|theStormWeaver Goblin Squad Member|
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Basically, right now, it feels like there are no reasonable precautions that can be taken to avoid PvP. Borders mean nothing. Proximity to allied Settlements means nothing. During the Kickstarter pitch, they indicated that PvP averse characters would have options, that being closer to Settlements would offer greater safety but lower opportunity for reward. No mechanic to support that balancing act exists, and there are no mechanics on the road map to support it.
I have no personal problem with PvP, I just wasn't ready to wade into the game's damn near opaque mechanics in order to be ready for it. The game isn't worth the time investment right now.
I'm not leaving the game. But I like Mourn and Sakina, they were good people and it was fun logging in once a week to hit escalations around BWG. Not having that anymore is going to make it a little harder to motivate myself into playing PFO.