For the good of all of us.Except the ones who are dead.
Stefan Hill wrote:
I assure you, there is nothing to be afraid of.Pay no attention to the personality alteration field generator behind you.
Rambling Scribe wrote:
System Shock. One of my favorite things about this was the variable difficulty ratings for different play elements. I put story and puzzles on high difficulty, cyberspace on normal, and combat on low. Also this game gave me a weird association with elevator music after mowing down a room full of zombies using what seemed like 20 minutes of full auto fire with light poppy elevator music playing.
I see you hackerrrr....Running down my corrridorrs...