Elenaril Oakspar Female Half-Elf Druid (Green Faith Initiate) 1: HP 14/14 : AC: 14, T: 12, FF: 12: Fort: +4 Reflex: +2 Will: +6 (+8 Enchantment) : Perception +4, Init +2 : Wooden fist 6/6 : Low light vision
Seeing the likelihood of violence, Elanaril fishes a trio of stones from a pouch on her belt. bringing them up to whisper to them in a tongue older than the dirt on which they stand, reminding them of their past, millennia ago, before giving way to erosion, when they were much bigger, stronger... reminding them to embrace that power. Cast Magic stone Not sure if calmly, but actively spellcasting would add to the intimidation or not.
Ryn MeroFemale Human Brawler (Shield Champion) 12 |HP: 122/131 | AC:27, T 18, FF 23 | Fort: +13 Ref:+13(+18) Will:+7 |CMB +16, CMD 35 | Init+4 | Perc +10 | Mart. Flex 9/day Used: 0 KO: 2/2
Yeah looks like standing there babbling was round 1, the beating was round 2 so I should be good now. DBH please confirm, and I'll post my action.
Female Neutral Half-Elf (Deep Shaman)4 | HP: 41/41| AC: 15 Touch, 13 Flatfooted 13 | CMB: +5, CMD: 17 | Fort: +5, Reflex: +3, Will: +6 (+8)| Init: +2 | Wave Strike 6/6 Held breath (7 mins : 70 rounds) | Perception+8 (+10 underwater) Held breath (7 mins : 70 rounds) | Perception+8 (+10 underwater)
As the shell tries to latch onto Ku'Hania it is met by her most capable personal defense as Haplo latches onto the offending creature, delivering his venomous bite. Haplo bite: 1d20 + 11 ⇒ (9) + 11 = 20
tentacles: 1d20 + 9 ⇒ (16) + 9 = 25
Meanwhile the shamaness takes a step forward, driving her spear into the remaining zombie. Ku'Hania spear: 1d20 + 5 ⇒ (14) + 5 = 19
Loot Sheet Female Human Cleric 11 HP: 73/73 | AC 21/13/18 | Fort +9, Ref +5, Will +11 (+12 vs Charm/Compulsion)| Init: +3 | Perc: +9 | Channel 7/7 (6d6)
Will (Compulsion): 1d20 + 12 ⇒ (20) + 12 = 32 Rhialla feels the powerful wave of attraction pull at her, and based on the gasps or sudden deep breaths that come from around her, so do her companions. Her near-indomitable will, coupled with the fact that she spent most of her time surrounded by extremely attractive people, helps her resist. Looking around, she can't help but smile at her companions' expressions. "You definitely do have that effect on people." she says with a grin. "But do you honestly think he'll give up your shawl if it means control over you? Help us and we'll make sure he can never threaten you like that again, Sefina. "
Elenaril Oakspar Female Half-Elf Druid (Green Faith Initiate) 1: HP 14/14 : AC: 14, T: 12, FF: 12: Fort: +4 Reflex: +2 Will: +6 (+8 Enchantment) : Perception +4, Init +2 : Wooden fist 6/6 : Low light vision
Hope something breaks, or some unforeseen contingency goes into effect. Good to know there are people out there doing everything they can to help people.
Elenaril Oakspar Female Half-Elf Druid (Green Faith Initiate) 1: HP 14/14 : AC: 14, T: 12, FF: 12: Fort: +4 Reflex: +2 Will: +6 (+8 Enchantment) : Perception +4, Init +2 : Wooden fist 6/6 : Low light vision
"During the battle, unless directly and immediately threatened every one of Tartuccio's spells seemed minimally effective if at all. For someone who speaks as highly of himself as he does, it would seem that he is either useless...or trying NOT to harm the attackers." Elenaril says, calmly but pitched for all to hear as she studies the gnome. Sense Motive: 1d20 + 4 ⇒ (7) + 4 = 11
Vibenia Scaeva : Female Human Ranger 13 |111/111 HP | AC 21 (22) T 17 FF 16 | Fort +11 Ref +14 Will +8 | Initiative +5(11/9/7) | Perception +14 (+18/+16/+14) Sense Motive +9 (+15/+13/+11)
Knowledge Nature/Fey (boggarts): 1d20 + 20 ⇒ (12) + 20 = 32
Vibenia Scaeva : Female Human Ranger 13 |111/111 HP | AC 21 (22) T 17 FF 16 | Fort +11 Ref +14 Will +8 | Initiative +5(11/9/7) | Perception +14 (+18/+16/+14) Sense Motive +9 (+15/+13/+11)
I'm assuming of the Gems/Jewelry etc we'd liquidate everything but the 5000gp diamond for regenerative spell purposes right?
Vibenia Scaeva : Female Human Ranger 13 |111/111 HP | AC 21 (22) T 17 FF 16 | Fort +11 Ref +14 Will +8 | Initiative +5(11/9/7) | Perception +14 (+18/+16/+14) Sense Motive +9 (+15/+13/+11)
Niadroub Kliip wrote:
Yeah I think that is the same wand. If you have it on your sheet we can cross it off this one.
Female Human Fighter (Unbreakable) 6 | 52/52 HP | AC 22 T 13 FF 19 | Fort +8 (+9) Ref +8 Will +4 (6 mind affecting) | Initiative +7 | Perception +4, Sense Motive +1| Heroic Recovery* (1x/day 2nd save vs ongoing effect)
Finally lowering her bow, Rhiannon steps forward, gesturing to the elves and the sisters to fall back to where they can speak safely and plan thier next move.
Vibenia Scaeva : Female Human Ranger 13 |111/111 HP | AC 21 (22) T 17 FF 16 | Fort +11 Ref +14 Will +8 | Initiative +5(11/9/7) | Perception +14 (+18/+16/+14) Sense Motive +9 (+15/+13/+11)
Loot sheet updated.
Ryn MeroFemale Human Brawler (Shield Champion) 12 |HP: 122/131 | AC:27, T 18, FF 23 | Fort: +13 Ref:+13(+18) Will:+7 |CMB +16, CMD 35 | Init+4 | Perc +10 | Mart. Flex 9/day Used: 0 KO: 2/2
Hey everybody, still a work in progress (leveling the character up from 8th). Should be done in another day or so.
Vibenia Scaeva : Female Human Ranger 13 |111/111 HP | AC 21 (22) T 17 FF 16 | Fort +11 Ref +14 Will +8 | Initiative +5(11/9/7) | Perception +14 (+18/+16/+14) Sense Motive +9 (+15/+13/+11)
Well that was suitably cinematic. Badguy goes into terrifying rage, blood pumping 5x as fast, Mouse shears through femoral artery...blood spray ensues.
Female Neutral Half-Elf (Deep Shaman)4 | HP: 41/41| AC: 15 Touch, 13 Flatfooted 13 | CMB: +5, CMD: 17 | Fort: +5, Reflex: +3, Will: +6 (+8)| Init: +2 | Wave Strike 6/6 Held breath (7 mins : 70 rounds) | Perception+8 (+10 underwater) Held breath (7 mins : 70 rounds) | Perception+8 (+10 underwater)
I think Ku'Hania could make good use of the Galleyblade if no one has any objections. The FOM vs water-based impairments makes sense, and having a close weapon to deal with being grappled is a good idea.
Female Neutral Half-Elf (Deep Shaman)4 | HP: 41/41| AC: 15 Touch, 13 Flatfooted 13 | CMB: +5, CMD: 17 | Fort: +5, Reflex: +3, Will: +6 (+8)| Init: +2 | Wave Strike 6/6 Held breath (7 mins : 70 rounds) | Perception+8 (+10 underwater) Held breath (7 mins : 70 rounds) | Perception+8 (+10 underwater)
We might want to tack this to the campaign info tab (I differentiated colony needs missions and Pathfinder-related ones). Mission checklist:
Female Human Magus (Armored Battlemage) 9 | HP: 91/91| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 9/10
Current effects::
Enhance armor: "Possible..."Ariadne adds, a note of surprise and awe in her voice as well. Like Brig, she grew up with stories of BlackJack, and he was every bit her hero as well. "If she knew who he was, it would explain why sending the maidens wouldn't be enough. Though if he left her without this stuff...it doesn't bode well." she says with a solemn sigh. "Either way, we'll carry on his fight for the people. I think this may be the safest place we're likely to find to rest and operate from outside the city." she says, looking around, still clearly a bit stunned.
Female Human (Touv) Brawler (Battledancer) 1| HP 10/10 | AC 14 (16) T 14 FF 10 | Fort +4 Ref +6 Will -1 (+4/+1) | Initiative +4 | Perception +1, Sense Motive -1|
Wounded, and with a clear understanding of just how dangerous her opponent is, Aliyah makes a desperate attempt to end the fight, dropping into a crouch and folding her legs, to spring up, launching her body onto one arm as her full momentum rises in a deadly arc, swinging through it's apex to drop like a hammer across the side of the bastard's neck. Unarmed strike: 1d20 + 6 ⇒ (20) + 6 = 26
Confirm
Female Human Hunter 4 |36/40 HP | AC 18 T 13 FF 15 | Fort +6 Ref +7 Will +3 | Initiative +3 | Perception +9| Animal Focus: 4 mins /day ; Used: 1 current (Bull )
Eyes narrowing in anger as Sitka is stabbed, Saélihn sinks an arrow into the hobgoblin responsible for harming the wolf cub. Composite Longbow (+2)/PBS/Banner: 1d20 + 9 + 1 + 1 ⇒ (18) + 9 + 1 + 1 = 29
"See how they moved? Watch out for traps!" Shooting whichever of the two landed the successful hit
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Hang in there everybody. I'll start singing to counter the sickening effect next round
Female Human Hunter 4 |36/40 HP | AC 18 T 13 FF 15 | Fort +6 Ref +7 Will +3 | Initiative +3 | Perception +9| Animal Focus: 4 mins /day ; Used: 1 current (Bull )
"You're right, Zarena, it's unlikely we'll be lucky enough to pull off another ambush in the same spot." Saélihn says as she climbs down to search the bodies.
Female Human Fighter (Unbreakable) 6 | 52/52 HP | AC 22 T 13 FF 19 | Fort +8 (+9) Ref +8 Will +4 (6 mind affecting) | Initiative +7 | Perception +4, Sense Motive +1| Heroic Recovery* (1x/day 2nd save vs ongoing effect)
Rhiannon considers Wulfric's words in silence, turning to the sisters as they agree to try a peaceful approach first. "I agree with trying, but if they take lethal action against us, everyone here making it through this safely is my primary concern, and I will do whatever is necessary to make that happen. On a side note, if your spells to remove mental influence have no effect, that will tell me what I need to know to act accordingly."
Female Neutral Half-Elf (Deep Shaman)4 | HP: 41/41| AC: 15 Touch, 13 Flatfooted 13 | CMB: +5, CMD: 17 | Fort: +5, Reflex: +3, Will: +6 (+8)| Init: +2 | Wave Strike 6/6 Held breath (7 mins : 70 rounds) | Perception+8 (+10 underwater) Held breath (7 mins : 70 rounds) | Perception+8 (+10 underwater)
Spellcraft: 1d20 + 5 ⇒ (17) + 5 = 22 Ku'Hania's eyes narrow as she sees the thick fog rolling in, her affinity for water magic immediately recognizing the effect. "That fog will completely obscure your vision unless we can summon a strong wind!" she says to her companions. With the gifts granted her by the deep spirits, she is unaffected herself, eyes effortlessly peering through the spreading gloom. As Ankha utterly obliterates one of the zombies, the shamaness takes a step to the side of her protector, plunging her spear into the body of the zombie right in front of Ankha. Spear: 1d20 + 5 ⇒ (20) + 5 = 25
Confirm
Hex: Water Sight (Su): The shaman sees through fog and mist without penalty as long as there is enough light to otherwise allow her to see normally All enemies still in the zone of the cold take another 1d6 ⇒ 3 cold damage, and -2 to saves vs cold spells for 1 round
Female Human Fighter (Unbreakable) 6 | 52/52 HP | AC 22 T 13 FF 19 | Fort +8 (+9) Ref +8 Will +4 (6 mind affecting) | Initiative +7 | Perception +4, Sense Motive +1| Heroic Recovery* (1x/day 2nd save vs ongoing effect)
Setting the butt of the spear in the ground beside her, Rhiannon picks up her bow, nocking an arrow in case something or someone is alerted by Wulfric's spell.
Saoirse Female CG Aasimar Bard 5: |HP: 39/39, AC: 15, Touch 13, FF 12, Fort: +3 Reflex:+7 Will:+5|CMB +4, CMD 17 (21 disarm/sunder/trip)| acid res 5, cold res 5, and elec res 5|Perception +4 (Darkvision) |EA: Gather Information| Bardic music 6/22 Conditions: Sickened, Eagle's Splendor
Sir Andreas Eisfalke Von Ulm wrote:
Counterpoint The newer people just get the image of a 6'8, broad-shouldered, and muscular man picking up a small 2'10" female halfling and threatening her with violence.
Male animal companion | 24/24 HP | AC 2017 (18) T 12 (13) FF 12 | Fort +8 Ref +9 (+10) Will +3 | Tricks: Defend, attack, down, fetch, heel, seek, track, aiding attack, watch| Perception +10 Current effects: Animal Focus: Bull | Magic Fang
Ghost takes off at full speed running down his prey like the apex predator he is. It looks like, based on starting oint Ghost can't charge so wil have to take a double move (which at 50ft movement rate/110ft double move) puts him right beside the fleeing bastard If you meant that he's 110 ft off the map, then I guess Ghost would be about 100ft behind him, and Saélihn's shot would have a -2 for range increment (yay composite longbow)
Female Human Fighter (Unbreakable) 6 | 52/52 HP | AC 22 T 13 FF 19 | Fort +8 (+9) Ref +8 Will +4 (6 mind affecting) | Initiative +7 | Perception +4, Sense Motive +1| Heroic Recovery* (1x/day 2nd save vs ongoing effect)
As Garethane dashes past, Rhiannon bursts forward, racing out of the blinds to skewer the lead troll with extreme efficiency, her estoc sizzling as it punches deep into the troll's gut. +1 Cold iron fey bane estoc/Bless/Charge: 1d20 + 10 + 1 + 2 ⇒ (20) + 10 + 1 + 2 = 33
Confirm
Possibly vs flatfooted AC?
Female NG Half-elf Druid (Mooncaller) 3 | HP 22/26 | AC 14 T 12 FF 12 | CMB +2, CMD 14 | F: +5, R: +3, W: +6 | Init: +2 | Perception: +9 | Speed 30ft | Enlarge 6/day (Used: 1) |
Went and say the Dignity of Earth and Sky statue in South Dakota. I'll post pictures on Discord. Pretty amazing. Almost got caught in a tornado. Went to the Negro Leagues Museum
Female Human Magus (Armored Battlemage) 9 | HP: 91/91| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 9/10
Current effects::
Enhance armor: Traveling again. Should be back to regular live on Friday.
Female Human Magus (Armored Battlemage) 9 | HP: 91/91| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 9/10
Current effects::
Enhance armor: The aftermath of toppling the vile cult of undeath, and uncovering the false healers that were the plague doctors, culminates in Brig's utter brilliance putting together the combined notes of those responsible into developing an equally effective cure, saving countless lives. Thrilled with their success and the life-saving impact of the cure, as well as overjoyed that Kayleigh is able to cure her affliction, restoring her sight Ariadne is both delighted and honored to accept Field Marshal Cressida Kroft's official appointment to the Korvosan Guard, while not by any means forgetting the involvement of the Queen's own Grey Maidens in protecting the monsters responsible for the plague on her city. Taking the time to get properly outfitted as they all recover from the gueling battle through the "Hospice" of the Blessed Maiden and the hidden Temple
Female Human Magus (Armored Battlemage) 9 | HP: 91/91| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 9/10
Current effects::
Enhance armor: Feeling more vulnerable than ever, Ari recognizes the sound of Brig's hammer hitting the ground, and practically melts into her arms, taking comfort in her strength. As Kayliegh takes her arm, she nods, the surety that not only was there a solution to her blindness, but that she had those that she cared about taking care of her makes it all manageable, and a little less terrifying. "Okay...we should report it all to Kroft, and get this place cleaned out." she says softly, leaning on her companions. Kayleigh M. Fairwind wrote:
Works for me. Wand frees you up for other spells, and yeah, downtime crafting would be pretty awesome, as would Maximized spells against whatever big bad we deal with next.
Male animal companion | 24/24 HP | AC 2017 (18) T 12 (13) FF 12 | Fort +8 Ref +9 (+10) Will +3 | Tricks: Defend, attack, down, fetch, heel, seek, track, aiding attack, watch| Perception +10 Current effects: Animal Focus: Bull | Magic Fang
Forgot regular attack as well Bite/Bull aspect/Magic fang: 1d20 + 6 + 1 + 1 ⇒ (19) + 6 + 1 + 1 = 27
Male animal companion | 24/24 HP | AC 2017 (18) T 12 (13) FF 12 | Fort +8 Ref +9 (+10) Will +3 | Tricks: Defend, attack, down, fetch, heel, seek, track, aiding attack, watch| Perception +10 Current effects: Animal Focus: Bull | Magic Fang
Sensing his prey's vulnerability, Ghost pounces on the rising direwolf, savagely tearing into Grimfang's throat. Ghost AoO Bite/Bull aspect/Magic fang: 1d20 + 6 + 1 + 1 ⇒ (19) + 6 + 1 + 1 = 27
Female Human Hunter 4 |36/40 HP | AC 18 T 13 FF 15 | Fort +6 Ref +7 Will +3 | Initiative +3 | Perception +9| Animal Focus: 4 mins /day ; Used: 1 current (Bull )
Moving over a step, Saélihn rests a hand on Ghost's flank, uttering something in druidic as she channels the power of nature into her companion, the wolf's powerful fangs becoming infused with natural magic. Swift action: Animal Aspect (Bull; +2 Str), 5ft step. Standard action: Cast Magic Fang on Ghost
Female Human Fighter (Unbreakable) 6 | 52/52 HP | AC 22 T 13 FF 19 | Fort +8 (+9) Ref +8 Will +4 (6 mind affecting) | Initiative +7 | Perception +4, Sense Motive +1| Heroic Recovery* (1x/day 2nd save vs ongoing effect)
"Sounds like a solid plan to me." Rhiannon replies with a nod, moving to set up an impromptu camp that wouldn't draw undue attention, behind the blind.
Female Human Hunter 4 |36/40 HP | AC 18 T 13 FF 15 | Fort +6 Ref +7 Will +3 | Initiative +3 | Perception +9| Animal Focus: 4 mins /day ; Used: 1 current (Bull )
Odds are between him and the wolf he didn't travel with an entourage just to deliver a message. They'd be safe for a little bit....long enough for us to kill him.
Female Human Hunter 4 |36/40 HP | AC 18 T 13 FF 15 | Fort +6 Ref +7 Will +3 | Initiative +3 | Perception +9| Animal Focus: 4 mins /day ; Used: 1 current (Bull )
The sight of the hobgoblin has Saélihn seething, even before the bastard identifies himself as second in command of the Ironfang Legion's forces, the same forces that have run them out of their homes, killed their friends and neighbors, and were now hunting them down to be slaves or worse. Every instinct screamed to kill the bastard in front of her as quickly as she could to keep the caravan of people depending on them, her mother included, safe. Before she could act though, Zarena begins her ruse, playing off that she was delivering them to the troglodytes. At least, she thought it a ruse. She was pretty sure it was. Though is she was somehow actually betraying them, she'd get an arrow in the throat before it was all over. With great effort, the hunbtress holds her tongue...and her hands...for now.
Female Human Fighter (Unbreakable) 6 | 52/52 HP | AC 22 T 13 FF 19 | Fort +8 (+9) Ref +8 Will +4 (6 mind affecting) | Initiative +7 | Perception +4, Sense Motive +1| Heroic Recovery* (1x/day 2nd save vs ongoing effect)
"Anyone who doesn't consider the prospect of facing a dragon somewhat terrifying would be insane." Rhiannon replies, giving Wulfric a nod. "Nobody's facing this thing alone, and if things go south and we do need to run, we do have a lot of alchemists' fire. Also, don't forget there's a wand with that magic missile spell so there are ranged options besides arrows." Taking a deep breath she rolls her shoulders. "Either way, it all starts with taking out the trolls. Let's set up the ambush and then Garethane can deliver his delicious performance to lure them."
Female Human Magus (Armored Battlemage) 9 | HP: 91/91| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 9/10
Current effects::
Enhance armor: Though Ariadne listens in silence, her shift in posture indicates exactly what she thinks of the woman and her undead minions. Even as she wraps up her insane speech, the magus pulls a vial from her belt, popping the seal and pouring a clear oil along the length of her blade, the weapon glistening as the edges begin to sharpen even more. Her voice is ominous, given a cold echoing tone from the mask. "Over your dead body!" Apply Oil of Keen Edge
Female Human Hunter 4 |36/40 HP | AC 18 T 13 FF 15 | Fort +6 Ref +7 Will +3 | Initiative +3 | Perception +9| Animal Focus: 4 mins /day ; Used: 1 current (Bull )
Saélihn listens to Jet's assessment, nodding at the logic in it. "Alright. You've done a great job taking care of everyone while we're out there, and kept everyone's spirits up, I don't doubt that you know what's needed most." she replies. As the others respond, she turns to listen to Gronilda's inspirational speech, watching as the villagers all take heart, finding the will to forge forward. 'She's damned good at that!' Spending some time ensuring her mother is set for the trip, and helping anyone else who needs preparation, she readies herself to join the others at the front, after assigning a rear guard. As the group sets out, she takes point, forging a bit ahead of their scouting group with Ghost beside her, looking for signs of a hobgoblin presence or activity, and safely navigating any natural hazards. Survival: 1d20 + 13 ⇒ (12) + 13 = 25
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