Pathfinder Society Scenario #5: Mists of Mwangi (OGL/PFRPG) PDF

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A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2, 4–5).

Pathfinder Lugizar Trantos recently returned from the Mwangi Expanse with haunted eyes and a pack full of strange idols. Absalom's famed Blakros Museum purchased his pieces and Lugizar vanished. The strange monkey idols he pulled from the misty jungles of Mwangi carry with them a fell curse, and now their power has laid claim to the museum. Can the Pathfinder Society uncover the source of the curse in time, or will the Blackros Museum be forever lost to the mists of Mwangi?

Written by Nicolas Logue

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the 3.5 edition of the world’s most popular fantasy roleplaying game.

Note: This scenario has been updated for use with the Pathfinder Roleplaying Game. Purchasers have access to both 3.5 and Pathfinder RPG editions, but as of January 10, 2011, only the Pathfinder RPG edition is legal for Pathfinder Society organized play.

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An RPG Resource Review

4/5

Ever wondered where all those artefacts the Pathfinder Society collects end up? There's a spot of bother in one museum that's run by a former Pathfinder (who has turned against the Society and won't let them have access!) and the party is sent to deal with it... in scenes redolant of Night At The Museum, with assorted exhibits doing anything but sit quietly in their display cases!

To start with, the party might wish to do some research. The trouble began after another Pathfinder returned from the demon-infested jungles of Mwangi and presented the museum with a bagfull of idols he'd brought back. Knowing a bit about Mwangi, the Pathfinder, and the museum itself might be of benefit, and the DM is well-resourced with information to hand out to those characters who think to investigate before venturing into the mist-filled chaos that the museum has become.

The adventure itself sees the party exploring the museum as they please - there's a floor plan and room descriptions to aid the DM, with plenty of threats to hurl at the unwary - and hopefully discovering the root cause of the mayhem and laying it to rest. If they do, all becomes calm and the curator is recociled with the Pathfinder Society again, now ready to collaborate in scholarly research instead of competing with them for choice artefacts. If they don't... well, that's left to your imagination. The consequences for failure are not laid out, although failed characters are likely dead and beyond caring.

Overall it is a good hands-on adventure, a bit combat-heavy perhaps but with scope for those interested in lore to actually put it to some use in figuring things out. It ought to prove both exciting and entertaining... a most unusual visit to one of Absalom's museums. Or, of course, one situated in a suitable location on your own campaign world. Some of the background about the museum and the family that founded it, whilst of no more than passing interest as far as this adventure is concerned, could give rise to many adventures or even a whole campaign if you enjoy artefact collecting, information networks and a sprawling dynasty that seems to have people everywhere...


Make you ape!!!!!!

4/5

Runned once in low tier, fast and enjoyable module.

Also a combat-central one, but with horrfied air all around, wouldn't think of doing boring combats(in fact, there are not much tactics, just kicking door but lots of fun). Some of which are not only challenging but make your PCs scared.

Recommend for tier 1-2, the high tier doesn't scale well. Need GMs to do strong emphasizes on the atmosphere of the horrified museum.


Can be rather painful

4/5

So when I played this I though I was quite safe: a level 1 bloodrager with strength 18 and AC 18 while raging. However, my GM borrowed my dice, rolled open every time, and didn't roll below 18 when attacking me. Was very painful :s

It's a nice straightforward adventure in an evocative location, with some groaning humour thrown in ("WHY Nigel WHY?!"). The encounters can be pretty fierce but are fair.

I think the only big downside is that the map is too straightforward. It could do with a few more twists and turns.


Fun, with a side of 'oops'

3/5

Played, not GM'ed.

Who doesn't have a love/hate relationship with the Blakros Museum?
This is a fun little scenario, and an example of sandboxing done well. (Though that can make for an anticlimactic finish if you get to the BBEG early while you still have most of your resources.)

The Good:

*The Museum map is well-designed and attractive.
*Blakros NPCs can easily be played in such a way that the GM can have them remember parties or individual PCs who have been to the Museum before. Hilarity may or may not ensue.

The Bad:

*Personally, I'm not fond of monkeys, but that isn't a problem with the scenario.
*More problematic is a party-wide 'save or suck' effect right at the beginning which can profoundly impact the party's ability to survive, let alone triumph. I chose to look at this as an early lesson in "life is not always fair". However, a lot of people like Mists as an 'early exposure to PFS' scenario, and that save or suck can leave a bad taste in the mouth...


Jungle Madness in the Blakros Museum

5/5

This is hands down the best early season scenario. I had a blast playing this at origins in Luke Woods excellent 3D terrain. As such I'm a little biased (who doesn't like 3D terrain?). That being said it is an excellent scenario regardless. It's on the easy side, but has a good mix of encounters. The theme, setting and lore are the real winners here. Jungle madness in the Blakros Museum. If you haven't experienced this one yet, get your GM to run it for you!


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So, is planning a game day to play this on October 4th a good idea or a bad idea? That is, how reliable is the release date for this?

Dark Archive

This actually sounds like a good Halloween adventure to me.

Paizo Employee Chief Technical Officer

Now available!

Scarab Sages

Vic Wertz wrote:
Now available!

umm... product is unavailable.

Paizo Employee Chief Technical Officer

Jonathan_Shade wrote:
Vic Wertz wrote:
Now available!
umm... product is unavailable.

Sigh. It may take a couple of minutes for all of the store applications to see it... I'll see if I can't kick it.

Scarab Sages

Vic Wertz wrote:
Jonathan_Shade wrote:
Vic Wertz wrote:
Now available!
umm... product is unavailable.

Sigh. It may take a couple of minutes for all of the store applications to see it... I'll see if I can't kick it.

Thank you for the help, Vic


I would like to see these Pathfinder Society Scenarios available free to Pathfinder Sunscribers. Especially Superscribers.

ASEO out


ASEO wrote:

I would like to see these Pathfinder Society Scenarios available free to Pathfinder Sunscribers. Especially Superscribers.

ASEO out

I wouldn't go that far. Paizo needs to pay for these to get made, after all, and they're quite cheap if you think of the page count and quality production values etc. Though I'm a fellow Charter Superscriber like yourself, I don't begrudge Paizo making a small profit on these. Even if you finished one in an evening's session, that's a small price to pay. Like renting a movie.

However, if we Charter Superscribers were to, say, receive a discount on them...I wouldn't complain ;-)

Nice avatar choice. You're either a Downer fan like myself, or a Drow fan (that works too). If the former, we need to put the pressure on Paizo to do something really important. Like print the 2nd volume of those Downer strips...

Paizo Employee Director of Brand Strategy

BenS wrote:
However, if we Charter Superscribers were to, say, receive a discount on them...I wouldn't complain ;-)

You get the same Pathfinder subscriber discount on these as on any other product, so they gave you what you wanted over a year ago! Yay Paizo!


BenS wrote:
ASEO wrote:

I would like to see these Pathfinder Society Scenarios available free to Pathfinder Sunscribers. Especially Superscribers.

ASEO out

I wouldn't go that far. Paizo needs to pay for these to get made, after all, and they're quite cheap if you think of the page count and quality production values etc. Though I'm a fellow Charter Superscriber like yourself, I don't begrudge Paizo making a small profit on these. Even if you finished one in an evening's session, that's a small price to pay. Like renting a movie.

However, if we Charter Superscribers were to, say, receive a discount on them...I wouldn't complain ;-)

Nice avatar choice. You're either a Downer fan like myself, or a Drow fan (that works too). If the former, we need to put the pressure on Paizo to do something really important. Like print the 2nd volume of those Downer strips...

Both, and I think there were like only 8 avatars available when I picked it out ;-)

ASEO out


ASEO wrote:

I would like to see these Pathfinder Society Scenarios available free to Pathfinder Sunscribers. Especially Superscribers.

ASEO out

We still have to pay the authors, cartographers, and artists (as well as the developers, editors, and graphic designers) responsible for the production of the scenarios. Given we're releasing 28 a year and that these take work to produce, there is no way we could just give them away for free.

Rather, we set a low price point to make them accessible.


Joshua J. Frost wrote:


We still have to pay the authors, cartographers, and artists (as well as the developers, editors, and graphic designers) responsible for the production of the scenarios. Given we're releasing 28 a year and that these take work to produce, there is no way we could just give them away for free.

Rather, we set a low price point to make them accessible.

I just thought it would be a nice feature for superscribers who are already investing on the Pathfinder game. but I can see how an extra $100 a year can make a difference in spending on both sides of the table.

Maybe at some point there can be a complied print edition of the previous years senarios. "Pathfinder Happinings Year X"

I'm much more willing to pay for print editions than I am soley e-copies.

ASEO out


Can anybody tell me wether this module is easy to convert to PFRPG? Especially the template.


I was under the impression all the Pathfinder scenarios were compatable with the PFRPG.

Paizo Employee Director of Brand Strategy

Aureus wrote:
Can anybody tell me wether this module is easy to convert to PFRPG? Especially the template.

It shouldn't be hard at all. In fact, I ran this as written for four Pathfinder characters at an unofficial game at GenCon and it was still so challenging that they didn't even finish it, fleeing from the museum with their near-dead comrades in tow. I wouldn't change anything, except maybe using PFRPG stats for any monsters that now exist in updated form (vargouille, snake, ghoul, etc.) Even the template doesn't need any work as far as I can tell.


Great news! Thank you!


So Pathfinder society scenaries aren't set up for use with the Pathfinder RPG? I've only played the once, last gencon...and we played Pathfinder. I'm so very very lost right now...

Paizo Employee Director of Brand Strategy

Fraust wrote:
So Pathfinder society scenaries aren't set up for use with the Pathfinder RPG? I've only played the once, last gencon...and we played Pathfinder. I'm so very very lost right now...

Before the final Pathfinder RPG rules were out, all PFS scenarios used standard 3.5 rules. So all 28 Season 0 scenarios need minor conversion to the current rules set, but they are mostly compatible since PFRPG is backwards compatible.


Fraust wrote:
So Pathfinder society scenaries aren't set up for use with the Pathfinder RPG? I've only played the once, last gencon...and we played Pathfinder. I'm so very very lost right now...

To be specifically clear:

Scenarios #1 through #28 were designed using 3.5. They are compatible with Pathfinder RPG and need nothing more than a CMB/CMD calculation for each stat block in order to be run under Pathfinder RPG (the current rules set for Pathfinder Society).

Scenarios #29 and up were designed using Pathfinder RPG.


Gotcha....I think I knew that, just got it in my head this was a new adventure (not looking at the numbers, just saw the name and got interested). Thanks for clearing it up guys.

Dark Archive

The template need a little conversion. I recommend you look at the template spreadsheet that someone has posted on the boards for easy appliance of the template, and convert that sheet. It's mainly the skills that needs working at, but also add CMB and CMD.


thank you for the tip. any idea where i can find this "template spreadsheet"? i haven't found it via the search function on these boards. :(

Dark Archive

Somewhere in this thread.


Thank you. :)

Paizo Employee Chief Technical Officer

Pathfinder Society Scenario #5: Mists of Mwangi has been updated for use with the Pathfinder Roleplaying Game. Purchasers have access to both 3.5 and Pathfinder RPG editions, but as of today, only the Pathfinder RPG edition is legal for Pathfinder Society organized play.

Anyone who has purchased the 3.5 edition may download the Pathfinder Roleplaying Game edition for free from your My Downloads page.

Grand Lodge

AWESOME!!!


Vic Wertz wrote:
Anyone who has purchased the 3.5 edition may download the Pathfinder Roleplaying Game edition for free from your My Downloads page.

Thanks very much for not asking me to buy this again for the PfRPG update, especially since I've never gotten around to running it since buying the 3.5 edition. :)

Paizo rocks!

Grand Lodge

Hello - I only have access to the 3.5 edition of this module on my assets page.

RPG Superstar 2008 Top 32

Sozin - I'm showing that you have access to both versions. However, they are likely not directly next to one another, since they were granted on differing days. Your browser's Find function may be helpful.

Grand Lodge

Yep, I am seeing it now. Thanks Ross!

Scarab Sages

I played in the updated version of this at Penguicon 2011. I liked the setting a lot, but there were some problems. If I could rate it, I would give it 3 stars.

We had a party of 4 characters (Clr1, Fig1, Wiz2, Fig1). We *barely* survived the first encounter.

Details about an encounter:
The fight in the hall of the honored dead is just too hard for 4 characters. The zombie that has an AC of 20 (!!) and a ghoul (3 attacks) and 1 skeleton. Jeez. And with the pregen cleric with no turn undead, we just had to do it the hard way.

The final encounter was good fun.

And yet...:
The caster in the corner required a perception check of 25 to see him. I managed it because I rolled a nat 20 and have a fairly crazy perception skill for a 2nd level character.

In the final analysis, I'd like to see this tweaked a little bit more to accommodate first level characters.

Sovereign Court

Sunday my friends joined me to go play a TBD game at PFS. A fellow player and PFS enthusiast RT had come to play but took pity on us and ran Mists of Mwangi for us. I played my dwarven wizard from Cheliax.

This was "Jumanji" and a dangerous "Night at the Museum" all rolled up into one. I really enjoyed this scenario, it was hard in places, and could be bit deadly in others if the entire party failed their rolls, but very rewarding.

Paranoid players are going to have to remember at tier 1-2 not to over think things. Other than some RIDICULOUS spot checks required to find an item, the rest just requires you to use a calm rational approach. Course that's that's easier said than done, with dark mists full of crazies and poo flinging primates!

I give this scenario a solid 4 out of 5 stars fun fun fun! Again thanks to RT (prolly stands for REAL TEXAN) for running this for us all.

Scarab Sages Contributor

This was the first scenario I ever ran as a character of my own. I decided to play it risky, and play the 4-5 subtier. Fortunately, I survived. But the final boss...pulled something unexpected that wasn't in the scenario. I was surprised that even though that was stated as a possibility, it didn't occur to the makers of this scenario to make the schematics for said situation.

Don't look if you haven't played it:
Da'Tunga got killed and zombified by the idols, basically. And the GM had to make up the stats and whatnot for Zom'Tunga.

If that could be rectified somehow, I'm sure others would appreciate it...though I doubt that this is a common occurance lol

All in all, it was a blast however. Gotta love dat curse.


Just finished playing this one at Tier 4-5 and am now running it (as a PbF) at Tier 1-2.

Spoiler Alert!:
The tactics of the Tik Taan idols at Tier 4-5 state that they "avoid melee combat if at all possible" and "use their spell-like and special abilities to support Da'Tunga." It goes on to say that "Any person slain during combat is immediately animated as a fast zombie." (emphasis mine)

I'm not sure if the "person" is an intentional qualifier of if one would merely be arguing semantics; but raising Da'Tunga as a fast zombie makes a difficult encounter nearly impossible.

Grand Lodge

Just downloaded the PF version of it. Didn't realize it'd been updated. Only ever had the 3.5 one.

I have a couple of questions though. Firstly, why does the tier 1-2 version not have the spear listed as treasure? Is it because it's actually jeweled treasure and not a real weapon like the tier 4-5 one? Also, why does the 3.5 version have it listed at 2000 gold but the PF version is only 750?


Ran this just recently and had a couple questions.

The mists provide cover and a stealth bonus in some rooms, does this same bonus and cover apply to all the other rooms where the mist is present? It seems to be the only way to make certain areas even a minor challenge, including the bathroom and final battle.

Final Battle:
In tier 1-2, if the mists reduce a characters Intelligence to 6 at the beginning of the scenario, and then the Tik Taan curses them further to reduce their intelligence to 2, the character now has animal intelligence, so would you have them behave as all the other animals and people trapped in the mists, dropping whatever they were holding and attacking the other characters? Or would they just mindlessly stand there and drool until the Tik Taan is defeated?

In the descriptor of the grand hall, "Mock vines cling to the walls and hang from the fifty-foot-high domed ceiling, and huts of grass are strewn about the open area."

Would this count as enough vegetation for the Tik Taan to use Entangle to fill the room?

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