Wayfinder #1 (OGL) PDF

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Created by the fans for the fans, the first issue of the Wayfinder fanzine includes more than thirty articles designed to expand upon the world of Golarion. Inside you will find original fiction, new prestige classes, sorcerer bloodlines, magic items, and traits—and this is just a small portion of what awaits you.

Originally released in print for attendees of PAIZOCON 2009, this PDF is your chance to enjoy what your fellow Paizonians have created for the community—for FREE! The PDF release of Wayfinder #1 is in full color and includes a special challenge by Tim "Timitius" Nightengale, organizer of the first PAIZOCON.

Contributors: Adam Daigle, Ashton Sperry, Charles Evans, Claudia Burgos, Clinton J. Boomer, Colter Guthrie, Conceicao Hallen, Craig Johnston, Cristian Bodea, Crystal Frasier, Dave Mallon, Dennis Baker, Eric Morton, Ernesto Ramirez, Glen Zimmerman, Hal Maclean, Hugo Solis, Ian Cunningham, James Keegan, James Mackenzie, Jason Kirckof, Joseph Scott, Kelly Gragg, Jeff Lee, Jonathan McAnulty, Joshua Blazej, Justin Sluder, Kevin Coleman, Larry WIlhelm, Lissa Guillet, Liz Courts, Matthew Stinson, Michael Kortes, Michelle Craddock, Mike Welham, Neil Spicer, Raluca Rusu, Ross Byers, Russ Taylor, Paris Crenshaw, Tae-Bin Gulliver, Theodore Thompson, Trevor Gulliver, Troy E. Taylor.

Cover art by Hugo Solis and Michael Jaecks.

Wayfinder is a 77-page full-color PDF suitable for printing or viewing on your computer. It includes both Pathfinder Roleplaying Game Beta and OGL-compatible material for your enjoyment, and is released under the Paizo Publishing, LLC Community Use Policy.

This fanzine uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This fanzine is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

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Template Fu Reviews Wayfinder #1

5/5

Wayfinder 1 is like a step back in time and a preview of the great things to come in later issues. I am going to try and review each article and artwork separately in just a few lines, and assign an individual and overall score for the content.

I will attempt to score the articles and art as I would have had I reviewed at time of release and not let the maturation of this production over the years to have any negative effect on my reviewing of the early issues.

The first review I did ran over into the comments sections, I fully expect this to do the same. I am pretty thorough which means I write a lot of words - more than these review boxes allow! ;)

Off we go then...

Cover
The cover art is Osirion inspired, and might lead you to think the issue is Osirion themed, however looking at the index quickly shows a great diversity of content. I liked the cover.
Art: 7/10

Forward
The forward, by James Jacobs, actually made me realise just how like all of us these lucky Paizo staff are. I haven't met James in person (at time of writing), but I can fully empathise with his inner geek that shines through. The accompanying monotone art is quite evocative, very mystic and mysterious.
Article: 8/10, Art: 8/10

Regional Traits of Osirion
The first full article provides 23 regional traits for PCs of Osirion descent. There is a great diversity of traits here, all providing some really interesting benefits coupled with great flavor and role play opportunity. The artwork, a black and white line art with intricate detailing is just begging to be colored in. It lends an appropriate Osirion feel supporting the article flavor very well.
Article: 9/10, Art: 8/10

The Road to Varno, Chapter 1
The first story article takes us to Ustalav, depicting a dark journey through gothic wooded lands. It gave me some great ideas to add flavor and suspense to in game travel. A well crafted and executed story. The accompanying artwork depicts the camp-fire scene and assists greatly in mentally picturing the main characters of the story.
Article: 8/10, Art: 7/10

Ask a Shoanti
The first reference to these sidebars that are dispersed throughout the magazine occurs on the second page of The Road to Varno. They provide a comedic turn on the "Agony Aunt" question and answers found in newspapers and magazines. I chuckled many times enjoying immensely these snippets of controlled madness. I decided to score these as a whole rather than individually.
Article: 9/10

Dangers of Darkmoon Vale
Next up, a collection of small drop-in encounters set in Darkmoon vale. The first introduces the party to malevolent pixies and offers some hectic fun, the second is darker and more sinister offering a CR 2 encounter that had interesting possibilities for role play, and the last encounter set in a carnival market highlights the diversity of these encounters. As a time pressed GM, I love quick drop in scenes like these, especially those set in villages and towns. Encounters in order of presentation scored 9/10, 8/10, 9/10 respectively. For my personal taste, the accompanying artwork didn't quite "gel" with the encounters.
Article: 9/10, Art: 7/10

Excerpts from the Journal of Zertus Hargon
Next up is a story vignette presented in a series of journal entries very reminiscent of the journal entries found in the Adventure Path products. It presents a quite dark tale that leads into a very detailed NPC write up and Stat block for the main protagonist. The artwork clearly portrays the anguish of the lead character and the grey scale shading presentation makes it that much more gritty and in theme with the dark tale.
Article: 8/10, Art: 8/10

Dawnflower Dervish of Sarenrae
The next article presents us with a prestige class, a nice spin on the dervish theme coupling it with a worshipper of Sarenare. I particularly liked how the fighting style of the dervish was built as a set of "dance" abilities. The artwork portrays the whirling dervish feel and is another clean black and white image that is begging me to bring out the crayons.
Article: 9/10, Art: 9/10

Life in Korvosa
Next up is a quite moody piece, a short vignette of life in Old Korvosa, accompanied by two pieces of art, the first a scene of the beginning of the story, setting the mood nicely, the second being a nice character sketch of one of the main characters. What is very nice about this story is that the characters it introduces continue their adventures within pathfinder chronicler. This story appealed to my love of gothic and moody and the art supported it very well.
Article: 9/10, Art: 9/10

Claw of Abendego
I loved this article – one of the most original ways of introducing a new creature I have ever seen in print, fully deserving of a maximum score. It begins with a cooking recipe - one of the ingredients of which leads you to a very nice aquatic crustacean. The accompanying art lends a comical twist via the use of a goblin chef which somehow meshed well with the light hearted approach to the creature’s introduction.
Article: 10/10, Art: 8/10

Chronicles of Xain Marrick
I love articles that mimic the journal style found in the adventure paths – they immediately feel like pathfinder material right off the bat. This article provides just such a journal and there’s a dragon. Ticks all my boxes. The art is more cartoon than pseudo real, but it did make me wonder if this artist could do a whole fantasy comic page in a similar vein to this piece.
Article: 9/10, Art: 8/10

A Lost Pathfinder’s Journal: From Talithia’s Tomb
It’s almost like the issue knew that I love journal styled articles. This one has a nice Golarion themed children’s verse as set up for the main journal entry itself. Both pieces of accompanying art could be printed and stuck to blank item type cards for use as “show then tell” for your players. As with all good journals, you are left wanting more, wondering what happens next – this article is a great example of a well-paced journal entry.
Article: 9/10, Art: 9/10

Pathfinders of Qadira – Suri’s Chapbook
Oh my, I’m being spoilt – another journal styled submission this time in one of my favorite areas, Qadira – I love me some Arabian Nights. Again, a nicely paced article over three separate journal style entries that evoke the Qadiran theme very well. The artwork representative of typical Qadiran meal fare really supports the theme and flavor (sic) of the article.
Article: 9/10, Art: 9/10

Like Lightning
And a fourth journal styled article in succession – we have to remember this is the very first issue, so should not let such repetition distract from the quality of the article – and if you download subsequent issues, you see less and less of this repetition in article arrangement – do not let this put you off from the rest of the issues.
The article presents the story from the view point of the main protagonist, in a diary voice style. It also introduces us to a new wondrous item, fully statted out – so that’s another bonus. The art is of the protagnist recording her thoughts and actions, in colour and reeking of pathfinder style – well done.
Article: 8/10, Art: 8/10

The Old Lady of the River
And a fifth journal styled article presenting the thought processes of a typical pathfinder - the internal construction is of the investigation and piecing together pieces of information. The old lady of the river is well represented by the art, a quite spooky piece that supports the article extremely well – one of my favorite pieces of art this issue.
Article: 8/10, Art: 9/10

The Real Bir Gatland
Next up is a more traditional short story about a very unusual character. I didn’t feel so much the pathfinder vibe, the presentation and the accompanying art arising from the article lending a cthulhu feel. That said, the line art is a very fine line art that is intricate, fun, evocative and begging to be colored in! I myself probably wont color it in for fear of ruining it – it’s that good.
Article: 7/10, Art: 9/10

Dear Diary
I liked the presentation of this Chelaxian themed submission, executed in the manner of talking to your diary as you write. The main creature played to my personal fears, I don’t like buzzing flyers in fear of wasps, hornets and bees and there is one mother of a bee as represented by the accompanying art.
Article: 8/10, Art: 8/10

Black Sails
Next up is a nice short vignette regarding the ships of Leng and their Black Sails – slavery is touched upon from the eyes of a slave. The artwork accompanies the article well, and the cartoon at the bottom of the second page is something that could be right out of the Grimtooths traps books.
Article: 8/10, Art: 7/10

The Pharaoh’s Treasure
Another nice vignette, again following a Pathfinder journal / report style, comprising the details of the acquisition of an article of antiquitynavigating false chambers, illustrating tomb delving in some detail. The artwork struck me as Mummy film inspired, depicting a sarcophagus whose lid represents the entombed in a very Tutankhamun representation, before which a swarm of beetles rushes towards the viewer.
Article: 8/10, Art: 9/10

The Greenhorns
Another pathfinder journal, written from multiple pathfinder viewpoints. The first in a pompus noble borne voice which, while fun at first quickly became tiring, but that may just be me– it is certainly food for thought for Talador / knight errant based play. The next journal entries are written by a minotaur struggling against “monster prejudice”. The third view point is from a quite vengeful and protective sorceress. I did find this article confusing because the journals weren’t merged into a single chronological order. White on black character portrait style art pieces accompany this article, representing each pathfinder reporting.
Article: 7/10, Art: 8/10

Poems of the Vale
Next up we have a collection of poems and songs of various lengths – a really great page to keep behind the GM screen and use when the local bards peddle their wares. No art accompanied these poems, which is a bit of a shame – I would have loved to see some art based on the Faerie Army poem.
Article: 7/10, Art: n/a

The Last Wish
A short and unusual story that I found very intriguing, and useful as a GM – evil grin. I won’t say anymore as it would spoil the plot so easily, but is a well recommended read for when you have 5 minutes to spare. I really loved the initial color art atop the start of the page, have a pseudo real/Disney cross style of presentation. I just loved it.
Article: 8/10, Art: 9/10

Family Ties
Next up, some Tian Empire flavour, the first section detailing how a raid to retrieve a magical urn goes awry… leading into a new bloodline - Ancestral. My gut feel is that the link between the powers of the bloodline and your PC ancestry is tenuous, maybe it should have been linked through the powers to your parents, then your grandparents, each successive power drawing from a deeper link to your heritage. That’s just a personal feeling though: for an ancestral bloodline, I wanted more ancestry. Nice clean art, supports the story and the bloodline, the urn art particularly firing the imagination.
Article: 7/10, Art: 8/10

Necro-Lord of Urgathoa
A very flavorful prestige class is next, suitable for clerics and necromancers to employ, and the prestige class also lends itself as a nice template to be added to undead to throw at unsuspecting players. The abilities tied in well with the Urgathoan theme. The banner art is quite stunning, another of my favorite pieces this issue.
Article: 9/10, Art: 10/10

Tools of the Trade: Hunters of the Dead
A very well themed collection of traits and feats are found here, all for those who want to specialise in the hunting of the undead. They are not restricted by race or class and so are viable options for all, some fitting very well in more recent occult and horror inspired products. A nice lead in art of a hunter at the foot of a cloaked statue evokes the feeling of a hunter praying for success in an upcoming hunt.
Article: 9/10, Art: 8/10

The Wretched of Ustalav
Next we have a nice moody themed offering that evokes Ustalav through and through. It begins with a journal entry that leads to a new disease (although I myself see it more as a curse, but to each their own). Then the fun part, adding a new template (wretched) to creatures. There are some creatures, that adding this template too, would make for very interesting and deadly encounters for your PCs. The artwork that accompanies the article evokes wretchedness very well and so supports the article nicely.
Article: 9/10, Art: 8/10

Absalom Character Traits
Absalom tied character traits, split into religious and regional collections are the meat of this article. My favorite religious trait has to be Hero of the Hall as it offers a rare benefit not often found in the main rules. For regional traits, my favorite is the Dancer of Kortus, also the chosen by the artist it seems. The accompanying dancer art is quite stunning and full of detail.
Article: 9/10, Art: 9/10

The Great Maw of Rovagug
A short story, with a Geb / Nex flavor involving great relics, flying machines and the men that fly them now greets the avid reader. The style lent itself to a notes or letter for a Pathfinder journal, a personal musing if you will, leading one to wonder if the writer got home safe or not to file that report. The artwork is definitely drawn from and supporting of the story.
Article: 8/10, Art: 8/10

OK, reaching the character / word limit now, so the remaining items to be reviewed will be posted to the comments along with the closing summary for the issue as a whole.

The remaining reviews to be found there are for The Sweetest Fruit, Gro’kosh, Shadows of the First World, The Blood-Slicked Mantle, The Mwangi Expanse – Senghor, From the Rookery, The Gallery Below, Too Small to Notice

The completion of this review is now found here. Enjoy.


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Liberty's Edge

The 8th Dwarf wrote:
Masika lets see if we can get more of us Aussies contributing next year.

my plan is to get more Mexicans contributing next year :P

edit: wohoo! begin of page!


the product description wrote:


This fanzine is not published, endorsed, or specifically approved by Paizo Publishing

...but they liked it enough to put it up in the store!!!

Getting mine now.


Folks, reviews are appreciated! :D


Your drawings of Sachiko and the Tegin-Kul Urn are amazing!!!


Thanks Larry!

You can also leave an "electronic" Review on the product :P


Pathfinder Adventure, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

This is awesome, though as I'm skimming through I noticed something that struck me as out of place, the Necro-Lord... why the whole create food and water and heroes feast aspect? It just seems out of place, like they're given a weakness that is almost immediately countered... Bear in mind I'm only skimming through and I don't know Urgathoa inside an out but if the prestige class embodies gluttony it strikes me that it would be like priests of Droskar, one would eat for the sake of eating as a Droskaran would work for the sake of working. Neither would focus on quality. But then that's simply my personal take on it, it simply struck me as out of place, anyone else feel the same way? Differently?


Pathfinder Adventure, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Finished skimming. Awesome. Pure awesome. I must further examine some of the crunch and eventually I'll get down to more thoroughly analyzing the sizeable thing but until then two big thumbs up.

Liberty's Edge

yes Urgothoa is not only goddess of udneath but of gluttony... i haven't had the chane to read that prestige class but I would say this are is the one involved the create food and water


excellent. thanks for posting!


Russ Taylor wrote:
You didn't pick one up at the con? What's wrong with you people??

Mainly that I couldn't go. Try not to rub it in, I hate to miss this in print.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Kobold Cleaver wrote:
Russ Taylor wrote:
You didn't pick one up at the con? What's wrong with you people??
Mainly that I couldn't go. Try not to rub it in, I hate to miss this in print.

You and me both. I'm glad to have a copy, love the art (the goblins chasing the poodle made me laugh out loud) still reading the articles, puts me in a mood to write.

Just wish I had a dead tree copy to loan friends.

RPG Superstar 2008 Top 32

Devil of Roses wrote:
This is awesome, though as I'm skimming through I noticed something that struck me as out of place, the Necro-Lord... why the whole create food and water and heroes feast aspect? It just seems out of place, like they're given a weakness that is almost immediately countered... Bear in mind I'm only skimming through and I don't know Urgathoa inside an out but if the prestige class embodies gluttony it strikes me that it would be like priests of Droskar, one would eat for the sake of eating as a Droskaran would work for the sake of working. Neither would focus on quality. But then that's simply my personal take on it, it simply struck me as out of place, anyone else feel the same way? Differently?

Since I wrote that piece, I figure I'll share my take on it.

The Gluttony ability is pure flavor: Getting enough food and water on a daily basis is pretty much a non-issue for anyone powerful enough to take the class in the first place. So it isn't really a mechanical problem to immediately counter it. (It might matter for Ghouls and Vampires, but how much they need to consume isn't codified anywhere anyway.)

As far as Urgathoa being a goddess of gluttony, she's a goddess of hedonistic gluttony, which means you're supposed to enjoy gorging. The comparison to Droskar breaks down, since he's a god of toil, not work. Torag says that artisans should enjoy their work and produce masterworks. Droskar says you should work because I said so, and enjoying your work means you're not working hard enough. In this case, Urgathoa is more like Torag than Droskar. If you're not enjoying what you're eating, eat something else. Thus, it makes sense that if they were to create a feast, it would be a tasty one, not the plain loaves and fishes create food and water normally makes. (And that if a Vampire or Ghoul used the ability, they'd get blood or carrion, not plain food.)


Pathfinder Roleplaying Game Superscriber

Any way to get a hardcopy of this?

Paizo Employee Director of Narrative

Grug Greyskin wrote:
Any way to get a hardcopy of this?

The print run was limited to attendees of PaizoCon, contributors, advertisers and those who donated before the cut off point. I can't imagine it would be too expensive to have print and bound yourself, but I've been wrong about things before.


Grug Greyskin wrote:
Any way to get a hardcopy of this?

Daigle is correct, thou we have some left overs. We will give those away, we just need to figure out how. Stay tuned!

Liberty's Edge Contributor, RPG Superstar 2012

Hugo Solis wrote:
Grug Greyskin wrote:
Any way to get a hardcopy of this?
Daigle is correct, thou we have some left overs. We will give those away, we just need to figure out how. Stay tuned!

Trivia contest? :)


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Hugo Solis wrote:
Grug Greyskin wrote:
Any way to get a hardcopy of this?
Daigle is correct, thou we have some left overs. We will give those away, we just need to figure out how. Stay tuned!

Cool!


Hugo Solis wrote:
Grug Greyskin wrote:
Any way to get a hardcopy of this?
Daigle is correct, thou we have some left overs. We will give those away, we just need to figure out how. Stay tuned!

You should probably send one to that Aberzombie guy. He's pretty cool.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Hmm, maybe to charter subscribers?


Secretlyreplacedwith wrote:
Hugo Solis wrote:
Grug Greyskin wrote:
Any way to get a hardcopy of this?
Daigle is correct, thou we have some left overs. We will give those away, we just need to figure out how. Stay tuned!
You should probably send one to that Aberzombie guy. He's pretty cool.

I reckon so


I hopes yew 'membered yer mammy's copy froggy boy! Yew also said I could have some-a yer doodles for the shack's fridge!


Big Mammy Grillz wrote:
I hopes yew 'membered yer mammy's copy froggy boy! Yew also said I could have some-a yer doodles for the shack's fridge!

Momma Liz has'em Ma' She should send it soon!

*goes email Liz the address.... :P*

Dark Archive

W0W, i wish i went to paizocon, sadly on the other side of the world and all... really wish i could contribute to this in some way.

Liberty's Edge

WOW!!!!!!!!!!

Nice job to everyone that worked on it. Amazing stuff.

One of the nice touches on Wayfinder was the forward by James. It is very cool when the company supports the fans on projects like this.

Looking forward to Wayfinder #2!


In the words of the great and powerful Peter Griffin, "Freakin' sweet!"

Seriously, awesome job folks. I look forward to seeing what's in the next volume!

Scarab Sages

This is awesome! Thank you!

Liberty's Edge

i have an evil proposal... not sure if its possible :P

why not ask Paizo to send 1 wayfinder for the 1sts preorders of Pathfinder RPG that were converted into suscriptions?

they could be even signed at least for Jason y James (anyone else signatres would be welcomed)

just an idea... :P

Liberty's Edge

This is very VERY cool!
Nicely Done!
Now I have a lot of reading to do! ;)


Pathfinder Adventure, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Ross Byers wrote:
Devil of Roses wrote:
This is awesome, though as I'm skimming through I noticed something that struck me as out of place, the Necro-Lord... why the whole create food and water and heroes feast aspect? It just seems out of place, like they're given a weakness that is almost immediately countered... Bear in mind I'm only skimming through and I don't know Urgathoa inside an out but if the prestige class embodies gluttony it strikes me that it would be like priests of Droskar, one would eat for the sake of eating as a Droskaran would work for the sake of working. Neither would focus on quality. But then that's simply my personal take on it, it simply struck me as out of place, anyone else feel the same way? Differently?

Since I wrote that piece, I figure I'll share my take on it.

The Gluttony ability is pure flavor: Getting enough food and water on a daily basis is pretty much a non-issue for anyone powerful enough to take the class in the first place. So it isn't really a mechanical problem to immediately counter it. (It might matter for Ghouls and Vampires, but how much they need to consume isn't codified anywhere anyway.)

As far as Urgathoa being a goddess of gluttony, she's a goddess of hedonistic gluttony, which means you're supposed to enjoy gorging. The comparison to Droskar breaks down, since he's a god of toil, not work. Torag says that artisans should enjoy their work and produce masterworks. Droskar says you should work because I said so, and enjoying your work means you're not working hard enough. In this case, Urgathoa is more like Torag than Droskar. If you're not enjoying what you're eating, eat something else. Thus, it makes sense that if they were to create a feast, it would be a tasty one, not the plain loaves and fishes create food and water normally makes. (And that if a Vampire or Ghoul used the ability, they'd get blood or carrion, not plain food.)

Hmmm, fair enough.

Liberty's Edge

One minor problem: for some reason, unless you're zoomed in to "page width," some of the illustrations have this weird 'halo' effect that outlines them in white.


I don't know who Crystal "Immora" Frasier is, but I really like her style.

Paizo Employee Chief Technical Officer

cthulhudarren wrote:
I don't know who Crystal "Immora" Frasier is, but I really like her style.

She's our newest intern, helping out the art department!


Vic Wertz wrote:
She's our newest intern, helping out the art department!

Go Immora! :D


Wow! Immora's an intern now? Lucky her, lucky Paizo.
I don't think I'm going to be able to count her with the other interns. Could you all make-up a special title distinction?

Paizo Employee Director of Brand Strategy

Vic Wertz wrote:
cthulhudarren wrote:
I don't know who Crystal "Immora" Frasier is, but I really like her style.
She's our newest intern, helping out the art department!

I hope this means we'll be seeing more new art previews in the blog in the coming weeks. I don't know as if we saw anything from PF23 and I'm fairly certain nothing's come out for PF24 and the upcoming modules/companions/chronicles.

Oh yes, and congratulations, Immora. I was there when you asked Erik about the possibility of interning, so it's nice to see that it panned out for you. Best of luck!


Blog art previews...I remember them...

RPG Superstar 2008 Top 32

yoda8myhead wrote:
I hope this means we'll be seeing more new art previews in the blog in the coming weeks. I don't know as if we saw anything from PF23 and I'm fairly certain nothing's come out for PF24 and the upcoming modules/companions/chronicles.

The covers of both PF#23 and #24 have been in the blog.

Paizo Employee Director of Brand Strategy

Ross Byers wrote:
yoda8myhead wrote:
I hope this means we'll be seeing more new art previews in the blog in the coming weeks. I don't know as if we saw anything from PF23 and I'm fairly certain nothing's come out for PF24 and the upcoming modules/companions/chronicles.
The covers of both PF#23 and #24 have been in the blog.

Covers schmovers. I remember back when you had a normal tag after your name like the rest of us, before your fancy Paizo title. Back in those days, you understood the difference between cover and interior art, Ross. Where have those days gone?


Stipulation: BIG art.

Liberty's Edge

congratz Immora for making a dream true :)

Sovereign Court Wayfinder, PaizoCon Founder

Yeah, Crystal!!!! That is SWEET, SWEET news. Congrats!


yoda8myhead wrote:
Ross Byers wrote:
yoda8myhead wrote:
I hope this means we'll be seeing more new art previews in the blog in the coming weeks. I don't know as if we saw anything from PF23 and I'm fairly certain nothing's come out for PF24 and the upcoming modules/companions/chronicles.
The covers of both PF#23 and #24 have been in the blog.
Covers schmovers. I remember back when you had a normal tag after your name like the rest of us, before your fancy Paizo title. Back in those days, you understood the difference between cover and interior art, Ross. Where have those days gone?

Hey, I'm a software developer too. Anyway, I was gonna say that I liked Crystal's pen and ink drawings especially. I love that medium.


Vic Wertz wrote:
cthulhudarren wrote:
I don't know who Crystal "Immora" Frasier is, but I really like her style.
She's our newest intern, helping out the art department!

OMG!!!!! Awesome way to go Immora... Now, do I send my portfolio to you?... along with a box of donuts or jewerly? :P

Liberty's Edge Contributor

Apparently me being an intern is "a thing." All I really did was mention to Sarah that I would love to learn layout and design from her. Next thing I know, I was being stuffed in a burlap sack, then tied to a chair in the Paizo offices.

James Davis said that I can call my family to tell them I'm alright as soon as I catch them up on the flip maps.

....

call the police....


Immora wrote:

Apparently me being an intern is "a thing." All I really did was mention to Sarah that I would love to learn layout and design from her. Next thing I know, I was being stuffed in a burlap sack, then tied to a chair in the Paizo offices.

James Davis said that I can call my family to tell them I'm alright as soon as I catch them up on the flip maps.

....

call the police....

~laughter~ Gratz Immora! We will call the police AFTER the flip mats are done! ~cracks the whip~ Get to work, slave!

P.S. - Did you do the Succubus on page 44?

Silver Crusade

*gasp*

Is it true that they're still trying to get rid of some of the bodies Nick Logue left behind?

Liberty's Edge Contributor

Sharoth wrote:

~laughter~ Gratz Immora! We will call the police AFTER the flip mats are done! ~cracks the whip~ Get to work, slave!

P.S. - Did you do the Succubus on page 44?

No, actually. I did the piss-poor illuminated text that came at the end of that article. I did the Dawnflower Dervish and Osirion Druid.

Quote:
Is it true that they're still trying to get rid of some of the bodies Nick Logue left behind?

Bob says that's a trade secret.

Silver Crusade

Gotta add: I really like that character design in the backround of the Foreword page. I miss seeing generic medieval fantasy headwear(with the exception of the brimless pointy wizard hat. I've never been able to roll with that. Ironically, I'm perfectly fine with the "Link" hat.). It seems you just don't see that anymore outside of retro material these days. I don't think they ever showed up at all in any WOTC 3.x books.

...well that was a lot of rambling about the matter of hats...


Immora wrote:
Sharoth wrote:

~laughter~ Gratz Immora! We will call the police AFTER the flip mats are done! ~cracks the whip~ Get to work, slave!

P.S. - Did you do the Succubus on page 44?

No, actually. I did the piss-poor illuminated text that came at the end of that article. I did the Dawnflower Dervish and Osirion Druid.

Quote:
Is it true that they're still trying to get rid of some of the bodies Nick Logue left behind?

Bob says that's a trade secret.

~goes back and looks at the PDF~ Well, IMHO, your artwork is DAMN good! That was no piss poor piece of artwork, Immora! Keep up the good work and find us some of the bodies that Nick left!

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