Banba

avari3's page

Goblin Squad Member. 967 posts (1,852 including aliases). No reviews. No lists. No wishlists. 5 aliases.


RSS

1 to 50 of 967 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

1 person marked this as a favorite.

Anybody else wish Pathfinder had a game just like this?


Fruian Thistlefoot wrote:


Cause it has it's fan base that is completely blinded by loyalty to it's name that they fails to see the poor mechanics of the class. They will try to do what ever they can to make taking levels of rogue seem "worth it". Some even go as far as stating Sneak Attack builds sport the Highest DPR. I've stopped asking why...People will continue to be suckered by the rogue. Truthfully the only thing a rogue steals is the good time of the player who picked it.

Well that, and utility is fun. Really not looking for a munchkin build like alchemist or lame oracle. Just something fun that will stand up into the mid teen levels.

I can ditch the Falcatta for TWF hand axes and dex build. Just trying to translate an old online character for PnP campaign.


Half Elven. How do I build it? Thanks.

Goblin Squad Member

Ask him what the inspiration was for those big blue Jelly cubes!

*snicker*

Goblin Squad Member

1 person marked this as a favorite.
Saiph wrote:

I dont understand the need for "worlds" such as in Crowfall and Shards Online. It just seems so scattered to me. Having one world and rule set, like PFO, is more than enough.

But perhaps I'm yet to be enlightened.

As an old NWN player I get the appeal of the intimacy that a player community of 500-1000 can have. I guarantee that as PFO grows some of us will miss the good 'ol days when you kinda knew everybody's name.

Right now I'm yearning for the challenge of single shard tens of thousands, but I could see myself going back to my roots in a game like Shards.

Goblin Squad Member

Nihimon wrote:
I don't fight in tournaments because when I fight a man for real, I don't want him to know what I can do.

Lannister 4 life!!!!

Goblin Squad Member

Nope, game over. Ryan will be announcing the winners tonight ;p

Goblin Squad Member

It's ready when it's ready.

Goblin Squad Member

You could put them in the AH in Hammerfall 3 hexes up.

Goblin Squad Member

Do we have any idea what the hard cap for players in a hex is?

Goblin Squad Member

I wish we had floating names in real life...

Goblin Squad Member

Proper Civility in Constructive Debate, By Andius. I hear the audio cassette is a hoot.

Goblin Squad Member

No!

Goblin Squad Member

6 people marked this as a favorite.

Let's be honest. 90% of this stuff is cabin fever. We've been on these forums for a long time with no outlets other than flame war. I sign.

Goblin Squad Member

Dropping guild tag to say my opinions on the the different issues:

1. Pax sending Aet votes to Gologotha: Was never a big deal to me, but glad that Pax owned up to it and fixed it anyways.

2. Golgotha going for a settlement despite being part of Pax: A worthy debate, it was pretty clearly against the rules, but it was a special case and in the end I think the right thing happened with Golgotha staying in LR.

3. Pax Fidelis joining Ozem's Vigil: Doesn't seem like anybody who voted before is voting again or even any votes have been funneled, so NON ISSUE.

4. The 2 votes: I don't give a s++!, I don't give a s&$&, I don't give a s%@&, I don't give a flying frog's s+@$ about two f%~~ing votes!!!!

Goblin Squad Member

4 people marked this as a favorite.
Pax Shane Gifford wrote:

1. UNKNOWN: The rate at which your alignment drifts to core.

2. UNKNOWN: Exactly how much mechanical benefit a LG character will have over a LE or CE or any other alignment for that matter.

3. UNKNOWN: Whether you can set your core alignment as one thing, consistently play as another, and not be penalized by the system for doing that. The devs have said that it'll be advantageous to shift your core alignment to match your playstyle if they're frequently out of sync, but I suppose we should ignore all that until there's an official blog post, right?

4. UNKNOWN: What alignment you will register as for a Detect Alignment spell if your core and active do not synch up.

5. UNKNOWN: Whatever you claim to know about grinding alignment. There was nothing said that I can see which would even remotely point to a need to grind alignment. In fact, you seem to directly contradict yourself when you say simultaneously that you should "set and forget" alignment and that you should also have to grind alignment.

Little aside, it's likely that most players will ignore alignment because they will find out what alignment their playstyle pushes them towards, set their core alignment to that, and never have to worry about it again. But I suppose you can assume Ryan was indicating something contrary to what he's always said.

Yeah. This.

I have my personal soft spots for certain alignments I have played over the years. But you need to treat PFo like its own campaign, with its own house rules. If I set my alignnment dead center TN and just watch what happens, then eventually I should know what my alignment in this game is and set accordingly.

Goblin Squad Member

So then, how may I serve thee distinguished gentleman?

He has the accent of a pirate. Or a philosopher. A philosopher-pirate until we hear more of it.

Goblin Squad Member

Aye, Aye Captain!

My condolences, I mean congratulations to Lifedragn. The buck stops with you now buddy!

Goblin Squad Member

I think I started playing in about '84. AD&D.

Goblin Squad Member

Aeioun Plainsweed wrote:
On topic. Ryan probably had fever when he wrote that. The comment that he gave to the quote is more like a thought flow. It is true that he has said many times he doesn't want to make a tackling simulator, but that's exactly what he is making in my opinion and I hope he makes a tackling simulator with very sophisticated rules. But it's true football just isn't about tackling. :)

For the record Aieoun, I drafted you on my fantasy Pathfinder team ;p

Goblin Squad Member

Fiendish wrote:
Pax Shane Gifford wrote:
I have to ask, what are lochs? Google only gives me the Gaelic name for lakes.
Actually we are all spelling it wrong, good call. It's Lox. Lox is a fillet of brined, smoked, salmon.

I'd seen people spell it locks before so I thought it was just some other regional spelling you guys were using.

Goblin Squad Member

Being wrote:

You know, if done right the cod might be a very interesting variant!

Basically sashimi with a slight marinade. Wish I could remember the rest of it. They used a "queso blanco" spread in place of the cream cheese.

Goblin Squad Member

Pax Rafkin wrote:
I hope you're right but I think more of the game is going to come down to "we want to expand and you're in our way, sorry, nothing personal."

I think especially with alignment and rep restrictions it's going to be a bit more "your in my way and I don't like you". You have to pick your enemies a bit more carefully here.

Goblin Squad Member

Very interesting post Being and I think I could go on for quite a while about different angles on it. As far as "roleplaying" your online persona, I think you are 100% correct and that is specifically why I created a "main" character with like minded goals and methodology as myself, something I don't normally do. Yes, I am already RP'ing that character and the persona I am creating on these forums is an extention of that character.

Going back to the football analogies, because I love them, I think there is a metaphor to be made where the Quarterback is the settlement or King on the chessboard. The back and receivers are like the PvP'ers who do the conquests and the merchants and crafters are the linemen who do the heavy lifting but don't get the glory. Well, maybe PVE'ers are the running backs, I dunno something like that...

Oh and Bagles and lox. I went to a tasting (yeah I'm a foodie) where a Puerto Rican celebrity Chef and a Jewish celebrity chef combined the cuisines. The highlight was the codfish on bagels ;)

Goblin Squad Member

Sepherum wrote:
avari3 wrote:
We don't have an actual game to talk about so yeah it's not a crime to use games we know to help visualize what this game is going to be like. I'd say it's a perfectly natural way to go about theorycrafting.
Cool. I prefer to go back and reread the blogs to do my theorycrafting.

Cool. Well I'd say you are more intelligent than I am, or at least better at learning without visual aides. I find it extremely difficult to wrap my head around many of the concepts unless it's compared to something I have already played or seen. Heck, even the football analogies help...

In my defense PFo is not being built in a vacuum, almost everything in the game is variants of things in other games.

Goblin Squad Member

We don't have an actual game to talk about so yeah it's not a crime to use games we know to help visualize what this game is going to be like. I'd say it's a perfectly natural way to go about theorycrafting.

Goblin Squad Member

Necromancy is also tolerated in Osirion.

Goblin Squad Member

Seahawks. Because despite the metaphors for PFO, I do watch football for the tackling!

Goblin Squad Member

8 people marked this as a favorite.

Horrible blog. Everybody happy and nothing to fight about.

Goblin Squad Member

1 person marked this as a favorite.
Xeen wrote:
Nihimon wrote:
Xeen wrote:

One person in T7V, will be looked to by the others. That person, if he so desires, can grab control of the group... If done right, he could do it subtly and with no one realizing it. Or he could just lead from the group, making suggestions that the others will flock to, and never actually take control.

A leader is present whether you see it blatant or not.

You obviously don't know what you're talking about, but I really can't justify continuing to tell you you're wrong.
So your actually going to sit there and tell me that there isnt one person in your group that is more influential then the others?

Believe it Xeen. The 7th Veil is committed to rule by council.

Goblin Squad Member

Bluddwolf wrote:
avari3 wrote:
Bluddwolf wrote:
Drakhan Valane wrote:
"The Goodfellow" wrote:
Side note: I don't see slavery as heinous. Undead I 100% agree with, dark magic and all. Slavery doesn't have to be heinous, but could definitely have negative effects, such as the unrest Idea. It can be debated, but that is my thoughts on it.
It can NOT be debated. It is (insert string of swears) wrong. 100% Heinous. No arguments.
But is it viewed as "Heinous" in Golarion?
This isn't one worth fighting over Bludd. We are lucky to be getting the setting's slavery in a PG-13 game. Leave it to the evils where it belongs.

I'm just wondering if slavery in any form might not be permissible in Golarion in LN or CN states. Perhaps a form of indentured servitude or debtor's imprisonment.

I acknowledge that within the River Kingdims it is considered abhorrent. Would not the "Heinous Flag" then apply to any Hell Knight?

Katapesh is TN and has slavery. But that won't keep it from being evil here.

Goblin Squad Member

2 people marked this as a favorite.
Wexel Daventry wrote:
Oh…..I just realized I actually asked to be IN the closet…with a gnome I don't know... in that way! Oh well, I've been in worse situations.

Don't worry, your safe word is Rumpleskinklebandercalifragilisticqbertwhachamacllit.

You only have to say it 3 times...and then backwards 3 times, of course.

Goblin Squad Member

Xeen wrote:
Bluddwolf wrote:

My question was referring to NPC Factions, I should have made that clear.

Will the NPC Factions that we van join be mailable by player interactions over a prolonged period of time?

That would be an innovative mechanic to add to a persistent MMO.

I understand it's like the Fallen earth system, so yes.

Goblin Squad Member

1 person marked this as a favorite.
Bluddwolf wrote:
avari3 wrote:


Yes there are work arounds. As there probably will be to be everything in the rep system. The point is that when you force players to jump through hoops for every single action, eventually they get weary of it and move on to a game that fits their play style better. It's true on an individual basis, it's even truer on a group basis.

Not if jumping through those hoops leads to a better result. Once a large enough population begins jumping through those same hoops, then the pressure will be on the Devs to remove some of those hoops.

As another poster made the point above, some of you truly believe that Goblin Works is developing the "MMO of All MMOs" and they will fix all of the ills of the MMO experience.

I take the RTBS (Remains to be Seen)view of that.

I don't think PFo will be different because GW's is BETTER at designing hurdles to certain play styles, I think they will be different because they are WILLING. Mortal, Darkfall and pretty much everybody else looking for a niche in the PvP sandbox market is crawling over each other to be the "most hardcore" while PFO is going in the other direction, more funnels.

Anybody who wants to limit types of PvP can. That's the point.

Goblin Squad Member

Bluddwolf wrote:
Drakhan Valane wrote:
"The Goodfellow" wrote:
Side note: I don't see slavery as heinous. Undead I 100% agree with, dark magic and all. Slavery doesn't have to be heinous, but could definitely have negative effects, such as the unrest Idea. It can be debated, but that is my thoughts on it.
It can NOT be debated. It is (insert string of swears) wrong. 100% Heinous. No arguments.
But is it viewed as "Heinous" in Golarion?

This isn't one worth fighting over Bludd. We are lucky to be getting the setting's slavery in a PG-13 game. Leave it to the evils where it belongs.

Goblin Squad Member

Bluddwolf wrote:
Ryan Dancey wrote:

@theStormWeaver - I think it's very hard to say it's in the middle between Pathfinder Online and WoW. There is no persistent territorial control. They're just WoW-style battlefields with sieges. There's nothing persistent in the game except stuff you craft and your character. The factions are determined by developer fiat and don't respond to any player input. The focus of the game is clearly and squarely on it's PvE content.

It's another themepark WoW clone.

Can I take that to mean that Factions in PFO will not be the same way?

PFO has at least 3 levels of "faction", your settlement/CC, alliances and alignment. None of them are set permanently at character creation.

In Age of Conan your guild could actually "hold" a keep. The keep had siege windows and gave bonuses. It was a theme park with a single sand box element but that didn't make it sand box in any way, shape or form. AoC is theme park.

Goblin Squad Member

Wexel Daventry wrote:
Nihimon wrote:

I'd love an announcement that Alpha will start next week :)

Yeah, that would really really make all of our days but alas, I do not think it will be. Plus I'm not in the alpha pack so i would be sooooo jealous of those that are!

Yeah, I don't think alpha backers are that eager to have a creepy gnome hiding in their closet!

Goblin Squad Member

1 person marked this as a favorite.

I think we will see race and role specific chartered companies. But I expect them to be done by players not by rule set. I don't see any way in heck the alignment limits get waived for race companies.

Goblin Squad Member

I would really like just a meaty update on how far along they are with lots and lots of pics and footage.

Goblin Squad Member

Yeah like I've said many times before, this belief that hard coding certain conducts into a video game is not possible is utter hogwash. Not saying that players won't always find ways to use things not as intended or work around others, but if you want to funnel PvP, you can. Heck, EvE, for all of it's free-for-all reputation, does in fact funnel the PvP into null sec.

You can hard code certain behaviors. Yes you can, yes you can.

Goblin Squad Member

Nihimon wrote:
avari3 wrote:
If Chaotic and evil are truly supposed to suck and be additional punishment for undesired behavior, why are they getting such cool, high dev, systems like SAD and slavery?

They're each separately getting cool systems.

Ryan has always said it will be the combination of being Chaotic and Evil and Low Reputation that will cause your character to suck. Stephen has clarified that most of the suck comes from being Low Reputation, but that it is extremely unlikely that anyone will be able to pull off High Reputation Chaotic Evil.

I can understand if the settlement development penalties of chaotic and evil are surmountable by themselves but too steep a climb in conjunction (low taxes + low labor putout). That makes all the sense in the world. I haven't seen Ryan describe it like that, but of course I take your word.

Goblin Squad Member

1 person marked this as a favorite.
Fiendish wrote:
avari3 wrote:
Again this goes back to alignment as a faction wheel v.s. alignment as 2nd reputation system. If Chaotic and evil are truly supposed to suck and be additional punishment for undesired behavior, why are they getting such cool, high dev, systems like SAD and slavery? It doesn't seem right that GW would put these in so that only the worst types of players can use them.
Worst type of players? As a priestess of Asmodeus I plan on using slave labor as often as possible. I didn't know playing my character "in character" made me the worst type of player?

I'm with you Fiendish, hence the debate.

re: leperkahn

We have gotten mixed signals throughout, which doesn't bother me we are crowdforging. But on one end we have Ryan Dancey who is adamant that evil and chaotic will suck and be tied low reputation, while on the other hand we keep hearing about these cool systems like slavery and SAD that suggest chaotic and evil with high reputation is in fact in the game design.

Goblin Squad Member

AvenaOats wrote:
Vwoom wrote:
I think keeping the undead focused on manual labor would be more work than just getting slaves.
You ever see a zombie (spoof) movie called "shawn of the dead" and the use they put the zombies to work at the end of the movie (rofl) - I won't spoil it for you.

Fido ftw

Goblin Squad Member

Again this goes back to alignment as a faction wheel v.s. alignment as 2nd reputation system. If Chaotic and evil are truly supposed to suck and be additional punishment for undesired behavior, why are they getting such cool, high dev, systems like SAD and slavery? It doesn't seem right that GW would put these in so that only the worst types of players can use them.

Goblin Squad Member

Kabal362 wrote:
ppl will use low rep alts to do the dirt work( and will use a lot) and imo will be almost impossible to enforce a ban or penalty against them. gw are doing their part by trying to minimize this issue with the training facility nerf for low rep chars. If this tactic causes many problems and grief i have no doubt that gw will extend the penalty of low rep chars to a stat nerf. So its up to the community how it will be used.

Yes there are work arounds. As there probably will be to be everything in the rep system. The point is that when you force players to jump through hoops for every single action, eventually they get weary of it and move on to a game that fits their play style better. It's true on an individual basis, it's even truer on a group basis.

Goblin Squad Member

The gnome winks to Xeen and continues his rounds. When he is finished he carefully counts the coins and gives half to Jordon. He then slips outside and awaits his business.

Goblin Squad Member

The gnome regards Steelwing nervously, flinching at the sudden movement and then grinning widely at the tossed coins. Surveying the warrior's demeanor he says, "The devil loves a good song, yes?".

With a wink and a thumbs up to Jordon he moves to the next tavern dweller, Xeen. "Coppers are proper but givers give silver". Noticing the trappings of a spellcaster and what appears to be a bat familiar, he says, "patronage for the magical arts, sir?" and jingles the sock hat.

Goblin Squad Member

1 person marked this as a favorite.
Steelwing wrote:


If you think it is bad for this game wait and see if CCP ever release the World of Darkness MMO. The collision between Eve players, vampire the masquerade players and angst ridden teenage sparkly vampire of the twilight genre fans should provide forum drama of epic proportions

I have already said I would make a character in WoD just to watch that in person. Talk about entertainment.

Goblin Squad Member

Whippee! Let the wild rumpus begin!

Goblin Squad Member

"Ha Ha!, the gnome cries as the improvised duet comes to its dramatic finish. He then bows slightly to Jordon, removes his indigo sock hat and in the same motion extends it towards the nearest patron.

"Coppers are proper but givers give silver", he says to Steelwing, shaking his hat and grinning pointy teeth.

1 to 50 of 967 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>