Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
Player Name qstor
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
Kermit tries to resist. will: 1d20 + 5 ⇒ (10) + 5 = 15 Then shoots the ghost again. attack point blank: 1d20 + 12 ⇒ (13) + 12 = 25 damage: 1d6 + 3 ⇒ (6) + 3 = 9 attack point blank: 1d20 + 12 ⇒ (1) + 12 = 13 damage: 1d6 + 3 ⇒ (1) + 3 = 4 iterative attack point blank: 1d20 + 7 ⇒ (11) + 7 = 18 damage: 1d6 + 3 ⇒ (1) + 3 = 4
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
Kermit fires at the ghost with his magical bow. attack point blank shot: 1d20 + 12 ⇒ (5) + 12 = 17 damage: 1d6 + 3 ⇒ (2) + 3 = 5 attack point blank shot: 1d20 + 12 ⇒ (14) + 12 = 26 damage: 1d6 + 3 ⇒ (1) + 3 = 4 iterative attack point blank shot: 1d20 + 7 ⇒ (3) + 7 = 10 damage: 1d6 + 3 ⇒ (6) + 3 = 9
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
GM Elberion wrote:
That's an error my bad.
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
Kermit tries to hit the creature. rapid shot: 1d20 + 11 ⇒ (6) + 11 = 17 damage: 1d6 + 2 ⇒ (1) + 2 = 3 rapid shot: 1d20 + 11 ⇒ (13) + 11 = 24 damage: 1d6 + 2 ⇒ (5) + 2 = 7 iterative rapid shot: 1d20 + 7 ⇒ (17) + 7 = 24 damage: 1d6 + 2 ⇒ (3) + 2 = 5
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
Kermit fires again. attack: 1d20 + 12 ⇒ (14) + 12 = 26 damage: 1d6 + 2 ⇒ (2) + 2 = 4 attack: 1d20 + 11 ⇒ (3) + 11 = 14 damage: 1d6 + 2 ⇒ (5) + 2 = 7 attack: 1d20 + 6 ⇒ (16) + 6 = 22 damage: 1d6 + 2 ⇒ (4) + 2 = 6
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
Kermit shoots the strange creature. attack: 1d20 + 11 ⇒ (13) + 11 = 24 damage: 1d6 + 2 ⇒ (6) + 2 = 8 attack: 1d20 + 11 ⇒ (20) + 11 = 31 damage: 1d6 + 2 ⇒ (1) + 2 = 3 crit confirm: 1d20 + 11 ⇒ (3) + 11 = 14 damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16 attack: 1d20 + 6 ⇒ (14) + 6 = 20 damage: 1d6 + 2 ⇒ (6) + 2 = 8
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
Kermit fires at the last bad guy. rapid shoot: 1d20 + 12 ⇒ (15) + 12 = 27 damage: 1d6 + 2 ⇒ (6) + 2 = 8 rapid shoot: 1d20 + 12 ⇒ (9) + 12 = 21 damage: 1d6 + 2 ⇒ (5) + 2 = 7 rapid shoot: 1d20 + 7 ⇒ (8) + 7 = 15 damage: 1d6 + 2 ⇒ (4) + 2 = 6
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
Kermit shoots again. rapid shoot: 1d20 + 12 ⇒ (12) + 12 = 24 damage: 1d6 + 2 ⇒ (5) + 2 = 7 rapid shoot: 1d20 + 12 ⇒ (19) + 12 = 31 damage: 1d6 + 2 ⇒ (1) + 2 = 3 rapid shoot: 1d20 + 7 ⇒ (17) + 7 = 24 damage: 1d6 + 2 ⇒ (3) + 2 = 5
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
Kermit shoots the gnoll. "Thanks Nanny" rapid shot bless: 1d20 + 12 ⇒ (5) + 12 = 17 damage: 1d6 + 2 ⇒ (1) + 2 = 3 rapid shot bless: 1d20 + 12 ⇒ (8) + 12 = 20 damage: 1d6 + 2 ⇒ (5) + 2 = 7 iterative rapid shot bless: 1d20 + 7 ⇒ (3) + 7 = 10 damage: 1d6 + 2 ⇒ (2) + 2 = 4
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
Kermit fires at the nearest bad guy. attack rapid shot: 1d20 + 11 ⇒ (8) + 11 = 19 damage: 1d6 + 2 ⇒ (1) + 2 = 3 damage: 1d20 + 11 ⇒ (8) + 11 = 19 damage: 1d6 + 2 ⇒ (4) + 2 = 6 iterative damage: 1d20 + 6 ⇒ (1) + 6 = 7 damage: 1d6 + 2 ⇒ (2) + 2 = 4
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
Kermit shoots the nearest bad guy. attack: 1d20 + 11 ⇒ (19) + 11 = 30 damage: 1d6 + 2 ⇒ (1) + 2 = 3 attack: 1d20 + 11 ⇒ (12) + 11 = 23 damage: 1d6 + 2 ⇒ (3) + 2 = 5 iterative attack: 1d20 + 6 ⇒ (3) + 6 = 9 damage: 1d6 + 2 ⇒ (2) + 2 = 4
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
The gecko tries to avoid. Reflex: 1d20 + 8 ⇒ (15) + 8 = 23 Then attacks. attack: 1d20 + 7 ⇒ (4) + 7 = 11 damage: 3d6 + 4 ⇒ (3, 4, 1) + 4 = 12 Kermit shots again at the howler. attack rapid shot point blank: 1d20 + 12 ⇒ (5) + 12 = 17 damage: 1d6 + 3 ⇒ (3) + 3 = 6 attack: 1d20 + 12 ⇒ (9) + 12 = 21 damage: 1d6 + 3 ⇒ (4) + 3 = 7 iterative attack: 1d20 + 7 ⇒ (17) + 7 = 24 damage: 1d6 + 3 ⇒ (5) + 3 = 8
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
Kermit moves and shoots the big creature large thing now heading inside. attack point blank: 1d20 + 14 ⇒ (11) + 14 = 25 damage: 1d6 + 3 ⇒ (1) + 3 = 4 While Kermit orders his gecko to protect him and Geico readies an attack if a foe comes near him. bite: 1d20 + 7 ⇒ (15) + 7 = 22 damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16
Male Grippli Rng 6| HP 42 | AC 22; Touch 17; FF 17 | F +6; R +10; W +5 | CMB+6; CMD 22| Speed 30 ft | Init +4 | Perc +11 | Stealth: +14 Ranger 6
Kermit shoots at the nearest bad guy. rapid shot attack: 1d20 + 11 ⇒ (7) + 11 = 18 damage: 1d8 + 2 ⇒ (2) + 2 = 4 rapid shot attack: 1d20 + 11 ⇒ (16) + 11 = 27 damage: 1d8 + 2 ⇒ (3) + 2 = 5 iterative rapid shot attack: 1d20 + 6 ⇒ (6) + 6 = 12 damage: 1d8 + 2 ⇒ (1) + 2 = 3
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