Amagarra

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336 posts. Alias of Helix Moltaran.


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The bandits are just in that area. They appeared to Bolys as if they were preparing to move out of the area. They didn't seem to be expecting an attack.


You never know. They could be fools.


There is a waggon near by which seems like suitable cover.


I am interested as well, and will have a character for you by the end of the day.


The bandits created this semi-permanent
campsite by cutting themselves a small clearing. Tree
trunks and logs serve as chairs, all centered about a stonelined
campfire. A heap of kindling and smaller sticks lies
nearby.

All nine bandits are here. Moving about, none see you.


As you approach you see an old broken down waggon. Beyond the wagon the tree's grow denser. Nine bandits move about, but you can not see any more if there are more. the river moves through what you believe is their camp.
Your move

dms screen:

perception: 1d20 + 6 ⇒ (1) + 6 = 7


There are some tree's but it is an open aproach. You also see some people moving around now. It looks like they discovered thier friends didn't arrive.


The night passes quietly and you hear crickets.You wake. Please make a perception check

perception 15 +[/ooc:
You see a small fort about an hour away.


Night falls as you enter forest. You hear wolves howl in the distance.


Cyrioul and Bolys:
You have not been going in circles, but you did take a wrong turn you realize, though you are only an hour of target. YOu are able to find the root.


The land move before you ask you ride and talk. After 3 hours you need to check the map again


You havemy sympathies as well.


Sorry was busy. Also break from tommorow till sunday as I will be away.

Bolys you manage to keep your way for another 3 miles.


great rp


This is a good intro. I assume you are still heading for the bandits?


My thoughts as well.


Yes please this is a better map. Thank you


Quick update on the potions. 2 are CLW and one is Shield of faith


@Weyland. Please write yourself in


the line is on the map.


He hands you five papers.
These are bounties for you. I figure you may want them.

Bandits
Source: Wanted poster at Oleg’s Trading Post
Task: The bandits in the Greenbelt need to be
shown that their actions will not be tolerated.
Capture or defeat at least six of them to send
a message.
Reward: 400 gp.

Kobolds
Source: Wanted poster at Oleg’s Trading Post
Task: The Sootscale kobolds dwell in a cave
somewhere in the Kamelands. Normally not a
problem, they’ve been riled up by something lately.
Find their lair and ensure that the kobolds aren’t
going to continue being a threat.

Reward: 800 gp

Tatzlwyrm
Source: Wanted poster at Oleg’s Trading Post
Task: The way everyone talks about tatzlwyrms,
one might think they’re swarming throughout the
Stolen Lands. This isn’t the case; they’re actually
quite rare. A tatzlwyrm head would be a great
conversation piece at Oleg’s. He has promised a
reward for anyone who can deliver one.
Reward: 600 gp for a relatively undamaged tatzlwyrm head.

Tuskgutter
Source: Wanted poster at Oleg’s Trading Post
Task: Every Greenbelt hunter has a story about
Tuskgutter, each wilder than the last. Whoever
manages to kill the ill-tempered beast will get a
nice reward from old, retired Vekkel Benzen, who
lost his leg to the monster pig a year ago.
Reward: A bow and 6 arrows from Vekkel


Oleg leads you to the gate. Cyrioul he charged you a total of 3 gp.

When you get to the gate, he looks at you all and says
There should be someone else. I could have swarm there was mention of a half ling. Maybe you will meet him along the way.


There is no discernible route though the line seems to cross over many of the features on Oleg's map, and one end is at the trading post.


@ Weyland. Thats fine. is good for an RP stand point. And I did give alot of money.


on it.


The night passes uneventfully. In the mourning you are woken by Oleg.

You are good folk. I may not have much but I have some things to give ya. Here is 50 gold, you risked your lives for me family its the least i can do. Also there are three potions for you. two heal, one protects. Also in case ye didn't know I just received word that three other groups have been sent to reclaim the lands. You saved me and Me wife and well. I have a map with little detail, but more than the bandits.

I suppose you may want to explore. You can come back here as much as ye want, free of charge.

new map


thanks Sorry. we did lose a melee so We may get a Paladin for the intrigue.


With the mans hangig you all have the rest of the night. What do you want to do?


The lock on the book disperses. As does the chest, though many items lay were the chest was, first a feather, a harp, a dagger, and a obsidian skull.


Alfred the key, you believe is in your mind.

The chest still lays untouched.


18 arrows, 4 short swords, 4 horses outside, 20 gp


History based on the age of the book, arcana based on the runes.


Thanks.


Sorry and Carina:

My ring yes. Nothing else o great sentimental value. Maybe my husbands dignity. I know h seems a bit rough but he moved out here to get away from robbers, and now he has to live with being beaten by them.

everyone else:

He hangs wordlessly.


detect magic:
The clasp is magical. you are able too see magic in the runes. They read out Think of the key and I will open.


everyone else:
The bandit will do nbothing no ,matter what you decide. when you flip over the map there appears to be numbers for some thing. There is the number 50.
Oleg approaches. You killing him or what?

Sorry and Carina:

Svetlana approaches.
Miss... I don't mean to intrude, but Oleg said he was going to go out and help the men. Is there anything you need? any information?


The book is locked with what appears to be a silver clasp. It is old, and the cover is full of runes.

Hiiram The chest looks like a normal chest. It is missing a lock, though has a fine layer of what you know is dust.


The bowman does have a crudely drawn map. It has no details but a simple line from the trading post, you hope, to the bandit camp.


The barracks are cluttered with weapons and armor. There is no sign of people being here aside from empty armor on the ground. In the center of the room there is a table with a chest and a small book.


One of the strongest. Bolys also has a 16 str.

Sir im telling ye, the man with a bow knew the way. I saw him with a map. Did ye check him or were ye to busy trying to get information out of me?


Several mounds of rock lie in heaps in this cavern, recently fallen

from the walls and ceiling. Now and then, bits of dust settle from

cracks in the stone above.

Near the exit of the tunnel is a cave viper.


The rain stops. The bandit looks between Cyrioul and Darren.

please sir elf. I do not know. There are many. I am not a taught man. I don't know much about numbers. I don't have a family. They died long ago. If you truely mean what you say then know I am honestly telling you this. Unless you can do more than heal and put people to sleep then you will die against these bandits.

Sorry, Carina, and To anyone who looks outside.:

It is a full moon tonight. The four buildings in the moonlight appear to be silver, yet you know they are made of oak from your time working on them. The walls around the trading post are strong, and this appears to be a good place to build a city around. The area around is clear for a mile and after that it is either the single road or the woods.

Anyone outside is bathed in a silver glow, but nothing spectacular happens. The moon is strangely bright.


No. Those seem like good chooses based on how you have described your character. A bit scary as for those you will use them against.


The area onward leads you to another cavern. looking back you see two paths behind you.


Hang me if ye will. Us not comming back will alert the pothers. You are out numbered. You will all die.


Kill me if ye must. I won't speak unless I have a garentee I will live and be set free.


Bolys der brought me. he aint the leader though. there are lots. didn't get a count.


My fellows are pretty far away. bout a day if I remember. I don't know the name of me leader.


There is nothing, a few tracks lead out of the tunnel in the way you are headed. You can press on, or try the other tunnle


i'll talk I'll talk!. What ever you want.

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