Moon Papa's page

90 posts (252 including aliases). No reviews. No lists. No wishlists. 8 aliases.


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I think I like the idea of the slightly naive outsider as opposed to the doomed, at least I feel it'll be the more fun of the two to play (for me ).

I'll move forward with that concept, considering "Prince Oberon" for a name

Hi ! I'm looking to get back into the pbp scene and this may be an interesting jumping in point, If I did so, I'd likely keep the character more or less the same .

Again, this would be something I'd be an amateur at but I'll spend some time looking at the ic thread and refreshing myself on mythic rules in
case you'd be interested in having me !

Looks Interesting, dotting.

EDIT: Loose Concept is - An intra-dimensional traveler from a parallel/ fey or demon like plane brought to Halcyon city...

I could see the direction going towards either the Doomed , or Outsider playbooks depending on the team composition.

In Brief

Doomed version


Ambiguous, weird skin color , Haunted eyes , Adaptive clothing, Grim Costume


Something of a chosen one from home dimension to expand the dimension across all other existence ? Body Transmutation. Superhuman Strength and Speed, Psychic Constructs


The mask likes earth and doesn't want to lead the apocalypse. This makes some folks in the fey/demon dimension mad ... So his nemesis may be either a powerful wizard from that dimension that imbued him with the powers in the first place,

or it could be that the hero an extreme outlier and all the other inhabitants of the dimension are evil and after the hero for not fulfilling his destiny ( this works best with a demon-like hero i'd suppose )

Outsider version


Ambiguous/ Shifting , Neon Body/ Human Body, Glowing Eyes or Bizarre Eyes , No Human clothing, Your Station's Costume


This version would be akin to a royal envoy from a more benevolent alien/ fey dimension than the doomed version above. You can fly, and you’re pretty tough, also Density control and Radical shape-shifting

Nemesis / Villian

I'm thinking the evil wizard nemesis from above could work here too, it's just that he's actively trying to bring about doom rather than having already laid the plans/ acted out the prophecy. Maybe he's an evil uncle who wants to usurp the kingdom at home and sends regular assassins after the royal envoy in Halycon city.


Morteus wrote:
So almost every store i have seen is out of stock for this box, will there be more print-versions made or is this pdf-only now?

I second this question!

Dotting, thinking of a Mendevian Priest maybe.

Official apology for falling out of my posting cycle here, I've been swamped the last couple days with work and baby checkups, exc.

I'll get caught up and try to get a post up while I'm at work in the next 6 hours or so.

If work is busy, It'll be a little after that, sorry for the inconvenience folks

Moon Papa wrote:

Sure, I'm still around and happy to continue!

I've been a little absent myself with my time rightly divided towards the little one... haha, so I apologize for that too!

But I think we've got a good group here!

Sorry for the change of heart , but I've sort of lost my momentum for this and I really am having a hard time working up posts.

I apologize for the inconvenience, no hard feelings, but I'll have to bow out folks.

Happy gaming, perhaps we'll cross paths again!

I think the shock boxer stuff is in Scum and Villainy

and oops on the persuasion..I had taken skill focus in it at first but switched to Sith Military training

Here's a first draft, I think I'll take you up on the starting package thing. He'll be associated with the intelligence wing as an agent.Ambitions mechanically of getting him to the crime-lord class I think. I like the fear-inspiring angle and their resistance to force powers. I imagine him as the imposing type who carries a big gun and intimidates a lot of people, without the aid of the force!

? ?
Medium Human Scoundrel 1
Destiny ?; Force 5; Dark Side 0
Init +7; Senses Perception + 7
Languages Basic,
Defenses Fort 11, Ref 15 (12 flat-footed ), Will 13
hp 19; Second Wind +; Threshold 11
Special Actions None
Speed 6 squares
Melee +0
Ranged + 3 ( +4 when Point Blank)
Base Atk +0; Grp +0
Atk Options Point Blank Shot
Special Actions Disruptive
Abilities Str 10, Dex 15, Con 12, Int 14, Wis 14, Cha 16
Talents Disruptive
Feats Point-Blank Shot, Precise Shot, Sith Military Training, Weapon Proficiency ( pistols, simple weapons)
Skills (Trained) Acrobatics +7, Deception+8, Gather Information +8, Initiative + 7, Perception +7, Persuasion +13, Stealth +7
Skills (Untrained) Climb +0, Endurance +1, Jump +0, Knowledge +2, Mechanics +2, Pilot +2, Ride +2, Survival +2, Swim +0
Combat Gear Other Possessions None
Money Other Wealth None

And I think I'm going Scoundrel or Scout, Still torn on being an Independent contractor or affiliated with the Sith Military, but I might explore the latter. Perhaps even a noble will come into play...I'll see what I can come up with in that vein.

Spazmodeus wrote:

Saw my previous post had an spelling issue...can't seem to find stats on pure blooded sith ....

Oh and correct on me bring a Sith

the two sith species are in the Old republic sourcebook!

Here's a good resource for those pdfs, if you don't know about it.

Sure, I'm still around and happy to continue!

I've been a little absent myself with my time rightly divided towards the little one... haha, so I apologize for that too!

But I think we've got a good group here!

Yeah Similarly I have a bit more trouble getting into the Sith mindset as opposed to the Jedi, but I'll see what I can come up with!

Howdy there, Casting a vote for the Republic!

GM Giuseppe wrote:
Sorry folks if I'm posting with less frequency in the last few days. I'm moving to a new home and I still don't have an internet connection. I should be back to normal in the next few days!

No worries, and good luck!


Hey all, I think I'll bow out of this for now, as to avoid over-extending my self on the forums here.

My lady and I have just brought home a new-born ( and our first) child, and as interested as I am in eventually exploring the FATE system, I don't know if I have the time to do so as of now.

Best of luck however A' Pirating!

Happy Gaming

Eastern Standard time here too!

The plot thickens!

Me and my lady have a doctor's appt in the next hour or so, so I should be able to post with Hakeem this evening. ( Probably around 5-7, eastern time)

Bumpity bump


Feuerrabe wrote:

Moon Papa, in this post the last number you summed up is wrong to your disadvantage. Your array is 17, 15, 14, 13, 10, 10.

Ah I missed that there, thank you!


4d6 ⇒ (2, 4, 2, 5) = 13 11
4d6 ⇒ (2, 6, 3, 3) = 14 12
4d6 ⇒ (1, 3, 6, 1) = 11 10
4d6 ⇒ (5, 2, 4, 3) = 14 12
4d6 ⇒ (1, 3, 1, 5) = 10 9
4d6 ⇒ (4, 1, 6, 2) = 13 12

6 point buy eh?


4d6 ⇒ (4, 4, 6, 5) = 19 15
4d6 ⇒ (3, 3, 5, 6) = 17 14
4d6 ⇒ (1, 6, 5, 6) = 18 17
4d6 ⇒ (2, 4, 4, 1) = 11 10
4d6 ⇒ (2, 2, 1, 6) = 11 10
4d6 ⇒ (4, 3, 2, 6) = 15 10

That's a little better.


I like them,

I feel like I need to expand on the " Knee High Knifer" in some way, but I'm not sure how, perhaps adding his role i.e. Knee-High-Knife-Wielding Captain, Bos'n, Assault Leader exc.

I considered trouble: " Gambler" or something like that, meaning he has a gambling addiction, and gambles in everyday life, finds it hard to refuse bets.


Here's an image that's serving as inspiration for the character, courtesy of ChateNoire on Deviant art

Should we reach out for a replacement?


Just looking at a general idea, I'm thinking my high concept might be something like " Knee-High Knifer"

as far as general ship roles go , the character might work as the Boatswain or maybe even the captain if that isn't an npc role.

Might also be interesting to call him the "man-at-arms", and have the halfling lead our boarding parties.

GM Phntm888 wrote:
Moon Papa wrote:
GM Phntm888 wrote:
Plungo Mu'un wrote:
Plungo Mu'un wrote:
Gear and numbers finalized I do believe, I'll work on the backstory and appearance to really wrap it up hopefully tomorrow.

Backstory -Check

** spoiler omitted **...

** spoiler omitted **


** spoiler omitted **
** spoiler omitted **


Certainly! I can agree to that

GM Phntm888 wrote:
Plungo Mu'un wrote:
Plungo Mu'un wrote:
Gear and numbers finalized I do believe, I'll work on the backstory and appearance to really wrap it up hopefully tomorrow.

Backstory -Check

** spoiler omitted **...

** spoiler omitted **


Sha Koon was aware as well, at least of Anakin being vader, and Plo Koon and at least a few others had learned from the defeated Count Dooku that an unknown Sith lord was controlling the Galactic Senate. In the current version of my background, Sha Koon tells Tiem Savvo( a character I'm making up), and he tells Plungo Mu'un. If that's too much knowledge, I don't mind nixing that part

So an alchemist, a halfling, a swashbuckling scholar, and a salt mage!

Should we move this to a discussion thread some time?

Interested, if my PbP load permits it when that time comes around

But like others have said, I anticipate you'll have plenty of interested parties to assemble your 4 from.


Yeah the anti-slaver privateers sounds fun. I too will have to dig into the Fate stuff and figure out exactly where I wanna go with this. Thinking maybe Halfling knife-thrower of some sort as an homage to an old Freeport character.

Tough one, but I think I'll cast my vote in favor of High Seas

Certainly! I suppose we'll be "building the game" together to some degree?

Hey there, Sorry, I bowed out of this further up the thread awhile back

Re-purposed the Alias into Plungo, as a submission for a Star Wars Saga game, sorry for the confusion.

Don't mind me on your list of submissions there

GM Phntm888 wrote:
Plungo Mu'un wrote:


** spoiler omitted **
** spoiler omitted **


aye' aye captain



Hi there GM, I'm relatively new to the boards here and the only PbP I'm in currently is a Crypt of the Everflame game, but admittedly, it's running a little slow and I'd love to get a game with a bit faster pace. That being said, my first child is due late this month, so I expect that will keep me away from the boards for a few days at least. If neither of those things disqualify me in your eyes, I'll work on a submission!

I've heard of FATE but never tried it, but I'm interested.

My first ever game of DnD 3.0 was an adventure in Freeport that was by Green Ronin I think? We all played hard-nosed gnomes/halflings and there was one dwarf, so there were plenty of awful jokes regarding height made.

All in all it was a good time and I'm interested in maybe recreating that little scoundrel, but again, It would be my first time with the system

I noticed you lost a character, any chance you're looking to bring in 1 or 2 from d'Eon or me?

GM Phntm888 wrote:

@Moon Papa: There is, I'll figure out which book.

Awesome, Thanks!

So I'm debating on making a Baran' Do sage's apprentice, Most likely a scout or Noble with aspirations to enter the Force Adept PrC.

Are there any Baran' Do talent tree's out there I might wish to know about?

4d6 ⇒ (6, 6, 3, 2) = 17
4d6 ⇒ (4, 6, 5, 3) = 18
4d6 ⇒ (2, 5, 3, 2) = 12
4d6 ⇒ (3, 3, 6, 6) = 18
4d6 ⇒ (1, 6, 1, 3) = 11
4d6 ⇒ (5, 3, 6, 6) = 20

so 15, 15, 10, 15, 10, 17, I can work with it!


Since no one else has put it forward yet, I think I have a concept for a character with the Jedi class to submit. I'm thinking of a Trandoshan, who was not a Jedi at the time of Order 66, but instead has been trained secretly for the last 5 years by a Jedi who escaped and landed ( maybe crash-landed) on Trandosha. The elderly Jedi might have taken in the character after he was abandoned by his poverty-stricken parents for being too small or weak as a youngling. He passes of natural causes and becomes one with the force about the time the game begins, bequeathing his lightsaber to his young Padawan. I can expand on this a bit, but I just wanted to clear the concept with you first. Thanks.

I think I'll bow out of this one, good luck with your game, my muse just isn't cooperating on this one.

You'll still have plenty to decide from, have fun!

GM Giuseppe wrote:
I think it's fair to inform all the applicants that I've decided to use Roll20 for combat encounters. I manage to prepare some encounters, and the results seems good. Anyone has issues with that?

That's fine, I've created an account on there for GMSoul's Crypt of the Everflame game I play in on theses boards

Dotting, I love star wars, and the Saga system!

I think I'm going to go in a different direction here, I'll see what I can come up with!

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