count it), she is possibly the inspiration for Aughra from the The Dark Crystal. A hideous yet human looking hag, she has a eye that she sees through that is separate from her body. She can predict future events and can manipulate fate (luck, good or bad in the form of a +2 or -2 penalty her choice) with her eye as a gaze effect. She is mythic (MR 2) and CR 5.

Winter Hag:
While beautiful, the winter hag has black, frostbitten skin and white hair. Her breathe does cold damage and can blind. She sees perfectly in snow conditions, has a permanent spider climb effect over snow and ice, and can create a black ice staff that is a solid weapon (+2 quarterstaff) and allows her to cast cone of cold 1/day. She has a number of cold and environment spell-like abilities. CR 7.


Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Got to eat and do other chores. Back later!


MANY thanks Ferros ;)

Shadow Lodge

G@$@~!n, how long is this going to take to hit my inbox? Was hoping I would get these before my players got here to discuss character concepts and I could go over some of the stuff before my players got here.


doc the grey wrote:
G*%*$@n, how long is this going to take to hit my inbox? Was hoping I would get these before my players got here to discuss character concepts and I could go over some of the stuff before my players got here.

I believe the current estimate is that they'll finish shipping to subscribers by the middle of next week.


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doc the grey wrote:
G*!&$+n, how long is this going to take to hit my inbox? Was hoping I would get these before my players got here to discuss character concepts and I could go over some of the stuff before my players got here.

Was there anything you need to know? Consider me an online AI searchbot for PC needs!


@Feros

Given the new hags, did they make new Hag trait options for the Changeling?

Shadow Lodge

Feros wrote:
doc the grey wrote:
G*!&$+n, how long is this going to take to hit my inbox? Was hoping I would get these before my players got here to discuss character concepts and I could go over some of the stuff before my players got here.
Was there anything you need to know? Consider me an online AI searchbot for PC needs!

Nothing in particular from this book at the moment I was wanting to comb it for more ideas. Right now the big killer is Blood of the Moon which I was planning to use to replace my homebrew feralfolk mechanics if it hits all the right buttons and since it's going to be supported by paizo.

Shadow Lodge

Matt Thomason wrote:
doc the grey wrote:
G*%*$@n, how long is this going to take to hit my inbox? Was hoping I would get these before my players got here to discuss character concepts and I could go over some of the stuff before my players got here.
I believe the current estimate is that they'll finish shipping to subscribers by the middle of next week.

Really? I heard from them tuesday that they were planning to finish off by friday.

RPG Superstar 2012 Top 32

Gancanagh wrote:

Lol, I have this odd thing against Velociraptor cuz its probably the Wolverine (x-men) from the Dinosaur world.

Overused fan-favorite of the dinosaur fanboys, I had many fights over it when I was young as people didn't cared for Deinonychus only for Velociraptor because they were in Jurrassic park... ahhh the memories haunt me forever of those fools. :-p

I would rather have seen the Dilophosaurus (with poison + frill) than the Velociraptor, I think Deinonychus does well enough on its own for the Dromea-family.

Phah, both of them are gimps! Besides, the 'velociraptor' in Jurrasic Park is nothing of the sort. It's actually a Utahraptor, based on its size.

Shadow Lodge

Feros wrote:
doc the grey wrote:
G*!&$+n, how long is this going to take to hit my inbox? Was hoping I would get these before my players got here to discuss character concepts and I could go over some of the stuff before my players got here.
Was there anything you need to know? Consider me an online AI searchbot for PC needs!

Ohh wait what are the CR's for the dark folk presented in here?


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Dragon78 wrote:

Are there creatures from the positive energy plane?

What is the hungry flesh like?

What is the Tyrant Jelly like?

Nothing from the positive energy plane, sorry.

Hungry Flesh:
The Blob. See the movie (either one), see the monster. It starts large, grows as it eats people, and can get up to gargantuan size. If you get any on you, it can kill you and turn you into a hungry flesh. It slams and crushes you through constriction, then consumes the dead to become bigger. Oh yeah, it's an ooze. :) CR 3.

Tyrant Jelly:
Large mythic ooze (MR 3). It's what happens to an ochre jelly when it enters the hive of giant bees or wasps and consumes a queen egg. It's an intelligent ooze that poisons with it's slams and can control vermin so long as they have an exoskeleton (bees, wasps, centipedes, etc.). CR 9.


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Azure_Zero wrote:

@Feros

Given the new hags, did they make new Hag trait options for the Changeling?

No, but hopefully someone will remember this oversight and add it to the Bastards of Golarion book coming early next year. If not, it is room for homebrew or 3pp work.


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doc the grey wrote:
Feros wrote:
doc the grey wrote:
G*!&$+n, how long is this going to take to hit my inbox? Was hoping I would get these before my players got here to discuss character concepts and I could go over some of the stuff before my players got here.
Was there anything you need to know? Consider me an online AI searchbot for PC needs!
Ohh wait what are the CR's for the dark folk presented in here?

Dark Caller: CR 5

Dark Dancer: CR 1

Owb (Monster summoned by three Dark Callers): CR 6

Owb:
A skeletal human torso covered in liquid shadow so you can't see the bones, only their shape. It has a burning cold attack (white blue cold fire) and can curse people with the same curse od darkness the darkfolk suffer from.


Nice to see there are new LN outsiders! I hope they aren't all formians. Or are they?


doc the grey wrote:
Matt Thomason wrote:
doc the grey wrote:
G*%*$@n, how long is this going to take to hit my inbox? Was hoping I would get these before my players got here to discuss character concepts and I could go over some of the stuff before my players got here.
I believe the current estimate is that they'll finish shipping to subscribers by the middle of next week.
Really? I heard from them tuesday that they were planning to finish off by friday.

They were hoping they could keep to the original date despite the delays caused by the computer system, yeah.

Just found Sara Marie's last post:

http://paizo.com/threads/rzs2q7qu&page=3?-October-Subscription-Shipping #122

So might not be as bad as middle of next week, but she does mention some shipments may bleed into next week. Most likely my brain doing its usual overcompensation thing when trying to remember it :)


Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
oracle mechanus wrote:
Nice to see there are new LN outsiders! I hope they aren't all formians. Or are they?

Sorry, but there aren't any. :(

I don't know where someone thought there were new LN outsiders, but let's crush that right now. I think people are assuming that Pathfinder formians are outsiders. They aren't. They're monstrous humanoids from another planet.


Feros wrote:
oracle mechanus wrote:
Nice to see there are new LN outsiders! I hope they aren't all formians. Or are they?

Sorry, but there aren't any. :(

I don't know where someone thought there were new LN outsiders, but let's crush that right now. I think people are assuming that Pathfinder formians are outsiders. They aren't. They're monstrous humanoids from another planet.

Oh. Thanks for your quick answer! Odraude must have misread the entries when he saw LN outsiders, but assuming they were the formians was actually my mistake. I really thought they were native outsiders from Mech... er... Axis.

I hoped Paizo would give neutral creatures some love and get rid of the usual good vs evil cliches, but I believe we'll have to wait until the next bestiary... I'm still curious about the new monsters, though.


Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
oracle mechanus wrote:

Oh. Thanks for your quick answer! Odraude must have misread the entries when he saw LN outsiders, but assuming they were the formians was actually my mistake. I really thought they were native outsiders from Mech... er... Axis.

I hoped Paizo would give neutral creatures some love and get rid of the usual good vs evil cliches, but I believe we'll have to wait until the next bestiary... I'm still curious about the new monsters, though.

Oh! Were you interested in non-evil/non-good neutral outsiders? 'Cause we got those!


What abilities does the "rainbow serpent"(can't remember it's name) one have?

What does the Drakainia look like?

What is the Gaki like?

What is the Lampad like?

What is Nependis like?


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Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Dragon78 wrote:

What abilities does the "rainbow serpent"(can't remember it's name) one have?

What does the Drakainia look like?

What is the Gaki like?

What is the Lampad like?

What is Nependis like?

So tired...need energy boost...time to upgrade...into...

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