Your profile's most Favorited By Others post


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How to play:

Check your profile and find the post with the highest Favorited By Others number and share it here.

And for those of you with 12,000 posts, uhh good luck with that.

My most favorited by others was (laughably):

"Teabagging a backpack will be dissatisfying to exactly the people that Ryan and Lisa can live without.

I say: well done."

(in a discussion of husks not looking like people).


1 person marked this as a favorite.

I... I don't think it is a good idea for me to post my most Favorited By Others post. It might open some old wounds.

Liberty's Edge

1 person marked this as a favorite.

Mine was:

I'm actually glad he brought it to the forum. The things one finds humourous (or not), and the things one finds enjoyable (or not) in-game are pretty good indicators of the sort of fellow gamers one will work best with. It's been an eye-opening, and very helpful, read for me.

It nudged past this one by a nose:

I'd very much like the ability to adjust bust size on my female characters, or at minimum to be able to choose a slender shape that hasn't apparently gotten implants. I'm very tired of not being able to play as anything other than Busty McBustier!

So make of that what you will.


Only two posts in my history with double-digit favorites.

First runner up was the Critical Hits FAQ.

Winner is my bit of Shakespeare parody.

Gol Guurzak wrote:
TEO Cheatle wrote:
Taking them is really in gesture.

Do you cap that tower at us, sir?

I do cap that tower, sir.
Do you cap that tower at us, sir?
(Is the NAP of our side, if I say ay?)
(No.)
No, sir, I do not cap that tower at you, sir, but I cap that tower, sir.
Do you quarrel, sir?
Quarrel sir! no, sir.


2 people marked this as a favorite.

"Atheory couldn't have acted alone. He can't spend 83 minutes without standing on someone's head." There is no close second to this, though the ones that come closest have to do with grass.


1 person marked this as a favorite.

Pretty sure Roseblood Accord was my most-favorited post at 26.

Some other interesting stuff...

Longest thread in the forum

Oldest thread on the front page

Second-oldest thread on the front page


1 person marked this as a favorite.

my most favorited:

"All I know is that my children and other younger players haven't ran through against the giants, or the pharaoh series, or the temple of elemental evil. They haven't done many of these but they have played some of paizo's homages to them.

And I have a feeling in 30 years time those younger players will be setting around saying the same things about some of paizo's classic adventures vs the new stuff.

All I know is I'm stoked to be able to have my kids play giant slayer so they can have a similar set of experiences as I had all those years ago."


1 person marked this as a favorite.

I would repost the one of mine that got the most favorites but it would be really long. It was the Visitors Guide to Keeper's Pass "brochure" at 6 favorites.

The next highest was at 5 which I am sharing because out of context its amusing (it was posted on a different forum about Bastardhall):

It was a blast. I happened to be the one who lit the fire and be the one to die in said fire. Turning on the party was quite fun ;).


1 person marked this as a favorite.

I have two at a whopping 8 favorites. One of them is my map announcements so I'm gonna ignore that one. And my top comment is...me being snarky about some comments in the WoT NAP thread:

Duffy wrote:

Oh look a random anonymous account railing against the vocal group consensus by citing the indisputable fact of what a 'sandbox' must be, despite numerous posts from the development team filled with evidence to the contrary.

So should we start placing bets on whose troll account this is? I'll place a wild bet, 1 Silver it's a dev trying to rile us up!

My runner up at 7 is from the thread 'TENSIONS BETWEEN DESIGN PHILOSOPHY & CHARACTER ADVANCEMENT MECHANICS: THE WORST OF BOTH WORLDS' from October:

Duffy wrote:

The biggest problem is that most people who allow their anger to guide them are very unlikely to change their mind regardless of the amount of evidence or statements to the contrary and this is very frustrating when trying to expand the conversation or get more people interested. It's particularly frustrating when blatantly incorrect statements are given as fact.

I've followed several outside viewer conversations regarding PFO and many people refuse to simply acknowledge that it's doing something a bit different that might not be for them and move on, instead they make convoluted logic to explain why the Early Access/Beta is really a release and/or scam, and then lambast the devs, the gane concept, and anyone who is interested in it. The very definition of toxic. A person can be contrary, can be critical, and is free to not like something for subjective reasons, but they don't have to be an ass about it; that's all on them.

Sadly the best course of action is to simply not engage, which unfortunately means they get to continue spewing their toxicity and factually dubious statements unopposed.


1 person marked this as a favorite.

My top, with 9:

I'd be in support of increasing the range of heals slightly, to give more room for error. Even as little as a 5ft range would greatly increase the viability of healing without removing healers from the thick of things.

But I like this better, with only 5;

It's actually about ethics in the PFO community, I guess.


1 person marked this as a favorite.

Mine was a five (or more) way tie (at least in the first few hundred favourited posts)

General themes likely to get more than half a dozen likes: Cooperation, Role-play within Golarion, and responses to Audoucet.

So, instead, the thread I enjoyed the most "Settling In"


1 person marked this as a favorite.

The PFO Info/Guide Thread with 20+
EBA thread, and two posts I don't want to mention all tied for 2nd place with votes in the double digits.


1 person marked this as a favorite.

An entire 12 favorites with

I can not adamantly oppose this enough. Some of us have things that happen in the real world which means we do not get an extra 5 or 10 minutes to find a safe place to log out.

This would quite literally make the game unplayable for me because I could not leave safe regions. The first time I had to go off and cover some minor emergency at home and come back to find all of my non-threaded gear stolen would cause me to cancel my subscription.

I would be fine if the logged out characters would be non-targettable "flavor NPCs". But allowing players to passively lose items because the real world demanded immediate attention is frankly very poor design.

The subject was leaving characters in the game world after log-out.

http://paizo.com/threads/rzs2qxfh?Sleepers#6

Shadow Lodge

1 person marked this as a favorite.

With 6 favorites, the second thread for my company topped out. But thats boring, so here's the second highest at a whopping 3.


Koinonia Emporou has agreed to be Blackwood Glade's merchant arm.
Anything that Blackwood needs that it cannot provide for itself, we shall obtain through trade.

We look forward to the mutually profitable arrangement.

But then we went and changed our name to the Blackwood Trading Company.


1 person marked this as a favorite.

In the thread where Ryan announced the Freeholder trainers were accidentally replaced with goblins

I, for one, welcome our new goblin overlords.


1 person marked this as a favorite.

Tied with 10 each.

Please, pretty please forbid jumping 20 Nov 2011.

Chartered Company: The Seventh Veil 20 Feb 2012.


1 person marked this as a favorite.

Mine was a comment about setting expectations for the game.


1 person marked this as a favorite.

Forencith, this was kind of a stealth move, but the jumping is actually a masterful game design element. When I first played LotR Online, some jerkface trollnugget thought it would be funny to pin me against a wall so I couldn't move. If you can jump over other players (which is exactly the height you can jump), they can't do that. The fact that we can jump the exact height we can jump is actually an unheralded piece of design genius, because it eliminates the problem of whether players should be ghostly apparitions people can just walk right through (like in Planetside) or solid obstacles. This way you can pick the realistic option, people are solid, without having to worry about trolling in the form of boxing people in.


1 person marked this as a favorite.
Capitalocracy wrote:
Forencith, this was kind of a stealth move, but the jumping is actually a masterful game design element. When I first played LotR Online, some jerkface trollnugget thought it would be funny to pin me against a wall so I couldn't move. If you can jump over other players (which is exactly the height you can jump), they can't do that. The fact that we can jump the exact height we can jump is actually an unheralded piece of design genius, because it eliminates the problem of whether players should be ghostly apparitions people can just walk right through (like in Planetside) or solid obstacles. This way you can pick the realistic option, people are solid, without having to worry about trolling in the form of boxing people in.

Oh I agree. My post was actually in response to someone who wanted no jumping. I offered the compromise that jumping should cost stamina. And I agree about the jump height. I think it looks goofy, but I understand why they did it...and only a little goofier than crouching to move through characters.

Saying that, I cringe at the thought of watching gnomes jump over half-orcs.


1 person marked this as a favorite.

Mine was this:

Quote:

TONIGHT!!! ON PAY-PER-VIEW!!! The Bloodiest Gankfest of the Century!!!

CHAOTIC EVIL

- VERSUS -

LAWFUL EVIL

...in a battle to END all battles!!!

$59.99 or ask your local cable provider


1 person marked this as a favorite.

My highest ranked posts are boringly constructive and bland, sadly not examples of my razor wit and repartee:

Quote:
Do you plan to change the button on the Goblin Works site when the new client is ready? Otherwise I can see a hell of a lot of people hammering the site downloading the old client. It might even be worth removing the button completely for today until the EE client is up.

Outside this forum, my response to the blog post about Bastards of Golarion, the player companion about half- races, got the most favourites:

Quote:
Half-halflings only get a quarter page.


1 person marked this as a favorite.

From There Must Be 50 Ways... To Game Reputation

For a future PFOwiki:

"Reputation: much like lactose intolerance, reputation limits how much of a good thing you can have before you face serious quality-of-life-impairing consequences. Other players are likely to shun overindulged characters due to the effects they have on their surroundings, referred to by some as "toxic atmosphere"."

I've posted 645 times but the best I've been able to produce is apparently a fart joke -.-


1 person marked this as a favorite.

4 faves for a pun.

Scarab Sages

1 person marked this as a favorite.

I have a tie. First, there was this, from a thread titled "What Are The Benefits of Pathfinder? A Teacher Wants to Know.", where a teacher was seeking input to help pitch his idea for a Pathfinder class:

I'm Hiding In Your Closet wrote:

One word: Imagination. It's underrated and even spit on in some circles (which often happen to have lots of money and influence in political circles), but ask yourself: As a teacher, is your function to create A) the citizens of the 21st Century, made brave, optimistic, and agile-minded in order to not only survive on history's frontier, but thrive in a whole new paradigm that could be better than anything that has ever come before it, or B) a new generation of slaves who live to sustain an old, not-yet-dead-but-long-since-damned paradigm that fears Chaos, the Unknown, and Justice for lack of vision, and who serve this monster willingly because they too, are unable to imagine anything new or better, and when faced with the new, strange, and different, react with fear and hatred?

Imagination is both the foundation and capstone of intelligence; everything else is ultimately subsidiary to it. Anyone can be trained to perform the preordained tasks that most people call "work" (you'd be amazed at what B. F. Skinner was able to train pigeons to do - sadly the most impressive videos of that I've seen I seem unable to find online) - but only a creative thinker can properly wield POWER. The simple credo "work to live, don't live to work" is actually a powerful life lesson in and of itself, and all the more relevant when certain particularly odious political machines push an Orwellian neologism dubbed "right to work" (the fundamental subtext being that an individual is inherently worthless and has no rights outside their ability to perform labor - why is this idea obscene and nefarious when it is advocated under the banner of "communism," yet sacred and irreproachable under the banner of "capitalism?"). To play the part of an adventurer is to play the part of a HERO - an empowered individual who disdains the beaten path in order to achieve higher goals, who sets their sights ever higher as they fulfill their own unguessable potential, and is not deceived by the all-too-common claim that there is some kind of conflict between advancing oneself and advancing others.

"Imagination rules the world."
- Napoleon "Not Many Career Military Men Will Tell You That, And I'm One Of The Best There Ever Was" Bonaparte

"Play is often talked about as if it were a relief from serious learning. But for children play is serious learning. Play is really the work of childhood."
- Fred "Well, Gosh, Wouldn't It Be Nice If You Could All Just Bring Me Back As The World's Immortal Lich-Emperor?" Rogers

"If you want your children to be intelligent, read them fairy tales. If you want them to be more intelligent, read them more fairy tales."
- Albert "TIME Magazine's Person Of The 20th Century, And Boy Oh Boy, Was That Ever A Competitive Field" Einstein

That clocks in at 14 votes, as does this, my inaugural post from this thread.

At 10 votes, the nearest runner-up.

Grand Lodge

1 person marked this as a favorite.

Only a single double digit post

August 2014 - inaugral post to describe the Emerald Lodge and it's stance towards neutrality

edit: Was too long to post here - but how prophetic over half a year ago. If you want to understand my motivations and what I want to achieve in PFO - that is a must read post


1 person marked this as a favorite.

My top with 9:

I think we all need to get a little perspective here.

First, the number of people who have posted on these boards is I believe less than 12.5% of those who are eligible to take part in EE. The idea that we are now "setting the tone" for PFO is untenable given those numbers, and the claim that the game will fail because of the actions of any or all of us active on these boards is arrogance in the extreme.

Actually, I still think it's relevant.


1 person marked this as a favorite.

A sterling defense of Ryan Dancey and the price of freedom (8 faves) from everybody's favorite forum war:

Ryan was very, very clear from the beginning that he was going to referee the debate but he wasn't going to judge it. I dare anybody to find a quote to the contrary. It is up to the community to fight and settle disputes, it is up to GW to make sure it doesn't get toxic and to steer the punches "above the belt".

A precedent has been set. We will police ourselves and GW will step in only if we get out of hand or if somebody has flat out broken a rule (Pax did not). Bending rules, pushing fine lines and interpreting the gray areas is going to be up to us to police.

So, boys and girls, stop crying in your milk. Freedom isn't a bowl of ice cream. These tough and sometimes painful debates are the price of being given the power to set community standards amongst ourselves. If you don't feel comfortable with this public "voting process", find a representative to air your concerns, learn to be more vocal, or just stick to RP events...

But don't blame Ryan Dancey.


1 person marked this as a favorite.

From the THE DECLINE OF MMOS ~ BY RICHARD BARTLE (MAY 2013) thread...

For what's worth, I don't care about fancy graphics- I turn them down whether or not I need to. I'd much rather have a fun game than a pretty one with boring gameplay. That is why I have no problem firing up the old SSI Goldbox games or Baldur's Gate games to play- they are far more fun to play than most modern RPGs even if the graphics are archaic.

RPG Superstar Season 9 Top 16

1 person marked this as a favorite.

This one with 25 favs, though maybe it was partially people dotting the thread.


This one had six:

--I'm sorry, but all this dismissive talk regarding Tolkien smells to high heaven of gamer hipsterism. "I find Tolkien ever so drab and dull. I prefer reading Beowulf in the original Old English."

Whatever your attitude toward it, you really have to give the old boy props for popularizing the genre and giving it credibility. He took fantasy out of the dime store pulp racks and onto the bookshelves. This hobby of ours would not exist, were it not for the inspirational value of Tolkien.

Tolkein is dry? I have taught Beowulf. My students get glassy eyed every time Beowulf repeats his lineage and accomplishments, again, to whatever new lord he comes across.

Tolkien has no character development? He trucks in Jungian archetypes, which were themselves derived, like the works of Campbell, from tales of yore. Beowulf does not so much develop as a character as shift from the broad stroke archetype of the youth to the broad stroke archetype of the father/old man.

Tolkein is overly descriptive? Read the Illiad, Odyssey, or Aeneid. THEN come talk to me about descriptive.

Is Tolkien a cup of tea not enjoyed by some? Absolutely. There is no accounting for taste, mine or yours, but he didn't suck, he was an innovator, and his works were crucial to the development of the role playing hobby. Recognize.

This issue reminds me of the one kid brother who likes the Packers more because his whole family consists of Bears fans than any appreciation for the team..--

But I prefer this one, with three:

--"Hardy Dwarven Vaginas" is trademarked, but I will license it out as a band name for a small fee.--


Some of mine are:
The Your Ban List OP (8 favorites so far)

3.0 is unplayable! (9 favorites so far)

Joe Biden is too wuxia anime for pathfinder. (10 favorites so far)

Discussion about moderation on Paizo.com (11 favorites, I think that might be the winner).

While this doesn't have many favorites, it was the first post I made with more than two favorites, and one of those was the person I was addressing sarcastically:
C'mon, stop not-locking threads!

Of the posts that I favorited, the couple that seem the most popular among people other than me (those with at least 25 favorites) are:
DM Blake's post about fairness.
Jessica Price on females in gaming.
SKR on banning people.
Jiggy juxtaposing contradictory quotes someone else made.
Spells have prerequisites (59 favorites, that is the most.)


133, "We have a problem, sir."
"What is it?"
"It's... Well, you better see it for yourself. Just look out the window."
The mayor removes his night cap and takes a look at the town square through the bedroom window. Outside is a scene of unbelievable carnage. Large fires blazing out of control, whole areas of people, living and dead, on fire, screaming weakly, entire blocks of houses toppled, the town fountain spurting blood, and so on.
"Heavens, George, what happened???"
 "Well, it appears the group of adventurers who saved the town last week were attacked by a rather large group of assassins. The carnage is incredible. But, that is not all, either."
"What could be worse?"
"A few minutes before the attack, the town tax collector decided to demand taxes from the adventurers."
"Oh no. Oh no. Oh no. Where are they now?"
"The tavern is still standing. They are there, drinking happily."
"So basically, the tax collector has been disappeared, the King's army is coming here in retaliation, the entire center of town is obliterated, and we have no city guards left?"
 "About sums it up, sir."
"Hmmm... post a reward in the tavern for..."
The mayor checks his purse.
"...a hundred and fifty three gold pieces for the heroes who defend our town against the approaching army of..." A bit of silence. "...the wicked Lord Brathagu."
"Are you serious, sir?"
"Oh yes. I like survival, and after they trounce the army, independence isn't going to be much of a problem."

This got 21. From the The many things adventurers do that are really weird thread. I believe it is my highest... But there are a few posts to check. :-)

Scarab Sages

What was the thread?


I'm Hiding In Your Closet wrote:
What was the thread?

The Many Things Adventurers Do that Are Really Weird.

I think I got one in that thread that hit 9 likes, but it's not my best. That distinction goes to this gem right here:

You Know You're In Trouble When You Get To The Table And...


Nihimon wrote:

Some other interesting stuff...

Longest thread in the forum

Oldest thread on the front page

Second-oldest thread on the front page

Is there a way to figure out what post is THE most favorited? I've always wondered which one was.


Here is my most favorited post, that I could find anyway. It has 30 favorites.

Quote:

1. Nobody is saying never ever heal your buddy and/or let them die. That is ridiculous.

2. Nobody is saying you will never ever have to heal.
3. What is being said is that the bad guys can put out damage faster than you can heal so the best thing to do is kill bad guys. The less bad guys there are the less damage output there is.
4. Most of the time if you have decent characters and use good tactics you will not have to heal in combat.
5. Once again, most of the time does not mean never.
6. Bookmark this thread if you have too.

Mikaze has 77 with this one.

It is long so I will put it in a spoiler.

Spoiler:
I try not to think about that night.

We were hired to defend this small village on the border from this warlord that had been tearing across human and orc territory alike. We were expecting trouble, eventually, but we had handled petty orc warlords before.

The villagers were as ready as they could be as well. They had lived their entire lives near the border, they knew the risks. And they did everything we suggested to bolster their defenses.

But then they actually came. Everything went to hell.

These hulking brutes just stomped forth out of the night, shouting vile insults and horrific threats. They made no attempt to hide themselves. They practically announced their presense.

We might have actually been able to halt their advance, but the villagers...gods.

They started to run towards the buildings we had prepared as shelter. But as they ran, as they heard the calls of those orcs....I swear most of them were half-orcs...they stopped in their tracks. Men. Women. Children. The old. They all just turned around and charged towards their own deaths.

Most of them didn't have any weapons. Those that did were hardly of any real quality. But still they turned and charged right into the midst of the enemy to be cut down.

There was an old woman...I never even learned her name....she always seemed to be bringing us food and thanking us for our work. So sweet natured and I never learned her name. I remember calling out to her to run towards safety. She just turned and ran into some orc's axe.

Faris, our mage....he couldn't do anything. Everything he had planned fell apart in an instant when the villagers ran into the orcs' midst. Almost everything he could have done would have killed the people were were there to protect. So he ran.

He didn't get very far. An orc stepped out from behind a house, holding a struggling child in one arm. The brute shouted that he would use Faris' skull as a bowl.

Faris seemed as if he was about to torch the orc right then and there. I saw him glance at the child. He just charged. Faris was a good man...he deserved better.

It all happened so fast...we began to pull back. It wasn't a fight to protect the village anymore. We were all just running, to save as many lives as we could. I was carrying a man I had to knock unconcious to keep him from running towards his own death. He had been weeping, screaming for the wife and children cut down before his own eyes.

I ran past Phaera. She was kneeling over Revik, trying to stop his bleeding. The man was dying, but she had never been one to leave behind those in need. A more loving soul I had never known. She was practically her goddess made flesh by my account.

She was just about to whisper her prayers when one of the bastards called out to her, laughing at her attempts and promising as painful a death as those we had witnessed in the dozens already that hour.

I screamed at her to cover her ears. To run with me.

I don't know if it was fear or rage in her eyes as she stood and ran to her death.

I try not to think about it.

I hear the war's getting closer still. I really thought things would turn around once we started making those muffling helmets for our soldiers. That brought new problems all on its own, but then the bastards learned how to use body and sign language.

Wizards're saying that whatever is happening, it isn't magic. People are just going crazy whenever that horde shows up.

My advice? Keep moving west. Don't look back. Don't listen. Just keep running.

Me? I'm going to stay right here and drink myself blind and deaf. At least then...I might be able to die as myself.

RPG Superstar 2013 Top 32

Mine cap out around 6, with the only double-digit post being a single line from The Princess Bride.

Second highest at 9 was a post from an alias I made up just to make the post.


Mine was from the "Confessions that will get you shunned" thread. (I may have missed the point of that thread.)

Durngrun Stonebreaker wrote:
I'm addicted to building characters! I have far more than I could ever possibly use and just keep making them. (Worst of all, when a new game starts, I make yet another character!)


This is the only post I have with more than three favorites.

But it's one of my favorites.

This is second place, spoken by the party cleric at the bottom of the page.


Seeing the number posted by others, I now feel utterly inadequate.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

97
Sadly, not a funny one. Most of the favorites are probably just markers. But I'm not sorting through my entire posting history to find the second-highest. :/

EDIT: Went ahead and looked through about half of my "Favorited" list. For a second I thought my winner was going to be my 50-favorite post about what martial characters need, but it turns out it gets beaten out by two lines of slapstick with 65 favorites.

Silver Crusade

Not certain, but I'm actually mildly embarrassed* by the one that's likely my highest, even if it opened some doors for me.

111 - Distant Worlds/Me slash fiction.

*Ha, I'm lying. I regret nothing.


Game Master Scotty wrote:
Seeing the number posted by others, I now feel utterly inadequate.

Don't. It is not a competition. Besides, most of it is luck, as in "getting enough people who see it". I have never really understood why a certain post gets faved.


Sissyl wrote:
Game Master Scotty wrote:
Seeing the number posted by others, I now feel utterly inadequate.
Don't. It is not a competition. Besides, most of it is luck, as in "getting enough people who see it". I have never really understood why a certain post gets faved.

Pish Posh, you are only saying that because you're losing!

Although actually, you have more than three times as many "favorited by others" posts as me, so actually if it were a competition, you'd be winning.

But seriously, it is not a competition. A post with more favorites is not 'better'. Even if the favoriting system weren't luck-based (as Sissyl pointed out), it would still be comparing apples and oranges. Which is better? A post which indexes helpful resources by organizing a bunch of links, a post with a detailed analysis of whatever is being discussed, or a really witty post that makes everyone laugh? None of them, they can't be compared.
I think Stephen Sondheim did a spectacular job critiquing "apples to oranges" competitions (particularly the Tony awards) in his (either Finishing the Hat, or its sequal, Look I Made a Hat...I for get which one.) And no one can accuse him of being a sore loser, seeing as he won nine Tony awards (the most ever given to a composer or lyricist), and is still critical of them. Unfortunately I am away from my copy (which I only own in print), and I don't want to try to paraphrase a nine-time-Tony-winning-and-Pulitzer-prize-winning-lyricist, so I'll just leave it at this: Favoriting posts shouldn't be viewed as a competition to see which posts are better. Comparing to find the 'best' post is comparing apples to oranges. A really good writer explained why competitions are bad, and you should read his explanation if you want to know why.

I think the reason it seems random which posts get favorited is because different people favorite posts for different reasons, and with differing frequencies. There's hardly any post you could make (other than spam) that wouldn't be favorited by someone, somewhere, if they saw it in while in the right mood. So basically, a post gets favorited if a person who favorites that kind of post sees it, which is mostly luck based on who is reading the thread at that time.

I'd guess that a large portion of my posts that have been favorited are only favorited by Tacticslion. If I didn't regularly post in threads at about the same time he reads them, I'd have a lot less.

RPG Superstar 2008 Top 32

Pretty sure my Most Favorited is the Good is Hard thread.

Grand Lodge

Kirthfinder isn't just my post, of course.


Jiggy wrote:

97

Sadly, not a funny one. Most of the favorites are probably just markers. But I'm not sorting through my entire posting history to find the second-highest. :/

EDIT: Went ahead and looked through about half of my "Favorited" list. For a second I thought my winner was going to be my 50-favorite post about what martial characters need, but it turns out it gets beaten out by two lines of slapstick with 65 favorites.

There's no better way to find the most favorited post?

That's irritating.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

thejeff wrote:

There's no better way to find the most favorited post?

That's irritating.

Agreed. And not only that, but (at least in Chrome) every few minutes the page would time out or something, such that when I tried to go to the next page of favorites, it would reset to page 1 and I'd have to remember which page I was on and go back to it manually. :/


Since I complained, I spend far too long finding what may not be my most favorited post, since I only checked around half, but the highest I'd seen with 16:

Quote:
I pretty much just file anyone using the term "Social Justice Warrior" in the Anti-Social Justice warrior category. And then ignore them.

I'm not quite sure why that one.

Liberty's Edge

My top 3 as favorited by others :

16 In the DERVISH DANCE WOES thread :

The black raven wrote:
I love how the guy who created a suboptimal build complains about other builds being better :-)))
14 in the ALL HAIL FENCING GRACE! thread :
The black raven wrote:

We all saw the ruckus raised by Dervish Dance because of its focus on a specific weapon (scimitar) and they plan to do it again with the rapier ?

Just make a single feat that covers all light weapons (with appropriate prerequisites and restrictions - i.e., no natural weapons -) and get done with this forever.

10 in the SPEAKING OF BACK STORIES: I SPENT FOUR HOURS WRITING MY BACK STORY SO I SHOULDN'T DIE. thread :
The black raven wrote:

I am thankful to play approximately half-a world away from most of the GMs who posted above.

I believe that all we read above basically deter a player from getting involved in his character.

Why should we be surprised then that games turn into hack&slash fests with players having no involvement in the ROLE-playing part ?

If the common reaction of the player when his PC dies is supposed to be just a shrug and reaching for another PC sheet to fill with numbers, people have absolutely zero right to complain about players turning into power-munckins of the first order. Nor about players having zero interest in their GM's story.

After all why should they show respect for his efforts if the GM himself has zero respect for the effort of creation they put into their character's backstory ?

And frankly, this is the message I got from reading this thread, even if it was not the one intended (which was maybe just another rant thread against "entitled players").

I believe that respect and trust are the keys to having real fun with friends, especially in RPGs. And that they should not be one-way streets.

Those were not my most favorite posts of those others favorited though ;-)

A nice and enjoyable stroll down memory lane I must say.

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