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![]() Was it in Boston, no New York maybe. Maybe it was just a special effect in a movie; I am not sure, but I tell you the truth I have seen it done, but only one of the mice lived to tell the tale. The next poster collects shot glasses from cities around the world. Which they use to feed and water their tiny menagerie zoo at home. ![]()
![]() I pick up physic impressions from objects, and so I have no need to learn how to read. If the others had this ability you would be ashamed of what you had thought of between your Oh, Yeah, So, Um... The next poster's idea of clean fun is strapping his friends to the roof of a car and driving through an automated car wash. ![]()
![]() I like the Warlord class from Adamant Entertainment. I made a dwarf of that class once. The bonuses you give your team are great, we almost never needed to be healed except when fighting the big bosses. I made a class that my group seems to like called the Raider. It is a full BAB, 4 level arcane (Int) spellcaster, with a supernatural treasure sense ability. This allows you to find hidden treasures within 60ft cone. Like a super appraise ability kind of. The spells all focus on making them a better treasure hunter. I am still retooling it a bit.
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![]() Alchemist = Controller
The alchemist would be a bomber, but would be taxed as the group healer also. Tough roll for one character. In a no magic game the warlord from Adamant Entertainment would shine, I would replace the Cavalier with one. If Alchemist is not allowed I would replace it with the gunslinger. The group would have a hard time healing, unless you add a self healing rule to the game. Slayer or Alchemist/Gunslinger would need a trait for disable device. ![]()
![]() The question that keeps coming up to me is how did he know that he needed more forces protecting the fort? Do those enemy forces know about this disgraced knight? Could they use it somehow to further their plans. The bigger question is what is the next goal for the PC's. If the knight's story can not build towards that goal, then he will have to wait to be a plot device. ![]()
![]() I wish I was better at story first. I normally only have a story seed when I start character creation. Then as I build the character, the story appears; that is why I like the background generator. I have only ever played with four GMs, (2 in D&D, 1 World of Darkness, and 1 Pathfinder) and often the games were months apart. I started GMing myself, and got to play more often. Plots seem to come to me quicker than character concepts. ![]()
![]() I enjoy character creation so much, that I like to crunch the numbers and make a character out of a backstory, even when I will never get to play them in a game.
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