![]() ![]()
![]() using http://www.archivesofnethys.com/Search.aspx : Alarm, Alter River, Animate Objects, Anthropomorphic Animal, Appearance of Life, Arcane Sight, Arcane Sight, Greater, Aura Sight, Cloud of Seasickness, Comprehend Languages, Corpse Lanterns, Create Demiplane, Create Demiplane, Greater, Create Demiplane, Lesser, Create Mindscape, Create Mindscape, Greater, Curse Terrain, Lesser, Dancing Darkness, Dancing Lantern, Dancing Lights, Darkvault, Darkvision, Decrepit Disguise, Detect Magic, Enchantment Sight, Enlarge Person, Ghost Sound, Gust of Wind, Invisibility, Invisibility Alarm, Light, Loathsome Veil, Lost Locale, Lost Passage, Mage's Private Sanctum, Magic Fang, Magic Fang, Greater, Magic Mouth, Obscured Script, Permanency, Phase Door, Planar Refuge, Prismatic Sphere, Prismatic Wall, Read Magic, Recorporeal Incarnation, Reduce Person, Resistance, Resize Item, Sanctify Corpse, Secret Sign, See Invisibility, Shrink Item, Solid Fog, Speechreader's Sight, Stinking Cloud, Stolen Light, Symbol of Death, Symbol of Healing, Symbol of Laughter, Symbol of Mirroring, Symbol of Revelation, Symbol of Scrying, Symbol of Slowing, Symbol of Strife, Symbol of Striking, Symbol of Vulnerability, Telepathic Bond, Teleport Trap, Teleportation Circle, Tongues, Wall of Fire, Wall of Force, Wall of Light, Web, Yellow Sign ![]()
![]() Quote from Summon Eidolon:
Quote: You open a rift between dimensions that summons your eidolon. Treat this as if you had summoned your eidolon normally.. while it's not literally mentioned "requires eidolon class feature" it seems quite obvious to me that you can NOT summon A eidolon, only YOURS. and wizards do not have THEIR eidolon ![]()
![]() I guess I have Nicer/more mature players:
If I was never allowed to make some things out of the rules, it'd be boring, no ? (and btw : stop the "lazy/stupid" GM thing. it's not nice and being a GM is not easy. making mistakes does not make you stupid...) ![]()
![]() as per RAW (and as lots of people already said) : Cleric provides flank. being noticed by the fighter is irrelevant. my "point of discussion" would be more on the following :
if the cleric is stealthy and invisible and unnoticed and not attacking (while still threatening), then why should then rogue get flanking IF HE DOES NOT see him, does not even know the cleric is there. if you can get a flanking bonus from someone not-noticed and not attacking, then shouldn't you always be considered flanking ? ![]()
![]() Insain Dragoon wrote:
to be completely fair, happy people are less vocal then unhappy ones. while a few/some/lots of people (I don't know the numbers) are unhappy with the outcome of the vigilante, some others (like me) are really happy and see many uses for this class. Paizo cannot satisfy everyone, but imo they do their best to satisfy most of us. ![]()
![]() Ravingdork wrote:
I really like RD's chars and the way he builds them. but to me this is the proof that lots of things needed the nerf.if 75% of the chars were having divine protection : then it's too good.
I also think some feats were over-nerfed or have been nerfed while not needed. but most of the changes are welcome and are based (as far as I can feel it) on forum's feedback.
hey, I dip and I can access all arcane spells I want (+some other goodies) --> too good... so yeah, keep on posting your builds/best ideas/nice combos (I do really like reading that) but don't be surprised when a build/idea/combo get nerfed because 95% of OP builds are using them ![]()
![]() mplindustries wrote:
technicalities ? since when can you apply an archetype (mauler) to something that does not have the replaced features (speak with others of its kind) ? it's not a technicality, it's a built-in restriction. ![]()
![]() another life shaman question
is this a bug or the difference is on purpose ?
ORACLE:
---
![]()
![]() let's check the Advanced Class Guide : Shaman (p35) spirit of LIFE, granted power (@ lvl 1) :
so far OK. now let check the "Witch Doctor" archetype for the shaman (p.113)
so @ level 4 I can channel 1+Cha for 2D6 and 3+Cha for 1D6 ? ![]()
![]() in the rules/PRD, combat section: CMB = Base attack bonus + Strength modifier + special size modifier ...The special size modifier for a creature's Combat Maneuver Bonus is as follows: Fine –8, Diminutive –4, Tiny –2, Small –1, Medium +0, Large +1, Huge +2, Gargantuan +4, Colossal +8. same goes for CMD : so far so good. ![]()
![]() awp> While the iterative attacks must be done in order, I agree; the TWF are separate from the main iteratives so you must follow this order : Main hand +11 then +6 then +1
there is NOTHING (and a post from the devs in the 'can I twf with 2handed+armor spike' confirmed this) that forces you to do +11/+11/+6/+6/+1/+1
![]()
![]() This is not a FAQ, this is nailing down those you do not agree with the obvious (silent ? power-balancing ?) rule:
anyway, you have the PDT team's opinion, they made it a FAQ, and as many have said: feel free to ignore it. what else could we want? ![]()
![]() in game terms, I see reasons to make "mindless" creatures immune to fear (vermin, contructs, skeletons & Zombie) on the other hand, I also see reasons to make intelligent undead affected by fear, as they can think, understand situations, and are willing to "survive". So I'd not put demoralize as a morale effect, but keep it as "fear effect" (undefined yet) and add fear immunity to mindless only. ![]()
![]() Darksol : except that haste does not improve the weapon, but the creature (as you mentioned yourself: hasted creature) and allows to use manufactured/natural for the enhanced effect. as (by RAW) the monks IUS count as natural/manufactured for effects that target THE WEAPON, so it's not valid for haste. It's pedantic/semantic rules lawyering, but it's correct nonetheless. also note that I'd allow Haste for monk, but it's "my" (largely shared) houserule. ![]()
![]() I changed the highlighting in your quote Majestic8705 wrote:
while the question "is a spell a weapon, if it does not requires an attack roll" might be unanswered, I fairly sure we can say that those spells are NOT dagger, kerambit, ... so it's d4 sneak ![]()
![]() as per the PRD Undead are immune to damage or penalties to their physical ability scores (Strength, Dexterity, and Constitution) so no aging... *penalties* ![]()
![]() in order to prove the usefulness of teamwork feats, I present you the team
2x level 10 PCs, both are Ratfolks, basic racial traits (+2 Dex/Int -2 Str)
stats include racial, 2x stat lvl increase and 1x +4 stat booster item Fafhrd:
ability score : str 15-2+1+4, Dex 14+2, Con 10, int 12+2, Wis 8, Cha 13+1 Skills : Bluff, acrobatics maxed out traits : dirty fighter (+1 damage when flanking) any that gives +1 Bluff Class : Fighter (lore warden) by level : 1- (Fighter) power attack, (Level 1) feint partner 2- (F) improved feint, (F-lore warden) combat expertise 3- (L) improved trip, +2 CMB via lore warden 4- (F) outflank 5- (L) Combat reflexes, weapon training +1 6- (F) greater feint 7- (L) greater trip, +4 CMB 8- (F) furious focus 9- (L) paired opportunist, +2 weapon training 10- (F) felling smash note : the feats are not optimised if you play from level 1, but they are valid choices for each level Equipment : Flaming burst scythe +1 (any x4 crit weapon) Circlet of persuation (3.000 GP, +3 Bluff) Mouser:
ability score : Str 14-2, Dex 15+2+1+4, Con 13+1, Int 12+2, Wis 10, Cha 8 Skills : any traits : dirty fighter (+1 damage when flanking) any other trait Class : rogue (swashbuckler) by level : 1- sneak 1D6, two weapon fighting 2- talent (finesse rogue): weapon finesse; evasion 3- sneak 2D6, combat expertise 4- uncanny dodge, talent : (combat) combat reflexes 5- sneak 3D6, butterfly sting 6- talent : (ninja trick) pressure points : if sneak, 1 Str or Dex dam 7- sneak 4D6, outflank 8- talent : (combat) feint partners 9- sneak 5D6, improved feint partners 10- talent-advanced (feat) : paired opportunist Equipment : Menacing kukri +1, Keen Rapier +1 Attack Sequence:
(leading number is the order of the attacks) Fafhrd: 0 feint as move 2 AoO from 1/ 3 ready power att to attack after Mouser 7 readied power att 9 AoO from 8/ 10 free trip 12 AoO from 11/ 14 AoO from 13/ Mouser: 1 AoO from feint 4 (full attack) Att 1 5 Att 2 6 Att 3 those 4 attacks give a cumulative chance of crit above 100%; which is granted to ally via butterfly sting 8 AoO from Crit1 11 AoO from trip those 2 attacks still give a small chance of a 2nd critical hit, that would be granted to ally, for attack 12. If it's a crit, it triggers 13/ and 14/ 13 AoO from Crit 2 (lower chances) I have a nice XLS table for the calculations, but here's the results: (I considered that Dex bonus from opponent was +1, so if feinted ok, target AC is only 24)
- no flank : swarms - no melee attack anyway; or rogue/Barbarian. In this case, I consider Dex bonus is +2 (sneak still applicable due to feint)
- no trip; avg DPR per PC : 126
- no feint, trip, sneak, flank; avg DPR per PC : 41 Can be improved:
level 11 : another attack for Mouser (improved TWF): more critical to be passed to ally; more sneak multiclassing Fafhrd : 4 level of swashbuckler rogue grants same feats and 2d6 sneak ex both level 11 and multiclass : 200 dpr avg the icing on the cake is that they can fight from same square, in a 5-ft wide tunnel.
![]()
![]() Sean K Reynolds wrote:
I personnaly like this option, as I like to make themed characters, that are often underpowered due to personal choices. I agree this is not optimized choice, but hey, it's an option and as such I like it a lot. so I'd conclude by:
and I find it nice that you'll adapt your future design decision based on the feedback. you do great job Paizo guys (and ladies ;op ), keep up ! Stephane disclaimer, I'm not a native english speaker, pls be indulgent for grammar/phrasing. ![]()
![]() you have to keep in mind that feat not suitable for powergamers/op-char are not always useless feats. for non-optimized players (and NPCs) some feats are fun/suit the BG/fills a small gap/... so is there a lot of feats : yes. too much? no. also adding chain feats to all full-BAB is removing options and differences to players . ![]()
![]() Sigil87 wrote:
I know thatmovie are not always a good PF example but: * Ghost Rider with Nicolas Cage
so the selling, imho, is not evil. the reasons (and act that followed) might change this. |