Pathfinder Campaign Setting: Technology Guide (PFRPG)

4.30/5 (based on 17 ratings)
Pathfinder Campaign Setting: Technology Guide (PFRPG)
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Ray Guns and Rocket Packs!

It’s one thing to face a dragon armed with a longsword and a suit of magic plate mail, but what if you had an atom gun and powered armor? How many zombies could you blow up with a rocket launcher? What happens if you’re standing next to a graviton reactor when it explodes? All of these questions and more are answered within the pages of the Technology Guide—an invaluable manual of items, hazards, and character options for use in science-fantasy settings like Golarion’s Numeria, land of savagery and super-science!

Within this book, you’ll find:

  • Rules for dozens of new technological items, including weapons, armor, force fields, hologram generators, grenades, cybernetic implants, nanotech devices, remote controls for robots, and more!
  • New feats, spells, and archetypes for technologically savvy characters, along with rules for how your skills interact with super-science.
  • Extraordinarily powerful scientific items and artifacts, such as extinction wave devices, powered armor, and nuclear reactors!
  • The technomancer prestige class, which allows you to use magic to command robots and power your technology .
  • Rules for artificial intelligences, the effects of the passage of time on technological items, the dangers of radiation, the seven skymetals of Numeria, technological traps, and more!

The Technology Guide is a must-have for GMs running the Iron Gods Adventure Path or anyone looking to introduce super-science into any Pathfinder adventure or campaign setting.

ISBN-13: 978-1-60125-672-0

Technology Guide Errata
Last Updated - 12/16/2014

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4.30/5 (based on 17 ratings)

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paper quality is bad

4/5

Nice book with a lot of sci-fi items,, something like Wizardry in Golarion .. I woud like to give this book 5/5, but I cant. Reason why I cant do like that is simple, the quality of paper is just terrible. Paper Quality of Paizo books is going down, what is sad .. for me 4/5


Essential for Adding Tech to Pathfinder

4/5

Read my full review on Of Dice and Pen.

The Technology Guide provides gamemasters with the information and items they need to add technology into their fantasy games. It's not particularly exciting or innovative, but that's not really its point. Instead, it forms the necessary baseline for other books to build upon, much like the Core Rulebook provides the baseline rules for the entire game. If you want technology in your games, it's a book you really can't do without.


Meh

2/5

There are some interesting items in here but having sci-fi with magic breaks the immersion for me.


Pretty damn cool

4/5

I picked up this as a pdf because it looked interesting, and I was not disappointed. I used it to write an adventure (crashed UFO in a fantasy setting), and it led to the most fun I have ever had running a game. It would be useful if it had suggestions for other books containing some of the referenced monsters (such as certain types of monsters which I found on the pfsrd), but all in all it does exactly as promised.


Yes. Get it.

5/5

If you have any interest at all in genre fusion in your adventuring, this book is a must buy.


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Poldaran wrote:
It's officially August. Time to start fidgeting uncontrollably.

If you think that'll help, I'll start taking on HFCS and espresso intravenously until I'm fidgeting like a chihuahua in a paint shaker.


1 person marked this as a favorite.

Should I subscribe? I might subscribe. I'm going to subscribe.


2 people marked this as a favorite.
Odraude wrote:
Should I subscribe? I might subscribe. I'm going to subscribe.

Yeeessss...

Yessssss...


Luthorne wrote:

Er. You do know that primitive weapons are technology, right? Not anti-technology, whatever that is? I mean, yeah, it's not as advanced as the technology we have currently, but it's still technology...that's kind of like saying a steam engine or a musket is 'anti-tech'.

Personally, if there was an Ultimate Technology book, I'd also like it to cover all levels of technology, from stone age to speculative futuristic stuff. It wouldn't be appropriate for this book because this Technology Guide is specifically about the technology associated with the spaceship that crashed in Numeria, not because stone axes are somehow not 'technology'. Just like we probably won't have stuff related to radical genemodding and similar things in this book, because that's technology more appropriate to the Dominion of the Black.

You don't have to point out the obvious to me. I'm quite aware that primitive weapons are examples of stone-age technology. What I want in an Ultimate Technology guide is high tech. My term anti-tech was meant to illustrate how that is the exact opposite. If you think it's a stupid term then that's fine, but there's no reason debating what I meant because that was obvious.

So anyway, do you know what else is an example of primitive tech? Swords and fullplate armor! And we are freaking drowning in it. Take your pick, there are representations of primitive weapons everywhere. The bronze and stone-age are rep'd in Ultimate Combat. High tech on the other hand is nearly absent and deserves its own book.


James Jacobs wrote:
Poldaran wrote:
Aside from needing proper labs, will the items have crafting requirements that will favor any particular classes? As it stands, it's not all that hard to pick up Master Craftsman as a martial, but a caster that can provide pre-req spells has a lower DC(sometimes much lower) unless the martial gets creative.
Not really, although I guess classes who gain Knowledge (engineering) as a class skill will have a slight advantage.

That sounds incredibly reasonable.

Pillbug Toenibbler wrote:
Poldaran wrote:
It's officially August. Time to start fidgeting uncontrollably.
If you think that'll help, I'll start taking on HFCS and espresso intravenously until I'm fidgeting like a chihuahua in a paint shaker.

I'm not sure it'll help, but I can't imagine it'll slow it down any, either. I'm just not good at waiting for things.


1 person marked this as a favorite.
Pathfinder Companion, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
jimibones83 wrote:
Luthorne wrote:

Er. You do know that primitive weapons are technology, right? Not anti-technology, whatever that is? I mean, yeah, it's not as advanced as the technology we have currently, but it's still technology...that's kind of like saying a steam engine or a musket is 'anti-tech'.

Personally, if there was an Ultimate Technology book, I'd also like it to cover all levels of technology, from stone age to speculative futuristic stuff. It wouldn't be appropriate for this book because this Technology Guide is specifically about the technology associated with the spaceship that crashed in Numeria, not because stone axes are somehow not 'technology'. Just like we probably won't have stuff related to radical genemodding and similar things in this book, because that's technology more appropriate to the Dominion of the Black.

You don't have to point out the obvious to me. I'm quite aware that primitive weapons are examples of stone-age technology. What I want in an Ultimate Technology guide is high tech. My term anti-tech was meant to illustrate how that is the exact opposite. If you think it's a stupid term then that's fine, but there's no reason debating what I meant because that was obvious.

So anyway, do you know what else is an example of primitive tech? Swords and fullplate armor! And we are freaking drowning in it. Take your pick, there are representations of primitive weapons everywhere. The bronze and stone-age are rep'd in Ultimate Combat. High tech on the other hand is nearly absent and deserves its own book.

But stone age weaponry is all we have for that particular period, and there should be a more thorough discussion about gear, equipment, a discussion about society in a stone age or bronze age culture, suggestions for how the flavor of classes might change, and possibly even archetypes meant to evoke a more stone age or bronze age theme. I'd want a book like Ultimate Technology to be way more than just a bunch of alternate weapon lists, myself...

And it wasn't really obvious, honestly...I'm continually shocked and appalled by what some people on the internet seem to think science and technology is...usually magic that operates off of pixie dust as far as I can tell.


Tels wrote:
Axial wrote:
How about a Technomancer lich whose phylactery is a hard drive filled with the blueprints and source code for all his technology? You want to destroy it, but in doing so, you'd risk losing all of the data stored on it; inventions that could potentially control the balance of power across the Material Plane. Oh, and by the time you're done cracking the encryption, he's already scried and fried you.

Pfft... a real Technomancer would invent the Internet and upload his phylactery up to the Web. Once it's on the internet, it lasts forever. The ultimate Computer Virus.

[Edit] The only way to destroy the Phylacernet would be to destroy the internet. But doing that would piss off so many people that an adventuring party would form for the express purpose of hunting down and killing the monsters that destroyed the internet. NEW CAMPAIGN!

Can he actually do that? I understand that the phylactery is a non-living object, but the internet is a bit too...abstract. I don't know, maybe James can answer this question.


Axial wrote:
Tels wrote:
Axial wrote:
How about a Technomancer lich whose phylactery is a hard drive filled with the blueprints and source code for all his technology? You want to destroy it, but in doing so, you'd risk losing all of the data stored on it; inventions that could potentially control the balance of power across the Material Plane. Oh, and by the time you're done cracking the encryption, he's already scried and fried you.

Pfft... a real Technomancer would invent the Internet and upload his phylactery up to the Web. Once it's on the internet, it lasts forever. The ultimate Computer Virus.

[Edit] The only way to destroy the Phylacernet would be to destroy the internet. But doing that would piss off so many people that an adventuring party would form for the express purpose of hunting down and killing the monsters that destroyed the internet. NEW CAMPAIGN!

Can he actually do that? I understand that the phylactery is a non-living object, but the internet is a bit too...abstract. I don't know, maybe James can answer this question.

Hell if I know. Would make for a great villain though if you were playing in a modern or futuristic setting though.


@Luthorne My apologies on the obvious thing. I thought everyone knew that technology included low tech as well. Your right though, the internet is full of zombies.

I would want the book to be more than that too, that's why I also mentioned archetypes. That doesn't change the fact that we are already swimming in primitive tech and have very little to rep high tech


2 people marked this as a favorite.
Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Joshua Goudreau wrote:

I would love to see a hardcover in the RPG line that adds other tech levels to the game for those who enjoy something a little different. I'm envisioning a book that includes more options for everything from the Renaissance era tech we have touched on all the way through this sort of sci-fi tech. Something setting neutral for folks that want different tech levels, be it steampunk or sci-fi or the weird 20th-Century we saw a glimpse of in Rasputin Must Die!. I am sure there would be calamatous uproar from the community, but having a place on the RPG line would remove it from Golarion cannon and put it purely in the realm of optional.

So, the way to make this happen, is to support books like this one and show that something larger and more inclusive would find it's niche and be worth the investment to produce.

While I like some of these ideas, overall it strikes me like trying to turn Pathfinder into GURPS. :-)


^Except its for the pathfinder system. I've passed on all opportunities to play GURPS because I've heard the rule set isn't all that great


Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
jimibones83 wrote:
^Except its for the pathfinder system. I've passed on all opportunities to play GURPS because I've heard the rule set isn't all that great

One could say that about almost any rule set. It's been years since I played it, and I didn't play it extensively, but as I remember it, it wasn't *that* bad.


2 people marked this as a favorite.
Pathfinder Adventure Path, Companion, Lost Omens, Rulebook Subscriber

Shameless and needless soapbox!

HERO > GURPS!

carry on...


Matt Thomason wrote:
James Jacobs wrote:


And if Iron Gods and its support material do well, that will certainly inform us at Paizo as to the demand and interest in a science fiction game.
So what you're hinting at is that everyone should buy two of each of these releases? ;)

Yes, and that's what i'm afraid for.

Turning the entire game into a SF fest, and many old products (like bestiary 5) turning into SF fests as well, adding lots of SF elements to those otherwise non-sf books.


6 people marked this as a favorite.
The Evil Queen wrote:
Matt Thomason wrote:
James Jacobs wrote:


And if Iron Gods and its support material do well, that will certainly inform us at Paizo as to the demand and interest in a science fiction game.
So what you're hinting at is that everyone should buy two of each of these releases? ;)

Yes, and that's what i'm afraid for.

Turning the entire game into a SF fest, and many old products (like bestiary 5) turning into SF fests as well, adding lots of SF elements to those otherwise non-sf books.

Was going to post a big rant here, but opted not to. When Jade Regent and 'Asia' material came out, they didn't flood all of their products with Asia-fest material. They included Asian monsters, and Asian items and Asian themes, because Paizo, unlike other companies, supports what they publish instead of releasing a single book and calling it quits.

The same is true for Mythic. There are Mythic Monsters and Mythic items and even some Mythic enemies in encounters they design; but Pathfinder didn't suddenly become "All Mythic, All the time!" or anything.

Even if a theoretical Ultimate Future Technology book came out (as opposed to an Ultimate Technology that covers a diverse series of technologies), the game wouldn't suddenly become "Pathfinder... in spaaaaace!"

It would be the same old Pathfinder it's been for years, except people who wanted options for advanced technology, would have those options. And you know what? People who want fantasy options would still have those options. Everyone wins and everyone gets what they want. Besides, if you don't want it, don't use it. It's pretty simple.


2 people marked this as a favorite.
The Evil Queen wrote:
Matt Thomason wrote:
James Jacobs wrote:


And if Iron Gods and its support material do well, that will certainly inform us at Paizo as to the demand and interest in a science fiction game.
So what you're hinting at is that everyone should buy two of each of these releases? ;)

Yes, and that's what i'm afraid for.

Turning the entire game into a SF fest, and many old products (like bestiary 5) turning into SF fests as well, adding lots of SF elements to those otherwise non-sf books.

I don't think the entire game would turn into a Sci Fi fest. A couple more scifi releases won't do that.

Why does everyone discuss it as if these things are incompatible. Some of my favorite properties include He-man, Thundercats, DC Comic's New Gods, Cosmic Marvel, the comic Saga, Flash Gordon and Star Wars. All of which get magic and science fiction all mixed together. In he-man there are spaceships, magic swords, hoverboards, wizards and a guy with a robot head, and its amazing. I think that if Pathfinder can occasionally turn into Heavy Metal then the customers that are into that kind of thing can get a few books to do that.


Best to ignore him. He just does this for attention.

So, I am really psyched about the Gravity clip for melee weapons. I have to wonder how that will work in this game. Also, I wonder if there will be anything for temporal manipulation. Not flat out time travel but, say, temporal stasis or freezing someone.

Also portal gun. Cause :D


@Tels that's exactly right. Thanx for pointing that out


Swashbucklersdc wrote:
All in! Imagine, Kensai Magus with a light saber!

I was imagining more of a sensei monk with a brilliant energy temple sword


1 person marked this as a favorite.

Honestly, I'd probably make a lightsaber that's just a sword that deals plasma damage. Maybe it ignores part of the hardness of an object when it strikes, like adamantine.


Odraude wrote:
Honestly, I'd probably make a lightsaber that's just a sword that deals plasma damage. Maybe it ignores part of the hardness of an object when it strikes, like adamantine.

I'd do the same thing but I'd make it ignore all hardness.


I'd imagine you can use Deflect Arrows with it too :)

Paizo Employee Publisher, Chief Creative Officer

13 people marked this as a favorite.
Samy wrote:
Well, if this product sells ten times the average Campaign Setting book, I'm sure we'll eventually get an Ultimate Technology.

Me too.


1 person marked this as a favorite.

That's a good idea. Ozmyn's Controlled Plasma Blade, a nasty combination of magic and technology used by the baddy himself.


4 people marked this as a favorite.

Big bad Donny Ozmyn?

May he rock and roll his enemies :)


Ozmyn Zaidow, the head of the Technic League. Chaotic Evil level 14 magus if I recall.


Man, now whenever I play/run this, I'm going to be thinking of Donny Osmond. Thanks Internet :D

Liberty's Edge

1 person marked this as a favorite.
Odraude wrote:
Man, now whenever I play/run this, I'm going to be thinking of Donny Osmond. Thanks Internet :D

You could tweak him so he dresses like a smooth criminal, does moonwalking dance attacks, and transforms into a four-wheeled mechanical conveyance.

Grand Lodge

1 person marked this as a favorite.
Erik Mona wrote:
Samy wrote:
Well, if this product sells ten times the average Campaign Setting book, I'm sure we'll eventually get an Ultimate Technology.

Me too.

Challenge accepted!

SM


2 people marked this as a favorite.
Erik Mona wrote:
Samy wrote:
Well, if this product sells ten times the average Campaign Setting book, I'm sure we'll eventually get an Ultimate Technology.

Me too.

....Any chance of Unspeakable Futures? ;)

Owner - House of Books and Games LLC

1 person marked this as a favorite.
Erik Mona wrote:
Samy wrote:
Well, if this product sells ten times the average Campaign Setting book, I'm sure we'll eventually get an Ultimate Technology.

Me too.

I am not buying 10 copies to make this happen.

(five maybe. but definitely not 10)


I'm going to buy 1, but normally I don't buy paperbacks at all. This will actually he the only one on my bookshelf with exception to AP's

Paizo Employee Creative Director

Winfred wrote:
Erik Mona wrote:
Samy wrote:
Well, if this product sells ten times the average Campaign Setting book, I'm sure we'll eventually get an Ultimate Technology.

Me too.

....Any chance of Unspeakable Futures? ;)

Not unless I sell it to Paizo.

I've already kind of done that with my fantasy homebrew setting. I'm not yet 100% sure I wanna do it with my postapocalypitc homebrew setting.

Liberty's Edge

James Jacobs wrote:
Winfred wrote:
Erik Mona wrote:
Samy wrote:
Well, if this product sells ten times the average Campaign Setting book, I'm sure we'll eventually get an Ultimate Technology.

Me too.

....Any chance of Unspeakable Futures? ;)

Not unless I sell it to Paizo.

I've already kind of done that with my fantasy homebrew setting. I'm not yet 100% sure I wanna do it with my postapocalypitc homebrew setting.

Paizo could license it from you. Obviously their primary campaign setting requires the to have full ownership, but a secondary thing like Unspeakable Futures wouldn't.


So close, yet so far away:)

Webstore Gninja Minion

3 people marked this as a favorite.
Dragon78 wrote:
So close, yet so far away:)

*pets copy on her desk*


2 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Liz Courts wrote:
Dragon78 wrote:
So close, yet so far away:)
*pets copy on her desk*

*Cat Hiss*


James Jacobs wrote:
Winfred wrote:
Erik Mona wrote:
Samy wrote:
Well, if this product sells ten times the average Campaign Setting book, I'm sure we'll eventually get an Ultimate Technology.

Me too.

....Any chance of Unspeakable Futures? ;)

Not unless I sell it to Paizo.

I've already kind of done that with my fantasy homebrew setting. I'm not yet 100% sure I wanna do it with my postapocalypitc homebrew setting.

No insult, but if you had to ballpark it, how many genre-ready homebrew settings would you say you had exactly? :P

Paizo Employee Creative Director

1 person marked this as a favorite.
Hitdice wrote:
James Jacobs wrote:
Winfred wrote:
Erik Mona wrote:
Samy wrote:
Well, if this product sells ten times the average Campaign Setting book, I'm sure we'll eventually get an Ultimate Technology.

Me too.

....Any chance of Unspeakable Futures? ;)

Not unless I sell it to Paizo.

I've already kind of done that with my fantasy homebrew setting. I'm not yet 100% sure I wanna do it with my postapocalypitc homebrew setting.

No insult, but if you had to ballpark it, how many genre-ready homebrew settings would you say you had exactly? :P

Two.

Baria, my D&D/Pathfidner setting that has largely been parceled off to serve as elements in Golarion (and before that, even a few over to D&D).

Unspeakable Futures, my d20 apocalyptic survival horror game/setting.

If I had more than two "genre-ready homebrew settings" handy, I might be a bit less protective about the one I've not yet sold off.


Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
I'm not yet 100% sure I wanna do it with my postapocalypitc homebrew setting.

Post-apocalyptic? Hm. Sailing with Wolf Squadron would be… interesting. :-)


5 people marked this as a favorite.

I'd buy a copy. And maybe another for my girlfriend. She's become interested in Pathfinder after hearing about the transgendered iconic in ACG and NPCs in WotR.


I will look at this one 3rd.


James Jacobs wrote:
Winfred wrote:
Erik Mona wrote:
Samy wrote:
Well, if this product sells ten times the average Campaign Setting book, I'm sure we'll eventually get an Ultimate Technology.

Me too.

....Any chance of Unspeakable Futures? ;)

Not unless I sell it to Paizo.

I've already kind of done that with my fantasy homebrew setting. I'm not yet 100% sure I wanna do it with my postapocalypitc homebrew setting.

Fair enough! I am just very intrigued...it sounds awesome! Very much a sort of storytelling I enjoy and frankly isn't served all that well by RPGs out there now. :)


1 person marked this as a favorite.

If I subscribe now, will I get this early?


I hate the wait for the PDF, but soon.

Liberty's Edge

I'm a touch confused; the Iron Gods player's guide says the contents of this book will be available on the PRD... Is that right or is that a misprint? I didn't think things from the campaign setting line ended up on the PRD


2 people marked this as a favorite.
kaineblade83 wrote:
I'm a touch confused; the Iron Gods player's guide says the contents of this book will be available on the PRD... Is that right or is that a misprint? I didn't think things from the campaign setting line ended up on the PRD

The Technology Guide will be on the PRD because the rules in it are necessary for to play the AP.


Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber
Odraude wrote:
I'd buy a copy. And maybe another for my girlfriend. She's become interested in Pathfinder after hearing about the transgendered iconic in ACG and NPCs in WotR.

Oh, which iconic is that?


1 person marked this as a favorite.
Zaister wrote:
Odraude wrote:
I'd buy a copy. And maybe another for my girlfriend. She's become interested in Pathfinder after hearing about the transgendered iconic in ACG and NPCs in WotR.
Oh, which iconic is that?

Shardra Geltl, iconic Shaman and transgendered dwarf.

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