Green Spectre wrote:
Sorry but no, try talking to George at Specialtys he will be a big help. I moved to Abilene about 2 hours away.
Cat-thulhu wrote:
I too would like to see the huge giant in the last instalment of the AP.
The Game Mastery Complete Encounter, The Vault of the Whispering Tyrant is also a great tie in with undead of the other modules and is good for about 8th level and easily scaled higher or lower if needed. One thing I would recommend is adding a bit more to the dungeon since the Complete Encounters are usually an ending point and not much before that. Sorry for thread necromancy but I think this is a really good Encounter and it wraps up a mini campaign nicely.
Actually what finally sold me over the top on getting this map was the fact the other side was blank. The blank side has the same floor covering as the rest of the prison but does not have the limiting preset dungeon on the back. To me that means that I can have a few prisons around the gaming area that the PCs can enter but the lower level is custom fit to the warden and his style of keeping the less cooperative inmates in line. Being able to draw my own dungeon makes this map more flexible than just another premade dungeon. Also as I got rid of my old Chessex mat because of discoloration that began to affect the newer drawings I can just use the many flip-mats that have blank sides as a map either separate or all side by side held with Scotch tape to make a larger dungeon.
Male Troll Expert 3, Warrior 1
The Chronicler
Spoiler: I was wondering if I could do some searching to see if I could find any remains of our lost companions. Just as a flavor thing I know the players are gone just kind of doing more for the character side of things. Will do some searching and general survival checks to see if they lived or what happend to them. Will do rolls if needed. Also would I be able to put in an order for a +1 mithral shirt?
Male Troll Expert 3, Warrior 1
Bowen still has the glitteraxe, don't really need a second axe so we could sell it or let one of the new comers take it.
Male Troll Expert 3, Warrior 1
Wicht wrote:
Thank you. And yeah I'm glad I got roles that would help out in this evil, evil country. Hopefully this is a bit easier Effan Effluvium wrote: Faldor! Like Wicht said, Congratulations! How many kids is that for you? It's the little people in life. :D Effan actually made my pen and paper game. Saved the life of two PCs, they send their thanks. Thank you, too. This makes my third daugther. I think I'm going to call it quits. No to convince the wife that is a good thing. I'm not sure how anyone can handle more than this.
Male Troll Expert 3, Warrior 1
I’m interested in continuing. My postings however will get more sporadic in the coming months. Doing three eight week classes and have a new child coming mid May. I’ll level up but again I’m not fully sure on how to continue, but I most likely will just continue ranger. The PFRPG is really best done with single classes.
Cutter wrote: Any chance of adding a delay/ready tab in the top left corner? I can try to do that not sure if I have the parent file anymore or not. Sorry it has been so long since I got on this thread I lost track of it and only recently found it again. Mistah J wrote:
I thought of this but it looked to be getting really cluttered already and I wanted to leave enough room (Notes/Special Abilities)for a DM to add at their own discretion.
Cosmo wrote:
Is there a way to see what address this went to? The package seems very lost.
Cosmo wrote:
I believe so. I think I found it or rather what happend to it. I've been talking to the mail carrier and they said they had the package but are unable to find it at the post office and will try and find it, though that has been four days after the start of this thread.
Male Troll Expert 3, Warrior 1
Would it be better if I was a sailor that's been shipwrecked or would I just be a prisoner? I was hoping for a mix of the two scenarios. Spoiler:
Is there any chance I can substitute Profession Sailor for Riding? Just thought it wouldn't be a skill a sailor learned. About finished with backstory and will post end of the night or tomorrow AM.
Male Troll Expert 3, Warrior 1
Curaigh wrote: [I am guessing you want the middle or the bottom one, but any of the three are fine. Yes level 6 (unless you want a random level (1d4). Oops if you are playing barbar can you even read the dance of my magic electonic ants? I'll take the middle one. Don't really feel like playing something with two penalties on it. Just got through playing one with three so kind of looking for a positive for a change. I'm still working on my character. Juggling a new school project that is due in a week and trying to find a new house in another town so my wife can start work on Monday.... Nothing like being rushed, eh?
Male Troll Expert 3, Warrior 1
Here are the three sets of ability rolls. Spoiler:
(set 1)
4d6=14\2,4,6=12 4d6=12\5,1,5=11 4d6=21\5,5,6=16 4d6=22\5,6,6=17 4d6=10\2,3,3=8 4d6=13\4,4,3=11 (set 2)
(set 3)
I'm going to go Barbarian, Human and I'm guessing I start level 6 as well. My other rolls
Spoiler: Magic Percentile (1)1d100=53
1d12=3 Magic Percentile (2) 1d100, 1d12=[82], [11] Magic Percentile (3) 1d100, 1d12=[92], [1]
From the Gencon photos it looks like Lisa had the Amiri miniature from Crocodile Games. And if I'm not mistakend they even have a few of the same sculptors working for them as does Reaper. But I doubt that Crocodile Games would go back on what I would think was a contract for these miniatures, that and I don't think Paizo would tell us they were coming soon if they got cancelled. EDIT: I would like to ask though how much longer we get to wait before we get more teasers?
Krome was nice enough to put the pdf onto his site for me. And again I'm working on monster cards to go with these as well. If anyone has ideas to make them better or just easier to use I'm open for change.
I use initiative cards in my games and thought that since I went ahead and made these for the new Pathfinder Roleplaying Game I would share it with others. So here you go, monster cards soon to follow after I tweek these a little more. I also have a PDF version that looks clearer but I don't have a host site for it.
Gr4ys wrote: Nice Garrison map BTW. Thanks. Here is the version I promised without grid, sorry it took so long.
462. Your fingernails grow thicker instead of longer.
Yay! We are half-way there.
Erik Mona wrote: On a related subject, how do people feel about modules where it is assumed you use the pregenerated characters. Something like a historical adventure with important NPCs, or an all-goblin adventure, or something? This would actually be interesting for demo's that I give at the FLGS or just a change of pace for my normal games. But I think this would be really cool niche to fill for con's and game days.
Lisa Stevens wrote:
I'm patiently, as can be expected, waiting. I'm excited about the RPG so I can wait still. But the newly trained goblin ninjas will be released if I have to wait to long... Or if they begin eating the walls again, which ever happens first.
Between D0 and D1 I really didn’t change anything. The little extra the PCs may pick up during D0 give them much needed help during D1 which can be a real meat grinder. Then I gave them a few encounters both in town with the consortium and added an heirloom retrieval back in the ruins to finish off anything they may have missed. This gave them the extra levels that they lacked nearly giving them enough to be sixth level after they finished. Then it got a little sticky because the next set was a little hard to figure how to put it chronically. But I went ahead putting E1 before D1.5. They struggled just a bit towards the end of E1 but when they got to D1.5 they had it quite a bit easier making them feel better about the past even having a few laughs about their bumbles back at the Sitting Duck. When they finally finished up D1.5 they got a little rest and some non-undead or fey fighting. They started to feel just a little depressed about the bad stuff happening in and around the Vale so I let it cool just a bit before sending them into D4. The group went strong into D4 and played hard through it thinking they finally found the cause behind all the undead happenings in the area. But felt a little disappointed when yet again they were led to another flunky instead of a ring leader. So they started looking into the areas history and found out about the Whispering Tyrant. One of the PCs remembered the shadows back in D1 and decided to go check the caved-in tunnel. I added a few higher level undead and then lead them to the Whispering Tyrant himself. But I think most of all adding a few none undead encounters towards the end of it all is a good way to make sure your group does not get burnt out.
I know some of these get close to past posts but I think they are still different enough to be used. 418. Your eyes always look opposite of where you are actually looking.
I’ve used the Iconic minis as a way of wetting the whistle of new players at my FLGS. I run a set modular and use the prefabricated characters in the back of each modular and then let them use the miniatures for said character. As of now I cannot do that for everyone of them because I’m still waiting, but for the most part I’ve got plenty of people interested in Paizo because they got a taste of the modular and seen the quality minis that they are commissioning. I would love to get even more miniatures that fit in with all the monsters from the games but I know that is quite a reach to get.
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