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Rakdon Tripus's page
711 posts. Alias of DoubleGold.
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Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
I would put my stuff in, but I have a feeling the others are long gone and we ain't even going to have enough people to report the game since you need 3.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
I think something happened to the Dm in that he can’t log in or isn’t around. Switched jobs, computer crashed, etc. we are almost done. Maybe find a new Dm that can read this and pick off were we left off? We got to be close to the end.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
I am and I think we are almost done with this too.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Fire 3 shots at head cultist hit: 1d20 + 17 ⇒ (16) + 17 = 33 dmg: 2d8 + 5 ⇒ (8, 4) + 5 = 17
hit: 1d20 + 12 ⇒ (16) + 12 = 28 dmg: 2d8 + 5 ⇒ (5, 6) + 5 = 16
hit: 1d20 + 7 ⇒ (13) + 7 = 20 dmg: 2d8 + 5 ⇒ (3, 2) + 5 = 10
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Fire three shots at the Demon hit: 1d20 + 17 ⇒ (16) + 17 = 33 dmg: 2d8 + 5 ⇒ (7, 8) + 5 = 20
hit: 1d20 + 12 ⇒ (6) + 12 = 18 dmg: 2d8 + 5 ⇒ (5, 7) + 5 = 17
hit: 1d20 + 7 ⇒ (10) + 7 = 17 dmg: 2d8 + 5 ⇒ (5, 6) + 5 = 16
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Fire 3 shots at dinosaur hit: 1d20 + 17 ⇒ (16) + 17 = 33 dmg: 2d8 + 5 ⇒ (6, 7) + 5 = 18 hit: 1d20 + 12 ⇒ (16) + 12 = 28dmg: 2d8 + 5 ⇒ (2, 3) + 5 = 10hit: 1d20 + 7 ⇒ (17) + 7 = 24dmg: 2d8 + 5 ⇒ (2, 2) + 5 = 9
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Can’t access nap right now, hopefully I’m not in melee. Enter point blank stance as 1st action, 2nd and 3rd action shoot longbow at closest enemy. hit: 1d20 + 17 ⇒ (7) + 17 = 24 dmg: 2d8 + 5 ⇒ (8, 6) + 5 = 19 hit: 1d20 + 12 ⇒ (9) + 12 = 21 dmg: 2d8 + 5 ⇒ (8, 4) + 5 = 17
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
1st action, enter point blank stance so I don't take close range penalties
2nd action fire Striking composite longbow hit: 1d20 + 17 ⇒ (11) + 17 = 28 dmg: 2d8 + 5 ⇒ (6, 6) + 5 = 17 piercing
3rd action shoothit: 1d20 + 12 ⇒ (11) + 12 = 23 3dmg: 2d8 + 5 ⇒ (7, 2) + 5 = 14 piercing.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
1st action, enter point blank stance so I don't get volley penalty
2nd action fire at yellow hit: 1d20 + 17 ⇒ (9) + 17 = 26 dmg: 2d8 + 5 ⇒ (8, 5) + 5 = 18
3rd action fire at yellow hit: 1d20 + 17 - 5 ⇒ (2) + 17 - 5 = 14 dmg: 2d8 + 5 ⇒ (6, 8) + 5 = 19
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Okay, picked up a +1 striking composite Longbow with 30 arrows, now that I can use piercing damage rather than mostly blunt damage.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Are we able to go shopping with the Gold we just got?
Also Kazavel, +17 HP? How? A barbarian with 16 Con and toughness would get +16 HP. 12 Class HP, 3 from Con bonus and 1 Toughness bonus. If you looked all the way through nephys and found a way to maximize HP I want to know about it.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Strike at red 3 more times hit: 1d20 + 15 ⇒ (7) + 15 = 22 dmg: 2d8 + 4 ⇒ (3, 5) + 4 = 12 slashing
hit: 1d20 + 10 ⇒ (14) + 10 = 24 dmg: 2d8 + 4 ⇒ (3, 3) + 4 = 10 slashing
hit: 1d20 + 5 ⇒ (20) + 5 = 25 dmg: 2d8 + 4 ⇒ (6, 1) + 4 = 11 slashing
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Strike at red three more times
hit: 1d20 + 15 ⇒ (2) + 15 = 17 dmg: 2d8 + 4 ⇒ (5, 2) + 4 = 11 slashing
hit: 1d20 + 10 ⇒ (3) + 10 = 13 dmg: 2d8 + 4 ⇒ (1, 7) + 4 = 12 slashing
hit: 1d20 + 5 ⇒ (3) + 5 = 8 dmg: 2d8 + 4 ⇒ (8, 3) + 4 = 15 slashing
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
strike at red with +1 striking Glaive 3 times.
hit: 1d20 + 15 ⇒ (14) + 15 = 29 dmg: 2d8 + 4 ⇒ (5, 1) + 4 = 10 slashing
hit: 1d20 + 10 ⇒ (18) + 10 = 28 dmg: 2d8 + 4 + 2 ⇒ (8, 7) + 4 + 2 = 21 slashing forceful trait
hit: 1d20 + 5 ⇒ (17) + 5 = 22 dmg: 2d8 + 4 + 4 ⇒ (8, 6) + 4 + 4 = 22 slashing forceful trait
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
2 Actions, activate my Armory Bracelet Minor. I take the bead from the Polearm Group. That bead is now gone, I still have the others, but I can only active once per day.
It is a +1 Striking Glaive
3rd Action. Move to Flank Red.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Reload
Fire at Green hit: 1d20 + 16 ⇒ (1) + 16 = 17 dmg: 2d10 ⇒ (1, 2) = 3 blunt.
Reload
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Move, Reload, Fire at green. hit: 1d20 + 16 ⇒ (19) + 16 = 35 dmg: 2d10 ⇒ (4, 2) = 6 blunt
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
I'll be on Vacation from the 20th to the 27th, I won't even have internet access as I'll be out to sea, a trip my brother is taking our family on, he works in IT. I'll post as this updates up until Friday Night. I'll return on the 28th.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Reload, Shoot at Red, reload hit: 1d20 + 16 ⇒ (2) + 16 = 18 dmg: 2d10 ⇒ (4, 4) = 8 blunt.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Move, Reload, shoot at red. hit: 1d20 + 16 ⇒ (14) + 16 = 30 dmg: 2d10 ⇒ (7, 6) = 13 Blunt
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
So do we get chronicles for Part 1 and Part 2, or is it only one chronicle?
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Now what guys, should we hide the body and sneak around?
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Nevermind, I was botted, Nice shot.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
I'll get my action up in about an hour, I updated and forgot.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Action 1: Move Back, provokes if he has aoo
Action 2: Fire at red hit: 1d20 + 16 ⇒ (11) + 16 = 27 dmg: 2d10 ⇒ (10, 2) = 12 blunt
Action 3: I'm slowed, so no 3rd action.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Action 1: Load Taw Launcher
Action 2: Fire at red hit: 1d20 + 16 ⇒ (17) + 16 = 33 dmg: 2d10 ⇒ (1, 8) = 9 blunt
Action 3: Reload Taw Launcher
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Reload first action
Shoot, 2nd Action at blue hit: 1d20 + 16 ⇒ (14) + 16 = 30 dmg: 2d10 ⇒ (8, 4) = 12 blunt
Reload 3rd action
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Move, 1st action
Reload 2nd action
Shoot at nearest blue boggard 3rd action hit: 1d20 + 16 ⇒ (4) + 16 = 20 dmg: 2d10 ⇒ (9, 5) = 14 blunt
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Rakdon pays his cost of 20 silver or 2 gold and buys 2 weeks rations
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Reload
Shoot hit: 1d20 + 16 ⇒ (8) + 16 = 24 dmg: 2d10 ⇒ (5, 9) = 14 blunt
Reload
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Move, Reload, shoot hit: 1d20 + 16 ⇒ (17) + 16 = 33 dmg: 2d10 ⇒ (2, 3) = 5 blunt dmg
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Doublemove into the room and pull out Taw Launcher
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Rakdon catches up to his ally.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Northeast where my guy is positioned.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Decides to open the doors to the east.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Swing at the swarm 3 more times with frying pan hit: 1d20 + 15 ⇒ (17) + 15 = 32 dmg: 1d4 + 4 ⇒ (4) + 4 = 8
hit: 1d20 + 11 ⇒ (16) + 11 = 27 dmg: 1d4 + 4 ⇒ (1) + 4 = 5
hit: 1d20 + 7 ⇒ (3) + 7 = 10 dmg: 1d4 + 4 ⇒ (4) + 4 = 8
That's all 3 actions.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
I just went, I attacked red swarm 3 times with frying pan.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
3 actions, attack red one with frying pan.
hit: 1d20 + 15 ⇒ (7) + 15 = 22 dmg: 1d4 + 4 ⇒ (3) + 4 = 7 blunt
hit: 1d20 + 11 ⇒ (7) + 11 = 18 dmg: 1d4 + 4 ⇒ (2) + 4 = 6 blunt
hit: 1d20 + 7 ⇒ (7) + 7 = 14 dmg: 1d4 + 4 ⇒ (4) + 4 = 8 blunt
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
No wonder I keep getting last in init, just now read that you have my init down as +1 instead of +12. Copy and paste error.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Rakdon decides to move up, put away his taw launcher and take out his frying pan, standing next to the north doors.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Reload, shoot puddle, reload hit: 1d20 + 16 ⇒ (16) + 16 = 32 dmg: 2d10 ⇒ (10, 8) = 18 blunt
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Actions, Move, Reload, Shoot Taw Launcher hit: 1d20 + 16 ⇒ (13) + 16 = 29 vs kac dmg: 2d10 ⇒ (8, 7) = 15 blunt damage vs puddle.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Rakdon is fine with whatever plan.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Oh, right, probably waiting for the rest of us. Took Gravity Weapon, hence Ranger archetype and Steady Balance.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Action 1, reload
Action 2, shoot at red
Action 3, reload
hit: 1d20 + 15 ⇒ (10) + 15 = 25 dmg: 2d10 ⇒ (10, 4) = 14 blunt
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Action 1 move
Action 2 reload
Action 3, shoot at blue hit: 1d20 + 15 ⇒ (5) + 15 = 20 dmg: 2d10 ⇒ (2, 9) = 11 blunt
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Action 1, Load taw Launcher
Action 2, shoot at green hit: 1d20 + 15 ⇒ (8) + 15 = 23 dmg: 2d10 ⇒ (5, 6) = 11 blunt
Action 3, move.
Male Rite of Knowing Conrasu Fighter 7: HP:108/108, Spd:25, AC:25, Fort:14, Ref:14, Will:13, Perc:13, 1/1 Focus Points
Rakdon will now jump some hurtles. athletics: 1d20 + 11 ⇒ (16) + 11 = 27
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