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Option-8's page
105 posts. Organized Play character for Dooser.
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Male Android Technomancer / 3rd
Option-8 has the following skills;
Air Face (Piloting): +5
Earth Face (Athletics): +0
Fire Face (Mysticism): +7
Metal Face (Intimidate): -1
Water Face (Diplomacy): -1
Wood Face (Life Science): +9
I imagine we would have to do these checks simultaneously. We probably cannot do one at a time taking 4 rounds to aid/help each other. So maybe we pick the four with the highest skills and have the other two remaining try to Aid. I would have to say we do the ones we know about or the last two wait to see if there is a failure and try to do one of the set we do not have info on.
Air Face (Acrobatics or Piloting): Twila-5
Earth Face (Athletics): Dirk
Fire Face (Mysticism): Jekcedo
Metal Face (Intimidate): Dhomer
Wood Face (Life Science): Possibly Option-8 & Ears together? (Would be more difficult since we do not have info on).
Male Android Technomancer / 3rd
Will Save vs DC:15: 1d20 + 3 ⇒ (14) + 3 = 17
Option-8 targets the retreating Ulgaran with a barrage of Magic Missiles hoping that if he drops it will dispel the elemental.
MM Force Dmg: 3d4 + 3 ⇒ (4, 1, 4) + 3 = 12
Male Android Technomancer / 3rd
Option-8 tries to shake off the mind-affecting effect.
Will Save vs DC:12: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13
He then targets Green and fires his Static Arc Pistol.
SAP vs Green EAC: 1d20 + 4 ⇒ (4) + 4 = 8
E Dmg: 1d6 + 1 ⇒ (6) + 1 = 7
Male Android Technomancer / 3rd
Option-8 targets Orange.
Static Arc Pistol vs EAC with 1 range penalty: 1d20 + 4 - 2 ⇒ (1) + 4 - 2 = 3
E Dmg: 1d6 + 1 ⇒ (1) + 1 = 2
Male Android Technomancer / 3rd
Initiative: 1d20 + 6 + 4 ⇒ (14) + 6 + 4 = 24
Option-8 goes to the nearest crystal spire for cover and fires his Static Arc Pistol at Blue.
Static Arc Pistol vs EAC with 1 range penalty: 1d20 + 4 - 2 ⇒ (3) + 4 - 2 = 5
E Dmg: 1d6 + 1 ⇒ (5) + 1 = 6
Male Android Technomancer / 3rd
Same here. Optiion-8's highest is Mysticism only at +7.
Male Android Technomancer / 3rd
Option-8 freezes when Dhomer mentions the trap. "Perhaps if we all work together on this we can diffuse it."
Mysticism to Aid Jek: 1d20 + 7 ⇒ (7) + 7 = 14
Wow, the die roller is not liking us right now.
Male Android Technomancer / 3rd
Following behind Jekcedo, "I believe you are right, Jekcedo. We should not underestimate it."
Mysticism: 1d20 + 7 ⇒ (15) + 7 = 22
"Everyone that can help should help."
Male Android Technomancer / 3rd
"Indeed that was a tough fight. I surmise the worst is yet to come." He inspects his gear and makes ready.
"Thank you, Jekcedo. I too would like to enter the Spire and see what transpires."
Male Android Technomancer / 3rd
Option-8 uses his Engineering skills and the use of the Psychokinetic Hand spell to lift 10lb debris and the Mending spell to seal any holes blasted through their fortifications.
Knowledge-Engineering: 1d20 + 10 ⇒ (7) + 10 = 17
Any bonus for the use of Psychokinetic Hand and Mending?
Male Android Technomancer / 3rd
Option-8 also lends his knowledge and tries to disrupt the mystic powers of the Voidglass Spire along with Jekcedo.
Mysticism: 1d20 + 7 ⇒ (17) + 7 = 24
Male Android Technomancer / 3rd
Option-8 takes over on the controls of a large artillery battery and targets the enemy.
Computers: 1d20 + 11 ⇒ (6) + 11 = 17
Male Android Technomancer / 3rd
I take it that we have to get a certain number of successes each round? Can we do the same skill check/action each round or do we have to switch? So should we discuss who can do what rolls? What does the number of chats left next to our names mean?
Male Android Technomancer / 3rd
Option-8 will go to the next suspect, Pelev. "Hello Pelev. I hear you're a combat specialist. Tell me, do you prefer hand to hand or are you the type who likes blowing lots of things up from afar? Blowing things up can effectively take out a lot more of the enemy especially when charges are strategically set, don't you agree? How did you take on these Giroths when they invaded? How were you captured?"
Engineering-Knowledge Explosives: 1d20 + 10 ⇒ (18) + 10 = 28
Once the questioning is completed there, he goes with the others to speak to the last suspect, Stadiba. "Hello Stadiba. I hear you are an Applied Biologist. Tell me what you can about the physiology of these Giroth's who invaded. How do they differ from the other species here in the Vast? Have you witnessed their experiments on others? Do you know if they utilized any Voidglass in any of these experiments?"
Life Science-Knowledge Biology: 1d20 + 9 ⇒ (6) + 9 = 15
Male Android Technomancer / 3rd
Option-8 goes with the rest of the group to question Murthed. As everyone else is throwing questions, Option-8 tries to solicit info about their knowledge about Archeology trying to throw them off/trip them up from the rest of the questioning.
"What is your hypothesis on these Grioth and why they have come to the Vast invading the Sangoro’s Bulwark?"
Profession-Archeology: 1d20 + 13 ⇒ (17) + 13 = 30
Male Android Technomancer / 3rd
Option-8 examines the Lab if that is still needed.
Mysticism: 1d20 + 7 ⇒ (5) + 7 = 12
Then tries to awaken the Ysoki with Jekcedo's help.
Computers: 1d20 + 11 ⇒ (16) + 11 = 27
Male Android Technomancer / 3rd
Option-8 moves forward and targets the one that has been injured, Blue.
Static Arc Pistol vs EAC: 1d20 + 4 ⇒ (13) + 4 = 17
E Dmg: 1d6 + 1 ⇒ (6) + 1 = 7
Male Android Technomancer / 3rd
Option-8 moves forward drawing his pistol as he goes and targets Red.
Static Arc Pistol vs EAC: 1d20 + 4 ⇒ (18) + 4 = 22
E Dmg: 1d6 + 1 ⇒ (2) + 1 = 3
Male Android Technomancer / 3rd
Initiative: 1d20 + 6 ⇒ (15) + 6 = 21
Male Android Technomancer / 3rd
If Option-8 can deem it safe before sending, (Not containing a virus, etc.) he will send it forth with Aid from the team.
"It may be prudent for all of us who have the skill to work on this."
Computers: 1d20 + 11 ⇒ (13) + 11 = 24
"Do you have any other last requests? A message to anyone, perhaps?"
Male Android Technomancer / 3rd
"Before we send your data, was this Lashunta's body yours? What was your name and what should we call you? How much space does your data require? Can we just take your whole laptop with us? There are enemies still about. Perhaps the transmission is not the safest as it could be intercepted, rerouted or blocked. What more can you tell us about these Grioths and this General Itharris?"
Male Android Technomancer / 3rd
Option-8 looks around at Twila-5 when she mentions how all of these corses died.
"A floating, talking sword. How interesting. How can you be a Starfinder? And if you claim to be how is it that you slew all of these other fellow Starfinders who were being mind-controlled rather than just knocking them out and discovering what was actually mind controlling them? How did you realize they were being mind-controlled? They may have just been panicked if they saw a floating sword going around slaying their companions. Besides, what is the Starfinder motto? Explore, Report, Cooperate! Not Maim, kill, exterminate!"
He pulls off a lapel pin which is a Starfinder Insignia (Slotless Boon) which he received in a quest and presents it. "I belong to the Dataphiles faction where our motto is "Knowledge is power". What more proof are you requiring?"
Male Android Technomancer / 3rd
Option-8 would follow Jekcedo in and attempt to discern the writings as well.
Mysticism: 1d20 + 7 ⇒ (5) + 7 = 12
"This appears to be just jibberish."
Male Android Technomancer / 3rd
Option-8 glances around using his darkvision to see if he can observe anything out of the ordinary such as a creature bursting out of these desiccated corpses chest.
Perception: 1d20 + 3 ⇒ (7) + 3 = 10
Male Android Technomancer / 3rd
Seeing the weird symbols stop counting down, Option-8 makes sure it is deactivated then turns his attention to other matters and targets the remaining creature.
Magic Missile Dmg: 3d4 + 3 ⇒ (1, 2, 4) + 3 = 10
At the touch of Jekcedo he says, "Thank you, Jekcedo." To everyone else, "In case those grioth went for reinforcements, we best hurry to free the prisoners and vacate." He moves in the direction of some.
Male Android Technomancer / 3rd
"Thank you, Jekcedo."
Option-8 works on isolating the magical aspect of the bomb spending a full round action.
Mysticism w/ Shaken: 1d20 + 7 - 2 ⇒ (18) + 7 - 2 = 23
How long does the Shaken condition last and can it be removed with a separate save?
Male Android Technomancer / 3rd
Option-8 withdraws away from the glass creature and gets next to the bomb in preparation to shut it down.
"Ears, you best get up here. I do not think we have time to battle these opponents."
Male Android Technomancer / 3rd
@Dirk, Sorry to hear about your mother-in-law. Your solar weapon was already out (Even though you have Quick Draw) and was Supercharged. That was your round 1 action. I'm guessing you charged thus the -2 to your attack? If so, you should be next to the red creature because you don't have a reach weapon. We are into round 2 now so you can act again.
@Ears, GM Aerondor stated "An ominous voidglass device is bolted to the floor in the center of the room, ticking and whirring busily."
Male Android Technomancer / 3rd
Was counting on Dirk to move up to provide cover so Option-8 wouldn't get hit. Looks like he has yet to go for round 1. Guessing he is in Delay? Option-8 is down to HP.
Will Save #1 vs DC:12: 1d20 + 3 ⇒ (17) + 3 = 20
Will Save #2 vs DC:12: 1d20 + 3 ⇒ (3) + 3 = 6
What does it take to rescue a prisoner? Engineering or Computers check? Is it physical or electronic locks? Need tools for that? Will wait to act.
Male Android Technomancer / 3rd
@GM Aerondor, We are using the larger squares as 5', correct?
Male Android Technomancer / 3rd
Initiative: 1d20 + 6 ⇒ (13) + 6 = 19
Since Dirk is next to him, Option-8 casts Supercharge Weapon on Dirk's weapon (Solar Weapon?) and moves forward. "Engage, distract them and take them out, Dirk! Going for the bomb."
I imagine we have our weapons out & solar weapon was manifested? Dirk gets an extra 4d6 to his damage. Option-8 has a Static Arc Pistol out. Also how high is the ceiling?
Male Android Technomancer / 3rd
"That sounds like Jekcedo has fine plan, Ears."
Engineering: 1d20 + 10 ⇒ (11) + 10 = 21
Male Android Technomancer / 3rd
Option-8 pulls out his PCU & Hacking Kit to upload a virus to one of the nearest turrets. He tries to get the virus to spread through the system as each turret tries to lock onto a target, it instead tries to lock onto another turret. If he can't get it to target another turret then he tries to just power it down.
Computers-Hacking: 1d20 + 11 ⇒ (12) + 11 = 23
Male Android Technomancer / 3rd
Option-8 follows the group and moves forward as directed.
Perception: 1d20 + 3 ⇒ (17) + 3 = 20
Stealth: 1d20 + 2 ⇒ (18) + 2 = 20
Engineering: 1d20 + 10 ⇒ (7) + 10 = 17
Perception: 1d20 + 3 ⇒ (6) + 3 = 9
Male Android Technomancer / 3rd
GM Aerondor wrote: @Option-8 You could easily have the charge in hand if you wanted. With that roll, you could make an additional move if you wanted to. Thought it was a full round action to arm but if not then he would move to the southern one.
Male Android Technomancer / 3rd
Option-8 retrieves a charge, sets it and begins to arm it. (Move action to retrieve & Standard to set & start to arm.)
Engineering: 1d20 + 10 ⇒ (16) + 10 = 26
Male Android Technomancer / 3rd
Initiative: 1d20 + 6 ⇒ (12) + 6 = 18
Taking one of the packages, (Unless someone else has a package, Option-8 could hold onto 2.) Option-8 in his weakened condition, dashes off in a straight line as far as he can run toward the generator. He calls out as he goes, "Someone best run interference."
Run 30ft X4 = 120 ft.
Male Android Technomancer / 3rd
"I am still able to function but do not feel well. This is a feeling I have not encountered before. Even though I am not trained in explosives, I have an Engineering Kit and can take a set and Supercharge it as Ears did with the grenades."
Looks like we all keep the Weakened Condition. Jek will not be able to remove anyones. Option-8 has +11 Computers & +10 Engineering
GM Aerondor wrote: Option-8 6Weakened. What type of damage does Option-8 have? Is it SP or HP? I'm guessing HP but want to confirm.
Male Android Technomancer / 3rd
Ears wrote: Ears and maybe Option-8, can supercharge weapon on the grenades. Or somebody can suicide drop them. Option-8 is completely out of this (can't cast spells or attack) and can only do a single move unless someone has the Remove Condition spell.
Male Android Technomancer / 3rd
Option-8 in his weakened state stumbles further away down the tunnel and wretches from being nausiated.
Fort: 1d20 + 2 - 2 ⇒ (17) + 2 - 2 = 17
Male Android Technomancer / 3rd
Option-8 moves back away from the swarm.
Fort#1 vs DC:13: 1d20 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Fort#2 vs DC:12: 1d20 + 2 ⇒ (1) + 2 = 3
Male Android Technomancer / 3rd
Initiative: 1d20 + 6 ⇒ (17) + 6 = 23
Male Android Technomancer / 3rd
Yes, Environmental Protections are up.
Option-8 scans the corpse, "Interesting...."
Life Science: 1d20 + 9 ⇒ (7) + 9 = 16
Male Android Technomancer / 3rd
As Ears points out the chippings at the ice, Option-8 says "These could possibly be claw marks."
Life Science: 1d20 + 9 ⇒ (12) + 9 = 21
Did not know we were supposed to be making multiple checks. Just thought it was choose one of the three listed & then the fourth one. Would the Jump Jets help with recovering some pieces of the broken stone?
Male Android Technomancer / 3rd
Option-8 takes a look and says, "This is beyond my knowledge of such things. Let us take it back to someone who may know of such things." He attempts to retrieve a piece.
Mysticism: 1d20 + 9 ⇒ (4) + 9 = 13
Acrobatics: 1d20 + 2 ⇒ (9) + 2 = 11
Male Android Technomancer / 3rd
Twila-5, not sure if you are using it but androids get a free upgrade slot which can be used as a light armor upgrade. So you could use the Jump Jets but Dhomer may benefit better. Option-8 already has a set.
"My optics are designed to see in total darkness so the subterranean tunnels are acceptable."
Dirk would be good for the Ring if there are any encounters for Reflex saves.
Male Android Technomancer / 3rd
Option-8 tries to boost power to the thrusters to get them clear of the storm.
Engineering: 1d20 + 10 ⇒ (16) + 10 = 26
Male Android Technomancer / 3rd
Option-8 gets to work trying to harden the equipment against the coming dust storm.
Engineering: 1d20 + 10 ⇒ (14) + 10 = 24
Male Android Technomancer / 3rd
Option-8 tries to calibrate the equipment.
Physical Science: 1d20 + 9 ⇒ (2) + 9 = 11
Male Android Technomancer / 3rd
Option-8 assists with computers. "The components should be connected as such so they may all communicate efficiently and not run into any type of errors..."
Computers: 1d20 + 11 ⇒ (19) + 11 = 30
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