3.50/5 (based on 28 ratings)

Print Edition Out of print

Add PDF FREE

3.80/5 (based on 5 ratings)

Our Price: FREE

Add to Cart
3.90/5 (based on 46 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.80/5 (based on 6 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.50/5 (based on 11 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.40/5 (based on 30 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.80/5 (based on 10 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.50/5 (based on 26 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.60/5 (based on 23 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.50/5 (based on 8 ratings)

Our Price: $3.99

Add to Cart
3.50/5 (based on 4 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.90/5 (based on 24 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.70/5 (based on 6 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.80/5 (based on 5 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.30/5 (based on 13 ratings)

Our Price: $3.99

Add to Cart
4.70/5 (based on 24 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.90/5 (based on 11 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.90/5 (based on 16 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.80/5 (based on 15 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.40/5 (based on 12 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for Levels 5–9.

When the Pathfinder Society receives an invitation to a dinner party at the Thuvian Embassy, hosted by the guardian of this year's six doses of the infamous sun orchid elixir, the Decemvirate sends a team of Pathfinders to represent them and uncover the nature of the event. Can the PCs navigate the complex social landscape of Absalom's elite and gain access to the mysterious vault known as the Conundrum, or will they face public ridicule or worse in the face of the steepest competition in the Inner Sea?

Written by Larry Wilhelm.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

4.00/5 (based on 31 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 1–5.

Valuable relics of religious natures have been disappearing on their way into Absalom and the Pathfinder Society stands to lose countless irreplaceable artifacts if the cause isn't found. Amid the bustling markets of the God's Market in the shadow of the Starstone Cathedral, the Society sets a plan in motion to ensure the parties responsible for the recent thefts are caught and brought to justice.

Written by Dennis Baker.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

3.80/5 (based on 14 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 5–9

The Pathfinder Society sends a team of agents to meet an important contact in an unassuming restaurant in Absalom’s Ivy District, but not everything is as it seems. What the Pathfinders find there will lead them into a lion’s den of danger and intrigue in the City at the Center of the World.

Written by Jim Groves.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

3.80/5 (based on 11 ratings)

Our Price: $3.99

Add to Cart

A Pathfinder Society Special designed for levels 3-7.

An enemy of the Pathfinder Society recently found a hidden dungeon in a centuries-old siege fortress, but despite his best efforts to convert it into his base of operations, he failed. When a pair of Pathfinders encounter disaster while scouting out the entrance, the party must explore the first level of the dungeon to determine not just what attacked their comrades but also what dark power their nemesis nearly acquired.

Written by Jason Bulmahn.

4.20/5 (based on 33 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 3–7.

The eldest daughter of the prominent Blakros family is set to wed an influential Hellknight, and the Pathfinder Society is invited to the festivities. Dressed for a wedding befitting royalty, a team of Pathfinders attend the ceremony on behalf of the Decemvirate, but will their presence ultimately strengthen the Society's relationship with the influential Blakroses, or will events at the wedding bring the already tenuous alliance to a breaking point?

Written by Thurston Hillman.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

3.90/5 (based on 37 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 1–5.

A powerful ally of the Pathfinder Society has disappeared, and no one but the Pathfinders even remembers that she ever existed. Can the PCs discover the fate of their missing associate, or will all memory of her be erased completely from history?

Written by Jonathan H. Keith.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

2.90/5 (based on 9 ratings)

Our Price: $3.99

Add to Cart

A Pathfinder Society Special designed for levels 3-7.

A group of Pathfinders recently delved into the ruins of Bonekeep, a siege fortress destroyed centuries ago. There they discovered not only terrifying threats but also extraordinary treasures. Warded by the magic of a senior Pathfinder, the party must explore as much of Bonekeep as they can before the spell dissipates, lest they too are enslaved by the enchanted maze that looks hauntingly more familiar with each discovery.

Written by Jason Bulmahn.

2.50/5 (based on 2 ratings)

Our Price: $3.99

Add to Cart

A Pathfinder Society Special designed for levels 5-9.

The Pathfinders descend deeper into the ruins of Bonekeep, a centuries-old siege fortress. The deeper dungeons hold even deadlier threats, yet even they cannot compare to the terrible revelations of the tower's true purpose.

Written by Jason Bulmahn.

4.10/5 (based on 22 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario for characters of 5th to 9th level (Tier 5–9).

War between demons and the civilized peoples of the Inner Sea region has broken out in the Worldwound far to the north of Absalom, but despite the regional implications of an Abyssal victory, many nations are ambivalent toward the cause. The Pathfinder Society, at the urging of Silver Crusade leader Ollysta Zadrian, arranges a formal banquet to be hosted by newlyweds Michellia and Damian Blakros, at which the society's agents can attempt to sway the political opinions of Absalom's movers and shakers. Will the Pathfinders succeed in securing the much-needed military support of Absalom and other nations bordering the Inner Sea, or will the crusaders and Pathfinders fighting on the front lines in Mendev find themselves standing alone before the demonic hordes?

Written by Tom Phillips.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

4.40/5 (based on 39 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for level 1-2.

Almost all Pathfinders undergo extensive training for three or more years to learn the tricks of the trade, and their last test before graduating from the ranks of the initiates to the status of a full Pathfinder agent is the Confirmation, a special research project that involves considerable fieldwork and is designed to simulate the initiates' future work as a Pathfinder. Even the noteworthy field commissioned agents sometimes participate in such trials as a way to familiarize themselves with the Pathfinder Society’s rules and expectations. Although Confirmation is typically an individual affair, the society recently discovered a site on the Isle of Kortos that would be perfect for initiates but perhaps too dangerous to handle alone. Successfully uncovering this site’s secrets will not only contribute to the society’s body of knowledge but shape the exciting careers ahead for each of the prospective agents.

Written by Kyle Baird.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

2.90/5 (based on 22 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 3-7.

The failure of Mendev's wardstones set in motion not only a new crusade but also catalyzed a change in the Pathfinder Society's various factions. As the Pathfinders prepare to march on the Sky Citadel Jormurdun, members of the various factions scramble to consolidate their gains and neutralize their enemies. "The Paths We Choose" is a special event designed to highlight the changes in each faction over the course of Season 5, The Year of the Demon, and the adventure is different for each group depending on which factions are represented at the table. Content in "The Paths We Choose" also contributes directly to the ongoing storylines of the Andoran, Cheliax, Osirion, Qadira, Sczarni, and Taldor factions. This adventure kicks off Season 6, The Year of the Sky Key and is for character levels 3-7.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

2.90/5 (based on 43 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 1-5.

More than a millennium has passed since the "machine mage" Karamoss's failed siege of Absalom, and for years the Pathfinder Society has used upper reaches of his subterranean siege tower as a training ground for initiates. During a routine drill, the once-dormant dungeon springs to life, and it will take all the PCs' resourcefulness and skill to make it out alive.

Written by Sean McGowan.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

2.70/5 (based on 39 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 3-7.

The esteemed Blakros family—famous for their museum in Absalom—receives a large shipment of artifacts from Numeria but fears that the ever-vigilant Technic League will attack to reclaim its "stolen" property. When they request the help of Pathfinders to help guard the collection, the PCs discover that the Technic League is the least of their worries.

Written by Crystal Frasier.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

4.40/5 (based on 28 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 1-5.

The metropolis of Absalom promotes commerce in its many forms, and although slavery is legal, it is increasingly common for citizens to frown on the institution. The practice becomes more questionable when an ally of the Pathfinder Society traces an attempt at supernatural surveillance through a slave. Sent as independent sleuths, the PCs must track down the source of this espionage, which takes them deep into underbelly of one of Absalom’s darkest industries.

Content in “Slave Ships of Absalom” also contributes directly to the ongoing storylines of the Liberty’s Edge and Sovereign Court factions.

Written by Mark Garringer.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

4.30/5 (based on 28 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 1–2.

More than 400 years have transpired since the Pathfinder Society began in a humble tavern that has quietly weathered the centuries without incident. When a routine errand there uncovers a clue left behind by one of the founding Pathfinders, it’s up to the PCs to solve a puzzle whose pieces are scattered across Absalom—and whose prize dates back to the Society’s darkest years.

"The Wounded Wisp" is an evergreen, replayable scenario designed to help introduce players to the history of the Pathfinder Society and Absalom’s greatest sites.

Written by Thurston Hillman.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

4.40/5 (based on 28 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 1–5.

Beneath the Grand Lodge of Absalom lie the vaults, a series of storerooms and libraries that contain much of the Society’s findings from the past centuries. Cataloguing the sundry relics and texts takes time, and finds requiring closer study find their way to an extensive vault called the Overflow Archives. Soon after a pair of initiates sneaks into the archive and steals a few items on a dare, the complex inexplicably springs a leak. It is up to the PCs to investigate this strange phenomenon and put a stop to it before thousands of priceless documents are ruined forever.

Content in “The Overflow Archives” also contributes directly to the ongoing storyline of the Dark Archive faction.

Written by Scott Sharplin.

4.40/5 (based on 8 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 5–9.

A Pathfinder expedition has uncovered hitherto unknown levels in the Red Redoubt, a millennium-old siege fortress created by the machine-mage Karamoss. A source of Numerian technology in its own backyard piques the Society’s interest, yet informants in the redoubt speak of an aggressive contingent deep below that aims to reactivate Karamoss’s powerful forges. Can the PCs salvage the fortress’s treasure while also preventing a catastrophe that could crush Absalom?

Written by Joe Homes.

3.90/5 (based on 7 ratings)

Our Price: $3.99

Add to Cart

A Pathfinder Society Scenario designed for levels 1-11.

The Pathfinder Society has opened its gates to visitors from across the world in anticipation of the Grand Convocation, a magnificent festival in which Pathfinders share tales of their exploits, show off their findings, and celebrate the Society's accomplishments. However, an inopportune accident quickly spirals out of control when an old enemy attempts a brazen assault on the Pathfinders' home, and an unexpected foe emerges from hiding to seek vengeance for the Society's perceived crimes. Can the Pathfinders pacify the chaos and protect their guests while simultaneously defending the Grand Lodge?

Siege of Serpents is a multi-table interactive adventure in which each group's actions contribute to the entire room's success.

Written by Jim Groves.

Note: Siege of Serpents is designed for play in the Pathfinder Society Roleplaying Guild. It may be run anywhere by anyone, as long as there are 5 tables playing the scenario simultaneously and are in contact with each other. To inquire about access to this scenario, refer to the Organized Play Convention Support Policy.

4.50/5 (based on 15 ratings)

Our Price: $3.99

Add to Cart

A Pathfinder Society Scenario designed for 7th-level pregenerated characters.

Years of political maneuvering, espionage, smuggling, and diplomacy have set the stage for the Aspis Consortium's most ambitious attack on their Inner Sea rivals: the Pathfinder Society. All that remains are several key preparations that only an elite team of Aspis agents can arrange, and once the fireworks begin, these same agents must strike quickly and mercilessly to secure objectives—some shared and some connected to deeper plots—and escape without the Society being any the wiser.

In this adventure the players portray agents of the Aspis Consortium using 7th-level pregenerated characters. The events in this story also connect to and expand upon those in Pathfinder Society Scenario #6-97: Siege of Serpents.

Written by John Compton.

4.50/5 (based on 15 ratings)

Our Price: $3.99

Add to Cart

A Pathfinder Society Scenario designed for 4th-level pregenerated characters.

For several years, the Pathfinder Society has enjoyed a mutually beneficial alliance with the Sewer Dragons, the dominant tribe of kobolds living beneath Absalom. When an elite patrol discovers a wounded member of the Society with a desperate message, the Sewer Dragons must move quickly intercept an extraordinary threat from seizing their territory—if not Absalom itself! In this special adventure the players portray kobolds as unlikely defenders of the City at the Center of the World using 4th-level pregenerated characters.

Written by Thurston Hillman.

3.50/5 (based on 13 ratings)

Our Price: $3.99

Add to Cart

A Pathfinder Society Scenario designed for levels 1-11.

At long last, the Pathfinder Society has reassembled the Numerian device known as the Sky Key. Initial tests suggest it is capable of projecting a location's past into the present, allowing Society agents to peruse books from destroyed libraries and speak with echoes of long-dead heroes. Now that it has perfected the Sky Key's controls, the Pathfinder Society is prepared to extract a slice of Absalom's history and bring it into the present; however, there's no telling what might be waiting inside—or who in the present might wish to wield the same power.

Written by Crystal Frasier.

Note: The Sky Key Solution is designed for play in the Pathfinder Society Roleplaying Guild. It may be run anywhere by anyone, as long as there are 5 tables playing the scenario simultaneously and are in contact with each other. To inquire about access to this scenario, refer to the Organized Play Convention Support Policy.

2.60/5 (based on 21 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 5–9.

A recent assault on the Pathfinder Society has renewed hostilities with the Aspis Consortium, and clues left behind point to one of its masterminds: the gold agent Maiveer Sloan. By infiltrating one of the Consortium’s artifact-smuggling operations, the PCs can sabotage their rivals’ criminal operations and send a clear message: No attack will go unanswered.

Written by Matt Duval.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

4.70/5 (based on 28 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 1–5.

Seven years ago, Pathfinders entered Absalom’s shattered Precipice Quarter in pursuit of a ruby ring but also rescued a strange survivor. She has since grown to adulthood and exhibited a rebellious spirit connected to the ruined school where the Pathfinders found her. The woman’s family has contacted the Society, hoping that its agents can escort her back to the haunted site and unravel the Drownyard’s relentless mysteries.

Written by Alex Greenshields.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

3.80/5 (based on 21 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 5-9.

A recent attack on the Grand Lodge became all the more heinous when one of the invading agents employed an eldritch relic to abduct a high-ranking Pathfinder. In order to release the captive, the Society must understand the relic and track down the fleeing operative—a mission that leads the PCs into Absalom's most prestigious archives to uncover a dark secret.

Content in "The Blakros Connection" also ties into a special metaplot element from Pathfinder Society Special #6-98: Serpents Rise. Players who have completed that special event are encouraged to bring its Chronicle sheet when playing this adventure.

Written by Robert Brookes.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

3.90/5 (based on 15 ratings)

List Price: $3.99

Sale Price: $3.19

Add to Cart

A Pathfinder Society Scenario designed for levels 1-2.

The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization, and she will supply the Society with years of insider intelligence about their longstanding rival. It's up to the PCs to navigate Diobel—a proud town run by cutthroat smugglers—earn the defector's trust, and deal a telling blow to their Aspis foes.

"The Consortium Compact" is an evergreen, replayable scenario designed to help introduce players to the Pathfinder Society, the Isle of Kortos, and one of the Society's longstanding rivals.

Written by Mike Kimmel.

4.10/5 (based on 34 ratings)

Our Price: FREE

Add to Cart

A Pathfinder Society Scenario designed for 1st level characters.

In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps,thieves, and even an unruly devil, all in the pursuit of knowledge.

Written by Adam Daigle.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

3.90/5 (based on 16 ratings)

Our Price: FREE

Add to Cart

A Pathfinder Society Scenario designed for 1st level characters.

You venture for the first time into the massive haunted dungeons beneath an abandoned siege tower in the deadly Cairnlands, where you will experience firsthand the true dangers of being a tomb-delving Pathfinder.

Written by Stephen Radney-MacFarland.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

This scenario was retired from Pathfinder Society Organized Play on August 15, 2013. After August 15, 2013, it will no longer be legal for Pathfinder Society Organized Play and will no longer be available in the Pathfinder Society Organized Play reporting system.

3.10/5 (based on 16 ratings)

Our Price: FREE

Add to Cart

A Pathfinder Society Scenario designed for 1st level characters.

Dispatched on an envoy mission overland from Absalom to port city Escadar, you must weather the harsh wilderness of the Isle of Kortos before you can hope to meet with the representative of the elusive gillmen, and only then come face to face with the greatest threat to the Pathfinder Society.

Written by Larry Wilhelm.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

This scenario was retired from Pathfinder Society Organized Play on August 15, 2013. After August 15, 2013, it will no longer be legal for Pathfinder Society Organized Play and will no longer be available in the Pathfinder Society Organized Play reporting system.

Print Edition Out of print

Add PDF FREE

3.50/5 (based on 28 ratings)

A dungeon-based adventure for 1st-level characters. ... The ruined siege castles outside Absalom have long beckoned adventurers looking to make a name for themselves. Now an earthquake has cracked open one of these fabled ruins, and its lost mysteries and fantastic treasures lie exposed for the...

Our Price: FREE

Add to Cart
3.80/5 (based on 5 ratings)

A Pathfinder Society Quest designed for levels 1–5. ... A Pathfinder carrying an important message has gone missing in the sewers beneath Absalom, but what the PCs find when they investigate the missing agent's fate is something few expect. ... Written by Mark Moreland. ... This quest is designed...

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.90/5 (based on 46 ratings)

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2, 4–5). ... Pathfinder Lugizar Trantos recently returned from the Mwangi Expanse with haunted eyes and a pack full of strange idols. Absalom's famed Blakros Museum purchased his pieces and Lugizar vanished. The...

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.80/5 (based on 6 ratings)

A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5–6 and 8–9). ... When the man who would be the Muted God wordlessly stepped beyond the gates of the Starstone's Cathedral, his thousand and one faithful ringing the Ascendant Court watched with the silent...

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.50/5 (based on 11 ratings)

A Pathfinder Society Scenario designed for 5th to 9th level characters (Tiers: 5–6 and 8–9). ... When rumors stir of a hidden treasure ship in Absalom's Flotsam Graveyard, the Pathfinder Society sends you beneath the Inner Sea to investigate. Mayhem, undersea adventure, and chaos are to be had in...

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.40/5 (based on 30 ratings)

A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7). ... Mystery strikes again at the problem-plagued Blackros Museum in Absalom and its curator, Nigel Aldain, needs your help. When a famed Osirian tomb raider returns to Absalom and disappears in the...

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.80/5 (based on 10 ratings)

A Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7–8 and 10–11). ... Something is afoot at Cayden's Hall, the carousing temple-pub in Absalom where Cayden Cailean's faithful pay homage to their Drunken Hero. Pathfinder agent Osprey and his demonologist companion...

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.50/5 (based on 26 ratings)

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4–5). ... The Pathfinder Society owes Grandmaster Torch a favor and he's calling it in. It seems he misplaced Nuar Spiritskin, the famous minotaur prince of Absalom, and Torch needs you to find the prince...

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.60/5 (based on 23 ratings)

A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7). ... A decade ago, the Decklands family, a house of Chelish nobles, were exiled from Absalom for treason. Their fate made for an interesting story and when a Pathfinder agent in Cheliax studying the...

Our Price: $3.99

Add to Cart
3.50/5 (based on 8 ratings)

A Pathfinder Society Special designed for levels 1-11. ... When a famous Pathfinder returns to the Grand Lodge in Absalom with a long sought after Azlanti artifact of power, the Society celebrates the achievement by throwing a massive party in Absalom's arena. When the artifact is stolen during...

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.50/5 (based on 4 ratings)

A Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7–8 and 10–11). ... One of the Pathfinder Society's most beloved venture-captains, Drandle Dreng, is nearly killed in a failed assassination attempt on the grounds of the Grand Lodge itself. Your mission to catch the...

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.90/5 (based on 24 ratings)

A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2, 4–5). ... The daughters of Absalom's mysterious Blakros family have long been among the most pursued maidens in the Inner Sea. Now the family's matriarch approaches the Pathfinder Society to help her break a...

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.70/5 (based on 6 ratings)

A Pathfinder Society Scenario designed for 12th level characters (Tier 12). ... In the secret upper levels of the Pathfinder Society’s headquarters, you must survive the deadly defenses laid in place by the masked Decemvirate and save one of their number from an assassin’s blade. ... Nothing...

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.80/5 (based on 5 ratings)

A Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7-8 and 10-11). ... The Red Mantis have a contract to assassinate Grandmaster Torch, and the famed Absalom information broker calls in a favor from the Society to prevent his untimely demise. You must locate the Red...

Our Price: $3.99

Add to Cart
3.30/5 (based on 13 ratings)

A Pathfinder Society Special designed for levels 1-11. ... The Ruby Phoenix Tournament is nigh, and organizations and individuals throughout the Inner Sea are scrambling to secure a spot in the legendary Tian fighting competition, among them the Pathfinder Society. In an underground qualifier...

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.70/5 (based on 24 ratings)

A Pathfinder Society Scenario designed for Levels 3–7. ... Absalom is Golarion’s busiest and most populous city, but one of its largest populations goes largely unnoticed. You must venture into the sewers beneath the City at the Center of the World to stop the meddling dragons within from...

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.90/5 (based on 11 ratings)

A Pathfinder Society Scenario designed for Levels 7–11. ... The centaur tribes of the Isle of Kortos have long been an enigma to the people of Absalom. But the Pathfinder Society needs the help of one of the horsemen’s greatest heroes, in it falls to you to negotiate an agreement between the...

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.90/5 (based on 16 ratings)

A Pathfinder Society Scenario designed for Levels 3–7. ... When an unlucky historian in Absalom uncovers an infernal book from distant Tian Xia, he unwittingly unleashes a terrible evil into the city—the legions of devils imprisoned within its dusty pages. Only the book's holy counterpart can end...

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.80/5 (based on 15 ratings)

A Pathfinder Society Scenario designed for Levels 1–5. ... When a Pathfinder agent working in the famed Blakros Museum in Absalom falls victim to a terrible, ancient evil, if falls to the PCs to hunt down the released terror before it can retrieve a relic of the mad astronomer Ralzeros the...

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.40/5 (based on 12 ratings)

A Pathfinder Society Scenario designed for Levels 5–9. ... When the Pathfinder Society receives an invitation to a dinner party at the Thuvian Embassy, hosted by the guardian of this year's six doses of the infamous sun orchid elixir, the Decemvirate sends a team of Pathfinders to represent them...

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.00/5 (based on 31 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Valuable relics of religious natures have been disappearing on their way into Absalom and the Pathfinder Society stands to lose countless irreplaceable artifacts if the cause isn't found. Amid the bustling markets of the God's Market in...

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.80/5 (based on 14 ratings)

A Pathfinder Society Scenario designed for levels 5–9 ... The Pathfinder Society sends a team of agents to meet an important contact in an unassuming restaurant in Absalom’s Ivy District, but not everything is as it seems. What the Pathfinders find there will lead them into a lion’s den of danger...

Our Price: $3.99

Add to Cart
3.80/5 (based on 11 ratings)

A Pathfinder Society Special designed for levels 3-7. ... An enemy of the Pathfinder Society recently found a hidden dungeon in a centuries-old siege fortress, but despite his best efforts to convert it into his base of operations, he failed. When a pair of Pathfinders encounter disaster while...

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.20/5 (based on 33 ratings)

A Pathfinder Society Scenario designed for levels 3–7. ... The eldest daughter of the prominent Blakros family is set to wed an influential Hellknight, and the Pathfinder Society is invited to the festivities. Dressed for a wedding befitting royalty, a team of Pathfinders attend the ceremony on...

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.90/5 (based on 37 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... A powerful ally of the Pathfinder Society has disappeared, and no one but the Pathfinders even remembers that she ever existed. Can the PCs discover the fate of their missing associate, or will all memory of her be erased completely from...

Our Price: $3.99

Add to Cart
2.90/5 (based on 9 ratings)

A Pathfinder Society Special designed for levels 3-7. ... A group of Pathfinders recently delved into the ruins of Bonekeep, a siege fortress destroyed centuries ago. There they discovered not only terrifying threats but also extraordinary treasures. Warded by the magic of a senior Pathfinder,...

Our Price: $3.99

Add to Cart
2.50/5 (based on 2 ratings)

A Pathfinder Society Special designed for levels 5-9. ... The Pathfinders descend deeper into the ruins of Bonekeep, a centuries-old siege fortress. The deeper dungeons hold even deadlier threats, yet even they cannot compare to the terrible revelations of the tower's true purpose. ... Written by...

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.10/5 (based on 22 ratings)

A Pathfinder Society Scenario for characters of 5th to 9th level (Tier 5–9). ... War between demons and the civilized peoples of the Inner Sea region has broken out in the Worldwound far to the north of Absalom, but despite the regional implications of an Abyssal victory, many nations are...

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.40/5 (based on 39 ratings)

A Pathfinder Society Scenario designed for level 1-2. ... Almost all Pathfinders undergo extensive training for three or more years to learn the tricks of the trade, and their last test before graduating from the ranks of the initiates to the status of a full Pathfinder agent is the Confirmation,...

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.90/5 (based on 22 ratings)

A Pathfinder Society Scenario designed for levels 3-7. ... The failure of Mendev's wardstones set in motion not only a new crusade but also catalyzed a change in the Pathfinder Society's various factions. As the Pathfinders prepare to march on the Sky Citadel Jormurdun, members of the various...

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.90/5 (based on 43 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... More than a millennium has passed since the machine mage Karamoss's failed siege of Absalom, and for years the Pathfinder Society has used upper reaches of his subterranean siege tower as a training ground for initiates. During a routine...

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.70/5 (based on 39 ratings)

A Pathfinder Society Scenario designed for levels 3-7. ... The esteemed Blakros family—famous for their museum in Absalom—receives a large shipment of artifacts from Numeria but fears that the ever-vigilant Technic League will attack to reclaim its stolen property. When they request the help of...

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.40/5 (based on 28 ratings)

A Pathfinder Society Scenario designed for levels 1-5. ... The metropolis of Absalom promotes commerce in its many forms, and although slavery is legal, it is increasingly common for citizens to frown on the institution. The practice becomes more questionable when an ally of the Pathfinder...

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.30/5 (based on 28 ratings)

A Pathfinder Society Scenario designed for levels 1–2. ... More than 400 years have transpired since the Pathfinder Society began in a humble tavern that has quietly weathered the centuries without incident. When a routine errand there uncovers a clue left behind by one of the founding...

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.40/5 (based on 28 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Beneath the Grand Lodge of Absalom lie the vaults, a series of storerooms and libraries that contain much of the Society’s findings from the past centuries. Cataloguing the sundry relics and texts takes time, and finds requiring closer...

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.40/5 (based on 8 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... A Pathfinder expedition has uncovered hitherto unknown levels in the Red Redoubt, a millennium-old siege fortress created by the machine-mage Karamoss. A source of Numerian technology in its own backyard piques the Society’s interest, yet...

Our Price: $3.99

Add to Cart
3.90/5 (based on 7 ratings)

A Pathfinder Society Scenario designed for levels 1-11. ... The Pathfinder Society has opened its gates to visitors from across the world in anticipation of the Grand Convocation, a magnificent festival in which Pathfinders share tales of their exploits, show off their findings, and celebrate the...

Our Price: $3.99

Add to Cart
4.50/5 (based on 15 ratings)

A Pathfinder Society Scenario designed for 7th-level pregenerated characters. ... Years of political maneuvering, espionage, smuggling, and diplomacy have set the stage for the Aspis Consortium's most ambitious attack on their Inner Sea rivals: the Pathfinder Society. All that remains are several...

Our Price: $3.99

Add to Cart
4.50/5 (based on 15 ratings)

A Pathfinder Society Scenario designed for 4th-level pregenerated characters. ... For several years, the Pathfinder Society has enjoyed a mutually beneficial alliance with the Sewer Dragons, the dominant tribe of kobolds living beneath Absalom. When an elite patrol discovers a wounded member of...

Our Price: $3.99

Add to Cart
3.50/5 (based on 13 ratings)

A Pathfinder Society Scenario designed for levels 1-11. ... At long last, the Pathfinder Society has reassembled the Numerian device known as the Sky Key. Initial tests suggest it is capable of projecting a location's past into the present, allowing Society agents to peruse books from destroyed...

List Price: $3.99

Sale Price: $3.19

Add to Cart
2.60/5 (based on 21 ratings)

A Pathfinder Society Scenario designed for levels 5–9. ... A recent assault on the Pathfinder Society has renewed hostilities with the Aspis Consortium, and clues left behind point to one of its masterminds: the gold agent Maiveer Sloan. By infiltrating one of the Consortium’s artifact-smuggling...

List Price: $3.99

Sale Price: $3.19

Add to Cart
4.70/5 (based on 28 ratings)

A Pathfinder Society Scenario designed for levels 1–5. ... Seven years ago, Pathfinders entered Absalom’s shattered Precipice Quarter in pursuit of a ruby ring but also rescued a strange survivor. She has since grown to adulthood and exhibited a rebellious spirit connected to the ruined school...

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.80/5 (based on 21 ratings)

A Pathfinder Society Scenario designed for levels 5-9. ... A recent attack on the Grand Lodge became all the more heinous when one of the invading agents employed an eldritch relic to abduct a high-ranking Pathfinder. In order to release the captive, the Society must understand the relic and...

List Price: $3.99

Sale Price: $3.19

Add to Cart
3.90/5 (based on 15 ratings)

A Pathfinder Society Scenario designed for levels 1-2. ... The Aspis Consortium pays well, but few can stand its underhanded tactics for long. One operative fed up with the Consortium's practices has contacted the Pathfinder Society with a tempting offer: assist her in leaving the organization,...

Our Price: FREE

Add to Cart
4.10/5 (based on 34 ratings)

A Pathfinder Society Scenario designed for 1st level characters. ... In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps,thieves, and even an unruly devil, all in the pursuit of...

Our Price: FREE

Add to Cart
3.90/5 (based on 16 ratings)

A Pathfinder Society Scenario designed for 1st level characters. ... You venture for the first time into the massive haunted dungeons beneath an abandoned siege tower in the deadly Cairnlands, where you will experience firsthand the true dangers of being a tomb-delving Pathfinder. ... Written by...

Our Price: FREE

Add to Cart
3.10/5 (based on 16 ratings)

A Pathfinder Society Scenario designed for 1st level characters. ... Dispatched on an envoy mission overland from Absalom to port city Escadar, you must weather the harsh wilderness of the Isle of Kortos before you can hope to meet with the representative of the elusive gillmen, and only then...