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Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ohmarc reluctantly takes a short ten minute rest to regain his stamina. He also spends a resolve point to use a healing channel that heals himself and all of his allies 8d8 ⇒ (3, 7, 2, 7, 6, 3, 7, 3) = 38 hit points. Stamina: 72/72
Perception: 1d20 + 18 ⇒ (10) + 18 = 28 ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Reflex Save: 1d20 + 5 ⇒ (19) + 5 = 24 Ohmarc leaps aside from the fire and then returns fire of his own with a shot from his aphelion laser rifle! Ranged Attack vs. EAC: 1d20 + 8 ⇒ (14) + 8 = 22
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Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Forgive me, but I cannot see Azara on my tactical map. Ohmarc is moving towards her to cast a mystic cure 3 and heal her wounds. If he cannot reach, it will be a double move. Could someone kindly move Ohmarc for me. ”Azara, let your wounds be healed! We have much to do before this mission is over!” Mystic Cure 2: 5d8 + 4 ⇒ (3, 2, 5, 2, 7) + 4 = 23 ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Reflex Save: 1d20 + 5 ⇒ (8) + 5 = 13 Ohmarc is slow to react and does not worry about taking damage but he is careful as he fires his laser rifle at Red! Aphelion Laser Rifle: 1d20 + 8 ⇒ (20) + 8 = 28
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Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() [b]"Please relax my friend. We are here with the Starfinder Society with benevolent intentions. This place has seen too much death and we are here to help by offering medical aid and good will towards the people here. Diplomacy: 1d20 + 19 ⇒ (4) + 19 = 23 ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ohmarc uses his knowledge of Survival to try and find where people are hidden and trapped and then tries to find ways to help them escape from the building. Survival: 1d20 + 18 ⇒ (16) + 18 = 34 ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() What was the information that we saved from being deleted? Nervous Guard wrote: "Starfinders!" He turns his pistol and proferrs it by the grip for someone to take. "Thank you for protecting these folks. However, you may still need this weapon before the end. Did you encounter any enemy?" Ohmarc moves behind the sheriff's desk and look down the open hatch to see where it leads. Perception: 1d20 + 18 ⇒ (3) + 18 = 21 ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ellemie-2 wrote: "We owe you our lives. Here. Gods willing, you won't need them." She hands you each one mk 3 serum of healing, plus one pearly white spindle aeon stone. "Thank you, but we are not finished yet, let's see if we can rescue more people while we can. This serum of healing may save lives." Ohmarc will put the aeon stone to use, unless somebody else can use it. Teyonas wrote: "Please search the rest of the town hall (or Founder’s Square) for survivors while I wrap up." "That we can do, but please be careful. The fighting does not seem to be lightening up." ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ohmarc, a trained medic, quickly goes to work stabilizing and healing patients. Medicine: 1d20 + 16 ⇒ (19) + 16 = 35 "Stay still, my friend. We will get you mended up in no time!" ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ohmarc works with Lady Shrike to support her efforts, keep the crowd calm, and directs them to the landing platform. "There is no time to lose. Lady Shrike is correct. You need to make your way to safety as fast as you can." Diplomacy: 1d20 + 19 ⇒ (5) + 19 = 24 ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ohmarc activates his jet pack and propels himself up to the roof to fire once again at the assassin. Aphelion Laser Rifle: 1d20 + 8 ⇒ (18) + 8 = 26
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Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ohmarc gets pulled out the rubble and he pushes onward despite the ordeal. Perception: 1d20 + 18 ⇒ (9) + 18 = 27 When he sees the panicked citizens, Ohmarc calls to them to put them at ease, "We are Starfinders and we are here to get you out safely. We are about to send you to the landing pad south of town for you to evacuate. Do you know where the evacuation site is located?" ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Survival: 1d20 + 18 ⇒ (2) + 18 = 20 Ohmarc struggles to stay alive as he is buried alive! ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() "Of course. I would be only too happy to help." Ohmarc searches the wreckage. Besides scanning with his eyes, he also listens to see if he can find anything. Perception: 1d20 + 18 ⇒ (12) + 18 = 30 ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ohmarc uses the whole round to fire multiple times at the assassin! Ranged attack vs. EAC: 1d20 + 8 - 4 ⇒ (4) + 8 - 4 = 8
Ranged attack vs. EAC: 1d20 + 8 - 4 ⇒ (13) + 8 - 4 = 17
High Capacity Battery Charges: 37/40 ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Surprise Round Ohmarc wastes no time and fires upon the assassin with an Aphelion Laser Rifle! Ranged attack vs. EAC: 1d20 + 8 ⇒ (13) + 8 = 21
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Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ohmarc grips his Aphelion Laser Rifle as he prepares to land into the warzone. He remains vigilant and keeps an eye out to support his entire team. Perception: 1d20 + 18 ⇒ (16) + 18 = 34 ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() I completed Year of Redemption's Rise but with Magnok, my -704. "Ready to go! Folks, if any of you get hurt, please let me know. I am a trained medic and I'm happy to offer my assistance." ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() A bald human wearing blue robes and spectacles "Well met, Gunnz. Well met, Azara.". Ohmarc politely bows. "It is nice to meet other Starfinders who are giving so much to our universe." Lady Lanius Strike wrote: "Greetings. I am Sister Chaplain Lanius Shrike, paladin in service of the goddess Iomedae. You may simply call me Lady Shrike, if you prefer." "Ahh, Lady Shrike!" Ohmarc says with a smile of recognition. "It is so nice to see you again after that episode with the Dustwarren race. I still cannot believe that we won, even after facing off with pirates. I am pleased that you too volunteered to help with the evacuation of Kortos IV. This sounds far more meaningful that a simple race. We have people to save!" Ohmarc would have made an effort to gather information on the Order of the Dawning Fate. Diplomacy (Gather Information): 1d20 + 19 ⇒ (17) + 19 = 36 ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() ”Thank you everyone for letting me ride with such an exceptional crew. Thanks to you, we all won this race, but I also think we made a difference!” Thank you, everyone! What a great scenario! Thank you, GM, for running such a great adventure! ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() If some of you prefer sails, I can forgo my roll, but Mysticism is definitely much better for me. I vote boost the engines. Ohmarc using his mysticism to try and boost the engines! Mysticism: 1d20 + 19 ⇒ (7) + 19 = 26 Depending on the success or failure of that roll, I can still pull out a Campaign Coin Reroll if we need it. I will wait to hear the results first. ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ohmarc goes over to the cage to release the prisoner and check her condition. Medicine: 1d20 + 11 ⇒ (9) + 11 = 20 ”Please do not worry, you wil be safe now. Are you hurt? Were you mistreated?” ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ohmarc takes a step back and then unloads a concentrated blast of laser fire out of his Corona Laser Rifle directly into the back of White! Range Attack vs. EAC: 1d20 + 6 ⇒ (20) + 6 = 26
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Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ohmarc moves into position and casts Force Blast in a cone shaped blast! The cone affects Black, Red, White, and Blue. Force Damage: 2d6 ⇒ (5, 3) = 8 Reflex DC 18 for Half Plus, the spell attempts to knock them all back by 5 feet. Bull Rush Combat Maneuver vs. KAC +8: 1d20 + 13 ⇒ (5) + 13 = 18 Force Blast: You gather mystical energy and blast it outward in a mighty wave originating from your fingertips, damaging and potentially knocking back your enemies. This spell deals 2d6 force damage to each creature in the area unless it succeeds at a Reflex saving throw for half damage.
Additionally, the force from this spell effectively attempts to bull rush all creatures in the area. Attempt a single bull rush combat maneuver, using your caster level + your key ability score modifier as your attack bonus. Compare the result to each target’s KAC + 8. If you’re successful, that creature is knocked back 5 feet, plus 5 additional feet for every 5 by which your attack exceeds the creature’s KAC + 8. If there is an obstacle in the way, the creature stops at the obstacle instead. ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() "Swizzers, I think our friends are right. We are going to have a difficult time bringing a demon to justice. I think we are going to have to be content if we can even dispatch it." Ohmarc checks over the pirates and sees what they have for equipment. ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ohmarc takes another shot with his rifle and tries to take the escaping pirate down! Azimuth Laser Rifle vs. EAC: 1d20 + 6 ⇒ (20) + 6 = 26
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Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() Ohmarc signs in exasperation and pulls out his laser rifle and fires at Red. Azimuth Laser Rifle vs. EAC: 1d20 + 6 ⇒ (19) + 6 = 25
"I just hope that we don't lose the race due to these rascally pirates!" ![]()
Human Mystic 9 SP 72/72 HP 58/58 RP 8/10 | EAC 21 KAC 22 | Spells 1: 7/7 2: 6/6 3: 4/4 | F+4 R+5 W+12 | Init+0 | Perc+18
![]() "Tayyara, Soughan, my friends. We are likely going to lose our race due to this little goose chase, but we would very much appreciate getting a hold of this pirate captain. Can you help us find Captain Odrag Nao?" Diplomacy: 1d20 + 17 ⇒ (16) + 17 = 33
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