|
Kasai Stills's page
51 posts. Organized Play character for Shalm.
|
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
I'm still here, I just didn't have anything meaningful to contribute to trying to get the dagger out of the fire (which is the only thing that's happened for a week). Just an FYI though, I was just selected for a jury, which means that my posting will be sporadic at best for the immediate future. Please feel free to bot me (I have instructions in my profile) as needed to keep things moving, and I'll check in and post as I can.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Pulling out a wand from his belt, Kasai takes a step forward. Using the wand like a rapier, he thrusts it toward the shadow.
Touch Attack with wand of CLW: 1d20 + 2 ⇒ (11) + 2 = 13
Damage: 1d8 + 1 ⇒ (7) + 1 = 8
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
It looks like one of my posts got lost where I tried to use Acrobatics to get to the other side of the room; am I able to do that?
Acrobatics: 1d20 + 7 ⇒ (12) + 7 = 19
If so:
Kasai pulls out a holy water from his belt and throws it at the creature.
Touch Attack: 1d20 + 3 - 4 ⇒ (4) + 3 - 4 = 3
Damage: 2d4 ⇒ (1, 3) = 4
Should still do 1 splash damage.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
ScorchedOne wrote: You still have a question, that's just incorporeal info. Oh, excellent! Then I'll ask what we should be concerned about when being attacked by shadows?
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
How does one damage an incorporeal, undead creature? And if I need to be more specific, I'm going to be selfish - does holy water damage an incorporeal, undead creature?
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kasai moves into the room and tries to identify the creature.
Knowledge (religion): 1d20 + 5 ⇒ (9) + 5 = 14
I may take a standard action once I know what it is.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
"Well done my friends," Kasai says, breathing heavily from singing.
He moves toward the corpse to see if he can identify the villager.
Knowledge (local): 1d20 + 5 ⇒ (11) + 5 = 16
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kasai moves to the doorway and begins to sing!
Standard action to start Bardic Performance; attacks deal +1d4 fire damage. I'll also draw my longsword as part of my move action.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Sorry all, I'm out of town for work for a few days, so I'll be slow posting until Thursday. Feel free to bot me.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
"Someone sounds like they're in trouble; it might be dangerous, but we have to help them."
Kasai follows the sneaky ratfolk down the hallway.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kasai moves to the west wall as well.
"Let's try this, and if it doesn't work, we'll look for the last switch."
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kasai walks around carefully as well, looking for anything he can find.
Perception: 1d20 + 4 ⇒ (11) + 4 = 15
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
I'm still here, it's just hard for me to tell what exactly is going on.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
"Why would there be pillows down here, but slaughtered bodies out front? Obviously something went very wrong."
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
"Sadly, I have no skill with locks; perhaps Dragall is right though, maybe there's a switch somewhere."
Perception: 1d20 + 4 ⇒ (1) + 4 = 5
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kasai joins Rizzok in studying the bodies.
Know (local): 1d20 + 5 ⇒ (3) + 5 = 8
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kasai drops his bow, draws his sword and moves forward to attack, singing all the while.
"I see fire, burning the trees..."
Free Action: Continue bardic performance
Free Action: Drop bow
Move Action: Draw longsword
Free Action: 5-foot step up
Standard Action: Attack yellow skeleton
Attack w/ longsword: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 1d8 + 2 + 1d4 ⇒ (8) + 2 + (4) = 14
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kasai moves to the corner of the room.
We need some help, there are so many of them!
He begins to sing again, and his companions' blades ignite in flames.
"Now I see fire, inside the mountain..."
Move Action: Move farther into the room.
Standard Action: Begin bardic performance, blazing blades. Everyone adds 1d4 fire damage to attacks.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kasai reaches down toward his leg, pulling out a wand. He steps forward, thrusting the wand toward one of the skeletons.
Move Action: Draw wand of CLW
Free Action: 5-foot step forward
Standard Action: Activate wand and deliver touch attack on the blue skeleton
Attack: 1d20 + 2 ⇒ (1) + 2 = 3 against touch AC
Damage: 1d8 + 1 ⇒ (3) + 1 = 4 DC 11 Will save for half damage
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kasai pulls a torch from his pack, says a few words to no one in particular, and the torch lights with flame.
"I don't have magic that can light our path, but you can use this," he says, handing it to Talondreal.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
"I think we should make our way in, but make sure to draw weapons everyone; I'm afraid we have company that we're not interested in having."
"Talondreal, would you be willing to lead the way? Unless you want to sneak through the door to see what you see, Rizzok?"
Kasai, with his bow drawn, is ready to follow behind whomever takes the lead.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Strength, take 10: 10 + 1 = 11
Kasai comes over to help lift the horse as well.
I hate to do this, but what option do we have? We need to know what happened here.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kasai's breath catches when he sees the horses.
More and more horrible this becomes.
He pulls out his shortbow before walking over to the horses.
"We need to be ready. This is all going very wrong."
Perception on the horses: 1d20 + 4 ⇒ (1) + 4 = 5
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Acrobatics: 1d20 + 7 ⇒ (10) + 7 = 17
Acrobatics: 1d20 + 7 ⇒ (9) + 7 = 16
Acrobatics: 1d20 + 7 ⇒ (13) + 7 = 20
"That does look rather treacherous. Everyone, be careful on your way down!"
With that, Kasai nimbly moves down the hill.
If I fall, you can make it seem like I thought it was easy and got complacent.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
After speaking, Kasai sits on the ground, closes his eyes, and begins to pray. After a few minutes, he stands.
"Let us move on; there's nothing more we can do here."
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
"Something seems amiss. We really need to keep our eyes open and watch for danger; I'm afraid we've gotten ourselves into a trickier situation than we were hoping for."
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Still breathing heavily from the effort, Kasai agrees.
"Yes, let's. I'll take first watch."
I need some time to settle my mind; this is proving to be more dangerous than expected.
Kasai lays out his bedroll on the ground, but begins to stretch, moving slowly but intentionally between poses. He makes sure to keep his eyes open for any sign of trouble.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
"Calling out for the rope, prepare as we will..."
Kasai's voice rings out into the night as he draws his longsword, which has also burst into flames. He moves forward swiftly, his sword looping upward toward one of the wolves.
Free action: Continue bardic performance. Don't forget the extra 1d4 fire damage, everyone!
Move action: Move toward wolf and draw sword as part of move action
Standard action: Melee attack on red wolf
Attack: 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d8 + 1 ⇒ (8) + 1 = 9
Fire damage: 1d4 ⇒ 4
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kasai reaches into his pack and pulls out a trail ration as well, tossing it to another wolf. All the while, he continues to sing.
"Raise a glass of wine, for the last time..."
Move Action: Pull trail ration from pack
Standard Action: Throw trail ration
Free Action: Continue bardic performance
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
"More wolves! Three of them, surrounding us!"
Kasai's voice fills the quiet night, and then softly transitions into a song.
"If this is to end in fire, then we should all burn together..."
At his feet, his bow bursts into arcane flames; his companions' weapons do the same.
Standard Action: Begin Bardic Performance. All allies deal +1d4 fire damage with their weapons.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Rizzok wrote: What could be happening is there is code on the forums to detect and prevent duplicate postings. So if you create a post that contains only your die roll and there is another post from you that is just the die roll, it won't post. You have to vary the post somehow. For example, for Rizzok's roll, I just added a period at the end of the post. Oh wow, that's definitely what's happening. Thank you!
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Still having trouble posting dice rolls, but let's see how this goes...
Perception: 1d20 + 4 ⇒ (20) + 4 = 24
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Knowledge (nature): 1d20 + 5 ⇒ (9) + 5 = 14 to see if it seems strange that the wolf was alone rather than with a pack.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
"Those w..w...wolves seem to be getting closer."
Perception: 1d20 + 4 ⇒ (14) + 4 = 18
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
I'm having trouble getting my post to submit, but my Perception was a 13 if this works.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
"I haven't spent much time in the wilderness, but I'm happy to help follow the map if people want me to!"
Survival (to aid, probably: 1d20 ⇒ 1 Or not...
Second Survival if necessary: 1d20 ⇒ 6 Well, I'm not much help...
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Partially for his own benefit, and partially for the benefit of his companions, Kasai tries to ease the mood by singing quietly as the walk. The tune would be familiar to most, but sounds somehow different coming from Kasai.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Wait, I'm alive? But I had feared...it was like...no, don't worry about that. You're alive, and you're an adventurer; get up and adventure!
Kasai shakes his head and stands.
"Quite an impressive bit of magic, that was! What excitement!"
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kasai's bleeding seems to have subsided, but he remains unconscious.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Stabilization: 1d20 - 5 + 2 ⇒ (6) - 5 + 2 = 3
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Will save: 1d20 + 3 ⇒ (1) + 3 = 4
A failed will save, and I'm unconscious and dying...
Kasai collapses to the ground from the mighty greataxe blow.
Stabilization Check: 1d20 - 4 + 2 ⇒ (8) - 4 + 2 = 6
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Fear bubbles inside of Kasai as the orcs begin to make their attack. Steeling himself, he swings around his companions to better line up an attack with his bow. As he moves, he begins to sing.
"Oh, misty eye of the mountain below..."
As he does, his bow begins to burn with a magical flame. His allies begin to notice that their weapons, too, burst into flames at the sound of the kitsune's song.
Move Action: Move 20 ft.
Standard Action: Begin Bardic Performance (Blazing Blades)
All allies' attacks deal +1d4 fire damage on a successful hit.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
I think we have all five initiatives now. And yeah, this has been great so far!
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Initiative: 1d20 + 2 ⇒ (11) + 2 = 13
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Always overly cautious, Kasai has attached the lantern to his backpack so that his hands are free, and instead has his shortbow in his hands.
I've been caught unaware too many times in my life; who knows what could be out here? Better to be prepared.
He softly hums a tune as he walks--a rather haunting one if anyone concentrates enough to hear.
Perception: 1d20 + 4 ⇒ (1) + 4 = 5
GM, let me know if you're planning to roll Perception for us (or if you want to handle it differently)!
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
ScorchedOne wrote: There is no flame in the lantern. You are off to retrieve the flame. Ahh, my fault. Well, the idea is the same; Kasai is excited and energized by the thought of the fire that will light the lantern.
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kasai can't help but stare down at the flame of the lantern as he takes hold. All hesitation and fear slips away as he loses himself in the flickering of the fire in his hand. Looking up as if from a daze, he looks around at his companions. He speaks with more conviction than they've heard from him yet.
"Let's be off, friends. We have a duty to uphold."
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
It's a real honor for us to be able to fulfill this role for Kassen this year. I sure hope we can live up to expectations.
Speaking up again, Kasai's voice squeaks and cracks.
"I can carry the lantern, Excellent Mayor, Sir." Thinking himself rude once more, he quickly adds, "That is, unless someone else wants to . . ."
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Kara wrote: And a fox-person! How lovely! Your kind are called "kitsune", yes? I am Kara, Wizard Extraordinaire.
She offers her hand daintily for a handshake.
Kasai returns the handshake and nods in affirmation.
"Yes, kitsune is correct! But you can just call me Kasai. It's a true pleasure to meet you, Lady Wizard. And you three as well, Sir Rizzok, Sir Durk, and Sir Talondreal."
Male CG Kitsune Bard (Flamesinger) 2 | HP 17/17 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +2, R: +5, W: +3 | Init: +2 | Perc: +4, SM: +4 | Speed 35ft | Bardic Performance: 15/15 | Spells: 1st 3/3 | Active conditions: None.
Player Name/Alias: Shalm
Character Name: Kasai Stills
PFS Character Number: 69739-5
Race, Class and Levels: Male Kitsune Bard (Flamesinger) 2
Faction: Liberty's Edge
Initiative: +2
Perception: +4
Full Name |
M.A.R. |
Gender |
Male |
Location |
Turks and Caicos Island |
Homepage URL |
http://www.calthaer.com |
Strength |
10 |
Dexterity |
8 |
Constitution |
14 |
Intelligence |
18 |
Wisdom |
16 |
Charisma |
14 |
About Calthaer
A bard.
|