Barbarian

Mark Thomas 66's page

RPG Superstar 2009 Top 16. Organized Play Member. 2,434 posts (66,257 including aliases). No reviews. 1 list. 1 wishlist. 1 Organized Play character. 162 aliases.


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RPG Superstar 2009 Top 16

Glad to hear that life's getting back on track for you at least

RPG Superstar 2009 Top 16

Sorry for disappearing after settling on a concept. My wife's dad died last week so I haven't really had the time to focus on much. I'll definitely be reading the came thread. This sounds like it could be something special.

Have fun.

RPG Superstar 2009 Top 16

@GM Hurley, would you allow the Sworn of the Eldest Inquisitor archetype? I'm thinking a mulkticlass Sworn of the Eldest/Green Knight Fey Foundling, drawn to the thinner veil of the Stoen lands and the pull of their patron.

It's possible that Nyrissa's lost lover was Count Ranalc, the possible patron of my character.

RPG Superstar 2009 Top 16

I'm definitely interested (Communications Major here). I love Kingmaker, and the in-depth storytelling PBP allows for. I'm definitely partial to the Fey aspects of the Kingmaker overplot, and the Shadowplot is fascinating.

Definitely thinking something nature-themed (Druid/Ranger/Shaman/Hunter/ Maybe even fey bloodline bloodrager)

RPG Superstar 2009 Top 16

Hey everyone. We'll have my character put together Sunday. Tomorrow I'm going to be at New York Comic Con

RPG Superstar 2009 Top 16

Will do, I'm way behind but a hail of bullets can happen and I'll read stuff later.

RPG Superstar 2009 Top 16

So good to start putting together char sheet or no?

RPG Superstar 2009 Top 16

So... a bard with an alchemist's spell list. Interesting but I think I'd pass. If the background/description/concept sounds good I'll roll up an alchemist character

RPG Superstar 2009 Top 16

I have something fully flushed out by tomorrow.

But for now character concept and backstory, Ciara (subject to change) was a brilliant biochem major, working her way towards finishing up her Master's. Not much of a social life but completely enamored of all things fantasy.

Through a message in one of her online fan chat groups, she received a tip of a hole in the wall bookstore that had a first edition copy of an obscure fantasy novel she had been looking for for years. Going there she did find it a little odd that other than the person at the register up front, there seem to be no employees anywhere in the store to help, and even more though the shelves were racked high with books there were no step ladders or ladders to get up the things on the top, which of course was exactly where she spotted the book she needed.

Not to be denied she decided to climb onto the rickety shelves to reach her desired prize, a mistake that turned out to be fatal.

Description wise, 5'2 (hence the climbing), brown hair, hazel eyes

Also, I'd be interested in seeing what the Potion Idol archetype looks like

RPG Superstar 2009 Top 16

So I'm thinking college student Chemistry/Biology double major, with a love of fantasy novels and a bit of a thing for monsters. Will likely go with Alchemist.

RPG Superstar 2009 Top 16

What's the setting world like in terms of tech level (High Fantasy/Steampunk/ Magipunk (think Eberron)/ Varies by region?

RPG Superstar 2009 Top 16

Cause of Death: 1d10 ⇒ 9 Crushed by a falling bookshelf while reacing on the top shelf for that weird fantasy novel trait - Lorebound soul - Start with a +4 bonus to all knowledges.

OOOhhhhh! Wizard/Alchemist/Magus/Investigator....what to choose?

1d12 ⇒ 10

Queen Cruncha Devourer of Worlds and Breakfast Cereals
- Domains: Consumption, destruction, artificial flavoring, primal hunger
- Symbols: A tyrannosaur skull filled with rainbow marshmallows
- Rituals: Devour a meal without chewing; roar at the sunrise while holding a spoon aloft
- Boons:
- Bite attacks deal double damage if preceded by a pun
- Can summon cereal minions (e.g., “Frosted Fiends,” “Oatmeal Ogres”)
- Once per day, unleash Crunchquake—a stomping tantrum that knocks everyone within a 50 ft radius prone full round action

Okay, that's gonna be weird as hell. Lemme think.

RPG Superstar 2009 Top 16

Definitely interested.

RPG Superstar 2009 Top 16

1d4 + 15 ⇒ (4) + 15 = 19

Considering a Skinwalker (wereshark) Ranger (Either Guide, Skirmisher or Warden) hired to keep the explorers and colony safe.

RPG Superstar 2009 Top 16

Finally back home! Will get caught up and posting.

RPG Superstar 2009 Top 16

Heh!

RPG Superstar 2009 Top 16

1 person marked this as a favorite.

Hey! Funny you're in NY while I'm out of it. (Currently in Kansas, on a semi-vacation looking after my wife's dad so her brother can get a break and take his kids on vacation)

RPG Superstar 2009 Top 16

Have fun!

RPG Superstar 2009 Top 16

So I think I definitely have to toss my hat in the ring on this one.

Con: 10 + 2d4 ⇒ 10 + (2, 3) = 15
Dex: 10 + 2d4 ⇒ 10 + (4, 3) = 17

Str: 10 + 1d6 ⇒ 10 + (4) = 14
Cha: 10 + 1d6 ⇒ 10 + (5) = 15

Wis: 14 - 1d6 ⇒ 14 - (6) = 8
Int: 14 - 1d6 ⇒ 14 - (3) = 11
.
I'm thinking Battle Dancer (Brawler Archetype), capoeira style islander who lives in the Champion's District, recently having won a low-level arena tournament

RPG Superstar 2009 Top 16

Any background requirements? I'm considering an at least semi-amnesiac android brawler.

RPG Superstar 2009 Top 16

Damn. Sorry to hear that man. Just hang in there and do your best. What you do is important.

RPG Superstar 2009 Top 16

The lore and intrigue of this (plus the desire to go past level 2 in this AP) is too strong for me to resist. Will get to work of retooling Sahba al-Xemestra, a Keleshite Half-Elf that wn a black bladed kopesh in a dues, and has since been feeling the pull, and having dreams of ancient Osirion, leading her to Wati.

1d4 + 10 ⇒ (2) + 10 = 12
1d4 + 10 ⇒ (3) + 10 = 13
1d4 + 10 ⇒ (2) + 10 = 12
1d4 + 10 ⇒ (3) + 10 = 13

RPG Superstar 2009 Top 16

Was there a cutoff date mentioned?

RPG Superstar 2009 Top 16

Looks like with Huntmaster, Broodmaster, Packmaster and Pack Lord on the excluded list, the goal might be to avoid having 40 PC controlled characters per turn (an exaggeration, but you get the point)

RPG Superstar 2009 Top 16

Getting started on a Skirnir based off this image

RPG Superstar 2009 Top 16

Definitely like the Grey Paladin (I've got a soft spot for Ragathiel), and we'll definitely need a heavy hitter.

Mesmerist is an interesting class, and the Devilbane Gazes might be particularly thematic and useful in Cheliax.

RPG Superstar 2009 Top 16

Yeah, the most charismatic tanks are Paladins and Cavaliers, though Inquisitors can get up there with the right selections. There's always Urban Barbarian.

As far as race there's tiefling (thematic with some good resistances), Aasimar, Drow

RPG Superstar 2009 Top 16

Giantslayer's definitely an AP that I've had interest in but never tried out. I'd definitely be down

RPG Superstar 2009 Top 16

Well you definitely be out of place and looked at strangely, devils would likely get less side eye than a lizardfolk

Cheliax:
In Cheliax, a large kingdom in Avistan, Lizardfolk are often viewed with suspicion and hostility due to their reptilian nature and their tendency to live on the fringes of society.

RPG Superstar 2009 Top 16

So I'm discovering that Investigator has more moving parts than any other class in Pathfinder but it's kind of fascinating.

RPG Superstar 2009 Top 16

Ah right! Cool.

RPG Superstar 2009 Top 16

So this being in an urban setting I'm sure we'll need a trapfinder, which is usually no problem with an Investigator, but... in a setting with secret shadow stuff roaming the streets the Lamplighter is so cool and thematic. It loses trapfinding though.

Would you allow this as my second trait?

RPG Superstar 2009 Top 16

I think since at least two of you seem to be trending toward casters, I'll lean into the Investigator. I'm fine with either. We're all adults here. I've done spoilers and PM's so whatever the consensus is works for me.

RPG Superstar 2009 Top 16

I sent a message so we'll see.

RPG Superstar 2009 Top 16

I can go with other ideas as well. Possibly trying an Investigator for the first time, taking the Conspiracy Hunter trait.

RPG Superstar 2009 Top 16

They are, just have a lot going on at the moment, they'll probably pop by or give you a response in the next couple days

RPG Superstar 2009 Top 16

I'm thinking of leaning into the Child of Shadow campaign trait, as someone touched by the weird shadow curse of the city, playing an Oracle with the Shadowbound curse and the Shadow Mystery.

RPG Superstar 2009 Top 16

I'm here!

RPG Superstar 2009 Top 16

I understand completely. I'm here.

RPG Superstar 2009 Top 16

I'm here, reading through the player's guide and coming up with an idea.

RPG Superstar 2009 Top 16

Yep. No archetypes

RPG Superstar 2009 Top 16

I've taken exotic weapon proficiency a number of times

RPG Superstar 2009 Top 16

Thanks!

RPG Superstar 2009 Top 16

So verdict on Combat Stamina, do Fighters get it for free or have to take a feat for it?

RPG Superstar 2009 Top 16

GM Two-Hands wrote:

@ Mark Thomas 66, I've had a brief read and I'm struggling to find a reference for the free combat stamina outside of the legacy archives of nethys page here. Can you point me in the direction of a better reference?

It might be a loose interpretation but it's listed as an option here: Combat Stamina

Starting Gold: 5d6 ⇒ (4, 4, 6, 1, 2) = 17 170gp

RPG Superstar 2009 Top 16

Since "players to use unchained variants of existing classes." does that mean Fighters get Combat stamina for free?

RPG Superstar 2009 Top 16

Oaky, let's start with stats.

4d6 ⇒ (6, 5, 5, 1) = 1716
4d6 ⇒ (4, 2, 2, 3) = 119
4d6 ⇒ (3, 3, 6, 3) = 1512
4d6 ⇒ (3, 5, 4, 1) = 1312
4d6 ⇒ (4, 3, 4, 5) = 1613
4d6 ⇒ (6, 4, 1, 6) = 1716

Total 78 not bad.

My first thoughts are either Ranger (Chernasardo Hopeful/ Ironfang survivor) or Fighter/Barbarian (Unbreakable Survivor/ World weary)

Also has a druid in mind for the Frontier Healer trait but looks like we're likely to have a number of healer submissions.

RPG Superstar 2009 Top 16

Looking forward to the official recruitment post.

RPG Superstar 2009 Top 16

I'd definitely be interested/ I really like the community in survival mode concept of Ironfang Invasion. I'd likely go with either a druid herbalist/healer type of character or a ranger scout type.

As far as veteran player, I've been playing PBP games here since 2008 and know the ruleset pretty well (I've written a few 3pp titles over the years). I'm basically online for a living so odd posting times aren't an issue (work in Social Media, overnight)

RPG Superstar 2009 Top 16

Same.

Full Name

Gavin Gossamar

Race

Human

Classes/Levels

Fighter 4/Arcanist 1: HP (41/41): AC (19/touch=14/flat=15): Saves (Fort=6/Ref=6/Will=4): Initiative +4: Perception +9: Sense Motive +0

Gender

Male

Size

medium

Age

22

Languages

Common, Draconic

Strength 16
Dexterity 18
Constitution 12
Intelligence 13
Wisdom 10
Charisma 8

About Gavin_Gossamar

Offense:
Initiative = +4

Melee
Longsword (Masterwork Cold Iron) = +8 (1d8+3/19-20x2)

Ranged
+1 Adaptive Composite Longbow = +10 (1d8+6/x2)

--Rapid Shot+Deadly Aim+Point Blank Shot = +7/+7 (1d8+11, 1d8+11)

Defense:
HP = 41

AC(Touch) = 19(14)

Fortitude = 6
Reflex = 6
Will = 4

CMD = 21

Arcanist Features:
Arcane Reservoir (Su): An arcanist has an innate pool of magical energy that she can draw upon to fuel her arcanist exploits and enhance her spells. The arcanist's arcane reservoir can hold a maximum amount of magical energy equal to 3 + the arcanist's level. Each day, when preparing spells, the arcanist's arcane reservoir fills with raw magical energy, gaining a number of points equal to 3 + 1/2 her arcanist level. Any points she had from the previous day are lost. She can also regain these points through the consume spells class feature and some arcanist exploits. The arcane reservoir can never hold more points than the maximum amount noted above; points gained in excess of this total are lost.

Points from the arcanist reservoir are used to fuel many of the arcanist's powers. In addition, the arcanist can expend 1 point from her arcane reservoir as a free action whenever she casts an arcanist spell. If she does, she can choose to increase the caster level by 1 or increase the spell's DC by 1. She can expend no more than 1 point from her reservoir on a given spell in this way.

Consume Spells (Su): At 1st level, an arcanist can expend an available arcanist spell slot as a move action, making it unavailable for the rest of the day, just as if she had used it to cast a spell. Doing this adds a number of points to her arcane reservoir equal to the level of the spell slot consumed. She cannot consume cantrips (0 level spells) in this way. Points gained in excess of the reservoir's maximum are lost.

Arcanist's Exploits

:[/b]

Spells:
1st Level 3/day

Color Spray
Comprehend Languages
Endure Elements
Grease
Infernal Healing
Mage Armor
Magic Missile

Standard Prep

0-Level

Acid Splash
Detect Magic
Light
Read Magic

1-Level

Infernal Healing
Magic Missile

Skills:
Appraise = 8 (4+1+3)
Knowledge (Arcana) = 9 (4+1+3) +1 trait
Knowledge (History) = 9 (4+1+3) +1 trait
Knowledge (Local) = 8 (4+1+3)
Linguistics = 8 (4+1+3)
Perception = 2 (1+1+0)
Sense Motive = 2 (1+1+0)
Spellcraft = 10 (4+1+3)

Feats:
(Human):

(1st Level):

(Arcanist Exploit):

Equipment:
Armor = +1 Dragonhide Hide
Weapon = +1 Adaptive Composite Longbow
Weapon = Masterwork Cold Iron Longsword

Magic Item = +1 Cloak of Resistance
Magic Item = Efficient Quiver
Magic Item = Wand of Cure Light Wounds (50 charges)
Magic Item = Wand of Gravity Bow (50 charges)

Backpack
--Bedroll
--Canteen
--Chalk
--Charcoal
--flint and steel
--Ink Pen & Ink
--Parchment x 10
--Scroll box
--Silk Rope
--Snuffbox, wood
--Tobacco
--Waterproof Bag

--spell component pouch

--Pouch, Belt
----Marbles
----Gold - 382

Traits:
Traits

Scholar of the Ancients (campaign): Growing up with your nose in books, you’ve had a great interest in past cultures and ancient history. Furthermore, having grown up in Varisia, you know the monuments dotting the landscape belong to an ancient civilization known as Thassilon. From your life of study and dogged research, you’ve pieced together the language and partial history of this once-great empire. You gain a +1 trait bonus on Knowledge (arcana) and Knowledge (history) checks, and begin play able to speak and read Thassilonian.]

Magical Lineage (magic): Pick one spell when you choose this trait. When you apply metamagic feats to this spell that add at least 1 level to the spell, treat its actual level as 1 lower for determining the spell's final adjusted level. Magic Missile

hero lab crunch:
Gavin Gossamar
Human arcanist 1/fighter 4 (Pathfinder RPG Advanced Class Guide 8)
CG Medium humanoid (human)
Init +4; Senses Perception +9
--------------------
Defense
--------------------
AC 19, touch 14, flat-footed 15 (+5 armor, +4 Dex)
hp 41 (5 HD; 1d6+4d10+9)
Fort +6, Ref +6, Will +4 (+1 vs. fear)
--------------------
Offense
--------------------
Speed 30 ft.
Melee mwk cold iron longsword +8 (1d8+3/19-20)
Ranged +1 adaptive composite longbow +7/+7 (1d8+11/×3)
Special Attacks arcane reservoir (1/4), arcanist exploit (dimensional slide[ACG]), consume spells
Arcanist Spells Prepared (CL 3rd; concentration +4)
. . 1st—shield, vanish[APG] (DC 12)
. . 0 (at will)—detect magic, light, mage hand, read magic
--------------------
Statistics
--------------------
Str 16, Dex 18, Con 12, Int 13, Wis 10, Cha 8
Base Atk +4; CMB +7; CMD 21
Feats Deadly Aim, Point Blank Master[APG], Point-Blank Shot, Precise Shot, Rapid Shot, Weapon Focus (longbow), Weapon Specialization (longbow)
Traits magical knack, seeker
Skills Acrobatics +4, Appraise +5, Climb +6, Fly +7, Handle Animal +3, Knowledge (arcana) +5, Knowledge (nature) +5, Perception +9, Spellcraft +8, Stealth +4, Survival +4, Swim +6, Use Magic Device +3
Languages Common, Draconic
SQ armor training 1
Combat Gear cold iron arrows (50), durable arrow (50), dye arrow (50), potion of cat's grace, potion of cure light wounds, potion of invisibility, potion of spider climb, silver arrows (50), wand of cure light wounds, wand of gravity bow (50 charges); Other Gear +1 dragonhide hide armor, +1 adaptive composite longbow (+1 Str), mwk cold iron longsword, cloak of resistance +1, efficient quiver, bandolier[UE], 382 gp
--------------------
Special Abilities
--------------------
Arcane Reservoir +1 DC or CL (4/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Armor Training 1 (Ex) Worn armor -1 check penalty, +1 max DEX.
Consume Spells (1/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Dimensional Slide (10 feet) (Su) Use 1 reservoir as part of move/withdraw, move to spot in sight for only 5 ft movement & no AoO.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.