I was thinking along the lines of the 3.5 Persistent Spell, looking at the spell Deathless, though now that I think about it Rage and Haste would also be useful. This item will be for a character who is 100% going to die, so I planned on having the candle immediately kill whoever used it when the flame runs out, requiring at least True Resurrection or likely Wish/Miracle. I know I could hand wave it as some unique magic item, one of a kind but I prefer to have the mechanics support it.
Edit: The story reason I want to do it thus way is because the party will be escorting a village escaping the encroaching army through the mountains. There is a narrow pass which the paladin will stay and hold as his "Last Stand" to try and buy time for the villagers and remainder of the party to escape. I am a fan of cinematic moments like this and want it to be special
I am trying to figure out the cost of a custom magic item, what I am thinking is a candle that when lit activates a round per level spell making it last 24 hours (the time it takes for the candle to burn out), it is a one time use item and potentially very powerful but I cannot seem to figure out how expensive it should be
Huh, I didn't notice that. Looks like if I want to do Dex to damage two weapon grace will be my go to.
I am considering urban barbarian, not bloodrager. The idea is that he will act as an Archer bard but in a tight spot can show that he is a powerful samurai
Ryze Kuja wrote:
I'm not a fan of the "just reflavor" mindset, he is specifically going for a katana w/ wakizashi dual wield. I'm just looking for how to keep him somewhat effective compared to the rest of the party of mostly single classes PC's
First I know this isn't going to be a super strong build, but I like the character concept. I am currently playing a 2nd level spellsong minstrel bard in a RotRL game, and I would like to have him start taking levels in warrior poet samurai wielding a katana and wakizashi for background story reasons. The biggest problem is I'm not quite sure how I should do it considering his stats which are:
My original plan was to go straight bard then eldritch Archer but after the game started and I was filling out backstory for him I liked the idea of a samurai background. Should I ignore the warrior poets Graceful strike and go Dex to damage with slashing grace and two weapon grace, which would be very feat heavy or increase my strength. I was considering dipping a level or two into urban barbarian in either case. Any advice or tips would be very appreciated.
Edit 1: Completely forgot about the Agile Enchantment, I'll probably do that instead of slashing grace
Michael Sayre wrote:
This is actually why I can accept the damage as is, especially considering balance issues. However, the range of some of the weapons is horrible. The Arquebus for example when originally put to use was considered deadly out to 400 yards, as opposed to the english longbow which came close at 350 yards. Obviously we cannot use the Reas ranges but some of the long guns should have their ranges bumped.
Same here, I would have liked to be given the option to split my order since I got nearly all of the PF2 items. I obviously don't need all of them right now, but at least getting the Core Rulebook and one of the adventures would have been nice while I wait for the rest to ship with the Lost Omens World Guide.
I will be the other player, still working on my character but I am a drow blooded half elf wizard with the undead necromancer specialty. I will be taking agent of the grave and have a few levels of soul drinker, I will also have a cohort which I need to build that will be able to summon massive nbees of undead while I command a few high level intelligent undead. BUT the plan is for my character (who has convinced people he is already an undead god) to cask a custom ritual to have himself become reborn as a custom race with a custom template applied by the ritial, then he will becone a sangrolu, which I am trying to update for PF. After this he will have about 10 or so level adjustments from templates.
The reason for this is mainly for his storyline, the DM booted the character after he began his own cult and I had to roll another, but I convinced him to let me play out his quest to become a god. We will also be using mythic so that he can grant spells to his worshipers. Basically TaliesinCaster wants someone that will be able to wreck s*** and keep up with my sangrolu but be able to play from the start when we pick up ~5 years after the events of the last campaign, during which my character has been serving enslaved to an intelligent item building magical gear for the four horsemen.
I did seriously consider that, but even it TT he is riding the line of breaking the rules. It is interesting though, because of a deal with a Thanadaemon he made at level 1 and a very unfortunate dealing with a Vampire later on he has the potential to become very OP. Of course then there was the Razmiran temple incident when he proclaimed himself a god to the city. He now is questing to fulfill his Daemon's contract as well as finding a way to actually become the god he claims to be.
I had to take him out of the game and roll a new character because my DM didn't want to deal with it anymore, even though he was the one that pushed me into every one of those situations.
It was a good time, I just am unsure how I would transfer it over to PFO. Of course declaring myself a god in game and starting a cult worshiping me would be fun I fear making myself a target of not only every good character but the other Evil Overlords who will wish to prove themselves.
The three main ideas I've had are an arcane crafter focusing on making the best magical items, be it weapons, armor, trinkets or whatever. I've also had an idea for a Magus-type exiled noble (I've even got a nice back story for him) and I've toyed around with porting my Evil Overlord from TT. He came about quite by accident and I just rolled with it because it fit as a good background for an NPC I introduced some players to, really good story about him too but I don't think he'd transfer over very well right now.
I really just want to find a niche to fill and be really good at it, but I don't want to end up as just another dime a dozen character.
So I've lurked around for a long time and have even posted a few times. I haven't joined any CC or Settlement yet because I just can't make up my mind about what kind of character I want to run. I knew that there would be a lot of PVP types, that has been a given and I have thought about doing that. I usually run a wizard in TT because I like the wide range of capabilities a wizard can bring, but I've also been thinking of having a crafter as my first character and I'm sure I could do any of them well enough to have fun yet I just cannot make up my mind.
So what is the spread looking like for the types of characters people will be making, we will need every class and they all seem like they can be fun plus you can cross train. I have a few specific character ideas I've been seriously considering and would like to decide before I join any group.
Does anyone have any thoughts about how varied the classes will be?
Edit: Didn't want it to look so much like one large block of text.
Any chance of seeing Sarenrae added along with non Avistan styled armor and weapons for Garundi / Keleshite players?
Mark Kalmes wrote:
Thanks for the quick reply. I noticed the new GW page and created and account before looking through the forums and although I used the same email account for both will the fact that I already created an account be problematic in any way?Also I am surprised that there aren't more people like me who haven't purchased after the fact. I would have thought that there would have been nearly as many late-comers as kickstarter backers.
Tyncale, I too find it quite annoying. I tried to flag the first few posts but after that I just couldn't keep up. I don't know much about how bots work but I hope paizo can keep ahead of this one somehow.
*Kevkas flinches away from Grol, hand dipping to a pouch at his belt reflexively, but stops as Grol moves on.*
We did have our pay delayed once, but the armed forces usually had their pay designated out separately from the rest of the budget. I think that was actually mad a law a little while back as well, wasn't it.
I was actually thinking about which quarter it would be the other day, because of the different ways to divide the year. I worked logistics when I was in the Marines, it took a lot of getting used to trying to think of the year starting October 1st. Plus we used a different system to mark the date, I think it was based of the Julian date system but it's been a while.
I have played occasionally, and I always used ISK to buy a PLEX if I needed it, for a few months I mined for hours on end to keep my account when I didn't have the money for a sub. I will probably do the same as you for PFO, and I agree that some of us will probably call them Goblin Balls. It will end up being sort of an inside joke years from now.
Just to pop in and throw my 2cp in, I like a lot of the ideas being thrown around but I personally would like something that can be used as both a verb as well as a noun. That is, in my opinion, one of the greatest advantages of how they named the PLEX. Saying that you need to PLEX your account, or that you need to buy a PLEX are both grammatically correct and I really liked that. Using GOBS, as an example, doesn't really have the same ring. I'll see if I can't think of something myself to add but naming isn't really my strong point.