Matthew Winn wrote:
$100. At first I was like that's a bit expensive just to build a character every so often. Then I remember I use the official 4e character builder at $75 a year so the $100 doesn't seem so bad now. I have two big paizo orders coming this month, so I'll probably pick it up next month then.
Vic Wertz wrote:
I don't mind waiting. Take your time and do a good job is all that I ask.
Power Word Unzip wrote:
I highly recommend Foxit PDF reader over Adobe for general PDF browsing. Files load more quickly and the transition between pages is nearly seamless, even on older machines with outdated processors and lower amounts of RAM.
+1 internet for you
I use foxit as well and don't have any slowness issues.
I gave the GS a try the other night, I was not overly impressed.
He was a 1st level Dwarf with a musket(1D12 damage, 40ft range). I played in a PFS game. In the last combat, which lasted 8 rounds I did a total of 8 point of damage. In the first round I shot, hit, 7 points of damage. Second round, full action reload. Third round, shoot, hit, rolled a big 1 point damage. Fourth round, full action reload. Fifth round, missed with a one on the die<insert slapped forhead here>.Sixth round, standard action Quick Clear. Yes I know I could have spent a Grit and cleared it as a move action, but it's still a full round action to load a musket at this point. Seventh round, full action reload. Eighth round, no action, bad guys all died before my turn.
Yeah, I had some bad luck, but that what happens every so often. Anyway I did 8 points of damage in 8 rounds out of a possible 24 points of damage. If I would have rolled avg damage 6-7 I would have done 13 points of damage. That's not really overwhelming. If he would have been shooting at AC one of those would have missed, at which point I would have be nothing more than a tree stump. With the rapid reload feat and use of a grit point, I could have got off another shot. I have point blank shot as a feat right now. Another shot would have brought my total possible damage up to 36 and avg damage would have been about 17-19 points of damage. I can't wait until level 5 when I can add my Dex mod(3) to my damage rolls.
I had a couple decent combats, and one with a crit and confirm. My crit did 31 points of damage. I rolled avg damage in most of my combats nothing to exciting. However, I was still shooting every other round and if I had to hit AC I would have missed a few times, making me practically useless.
After the game we talked about the gunslinger a bit, and most agreed that it's was underwhelming. The Crit was awesome, but everything else was eh, okay at best. The tables opinion was that the GS was more fluff than substance. Yes we all understood it was a level 1 GS. Most also understood GS don't begin to shine until about level 5. Which is about 11 more PFS games for him at one every 2 weeks.
At this point I will continue to play my GS just to see what he can do at higher levels, but I'm going to have to multiclass into something else so I can make my self useful during reload rounds. Bard or Inquisitor maybe. I would like to get him to level 6, but that's going to take some time in PFS. But if I get him that high before the ultimate combat comes out I'll follow up with another post.
Well, as for which AC to hit, Touch AC with in a certain range works for me. The force of the bullet, at close range, is what does the damage, much like the force of a mace, quarterstaff, or most blunt weapons. Most blunt weapons don't penetrate armor, yet they still do lethal damage. It's the force of the impact that does the damage. Why don't blunt weapons hit touch AC? Maybe because you have to generate enough force to do damage through the armor. While a bullet has enough force to do damage through the armor, without penetration, at close range.
I just made a gunslinger yesterday, for PFS, and I wish I would have come here first.
Anyway, SGmendez gave two great suggestions. I'll play with the sheet, and see if I can come up with anything.
I'm off to transfer my character to this sheet.
I would like to say thanks for making a graphically pleasing character sheet. You get a +1 to awesomeness for it being free and keeping it updated.
Only thing I see that needs adding, and others have stated the same, is to fill out the skill section. However, as you stated, there is room to write them in. Plus I really don't use any of those knowledge skills. It's the only nit picky thing I could really find.
Hopefully in the future you'll make sheets for the new classes coming out in the ultimate combat book.
I never really thought about the "cheesecake" factor in Pathfinder. All in all it doesn't seem that bad, at least to me. Mostly cause I know it's not real, it a fantasy, pretend, & an imagining. The artist probably sits down and draws what he would like to see in his world. I'm sure a majority of us have seen far worse example of cheesecake in public, especially you warm weather climate people. Is it bad or good, it's neither probably its just there.
Personally, I love all but a few instances of Paizo's art work and I hope they continue to create awesome art paired with a great gaming system.
I'm dual wielding Gnomes Gunslingers, and both are dual wielding pistols.
I agree with this. Also I would like to add that I see the gunslinger as a one shot, and rush into melee type of character. Reloading seems to be a pain.
Just looking for clarification on this.
If my Halfling Cavalier has spirited charge and uses a lance while mounted what is the multiplier on the damage?
If you are unmounted the Lance 1D6 damage.
If you are mounted the Lance is 2D6 damage.
Spirited Charge gives a triple damage with a lance. [while charging.]
So if I understand this, which I don't, I get 6D6 on a mounted charge. Is that right?
Joshua J. Frost wrote:
Wow, came here to play Pathfinder, and got a life lesson. Very well said. I think I am going to like this community.