Ashkar

Perla Hidlkid's page

224 posts. Alias of fatmanspencer.


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Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Taking aim at the red fly three times, Perla attempts to remove it from this plane.

to hit: 1d20 + 10 ⇒ (1) + 10 = 11
to damage: 1d8 ⇒ 4
to hit: 1d20 + 5 ⇒ (16) + 5 = 21
to damage: 1d8 ⇒ 6
to hit: 1d20 ⇒ 12
to damage: 1d8 ⇒ 5


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla stays where she is for the moment, helping out Irabeth with three strikes to the blue fly, hoping to remove it from the area completely.

to hit: 1d20 + 10 ⇒ (10) + 10 = 20
to damage the blue fly: 1d8 ⇒ 6
to hit: 1d20 + 5 ⇒ (14) + 5 = 19
to damage the blue fly: 1d8 ⇒ 8
to hit: 1d20 ⇒ 1
to damage the blue fly: 1d8 ⇒ 1


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Confusion is clear on her face as her companions seem to stumble backwards, unsure why until the clearness of why as she steps into the door way. It was dark it seemed, but her eyes saw it all.

to hit: 1d20 + 10 ⇒ (3) + 10 = 13
to damage the blue fly: 1d8 ⇒ 1

to hit: 1d20 + 5 ⇒ (16) + 5 = 21
to damage the blue fly: 1d8 ⇒ 1


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla takes a stance back, giving cover with her bow but as ready as she can be.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla takes the chance to target the last zombie, hoping her slight angle to it is enough to strike it at least somewhat.

to hit: 1d20 + 9 ⇒ (15) + 9 = 24
to damage: 1d8 ⇒ 3
to hit: 1d20 + 4 ⇒ (3) + 4 = 7
to damage: 1d8 ⇒ 6
to hit: 1d20 - 1 ⇒ (15) - 1 = 14
to damage: 1d8 ⇒ 7


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Taking a step back to allow someone who can actually fight in melee get closer, Perla also calls for Shadow to take a bit after her move, followed by an arrow coming from her bow and striking the creature.

To hit: 1d20 + 9 ⇒ (11) + 9 = 20
to damage: 1d8 ⇒ 1
to bit the undeed: 1d20 + 9 ⇒ (10) + 9 = 19
gotta get that bit: 1d8 + 2 ⇒ (5) + 2 = 7


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

to hit: 1d20 + 9 ⇒ (11) + 9 = 20
mucho arrow damage: 1d8 ⇒ 6
to hit: 1d20 + 4 ⇒ (18) + 4 = 22
mucho arrow damage: 1d8 ⇒ 5
to hit: 1d20 - 1 ⇒ (19) - 1 = 18
mucho arrow damage: 1d8 ⇒ 4

Perla lets her arrows fly towards the enemies, hoping to bring them down in time with her companions efforts.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Taking her time, Perla will line up a shot to attack the first enemy she sees when the door opens.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

sorry, per the map I had to move, but rpwise I was there, I see that now. so imma attack twice more.

to hit: 1d20 + 5 ⇒ (20) + 5 = 25
to damage: 1d8 ⇒ 4
to hit: 1d20 + 1 ⇒ (18) + 1 = 19
to damage: 1d8 ⇒ 5


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

to hit: 1d20 + 9 ⇒ (11) + 9 = 20
to damage: 1d8 ⇒ 7

Perla moves behind those in the door frame, and perhaps gets lucky she has an angle on the zombie in the top left side, and shoots at it, hoping to hit it.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

I also had thought it jammed, hence not having Perla try. Can I roll to help?


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla this times goes to help Merlin shove the door open, lending a hand, or rather horn, to the situation. Maybe her demonic nature can be put to good use?

To aid, unsure which bonus GM would like: 1d20 ⇒ 17


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

" Friends, did we look for a key among our foes? Maybe we are looking in the wrong spot? Maybe try other doors first? They do know we are here. Maybe it is locked against us, or even against evil? We may have allies in there who need help. Let us try to talk?" Perla offers suggestions, having broken the last lockpick set she used. And if she recalls right, it hadn't been hers.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla and Shadow keep up the overwatch of the area as the team goes seal team VI on the room.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla steps to see if she can angle on Red cultist more, and strikes twice at them. She was still sad they kept fighting a knowingly losing battle.

to hit: 1d20 + 9 ⇒ (17) + 9 = 26
to damage: 1d8 ⇒ 5
to hit: 1d20 + 4 ⇒ (9) + 4 = 13
to damage: 1d8 ⇒ 7


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

to hit: 1d20 + 9 ⇒ (8) + 9 = 17
to damage: 1d8 ⇒ 2
to hit: 1d20 + 4 ⇒ (9) + 4 = 13
to damage: 1d8 ⇒ 4
to hit: 1d20 - 1 ⇒ (11) - 1 = 10
to damage: 1d8 ⇒ 1

Perla takes aim with her bow and strikes three times on the blue one, keeping it within her sigh and finally remembering that she has to take a -2 on her shots.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla takes a step, and fires at the blue cultist twice, hoping to end his reign of terror with two arrow strikes.

to hit: 1d20 + 9 ⇒ (12) + 9 = 21
to damage: 1d8 ⇒ 5
to hit: 1d20 + 4 ⇒ (13) + 4 = 17
to damage: 1d8 ⇒ 1


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla has nothing good nor the ability to move in to the room to fight, so she and Shadow will stay guard outside for now incase anything comes up from behind them with all these closed doors.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

to hit: 1d20 + 9 ⇒ (13) + 9 = 22
to damage: 1d8 ⇒ 3
to hit: 1d20 + 4 ⇒ (16) + 4 = 20
to damage: 1d8 ⇒ 1
to bite: 1d20 + 9 ⇒ (7) + 9 = 16
to damage: 1d8 + 2 ⇒ (2) + 2 = 4
to bite: 1d20 + 4 ⇒ (14) + 4 = 18
to damage: 1d8 + 2 ⇒ (5) + 2 = 7

Perla takes two shots at Blue and has Shadow take two bites as well.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

to hit: 1d20 + 9 ⇒ (9) + 9 = 18
to damage: 1d8 ⇒ 6
to bite: 1d20 + 9 ⇒ (2) + 9 = 11
to damage: 1d8 + 2 ⇒ (7) + 2 = 9

Perla orders Shadow to help chase down the blue cultist to help protect the spellcasters, and she aims at the red cultist to help remove the enemies near them. That is all her time allows however.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla sends Shadow in to try and target the light blue cultist, given she has no real aim at any others that she can tell.

to bite: 1d20 + 9 ⇒ (13) + 9 = 22
to hit: 1d8 + 2 ⇒ (4) + 2 = 6


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla is not a fighter who likes being first in combat, so with it she will pause and await for another enemy. If not she points out " I do not think opening doors is my favorite thing anymore."


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

to hit: 1d20 + 9 ⇒ (7) + 9 = 16
to damage: 1d8 ⇒ 2
to hit: 1d20 + 4 ⇒ (7) + 4 = 11
to damage: 1d8 ⇒ 4

Perla scrambles backwards as far as she can, and levels her bow at the opponent directly in front of the door.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

to open a lock: 1d20 + 12 ⇒ (15) + 12 = 27

Perla tries her best to open the locked door with the borrowed tools, hoping to not break them like she did hers.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

" I would say none of us would take that sword from you. It is yours to use, and yours to help lead those survivors into safety. Unlike some of us, you still have hope." Perla would then look to the locked room, and trying to figure out how to best open it. She had busted the last lockpicks she had.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

" It seems my kin did not disturb those items, and perhaps with good reason. These are holy items surely, are we worthy enough to touch them? Lest we taint them, for clearly... we are not far from the abyss if all it took for this many to betray others was a few demons..." Perla remarks sadly, still trying to come to terms with the fact very few tieflings they met seemed to be good or honest. What made her different really?


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

to hit: 1d20 + 10 ⇒ (3) + 10 = 13
to damage: 1d8 ⇒ 1
to hit: 1d20 + 9 ⇒ (17) + 9 = 26
to damage: 1d8 + 2 ⇒ (1) + 2 = 3
to hit: 1d20 + 4 ⇒ (8) + 4 = 12
to damage: 1d8 + 2 ⇒ (6) + 2 = 8
to hit: 1d20 - 1 ⇒ (10) - 1 = 9
to damage: 1d8 + 2 ⇒ (8) + 2 = 10
to hit: 1d20 + 8 ⇒ (17) + 8 = 25
to damage: 1d8 ⇒ 1
to hit: 1d20 + 3 ⇒ (8) + 3 = 11
to damage: 1d8 ⇒ 5
to hit: 1d20 - 2 ⇒ (10) - 2 = 8
to damage: 1d8 ⇒ 1

With the cutlist having not moved, Perla targets one as her prey, and takes
the time to shoot him with a solid aim, and have Shadow attack twice. She would then have the archer also attack 3 times, hoping to end the threat of the red one.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

To hit: 1d20 + 8 ⇒ (11) + 8 = 19
damage: 1d8 ⇒ 4
To hit: 1d20 + 3 ⇒ (7) + 3 = 10
damage: 1d8 ⇒ 3
To hit: 1d20 + 9 ⇒ (17) + 9 = 26
damage: 1d8 + 2 ⇒ (2) + 2 = 4
To hit: 1d20 + 4 ⇒ (7) + 4 = 11
damage: 1d8 + 2 ⇒ (1) + 2 = 3

Perla and Shadow move in, with her taking a spot near a door, with Perla and Shadow going after the Red tiefling. The ranger following her moves in as well, but is unable to shoot.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

" I have no shot, I will have to await next time!" Perla moves up, but has no way of seeing the enemies, calls Shadow to come close and ends her turn.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

" We have a locked door, and a hardened metal object. Should we not try to bash the door down with it? What harm will it do, since we have not been quiet of our presence?" Perla suggest, thinking the morningstar could break some locks.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

to hit: 1d20 + 12 ⇒ (5) + 12 = 17
to damage: 1d8 ⇒ 4
to hit: 1d20 + 4 ⇒ (13) + 4 = 17
to damage: 1d8 ⇒ 6
to hit: 1d20 + 11 ⇒ (16) + 11 = 27
to damage: 1d8 ⇒ 8
to hit: 1d20 + 7 ⇒ (19) + 7 = 26
to damage: 1d8 ⇒ 2

Perla has Shadow move up, and then taking her time to aim at the monster, and the ranger with her also taking the chance to shoot the remaining demon


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

I'll let you roll when its a crit, because with 2e I'm not ever sure when something is a crit, so to speed things up I'd let you do it.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla calls shadow to come in and get closer, but he was not able to fully get there and not be in the way. She would target the demon in front, taking care to aim, and lets loose the arrow she had. She then has the other ranger fire as well, as many times as it can

to hit: 1d20 + 12 ⇒ (18) + 12 = 30
to damage: 1d8 ⇒ 4
to hit: 1d20 + 7 ⇒ (5) + 7 = 12
to damage: 1d8 ⇒ 7
to hit: 1d20 + 3 ⇒ (14) + 3 = 17
to damage: 1d8 ⇒ 8


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla sees no enemy to really target, and so she readies the action to follow her companions, ready to strike at any enemies.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla calls for some formation changing, and steps back as best she can. She then uses her vast talents to try and target the first cultist, because she was unable to fully get backwards to avoid the volley penalty. With her moving back and using her hunters aim, she can only attack once.

to hit: 1d20 + 10 ⇒ (5) + 10 = 15
to damage: 1d8 ⇒ 7

Mongol to hit: 1d20 + 7 ⇒ (12) + 7 = 19
to damage: 1d8 ⇒ 5


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

"It may just not open to be fair. Really not a bad option, but why lost guards then? Did something come on them?"


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Thievery check: 1d20 + 11 ⇒ (6) + 11 = 17

Perla takes out her own thieves tools, and checks the door to see if she can get in.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla will help scout out the best method to open the door, or at least another way in if the door is not an option that is really safe. Or as safe as can be in this new strange world they lived in.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

"Where they not alive? What where those worms? What evil has seeped into this famed city that such creatures were able to come here?!?!"


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

The gold dragon is the only pathway I managed to get naturally just by making normal choices. Everything else seemed... Not normal.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla to hit: 1d20 + 10 ⇒ (6) + 10 = 16
Perla to damage: 1d8 ⇒ 3
Perla to hit: 1d20 + 5 ⇒ (2) + 5 = 7
Perla to damage: 1d8 ⇒ 2

Shadow to hit: 1d20 + 9 ⇒ (13) + 9 = 22
Shadow to damage: 1d8 + 2 ⇒ (4) + 2 = 6

Mongmen to hit: 1d20 + 7 ⇒ (20) + 7 = 27
Mongmen to damage: 1d8 ⇒ 7
Mongmen to hit: 1d20 + 2 ⇒ (1) + 2 = 3
Mongmen to damage: 1d8 ⇒ 3

I am targeting the red one, but if any need to move it'll move

Perla and Shadow both target the red fat man, followed by mongrol man she had targeting the same. She seems disappointed due to her misses, as she was not used to people being so close when she fired the bow. She was not happy with her results, but it seems she could led others to a gift she herself could not possess.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

The WotR campaign was fun, I should replay it.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

I believe I may have hit 3 instead of 2 for a 13 instead of 12. The +2 comes from hunters aim. I don't have anything else to hit, so it goes from a +10 to a +12. I can only think I just hit the wrong key and never noticed it.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

to hit: 1d20 + 13 ⇒ (15) + 13 = 28
damage: 1d8 ⇒ 8
to hit: 1d20 + 9 ⇒ (7) + 9 = 16
to damage: 1d8 + 2 ⇒ (2) + 2 = 4

Perla will Hunt Prey, then follow up with Hunter's Aim, take a shot at the red fat man. With her final action she will tell Shadow to bite at the same target, hoping to harm it quickly.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Perla would see if her bow could be updated to bane as well, but does not know much more about how to upgrade her bow pass the striking rune she has. She does help out with the defense as she can, but when word of moving out comes, she will mention " Perhaps you should stay here? Not to take honor from you, but to ensure no harm comes here?"


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3
Krakas wrote:

Absolutely, knocking those other potions off would give each of us an additional:

-2 gold
-5 silver
-7 copper

So in total recap would be 67 gp, 6 sp, 7 cp !

Yeah, I think ideally after folks claim it in person, they are updating that on the tracker or I'll try and be the one that updates that as well. Mostly wanted folks checking it, claiming some of the older items that are just chilling in the Ether

I try to remember to pull items, but not always. I'm not good with Ranger so much, so I may be missing somethings I need to do. I am working on the update.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

I marked some of the potions and other things for sale, since I doubt any of us need them or will use them. I also picked up the Alchemist fire, but only so we are carrying them. I don't actually think I will use them, so if we want to sell them I'm good with that.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

"I will come with you. Though I make no guarantees that I can help in anyway. Desna is more a personal belief of mine, she does not give me any of her powers." Perla mentions, but keeps an eye on Shadow, concerned over all these demonic energy has on her long time companion.


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

Sigh. One day Shadow you will recover. ONE DAY.
Fort save: 1d20 + 7 ⇒ (9) + 7 = 16


Female Tiefling Ranger 4 | HP 52/52 | AC 20 | Fort +9; Ref +11; Will +11 | Perc +11 | +13 Initiative Speed: 25 ft | Ranger DC 18 | Conditions: | Hero Points: 1/3

fort save: 1d20 + 7 ⇒ (1) + 7 = 8

Shadow tries to save again against everything

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