Painter Worshipper of Shelyn

Peachbottom's page

270 posts (5,938 including aliases). No reviews. No lists. No wishlists. 10 aliases.


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Maybe the person questioning this played D&D 3.5 in the past. Sometimes I get D&D brain when playing Pathfinder because they are similar. In 3.5, when you turned undead, if your level was twice that of the undead, the undead was destroyed instead of turned, so maybe he was thinking of something like that. But I don't think there is anything in the Pathfinder rules that says this.


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Nope. Only your upper torso enlarges. Your legs stay the same size.


1 person marked this as a favorite.

I'd much rather play on the Paizo forums than Discord too but I am also old.


Don't worry. I haven't received anything either. Hurray!


Meh.


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Don't worry. I have zero expectations.


@Dr. Ethyl Ermengarde Take the plunge and go evil.


Nercelia Damosil wrote:
I have managed to get wealth down to only 5 copper coins, near nothing.

Don't underestimate earplugs. 3 cp.


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Does Dr. Ermengarde also like Goosebumps books? ;)


JenkinsMyMan wrote:
What happens when you find out that someone's you consider an ally/friend would have been an enemy before you lost your memory?

No one is an enemy unless they are trying to kill me. Otherwise, I just need to figure out the best way to take advantage of them.

Dien wrote:
Giving myself a penalty to MIND-AFFECTING in this campaign seemed like a suitably masochistic thing to do, lol. I get some situational bennies to help counter it, but... yeah.

Hey, me too!

"You take a –2 penalty on Will saving throws against charm and compulsion effects if the creature creating the effect promises wealth or power."

I'm sure that'll never come up...


Mr Clint wrote:
@Peachbottom/Asrat thank you for the clarification on the characteristics. I can get behind your Child of the Temple explanation. I like it. I see you have cleric vestments and signet rings on your sheet. What deities would these belong to? Could you mark them on your sheet? Could prove important…

My holy symbols would be one for each of the deities in the Core Book. The vestment itself wouldn't bear any particular symbol. I'm not carrying around a dozen outfits.

The signet rings would be for Ahnkamen, Thrune, Arkona, and Kaijitsu.
I'll write them all out if picked and I make a character sheet.


JenkinsMyMan wrote:
Fun fact Peachbottom, being an atheist would mean going to the Graveyard of Souls, possibly becoming a psychopomp, or being fed to Groetus.

Yes. Not so pleasant.

JenkinsMyMan wrote:
Also, Grigore's archetype is basically the Ustalav secret police. Directly at odds with your character lol.

Would that be a problem? I'm not opposed to refining my character for better party cohesion. But I also think some conflict makes for interesting roleplaying opportunities.


DoubleGold it sounds like your character is exactly the kind of target mine would prey upon. He’ll tell you he knows your religion’s rules by heart and quote tenets that will steer you into acting in his benefit.


Mr Clint wrote:

I find this an interesting trait considering you say “Asrat is a cowardly con-man who feigns religious or noble affiliations to swindle the simple-minded.”

A couple questions on that trait: What deity did this temple belong to? Was this while you were in Osirion? What originally caused this feigning of religious affiliation?

Well, it's a slight variant interpretation of trait if you'll allow it. I imagine he was like one of those people that hang out around the major tourist attractions in Europe and trick tourists out of money with cheap tricks or goods. He has a cleric's vestments and holy symbols of all the major religions. He would spend his days in the temple district looking for out-of-town suckers and would convince them that he was a priest of whatever deity the target worshipped and offer false prayers or cheap trinkets claiming them to be of religious significance for inflated prices. He'd spend a lot of time in the temple libraries and observing the other priests to gain a passing knowledge of each religions tenets to better pull off the con. So he was "serving" at a temple. Not an actual affiliate of any specific one. He also carries around a few false signet rings of noble houses to pull off a similar bluff. I'll say eventually the locals caught on and he was driven out of Osirion and eventually ended up in Ustlav after hitchhiking on a ship or caravan or two far to start the ploy again far from where he was known.

(If that's not okay, I can change it. But I was hoping to find some way to get the Knowledge (religion) skill).

Likes: Gold, power, luxuries beyond what he can afford, being cruel to the unfortunate.
Dislikes: Those who are extremely lawful, honest work, being alone.
Quirks: Twitchy and alert, can be clingy, full of random facts about a wide variety of subjects (real or made up).
Phobias: Snakes, being trapped, dying (because he isn't dedicated to a specific god, he doesn't know where he'll end up).


I'm interested. I'll throw a character out there.

My character would kinda be based off of Beni Gabor from the original Mummy movie. I'll use a picture of him for my character image.

Here's my character sheet that I threw together. I'd format it a little better if picked and I make an alias.

Asrat - Character Sheet:

Asrat
Rogue 1
NE Male Garundi Human
Initiative +4 (+2 Dex, +2 trait); Senses Perception +6

===============
DEFENSE
===============
AC 14 (+2 armor, +2 Dex)
HP 9 (1d8+1)

Fort +0 (+0 base, +0 Con)
Ref +4 (+2 base, +2 Dex)
Will +2* (+0 base, +2 Wis)

*You take a –2 penalty on Will saving throws against charm and compulsion effects if the creature creating the effect promises wealth or power.

===============
OFFENSE
===============
Speed 30 ft.

Rapier +2 (1d6+1 / 18-20x2) (P)
Dagger +2 (1d4+1 / 19-20x2) (P or S)
Sap +2 (1d6+1/x2) (nonlethal) (B)
Sling +2 (1d4+1/x2) (50 ft) (B)

Special Attacks: Sneak attack +1d6

===============
STATISTICS
===============
Str 12 (+1)
Dex 15 (+2)
Con 10 (+0)
Int 10 (+0)
Wis 14 (+2)
Cha 14 (+2)

Base Attack +0; CMB +1; CMD 13
Traits: Child of the Temple, Twitchy, Power-Hungry
Languages: Common, Osiriani
Deity: None

===============
SKILLS
===============
Appraise (Int) +4 (1 rank, 3 class)
Bluff (Cha) +6 (1 rank, 3 class, 2 Cha)
Disable Device (Dex) +9 (1 rank, 3 class, 2 Dex, 2 feat, 1 trapfinding)
Disguise (Cha) +6 (1 rank, 3 class, 2 Cha)
Escape Artist (Dex) +6 (1 rank, 3 class, 2 Dex)
Knowledge (Local) (Int) +4 (1 rank, 3 class)
Knowledge (Nobility) (Int) +1 (0 ranks, 1 trait)
Knowledge (Religion) (Int) +5 (1 rank, 3 class, 1 trait)
Perception (Wis) +6 (1 rank, 3 class, 2 Wis) (+7 to locate traps)
Sleight of Hand (Dex) +8 (1 rank, 3 class, 2 Dex, 2 feat)
Stealth (Dex) +6 (1 rank, 3 class, 2 Dex)

===============
FEATS
===============

Deft Hands, Weapon Finesse

===============
SPECIAL ABILITIES
===============

Sneak Attack +1d6
Trapfinding

Rogue Trait (1/6th)

===============
PROFICIENCIES
===============

Rogues are proficient with all simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword. They are proficient with light armor, but not with shields.

===============
EQUIPMENT
===============
Weapons
Rapier (20 gp), Dagger (2 gp), Sap (1 gp), Sling (0 gp), 10 bullets (1 sp)

Armor
Leather (10 gp)

Consumables
Sunrod x2 (4 gp)

Other
Backpack (2 gp), Belt Pouch (1 gp), Chalk x10 (1 sp), Waterskin (1 gp), Thieves’ Tools (30 gp), Holy Symbol x20 (20 gp), Holly and Mistletoe (0 gp), Journal (10 gp), Parchment x5 (1 gp), Inkpen (1 sp), Ink (8 gp), Signet Ring x4 (20 gp), Earplugs x2 (6 cp), String (200 ft) (4 cp), Flint and Steel (1 gp), Cleric Vestments (5 gp), Hammer (5 sp), Sealing Wax (1 gp), Scroll Case (1 gp), Trail Rations x2 (1 gp), Weapon Cord (on sling) (1 sp)

Gold
0 gp

Carrying Capacity
Light (43 lbs. or less), Medium (44-86 lbs.), Heavy (87-130 lbs.)

===============
DESCRIPTION
===============

Asrat, who originally hails from Osirion, is a ruddy brown-skinned man with a lean build and thinning hair. His eyes dart around and his ears constantly twitch as if he is always on alert.

Asrat is a cowardly con-man who feigns religious or noble affiliations to swindle the simple-minded. He covets wealth and power although he has little of his own. He knows that he is not strong enough by himself so he must work with others to achieve his goals. He tends to throw in his lot with those that he perceives to be the most powerful. But if threatened and it comes down to him or someone else, he won’t hesitate to sacrifice an ally for self-preservation.

I made an evil character but I'm good at roleplaying and would not do anything to disrupt the campaign or harm any other player's fun.

I'm playing in one other game currently. Here is the link. Hell's Rebels
And here's a link to an adventure path that I ran. Curse of the Crimson Throne


You could try these.
http://www.proxiemodels.com/product/15mm-round-bases/

I use Litko's wooden bases for all my painted miniatures and I don't have any issue with warping. Spray paint them with a glossy black and you hardly tell the difference.


When will Archon actually ship anything to backers without additional purchase? After Wave 6?


Although not the Golarion setting, Erevis Cale of the Forgotten Realms setting comes to my mind as a cleric that is not a priest.


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I was disappointed by the lack of spaceships. I purchased a case and got one of each ship. It would have been nice for there to have been at least one Common or Uncommon ship mixed in.

It also would have been nice to have a space goblin. I know you can get on in the Galactic Villians set. But you only get one. I definitely need more than one goblin. Maybe a future set will get one.

Otherwise, it was a good first Starfinder set. I look forward to what comes next.


Female Human

I’m not that familiar with vigilante. How does it work? Does the vigilante’s secret identity need to be secret to the players too? Or just other npcs? Like would we be hanging out with Bruce Wayne and then when combat starts he just peace’s out and Batman is conveniently nearby?


Female Human

Okay, here's my slightly revised character. Only changes are the language to Dwarven and a ditched a few pieces of gear to afford the signet ring. It isn't easy being noble. 4 of my 15 gp went to fine clothes and a ring. Now I have 1 sp to my name. =)

Vitalis Tanessen:

Champion 1 (Paladin)
LG Male Chelaxian Human (humanoid [human])
Senses: Perception (Wis) (T) +3

===============
DEFENSE
===============
AC (T) 17 (+4 armor)
HP 19

Fort (E) +6
Ref (T) +3
Will (E) +5

Retributive Strike (Reaction) (3)

===============
OFFENSE
===============
Speed 25 ft.
Class DC (Str) (T) 17
Spell DC (Cha) (T) 16
Divine Spell Attack Roll (Cha) (T) +6

Glaive +7 (1d8+4 S) (Deadly d8, Forceful, Reach)
Dagger +7 (1d4+4 P) (Agile, Finesse, Thrown 10 ft., Versatile S)
Gauntlet +7 (1d4+4 B) (Agile, Free-Hand)
Javelin +3 (1d6+2 P) (30 ft.) (Thrown)

===============
STATISTICS
===============
Str 18 (+4)
Dex 10 (+0)
Con 12 (+1)
Int 12 (+1)
Wis 10 (+0)
Cha 16 (+3)

===============
SKILLS
===============
Athletics (Str) (T) +7
Diplomacy (Cha) (T) +6
Lore – Art (Int) (T) +4
Lore - Heraldry (Int) (T) +4
Performance (Cha) (T) +6
Religion (Wis) (T) +3
Society (Int) (T) +4

===============
FEATS
===============
Haughty Obstinacy (Ancestry 1)
Courtly Graces (Background 1)
Deity’s Domain (Protection) (Champion 1)
Shield Block (Champion 1)

===============
PROFICIENCIES
===============
Simple Weapons (T)
Martial Weapons (T)
Unarmed (T)
All Armor (T)
Unarmored (T)

===============
DEVOTION SPELLS
===============
Focus Points: 1

Lay on Hands (1 Action)
Protector’s Sacrifice (Reaction)

===============
EQUIPMENT
===============
Weapons
Dagger, Gauntlet, Glaive, Javelin (5)

Armor
Breastplate

Consumables
None

Other
Backpack (bedroll, chalk (10), fine clothing, flint and steel, grappling hook, hammer, piton, rope (50 ft.), small harp, soap, torch (1), waterskin), Belt Pouch (2), Sheath (3), Signet Ring (Tanessen), Wooden Religious Symbol (Shelyn)

Gold
0 gp, 1 sp, 0 cp

Bulk (Limit 9)
6 bulk, 4 Light

===============
DESCRIPTION
===============
Background: Noble
Languages: Common, Dwarven
Deity: Shelyn


Female Human
Peachbottom wrote:

Question: Can I select Infernal as a bonus language? Is it considered prevalent enough in Kintargo. I'd assume anywhere in Cheliax, it's not that uncommon.

GM Xavier Kahlvet wrote:
So...I'm leaning towards no

Okay. I'll take Dwarven instead. With the Tanessen's business interests in armor and weapon crafting, they likely have dealings with dwarves. I haven't really noticed ethnic languages come up much in adventure paths so they are likely not very worth it unless there is a roleplaying reason for it. But I don't picture my character speaking Shadowtongue or Varisian.

One more question, I'd like my character to have a signet ring for his house but I can't find it listed anywhere in any equipment charts? Can I have one and how much would it cost? I don't have a lot of coin left to spend though, but depending on what you say it costs, I might be able to change up some gear to afford it.


Female Human

I forgot to add, my reason for protest would be to Protest the Government.

Also, do we get a campaign trait? If so, I'd take the Child of Kintargo. How does that convert to a 2E benefit?


Female Human

Okay. Here is Vitalis statted out.

Vitalis Tanessen:

Vitalis Tanessen

Champion 1 (Paladin)
LG Male Chelaxian Human (humanoid [human])
Senses: Perception (Wis) (T) +3

===============
DEFENSE
===============
AC (T) 17 (+4 armor)
HP 19

Fort (E) +6
Ref (T) +3
Will (E) +5

Retributive Strike (Reaction) (3)

===============
OFFENSE
===============
Speed 25 ft.
Class DC (Str) (T) 17
Spell DC (Cha) (T) 16
Divine Spell Attack Roll (Cha) (T) +6

Glaive +7 (1d8+4 S) (Deadly d8, Forceful, Reach)
Dagger +7 (1d4+4 P) (Agile, Finesse, Thrown 10 ft., Versatile S)
Gauntlet +7 (1d4+4 B) (Agile, Free-Hand)
Javelin +3 (1d6+2 P) (30 ft.) (Thrown)

===============
STATISTICS
===============
Str 18 (+4)
Dex 10 (+0)
Con 12 (+1)
Int 12 (+1)
Wis 10 (+0)
Cha 16 (+3)

===============
SKILLS
===============
Athletics (Str) (T) +7
Diplomacy (Cha) (T) +6
Lore – Art (Int) (T) +4
Lore - Heraldry (Int) (T) +4
Performance (Cha) (T) +6
Religion (Wis) (T) +3
Society (Int) (T) +4

===============
FEATS
===============
Haughty Obstinacy (Ancestry 1)
Courtly Graces (Background 1)
Deity’s Domain (Protection) (Champion 1)
Shield Block (Champion 1)

===============
PROFICIENCIES
===============
Simple Weapons (T)
Martial Weapons (T)
Unarmed (T)
All Armor (T)
Unarmored (T)

===============
DEVOTION SPELLS
===============
Focus Points: 1

Lay on Hands (1 Action)
Protector’s Sacrifice (Reaction)

===============
EQUIPMENT
===============
Weapons
Dagger, Gauntlet, Glaive, Javelin (5)

Armor
Breastplate

Consumables
None

Other
Backpack (bedroll, chalk (10), crowbar, fine clothing, flint and steel, grappling hook, rope (50 ft.), rations (2 weeks), small harp, soap, torches (5), waterskin), Belt Pouch (2), Sheath (3), Wooden Holy Symbol of Shelyn

Gold
0 gp, 8 sp, 7 cp

Bulk (Limit 9)
7 bulk, 0 Light

===============
DESCRIPTION
===============
Background: Noble
Languages: Common, Infernal
Deity: Shelyn

===============
CHAMPION’S CODE
===============
You must never perform acts anathema to your deity or willingly commit an evil act, such as murder, torture, or the casting of an evil spell.

You must never knowingly harm an innocent, or allow immediate harm to one through inaction when you know you could reasonably prevent it. This tenet doesn’t force you to take action against possible harm to innocents at an indefinite time in the future, or to sacrifice your life to protect them.

You must act with honor, never taking advantage of others, lying, or cheating.

You must respect the lawful authority of legitimate leadership wherever you go, and follow its laws.

You must be peaceful, choose and perfect an art, lead by example, and see the beauty in all things.

You must never destroy art or allow it to be destroyed, unless saving a life or pursuing greater art. You must never refuse to accept surrender.

To answer some of your comments:

Yes, I am aware of the Hellknight test requirement. But with the Order of the Torrent's presence in the city, it should be manageable. That the Order of the Torrent has no evil members I assume means the majority of them are either LG or LN which works well with Champion. There is also the Order of the Rack in the city but I'd avoid associating with them.

Regarding the Hellknight's anti-chaos abilities, I'll keep that in mind and select other options if available.

Regarding Barzillai Thrune, my character is probably already leaning towards believing him to be illegitimate and I'm sure as the campaign progresses, he'll be given increasing reasons to feel that way. I will do my best to roleplay following the champion's tenets including the deity specific ones.

I have never played a Hellknight before. I think it would be an interesting concept to try out.

Question: Can I select Infernal as a bonus language? Is it considered prevalent enough in Kintargo. I'd assume anywhere in Cheliax, it's not that uncommon.

If everything looks good, let me know, and I'll create an alias for it.

Also, Merry Christmas.


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Female Human

Okay. Here's my first idea. He'd be a LG champion of Shelyn that would eventually take the Hellknight archetype with the Order of the Torrent. I wrote a quick background and can work on stating it out next if it looks okay.

Vitalis Tanessen

Born the 4th son of the Tanessen noble family, Vitalis’ inheritance and influence is negligible, yet is still expected to uphold the family’s honor and adhere to the family’s interests. Once of age, Vitalis began military training and intended to join the Kintargo Dottari. However, upon Barzillai Thrune seizing power over the Silver City as the new lord-mayor, Vitalis couldn’t in good consciousness serve under a man so evil. To make matters worse, his father, Geoff Tanessen threw in his support for the Thrunes, making poor Vitalis a near outcast amongst the family. While still tolerated, Vitalis and Geoff could no longer see eye-to-eye and Vitalis chose to move out of the Tanessen estate and take up residence at a nearby inn until he figured out his new path in life.

Vitalis wishes to continue to pursue a career where he can apply his martial prowess and has always admired the Hellknight Order of the Torrent for their dedication to good and tenet of liberating captives. Despite the Order’s small size, Vitalis believes it would be a good fit for him and intends to apply to become a Hellknight armiger and eventually earn his way up to a full-fledged Hellknight of the Order. He has already sent a letter of interest to Lictor Octavio Sabinus and awaits his reply.

In the meantime, Vitalis recently heard of a protest to be held in Aria Park and plans to attend to protest against the government, specifically against the martial law unjustly being forced upon Kintargo’s citizens.

Vitalis is a serious, no-nonsense young man. Although as a champion dedicated to Shelyn, he still enjoys art and music in his own way. He regularly attends service at the Songbird Hall and maintains a good relationship with the high priest, Zachrin Vhast. Vitalis is torn between his dedication to his family, his dedication to his church, and his dedication to Kintargo. Amongst the three, he is leaning towards devoting himself utmost of the Silver City as he feels that this will also ultimately serve the best interests of his family and church as well.


Female Human

I have not played through this adventure path but am familiar with what it is about. I’m fine with it. I am not particularly sensitive about any topic.


Female Human

Hi.
Thanks for the invite. Just checking in for now. I haven’t put much thought into a character just yet but I can have something whipped up pretty quickly although the next two days are Christmas Eve and Christmas so likely a full character would be after that.
Maybe I’d consider doing a human Hellknight or a halfling Bellflower Network agent.

How many players are we expecting? I’m not set on anything so I can work with the others to cover all the bases or collaborate on similar backgrounds.


Female Human

I feel like 2E streamlined a lot of the character creation rules so there's really not much to cheat on.


Female Human

I know this corona virus has everyone thrown off but do we have a start date in mind?


Female Human

Works for me. I’ll put together my alias when I get a chance. Nice to meet you all.


Female Human

I'm not opposed but is there rules of a PC lizardfolk in 2nd edition? Just curious.


Female Human

Well instead of cleric, I can do angelic sorcerer. I think I was going to go that route anyway. Here's some basic stats I threw together. I can finalize details and backstory if this works. If this doesn't work, I can put together an alternative.

How many players are we?

Honey Wasp:

Honey Wasp
Sorcerer 1 (Angelic Bloodline)
CN Female Half-Elf (humanoid (human, elf))
Perception (Wis) (T) +3

===============
DEFENSE
===============
AC (T) 16
HP 15

Fort (T) +4
Ref (T) +6
Will (E) +5

===============
OFFENSE
===============
Speed 25 ft.
Spell Attack Roll +7
Spell DC 17

===============
STATISTICS
===============
Str 12 (+1)
Dex 16 (+3)
Con 12 (+1)
Int 10 (+0)
Wis 10 (+0)
Cha 18 (+4)

===============
SKILLS
===============
Acrobatics (Dex) (T) +6
Athletics (Str) (T) +4
Deception (Cha) (T) +7
Diplomacy (Cha) (T) +7
Religion (Wis) (T) +3
Rope Lore (Int) (T) +3
Languages: Common
Deity: Calistria

===============
FEATS
===============
Adapted Cantrip (Ancestry 1)
Cat Fall (Skill 1)

===============
PROFICIENCIES
===============
Simple Weapons (T)
Unarmed (T)
Unarmored (T)

===============
SPELLS
===============
Cantrips
Daze, Detect Magic, Divine Lance, Guidance, Light, Prestidigitation, Produce Flame

1st
Bless, Create Water, Heal, Mending

===============
EQUIPMENT
===============
Dagger, slingshot, sling bullet (20), adventurer’s pack, bandolier, caltrops (2), sheath, silver religious symbol, rope, writing set, minor healing potion

Gold
6 gp, 4 sp

Bulk
1 bulk, 9 light

===============
DESCRIPTION
===============
A lean dark haired half elven woman. She wears a black and yellow skin-tight acrobatics outfit.

===============
BACKSTORY
===============
Honey Wasp has traveled with the Celestial Menagerie for years and transferred over to the Circus of Wayward Wonders upon its formation. She was adopted into the circus as an orphan and the circus is the only home she’s ever known. While her high flying acrobatics often brought in large crowds, the Celestial Menagerie always skimped on safety measures such as nets so each of her jumps was literally a leap of faith. As she aged, Honey Wasp took up the worship of Calistria and eventually learned that she had an innate talent for drawing upon divine magic. Honey Wasp attributes her abilities to her strong faith but other members of the troupe tell her that one of her parents may have had celestial origins.


Female Human

Ok. I looked over the player’s guide and I’m thinking:
1st choice - cleric with aerialist background. Worshipper of Desna or Callistra with some kind of insect stage name who puts their trust in their deity with every high flying trapeze leap even without a safety net
2nd choice - alchemist with the butcher background. A vendor of fizzy pop drinks before shows and can contribute to pyrotechnics or patching up fellow performers. Also a collector of oddities found along the road.
3rd - I’m open to filling any gap we might be missing


Female Human

Thanks for the invite. Hello everyone. I look forward to playing. Today is a little busy but I’ll post as soon as able with character ideas.


I'll bite:

Have you played Second Edition?
Yes. I am currently GMing an Age of Ashes campaign.

How comfortable are you with Second Edition?
Honestly, less comfortable than with 1st edition, mostly due to just having played 1st edition (and D&D 3.5) for so many years longer. But I know the rules well enough to play or at least look up what I'm unsure about.

How comfortable are you with the Play by Post format?
I've GMed a Curse of the Crimson Throne campaign from start to finish over the course of 3ish years. Very proud of that. Feel free to check it out. And been a player in a number of other play-by-post campaigns. I am not active in any campaigns at the moment.

What kind of character are you willing to play?
Any. I haven't read the player's guide for Exinction Curse yet but will look into it.

Tell me a bit about yourself as a player.
I'm 38. I have a 5 year old daughter. I've been playing D&D since college starting with 3rd edition. D&D/Pathfinder has been my primary go-to roleplaying game but recently I've been branching out to other systems including Starfinder, Exalted, Vampire, 7 Seas, Rogue Trader, Shadowrun, etc with a local group that meets on Monday nights.

Tell me a bit about your favorite character ever.
I have so many. It is hard to choose. I'll put, Wizgille, that I created for a Red Dragon Inn play-by-post campaign based on the character by that name. Unfortunately the game was dead on arrival and we never got out of the inn, but the character was so much fun in the short time that I played her. She could almost drive the story forward without a GM.

And lastly, what do you enjoy most about Pathfinder?
I like that the possibilities are endless. Pathfinder gives a nice structure to create a character but then what you can do with that character is limited only by your imagination.


Until they are up to Wave 6 and shipping me something, I don't care.


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Sara Marie wrote:
• Archon Studio will be releasing 4 or 5 Kickstarter minis to retail each month along with 1 brand-new mini. Approximately every 6 months, they’ll ship the previous 6 months’ Kickstarter releases to backers for free. If you order any Starfinder Masterclass minis from them in between those shipments, they’ll include any backer rewards that are ready, for no additional charge.
Jim Butler wrote:
Archon Studio will ship Kickstarter miniatures after the sixth wave (they're currently working on wave 3 now). For more details, refer to the last blog we did for Wave 2.

This is very misleading. But so has this entire kickstarter, so more of the same.


I am interested. I'll work on something.


So far, I've still received nothing.


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Those posts are both very old at this point. The latest one on 8/26, over a month ago. And neither provide anything of value. There is still no indication of when anything will be received.


2 people marked this as a favorite.

He's not a joke character? Twin aside, his attacks are 'shoddy blunderbuss' and 'manly right hook'. I'm certainly going to play that up.


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If your players don't like occasionally being railroaded, maybe adventure paths are not the way to go. Yes, freedom of choice is great, but the written adventure has a specific story to tell and very little way to react to the thousands of different people who will each play and make unique choices along the way. If you are playing an adventure path, sometimes you just need to make the decision, "if I want to get to the end of the story, I should just go with the flow." If the GM is running a custom campaign, that's a whole different story and can be revised to the players' actions much more easily.

If your players don't like jokes...I don't know what to say about that. Jokes are great. Humorous characters can definitely add to campaigns even serious ones. Age of Ashes is far from Paizo's more serious campaign. There are lots of examples of humor in the adventure path and I enjoy them.

Besides Gerhard, I found Belzamog to be very comical. Especially if you are able to speak with her.
Q: "If Dahak returns, won't he destroy you too?"
Belzamog: "Um...no?"


Well unless Archon starts communicating, or even better, actually delivering on something, the expectation that we are getting nothing will continue.

Is Archon communicating somewhere outside of the Kickstarter page? Because I haven't seen anything from them except for the one post saying they were taking over.


Still waiting...


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Yeah, I don't understand anyone being upset with Gerhard/Erhard. I loved the character as soon as I read him. He's hilarious. And I don't see anything wrong with adding a little comedy into a campaign. I'm really looking forward to running him in my game. My players are going to think he's great too.


I didn't see this one posted yet.

Minor Healing Potion is listed as costing 3 gp under Magical Gear - pg. 293.

But it is listed as costing 4 gp. on pg. 536 Treasure by Level Chart and pg. 563 in the Potion section.


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Honestly, I don't even want the miniatures anymore. Even if you said they'd be shipping tomorrow, I'd be nonplussed.


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It's a real shame. Silence is the silent killer.


I have to agree with many of the things the Marco has been saying. I am an avid miniatures collector and have a full set of Pathfinder miniatures for every set released thus far. But I am likely to end that streak and not continue with the Legendary Adventures set.

I always enjoyed the weekly previews and looked forward to them every week. The lack of previews definitely has diminished my interest in the line. Additional factors contributing to my decision include:

The failed Starfinder miniatures kickstarter, which I don't foresee ever completing, despite the empty promises made, which has definitely soured my opinion of Paizo as well. (Perhaps unfairly so, but it's definitely on my mind.)

The over saturation of the market. I may continue with the Dungeons & Dragons sets for a while longer. They have some nice miniatures coming out in the future. The Walking Statue of Waterdeep looks so cool. And I'm a big Faerun fan. Also, with word that a Wizkids Starfinder line is coming out, I can't viably afford three lines of miniatures at the same time. I'll probably pick up some of the Starfinder sets if they look good.

Lack of physical space. With a full collection of Dungeons and Dragons and Pathfinder miniature series. Plus a full collection of the first four Reaper Bones miniature kickstarters, my basement is literally overflowing with miniatures and I don't know where I will be able to continue to store new additions.

Finally, the transition between 1st and 2nd edition Pathfinder is a nice clean cutoff point for me to make this decision. From the playtest I saw, 2nd edition doesn't appeal to me. Maybe the final product will, but that will remain to be seen.


I'm still around if this picks up, let me know.

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