Fiendish Tyrannasaurus

Tom Rex's page

35 posts. Alias of James Jacobs (Creative Director).


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James Jacobs wrote:
Aaron Shanks wrote:
From the Department of Expectation Management (isn't that what James Jacobs always says?)...
Yup! Although it originated as one of Tom Rex's sole duties.

SHH! Trying to hibernate here! Sheesh.


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Perpdepog wrote:

I don't know what Tom Rex looks like, but I just read some of the blogs for them and now I have the image of a T-Rex wielding a greatsword or greataxe with its teeny weeny arms in my head.

This pleases me greatly.

zzzzzzzzzzzzSNORT What? Oh... must have been a dream...grrrrrrzzzzzzzzz


AND: From the office of managing expectations!

Keep in mind that there's a LOT more ideas folks are suggesting here then we'll likely EVER get to explore in the Modules line, or the AP line for that matter. And the ones that get the most "votes" aren't likely to be the ones we pick up!

This is mostly just an information gathering stage for me to find out if there's a part of the world that I didn't know folks are starved for information about PLUS me wondering if there are areas I hadn't considered.

And by I... I mean the other T-Rex.

THAT'S THE SCOOP!


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Kajehase wrote:
Tom Rex wrote:
Major_Blackhart wrote:
Rune giant! I am officially pumped for this AP. Now, the big question is how many rune giants will be involved overall. A handful, a small family, a clan? Will these be the grand overlords or ate they themselves serving a higher power?

From the DoEM (Department of Expectation Management)...

I'm pretty sure there are no rune giants in this AP. They're pretty deeply tied into Varisia and Thassilon, and Giantslayer is not set in Varisia and doesn't really have any Thassilon ties whatsoever. We WILL be illustrating at least one rune giant in the AP (as evidenced) but not as an illustration for one of the adventures.

Giantslayer is about something else other than rune giants and Thassilon, and that's on purpose, because we want to tell a different story than what we told in "Rise of the Runelords."

So what's the scoop on Giantslayer, then?

The scoop is YOU ARE GOING TO LOVE IT!!!

Buy five copies!


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Major_Blackhart wrote:
Rune giant! I am officially pumped for this AP. Now, the big question is how many rune giants will be involved overall. A handful, a small family, a clan? Will these be the grand overlords or ate they themselves serving a higher power?

From the DoEM (Department of Expectation Management)...

I'm pretty sure there are no rune giants in this AP. They're pretty deeply tied into Varisia and Thassilon, and Giantslayer is not set in Varisia and doesn't really have any Thassilon ties whatsoever. We WILL be illustrating at least one rune giant in the AP (as evidenced) but not as an illustration for one of the adventures.

Giantslayer is about something else other than rune giants and Thassilon, and that's on purpose, because we want to tell a different story than what we told in "Rise of the Runelords."


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From the department of expectation management: This book is going to focus HEAVILY on the core races, and not so much on the other races. Just as Inner Sea Gods compiled and expanded upon the deity articles we published in Pathfinder, so will Races of the Inenr Sea compile and expand upon the earlier race books we published in the Player Companion line; things like Elves of Golarion and Dwarves of Golarion, which are close to or are now out of print and/or have some early material from 3.5 or early Golarion that wasn't quite on model with where we are right now in Golarion.

There WILL be plenty of new stuff in the book though—never fear there—but the book's purpose is not to provide hundreds of pages of content on obscure races like lashunta, catfolk, triaxians, monkey goblans, ghorans, androids, etc.. Some of those will have some info in the book, some won't... but the bulk of it will be focused on humans, elves, dwarves, halflings, half-elves, half-orcs, and gnomes.

Creatures with racial hit dice, such as dark folk, aren't appropriate player choices and won't be represented in this book at all, really.


From the Department of Expectation Management

While volume #100 will indeed be special and memorable with something extra going on...

...it's only the 17th Adventure Path.

Maybe when we hit AP #20 we'll do something outlandish for the whole AP, but for now... we're not going to do something over the top like a Test of the Starstone AP or something like that.

It'll be pretty cool, and it absolutely will involve elements of things that have been oft-requested here... perhaps not in EXACTLY the way they've been requested, but I think folks will dig it.

And that's the scoop on that!


Shadar Aman wrote:
The real question is: when do we get a "Lords of Madness" book in this style? This books sounds awesome and all, but I want more info for Aboleths and other awesome aberrations!

From the Department of Expectation Management:

This book is not going to be a "Lords of Madness" style book in the first place. It's going to be a lot closer to NPC Codex. It's not going to have a lot of in-depth world content; it's a world-neutal book that focuses pretty heavilly on stat blocks and rules, not so much on ecologies and the like... there'll be some elements of that in here, but if you're looking for that kind of info, we've already published books for these monsters in the various Revisited books.


Correct. Direct from me, the Director of Expectation Management, that stuff wasn't for an unannounced upcoming Arcadia project.


From the Department of Expectation Management...

...chances of ANY of these new iconics being of any other race than one of the core 7 races (dwarf, elf, gnome, halfling, half-elf, half-orc, or human) is pretty much zero.

And that's the scoop on that.


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How could anyone forget me? That's FREE BONUS POINTS basically!


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From the office of Expectation Management:

Note: when the boss-man says "a LOT of androids" he means a "Certain Amount." Those adventures are being written right now, but how many androids end up in there remains to be seen.

Could be a lot. Could be an amount less than what you might say is a lot. It's gonna be more than one though, that's for sure.

And thats the scoop on that.


RARRRGHHHH!!!

(stomps all over everything!)


From the Department of Expectation Management:

We've already gone on record saying there won't be giant robot vs. kaiju fights in Iron Gods. As cool as that is... it (and a lot of other sci-fi) tropes are not part of the plot we have in the works for this Adventure Path.


Kajehase wrote:

Some say he's been busy punching Jaegers in the nads.

Others say he's been going door to door, teaching the under-privileged about the Oxford Comma.

Others still that he's the sole reason the Vancouver Stanley Cup riots didn't spread to Seattle.

All we know for certain is that he's Tom Rex.

Yup.


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Justin Franklin wrote:
Who is this Office of Expectation Management, and how do we stop them from ruining our rampant speculation? ;)

It's Me!

You can't stop me!

And that's the scoop!

Creative Director

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Jason Bulmahn: Scotch is like Pokemon!


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Kajehase wrote:

Go Wessie!

I hope Tom Rex isn't upset that he was passed over for the post.

Here's the scoop on that!

Tom Rex isn't big on the "Indoor Jobs." The "Indoor Jobs" tend to make it tough for Tom to grab a meal on the go. Eating employees is frowned upon, Tom Rex has learned. And since Tom's at the top of the food chain as it stands, any sort of promotion at this point would involve a desk and a roof.

Tom's got no interest in that. Tom would rather be out in the field (or forest, to be honest) getting the latest scoop and maybe munching on a herd of cattle. Ones whose horns have been removed, preferably. Horns hurt.


Aerodus Whiteblade wrote:
Where has Tom Rex (Ace Reporter) gone?!?!

Here's the scoop! I've been up to two things of late, and one of them was hibernating. You see... not all of us have the boss's outstanding metabolism, and we need to periodically retreat into our dens to get some much-needed recharge time. And then, back to back with my hibernation time, I got sent out on a job in the field. It was a cow field. They were delicious. But now I feel a food coma coming on......zzzzzzzzzzzzz


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Oh?

Then I would like to see Dinosaurs of Golarion. With a special focus on how all classes (not just druids and rangers) can utilize these scions of awesome. Or even better... HOW TO PLAY A DINOSAUR PC! And that's the scoop on that.


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It's so hard to choose. They all taste so delicious!

Slumbers back into cave to hibernate some more...


Justin Franklin wrote:
Oh I know I was just having fun messing with you since I know you can't say anything. ;)

RARRRHGH!!! TIME FOR JUSTIN-BURGERS!!!!


Ambrosia Slaad wrote:

Dear Tom Rex,

What forms of bribery and/or sacrifice are most enticing to the Creative Director of Paizo? Is there a chart, forms, or manual somewhere to clarify these things... too much or too little of a bribe is often considered an insult.

Also, is it possible to have a puffin/penguin/tengu NPC of some import in the upcoming Carrion Crown or Jade Regent APs? I'm certain it would lead to even greater sales!

This message brought to you by the People's Front for Tengus.

Tom is still researching this complex and important subject, but here's a short list of things that Tom has found are particularly effective at bribing and/or enticing the boss:

1) Pictures of Merisiel.
2) Anything HP Lovecraft related.
3) Kind words about stuff he wrote.
4) Cute lizard pictures.
5) Dinosaurs, particularly bits of breaking news he might not have noticed (this is not as easy as it sounds, though, because he has a pretty reliable network of informants in this area).

As for Carrion Crown... there'll be tengu NPCs. Not necessarily in load-bearing roles, but they'll be represented, particularly toward the last half of the AP.


Monkeygod wrote:
Have you ever looked at a really large group of people and asked yourself which among them would be tastiest to a T-Rex?

They're all delicious in their own unique way.


Monkeygod wrote:
James Jacobs: a great creative director, or THE greatest creative director, ever??

Tom Rex thinks so.


Nebulous_Mistress wrote:

So what's your opinion on this? Does Tom Rex have an opinion?

<.< >.> Science!

Meat is meat. (shrug)


Tom's still using the good old fiendish T-Rex. Tom understands the value of tradition.


LazarX wrote:
Studpuffin wrote:
The most terrible creature alive: A T-Rex wielding a shark.
With those puny forelimbs, it can't even roll dice. Now it could wield the shark with it's mouth, but that would be both redundant and silly.

EATEN!


Tom KNOWS that this thread isn't plotting Tom's downfall. That would be foolish of delicious bite-sized mammals to speak of in an area where Tom's already quite keen senses are turned upon.

Tom's ESL must be kicking in. Tom must be misunderstanding words. Right?

RIGHT?


Jeremy Mcgillan wrote:
How does Tom type with those tiny forearms. I mean his head would be over the computer screen....... o never mind I'll just get eaten again if I continue this train of thought :P

How does Jeremy Mcgillan type from inside Tom's stomach? Does he have some sort of wireless connection? Tom feels a bit bubbly in the belly. Maybe he does. Maybe Tom should go swallow whole some angry sharks or something to give Jeremy company in there?


Jeremy Mcgillan wrote:
Dear James Why is the T-rexs skin red. From a biological standpoint it is very expensive to produce such skin pigmentation, not too mention most reptiles (other than a chameleon and snakes) have very earth tone pigmentations. And snakes who use the expensively produced pigments for mating display A T-rex would have no use of such a display mainly because of it's physical build, a female T-Rex would be much more impressed by it's body build than a display. I find it highly doubtful and historically inaccurate that your T-Rex image is therefore red. Thank you for your time.

NOM.

Now that that's out of the way, Tom would like to point out two things:

1) That dinosaur is a FIENDISH dinosaur. And red is the color of fiendish.

2) You were delicious. Tom thanks you for being so tasty.


Megan Robertson wrote:
Just to warn you, Tom: EVERYTHING that bites me dies!!

What about stepping on you? Tom has big feet and there are claws on them. OH! OH OH! What about slamming you with a tree? Tom can pick one up with his big mouth and hit you with it! OH! What about standing next to you and then when the meteors come Tom dodges to the side at the last minute?

Tom's just saying that Tom is quite creative in methods of mayhem.


Steelfiredragon wrote:

I ate Tom's arms for dinner.

Tom thinks that with a fertile imagination like that, you should talk to Boss Sutter about getting in on our new fiction line. Tell him "Tom Rex sent you."


Tom knows you didn't just make fun of Tom's arms. Because you haven't been stepped on and/or eaten by Tom's foot and/or mouth.

Don't let it happen again, because next time Tom's feet and mouth won't be so slow to make up for it.

Also, here's the scoop: Tyrannosaurus rex arms are very small relative to overall body size, measuring only 1 meter (3.3 ft) long. However, they are not vestigial but instead show large areas for muscle attachment, indicating considerable strength. This was recognized as early as 1906 by Osborn, who speculated that the forelimbs may have been used to grasp a mate during copulation. It has also been suggested that the forelimbs were used to assist the animal in rising from a prone position. Another possibility is that the forelimbs held struggling prey while it was dispatched by the tyrannosaur's enormous jaws. This hypothesis may be supported by biomechanical analysis. Tyrannosaurus rex forelimb bones exhibit extremely thick cortical bone, indicating that they were developed to withstand heavy loads. The biceps brachii muscle of a full-grown Tyrannosaurus rex was capable of lifting 199 kilograms (439 lb) by itself; this number would only increase with other muscles (like the brachialis) acting in concert with the biceps. A Tyrannosaurus rex forearm also had a reduced range of motion, with the shoulder and elbow joints allowing only 40 and 45 degrees of motion, respectively. In contrast, the same two joints in Deinonychus allow up to 88 and 130 degrees of motion, respectively, while a human arm can rotate 360 degrees at the shoulder and move through 165 degrees at the elbow. The heavy build of the arm bones, extreme strength of the muscles, and limited range of motion may indicate a system designed to hold fast despite the stresses of a struggling prey animal (like baron arem heshvaun).


Mairkurion {tm} wrote:
Okay, so we've all had our good laugh together. Now, where's the map?

Here's the scoop, chief: It'll be up on the blog on Monday.