JenkinsMyMan wrote: What happens when you find out that someone's you consider an ally/friend would have been an enemy before you lost your memory? No one is an enemy unless they are trying to kill me. Otherwise, I just need to figure out the best way to take advantage of them. Dien wrote: Giving myself a penalty to MIND-AFFECTING in this campaign seemed like a suitably masochistic thing to do, lol. I get some situational bennies to help counter it, but... yeah. Hey, me too! "You take a –2 penalty on Will saving throws against charm and compulsion effects if the creature creating the effect promises wealth or power." I'm sure that'll never come up...
Mr Clint wrote: @Peachbottom/Asrat thank you for the clarification on the characteristics. I can get behind your Child of the Temple explanation. I like it. I see you have cleric vestments and signet rings on your sheet. What deities would these belong to? Could you mark them on your sheet? Could prove important… My holy symbols would be one for each of the deities in the Core Book. The vestment itself wouldn't bear any particular symbol. I'm not carrying around a dozen outfits. The signet rings would be for Ahnkamen, Thrune, Arkona, and Kaijitsu.I'll write them all out if picked and I make a character sheet.
JenkinsMyMan wrote: Fun fact Peachbottom, being an atheist would mean going to the Graveyard of Souls, possibly becoming a psychopomp, or being fed to Groetus. Yes. Not so pleasant. JenkinsMyMan wrote: Also, Grigore's archetype is basically the Ustalav secret police. Directly at odds with your character lol. Would that be a problem? I'm not opposed to refining my character for better party cohesion. But I also think some conflict makes for interesting roleplaying opportunities.
Mr Clint wrote:
Well, it's a slight variant interpretation of trait if you'll allow it. I imagine he was like one of those people that hang out around the major tourist attractions in Europe and trick tourists out of money with cheap tricks or goods. He has a cleric's vestments and holy symbols of all the major religions. He would spend his days in the temple district looking for out-of-town suckers and would convince them that he was a priest of whatever deity the target worshipped and offer false prayers or cheap trinkets claiming them to be of religious significance for inflated prices. He'd spend a lot of time in the temple libraries and observing the other priests to gain a passing knowledge of each religions tenets to better pull off the con. So he was "serving" at a temple. Not an actual affiliate of any specific one. He also carries around a few false signet rings of noble houses to pull off a similar bluff. I'll say eventually the locals caught on and he was driven out of Osirion and eventually ended up in Ustlav after hitchhiking on a ship or caravan or two far to start the ploy again far from where he was known. (If that's not okay, I can change it. But I was hoping to find some way to get the Knowledge (religion) skill).Likes: Gold, power, luxuries beyond what he can afford, being cruel to the unfortunate.
I'm interested. I'll throw a character out there. My character would kinda be based off of Beni Gabor from the original Mummy movie. I'll use a picture of him for my character image. Here's my character sheet that I threw together. I'd format it a little better if picked and I make an alias. Asrat - Character Sheet:
Asrat
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Fort +0 (+0 base, +0 Con)
*You take a –2 penalty on Will saving throws against charm and compulsion effects if the creature creating the effect promises wealth or power. ===============
Rapier +2 (1d6+1 / 18-20x2) (P)
Special Attacks: Sneak attack +1d6 ===============
Base Attack +0; CMB +1; CMD 13
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Deft Hands, Weapon Finesse ===============
Sneak Attack +1d6
Rogue Trait (1/6th) ===============
Rogues are proficient with all simple weapons, plus the hand crossbow, rapier, sap, shortbow, and short sword. They are proficient with light armor, but not with shields. ===============
Armor
Consumables
Other
Gold
Carrying Capacity
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Asrat, who originally hails from Osirion, is a ruddy brown-skinned man with a lean build and thinning hair. His eyes dart around and his ears constantly twitch as if he is always on alert. Asrat is a cowardly con-man who feigns religious or noble affiliations to swindle the simple-minded. He covets wealth and power although he has little of his own. He knows that he is not strong enough by himself so he must work with others to achieve his goals. He tends to throw in his lot with those that he perceives to be the most powerful. But if threatened and it comes down to him or someone else, he won’t hesitate to sacrifice an ally for self-preservation. I made an evil character but I'm good at roleplaying and would not do anything to disrupt the campaign or harm any other player's fun. I'm playing in one other game currently. Here is the link. Hell's Rebels
I was disappointed by the lack of spaceships. I purchased a case and got one of each ship. It would have been nice for there to have been at least one Common or Uncommon ship mixed in. It also would have been nice to have a space goblin. I know you can get on in the Galactic Villians set. But you only get one. I definitely need more than one goblin. Maybe a future set will get one. Otherwise, it was a good first Starfinder set. I look forward to what comes next.
Female Human
Okay, here's my slightly revised character. Only changes are the language to Dwarven and a ditched a few pieces of gear to afford the signet ring. It isn't easy being noble. 4 of my 15 gp went to fine clothes and a ring. Now I have 1 sp to my name. =) Vitalis Tanessen: Champion 1 (Paladin) LG Male Chelaxian Human (humanoid [human]) Senses: Perception (Wis) (T) +3 ===============
Fort (E) +6
Retributive Strike (Reaction) (3) ===============
Glaive +7 (1d8+4 S) (Deadly d8, Forceful, Reach)
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Lay on Hands (1 Action)
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Armor
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Bulk (Limit 9)
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Female Human
Peachbottom wrote:
Okay. I'll take Dwarven instead. With the Tanessen's business interests in armor and weapon crafting, they likely have dealings with dwarves. I haven't really noticed ethnic languages come up much in adventure paths so they are likely not very worth it unless there is a roleplaying reason for it. But I don't picture my character speaking Shadowtongue or Varisian. One more question, I'd like my character to have a signet ring for his house but I can't find it listed anywhere in any equipment charts? Can I have one and how much would it cost? I don't have a lot of coin left to spend though, but depending on what you say it costs, I might be able to change up some gear to afford it.
Female Human
Okay. Here is Vitalis statted out. Vitalis Tanessen:
Vitalis Tanessen Champion 1 (Paladin)
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Fort (E) +6
Retributive Strike (Reaction) (3) ===============
Glaive +7 (1d8+4 S) (Deadly d8, Forceful, Reach)
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Lay on Hands (1 Action)
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Armor
Consumables
Other
Gold
Bulk (Limit 9)
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You must never knowingly harm an innocent, or allow immediate harm to one through inaction when you know you could reasonably prevent it. This tenet doesn’t force you to take action against possible harm to innocents at an indefinite time in the future, or to sacrifice your life to protect them. You must act with honor, never taking advantage of others, lying, or cheating. You must respect the lawful authority of legitimate leadership wherever you go, and follow its laws. You must be peaceful, choose and perfect an art, lead by example, and see the beauty in all things. You must never destroy art or allow it to be destroyed, unless saving a life or pursuing greater art. You must never refuse to accept surrender. To answer some of your comments: Yes, I am aware of the Hellknight test requirement. But with the Order of the Torrent's presence in the city, it should be manageable. That the Order of the Torrent has no evil members I assume means the majority of them are either LG or LN which works well with Champion. There is also the Order of the Rack in the city but I'd avoid associating with them. Regarding the Hellknight's anti-chaos abilities, I'll keep that in mind and select other options if available. Regarding Barzillai Thrune, my character is probably already leaning towards believing him to be illegitimate and I'm sure as the campaign progresses, he'll be given increasing reasons to feel that way. I will do my best to roleplay following the champion's tenets including the deity specific ones. I have never played a Hellknight before. I think it would be an interesting concept to try out. Question: Can I select Infernal as a bonus language? Is it considered prevalent enough in Kintargo. I'd assume anywhere in Cheliax, it's not that uncommon. If everything looks good, let me know, and I'll create an alias for it. Also, Merry Christmas.
Female Human
Okay. Here's my first idea. He'd be a LG champion of Shelyn that would eventually take the Hellknight archetype with the Order of the Torrent. I wrote a quick background and can work on stating it out next if it looks okay. Vitalis Tanessen Born the 4th son of the Tanessen noble family, Vitalis’ inheritance and influence is negligible, yet is still expected to uphold the family’s honor and adhere to the family’s interests. Once of age, Vitalis began military training and intended to join the Kintargo Dottari. However, upon Barzillai Thrune seizing power over the Silver City as the new lord-mayor, Vitalis couldn’t in good consciousness serve under a man so evil. To make matters worse, his father, Geoff Tanessen threw in his support for the Thrunes, making poor Vitalis a near outcast amongst the family. While still tolerated, Vitalis and Geoff could no longer see eye-to-eye and Vitalis chose to move out of the Tanessen estate and take up residence at a nearby inn until he figured out his new path in life. Vitalis wishes to continue to pursue a career where he can apply his martial prowess and has always admired the Hellknight Order of the Torrent for their dedication to good and tenet of liberating captives. Despite the Order’s small size, Vitalis believes it would be a good fit for him and intends to apply to become a Hellknight armiger and eventually earn his way up to a full-fledged Hellknight of the Order. He has already sent a letter of interest to Lictor Octavio Sabinus and awaits his reply. In the meantime, Vitalis recently heard of a protest to be held in Aria Park and plans to attend to protest against the government, specifically against the martial law unjustly being forced upon Kintargo’s citizens. Vitalis is a serious, no-nonsense young man. Although as a champion dedicated to Shelyn, he still enjoys art and music in his own way. He regularly attends service at the Songbird Hall and maintains a good relationship with the high priest, Zachrin Vhast. Vitalis is torn between his dedication to his family, his dedication to his church, and his dedication to Kintargo. Amongst the three, he is leaning towards devoting himself utmost of the Silver City as he feels that this will also ultimately serve the best interests of his family and church as well.
Female Human
Hi.
How many players are we expecting? I’m not set on anything so I can work with the others to cover all the bases or collaborate on similar backgrounds.
Female Human
Well instead of cleric, I can do angelic sorcerer. I think I was going to go that route anyway. Here's some basic stats I threw together. I can finalize details and backstory if this works. If this doesn't work, I can put together an alternative. How many players are we? Honey Wasp: Honey Wasp Sorcerer 1 (Angelic Bloodline) CN Female Half-Elf (humanoid (human, elf)) Perception (Wis) (T) +3 ===============
Fort (T) +4
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1st
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Female Human
Ok. I looked over the player’s guide and I’m thinking:
I'll bite: Have you played Second Edition?
How comfortable are you with Second Edition?
How comfortable are you with the Play by Post format?
What kind of character are you willing to play?
Tell me a bit about yourself as a player.
Tell me a bit about your favorite character ever.
And lastly, what do you enjoy most about Pathfinder?
Sara Marie wrote: • Archon Studio will be releasing 4 or 5 Kickstarter minis to retail each month along with 1 brand-new mini. Approximately every 6 months, they’ll ship the previous 6 months’ Kickstarter releases to backers for free. If you order any Starfinder Masterclass minis from them in between those shipments, they’ll include any backer rewards that are ready, for no additional charge. Jim Butler wrote: Archon Studio will ship Kickstarter miniatures after the sixth wave (they're currently working on wave 3 now). For more details, refer to the last blog we did for Wave 2. This is very misleading. But so has this entire kickstarter, so more of the same.
If your players don't like occasionally being railroaded, maybe adventure paths are not the way to go. Yes, freedom of choice is great, but the written adventure has a specific story to tell and very little way to react to the thousands of different people who will each play and make unique choices along the way. If you are playing an adventure path, sometimes you just need to make the decision, "if I want to get to the end of the story, I should just go with the flow." If the GM is running a custom campaign, that's a whole different story and can be revised to the players' actions much more easily. If your players don't like jokes...I don't know what to say about that. Jokes are great. Humorous characters can definitely add to campaigns even serious ones. Age of Ashes is far from Paizo's more serious campaign. There are lots of examples of humor in the adventure path and I enjoy them. Besides Gerhard, I found Belzamog to be very comical. Especially if you are able to speak with her.
Well unless Archon starts communicating, or even better, actually delivering on something, the expectation that we are getting nothing will continue. Is Archon communicating somewhere outside of the Kickstarter page? Because I haven't seen anything from them except for the one post saying they were taking over.
Yeah, I don't understand anyone being upset with Gerhard/Erhard. I loved the character as soon as I read him. He's hilarious. And I don't see anything wrong with adding a little comedy into a campaign. I'm really looking forward to running him in my game. My players are going to think he's great too.
I have to agree with many of the things the Marco has been saying. I am an avid miniatures collector and have a full set of Pathfinder miniatures for every set released thus far. But I am likely to end that streak and not continue with the Legendary Adventures set. I always enjoyed the weekly previews and looked forward to them every week. The lack of previews definitely has diminished my interest in the line. Additional factors contributing to my decision include: The failed Starfinder miniatures kickstarter, which I don't foresee ever completing, despite the empty promises made, which has definitely soured my opinion of Paizo as well. (Perhaps unfairly so, but it's definitely on my mind.) The over saturation of the market. I may continue with the Dungeons & Dragons sets for a while longer. They have some nice miniatures coming out in the future. The Walking Statue of Waterdeep looks so cool. And I'm a big Faerun fan. Also, with word that a Wizkids Starfinder line is coming out, I can't viably afford three lines of miniatures at the same time. I'll probably pick up some of the Starfinder sets if they look good. Lack of physical space. With a full collection of Dungeons and Dragons and Pathfinder miniature series. Plus a full collection of the first four Reaper Bones miniature kickstarters, my basement is literally overflowing with miniatures and I don't know where I will be able to continue to store new additions. Finally, the transition between 1st and 2nd edition Pathfinder is a nice clean cutoff point for me to make this decision. From the playtest I saw, 2nd edition doesn't appeal to me. Maybe the final product will, but that will remain to be seen.
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