Crowe

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40 posts. Organized Play character for Dennis Muldoon.



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Grand Lodge

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Discuss here.

Grand Lodge

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Dot in here and delete your post.

Grand Lodge 4/5 5/55/55/55/5 ****

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Pathfinder Maps Subscriber; Starfinder Charter Superscriber

Congrats David and the other 5-glyph heroes! Thanks for all you do to make org play happen!

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

Discussion here

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

Please dot in here

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

OOC discussion here.

Grand Lodge

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Please dot in here, then delete your post.

Grand Lodge

Pathfinder Maps Subscriber; Starfinder Charter Superscriber

Reading through the level 5 solarian pregen, I'm seeing a disconnect between the solar weapon rules and the pregen in a few places:

  • Photon attuned lists 2d8+4 Fire damage, but should be 2d8+4 Physical + 3 Fire, right?
  • Graviton is listed as Bludgeoning damage (fine), but for some reason has the piercing trait?
  • In both cases, it's listed as having both the reach and trip traits; however, in the playtest book reach is in place of the two traits, so you shouldn't be able to also pick trip (I think it might have just grabbed the traits of Battle Ribbon, but I don't think that's correct)

    This isn't me calling anyone out here; I know this is a playtest, and understand that the pregens may have been built against an earlier version of the rules, etc. I'm mostly just hoping that folks can either (a) validate my reading of the rules or (b) point out why I'm wrong so I can correct my understanding

  • Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Discuss here.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Gameplay!

    Grand Lodge 4/5 5/55/55/55/5 ****

    Pathfinder Maps Subscriber; Starfinder Charter Superscriber

    D'oh! Prepping to run this for the first time, and noticed a typo in the rock bear stat blocks (the multiattack claw damage type listed as So does not match the standard attack claw damage type of F & S). With the usual disclaimer that once a scenario gets to the developer, they are the authority on what is correct, here's what I'll be doing for my table unless a dev says otherwise: I will be using the damage type from the standard attack (F & S), even on multiattacks (rather than the So listed). Rationale spoilered below because it contains, well, spoilers:

    Rationale (contains spoilers):
    The rock bears are actually disguised mining robots, and the bears' claws are the robots' magma blades, repurposed.

    Grand Lodge 4/5 5/55/55/55/5 ****

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    Pathfinder Maps Subscriber; Starfinder Charter Superscriber

    Whoa, dudes! Moar Envar!

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Discuss your adventuring here. This is the place for questions, comments, OOC discussion, etc.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Please post something in this thread, then delete your post. This will add this game to your 'Campaigns' tab, but will leave the thread clear for gameplay once we get started. Any discussion or questions should go to the Discussion tab.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    This thread is your space for discussion, asking questions, and sharing resources.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Please dot into this thread to add it to your Campaigns tab, then delete your poste so we can keep this thread clean for House GM announcements.

    Grand Lodge

    Discuss your tour here.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Discuss your tour here.

    Grand Lodge

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    Please dot in here.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Please use this thread for all questions, shared resources, discussion, etc.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Please dot into this gameplay thread then delete your post. This thread is reserved for House GM announcements, please use the Discussion tab for questions and discussion.

    Grand Lodge 4/5 5/55/55/55/5 ****

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    Pathfinder Maps Subscriber; Starfinder Charter Superscriber

    I've already spotted a typo I left in that you should watch out for when running low tier: the creature in area B5 lists the correct constrict damage in the Special Abilities description, but lists the high-tier damage on the Special Attacks line in the Offense section. It should be 1d8+11 at low tier, as listed in Special Abilities (and the same as its slam damage).

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    If you were selected for this table, please post the following here:

    PC Name:
    PFS#-Char#:
    Faction:
    Level:
    Perception Mod:
    Anything weird I should know about your character:

    Grand Lodge

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    If you were mustered to this table, please dot in and delete your post.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    If you were selected for this table, please post the following here:

    PC Name:
    PFS#-Char#:
    Faction:
    Level:
    Perception Mod:
    Anything weird I should know about your character:

    Grand Lodge

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    Please dot in and delete your post.

    Grand Lodge

    Aid Token Copyable Text

    ---------------------------------------
    **AID TOKEN: Allied Offensive**
    **Original Source**:
    **Aid Character Name**:
    Effect: Other Pathfinders assist your attack, increasing the damage you deal by the listed amount.
    **Boosted?** Yes/No
    **Boost Effect**: Increase damage by 1d6
    ---------------------------------------

    ---------------------------------------
    **AID TOKEN: Burst of Healing**
    **Original Source**:
    **Aid Character Name**:
    Effect: A fellow Pathfinder heals all the PCs by the listed amount.
    **Boosted?** Yes/No
    **Boost Effect**: Increase healing by 1d8.
    ---------------------------------------

    ---------------------------------------
    **AID TOKEN: Timely Inspiration**
    **Original Source**:
    **Aid Character Name**:
    Effect: A fellow Pathfinder grants the benefits of a bard’s inspire courage focus cantrip to all PCs for 1 round (a +1 status bonus to attack rolls, damage rolls, and saves against fear effects).
    **Boosted?** Yes/No
    **Boost Effect**: Increase duration by 2 rounds.
    ---------------------------------------

    ---------------------------------------
    **AID TOKEN: Provide Knowledge**
    **Original Source**:
    **Aid Character Name**:
    Effect: Gain the benefits of an automatic success on a check to Recall Knowledge.
    **Boosted?** Yes/No
    **Boost Effect**: Gain the benefits of an automatic critical success on a check to Recall Knowledge.
    ---------------------------------------

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Discuss here.

    Grand Lodge

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    Please dot in here.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    This thread is your space to discuss the special, share resources, and ask questions. There's a lot of prior knowledge of this special in this group, so don't hesitate to ask.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    GM Info Thread
    **HOUSE GM ONLY**

    Please dot and delete this thread. I will post announcements and status updates for GMs here.

    Grand Lodge

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    Pathfinder Maps Subscriber; Starfinder Charter Superscriber

    The errata link in the 'Got Questions?' section on paizo.com/pathfinder takes you to an old version of the PF2 core book errata, rather than to the FAQ page, which has the up-to-date errata. Can you please update that? It leads players to the wrong info.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Discuss your adventures here.

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    Dot in here.

    Grand Lodge

    Table Links for Aid Tokens

  • Discussion | GM: GM Kate | Platform: Paizo Forums | Tier: 1-2
  • Discussion | GM: Our Mysterious Benefactor | Platform: Paizo Forums | Tier: 1-2
  • Discussion | GM: GM Bret | Platform: Paizo Forums | Tier: 1-2
  • Discussion | GM: Dungeon Master S | Platform: Paizo Forums | Tier: 1-2
  • Discussion | GM: GM Gustavef | Platform: Paizo Forums | Tier: 1-2
  • Discussion | GM: GM Hawthwile | Platform: Paizo Forums | Tier: 3-4
  • Discussion | GM: GM Sedoriku | Platform: Paizo Forums | Tier: 3-4
  • Discussion | GM: GM Ilmakis | Platform: Paizo Forums | Tier: 3-4
  • Discussion | GM: GM Valen | Platform: Paizo Forums | Tier: 5-6
  • Discussion | GM: GM Blake | Platform: Paizo Forums | Tier: 5-6
    -----
  • Server | Channel: #ooc-pfs2-2-00-tier-1-2-table-423 | GM: GM Malachi (aka malachirc#5420) | Platform: RfC Discord | Tier: 1-2
  • Server | Channel: #ooc-pfs2-2-00-tier-3-6-table-424 | GM: GM ExCAoA (aka mkb152jr#7848) | Platform: RfC Discord | Tier: 3-6
  • Server | Channel: #ooc-pfs2-2-00-tier-7-8-table-425 | GM: Grimsnik (aka mikeo37#8312) | Platform: RfC Discord | Tier: 7-8

  • Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Discuss how lost you are in the flames here.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Hi folks! This game will begin once the scenario is released at the end of February. Recruitment will be done through the Outpost IV Sign-Up Sheet once that is open for signups. You can find the schedule and more information about Outpost IV here.

    This thread will be used for in-character gameplay. Once you have signed up for this game, please dot-and-delete, then say hello in the Discussion tab.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    This thread is for GM discussion, resource sharing, etc.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Please dot in then delete your post. This thread is reserved for House GM announcements and status updates.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Discuss Here

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Dot in here.

    Grand Lodge

    Discussion Thread Links:
    We will use these links to pass Aid Tokens.
    **PLEASE POST PASSED AID TOKENS IN BOTH THE RECEIVING DISCUSSION THREAD AND THIS THREAD!**
    --

  • Discussion | GM: GM Eclipse | Platform: Paizo Forums | Tier: 3-4
  • Discussion | GM: Yours is Mined | Platform: Paizo Forums | Tier: 3-4
  • Discussion | GM: GM Hawthwile | Platform: Paizo Forums | Tier: 5-6
  • Discussion | GM: GM Zin | Platform: Paizo Forums | Tier: 5-6 CORE
  • Discussion | GM: GM Doug H | Platform: Paizo Forums | Tier: 7-8
  • Discussion | GM: Grandmaster TOZ | Platform: Paizo Forums | Tier: 10-11
  • Discussion | GM: GM Z..D.. | Platform: Paizo Forums | Tier: 10-11
    -----
  • Discussion | GM: GM Greenclaw | Platform: Board Game Geek | Tier: 5-6
    -----
  • Discussion | GM: GM Shaventalz | Platform: MythWeavers | Tier: 1-2
    -----
  • Discussion | GM: GM Ascaphalus | Platform: RfC Discord | Tier: 3-4

  • Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Discuss the curious nature of the claim here.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Please dot in then delete your post. This thread is reserved for House GM announcements.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Use this space for planning, discussion, resource sharing, etc.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Please ninja-dot here once you are signed up for this game.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Discuss your mission here. More info to come! Please do not post here if you have not signed up on the recruitment sheet.

    Grand Lodge

    Please post the following:

    Player Name:
    PFS #-Char#:
    Character Name:
    Faction:
    Level:

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Please ninja-dot in!

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Hello! Thanks for signing up to play with me! In this thread, please post the following:

    Player name:
    Character name:
    Character level:
    Slotted faction boon:
    PFS #:
    Perception modifier:
    Usual exploration mode tactic (with mod if not Perception):
    Lore skills trained:
    Earn Income check:
    Trained agent or field agent?

    About Jack of Tears

    Here is the most important pieces of information. Of major import, and one bit that could be used as a plotline, is that Momus is one of six pieces of a shattered demi-god.
    The Six Aspects
    Before his “death,” Psyclus cared deeply for sentient
    beings. However, Kadum’s influence has twisted
    him so that three of Psyclus’ six aspects embody his
    darker, more self-concerned side (these are the Jack of
    Tears, Nadirah the Whisperer, and Warlord
    Stormraven; see below). Today these beings dwell in
    various places throughout Scam, unaware of the others’existence and of their truenature.
    Aside from Erias,
    each is a Medium-size outsider with at least 15 HD,
    although their individual abilities may vary widely.
    Erias
    The god of dreams is the most powerful of the six
    aspects of Psyclus. Full details regarding his powers
    and abilities can be found in The Divine and the
    Defeated (p. 99).
    The Jack of Tears
    After Erias, the Laughing Man is the most powerful
    of the six aspects. He embodies the many
    subconscious divisions and excesses that marked the
    Sleeping One’s soul. He has a deep sense of humor but
    delights in causing pain. He tends to the sick and
    miserable but torments the strong and healthy.
    Though honorable and known to never break his
    word, he schemes endlessly to twist his promises and
    treaties to best serve his own ends.. . whatever those
    might be at any given moment. The Jack‘s full,
    revised statistics (he first appeared in Creature Collection)
    can be found in Chapter Four.
    Nadirah the Wh jsperer
    Nadirah is a female courtier and rogue born from
    Psyclus’ ambition and desire for power. She has
    existed in many guises-a noblewoman, a courtesan,
    a spy, a spouse or lover of powerful rulers, or an
    assassin and thief. She revels in gaining power for its
    own sake, manipulating others to her own ends, and
    destroying the plans of the powerful. Her current
    whereabouts are unknown, but regardless of her location
    she always controls a vast network of spies and
    operatives who gather information, engage in theft,
    murder and blackmail, and rule many lands in secret.
    Sjlverhelm
    Named because of his snowy white crown of hair,
    Silverhelm embodies Psyclus’ love of the mundane
    aspects of life, of the simple pleasures of the mortal
    races. As such, he appears as a common farmer who
    wanders the land, settles in a place for a time to take
    a wife, raise a family and tend crops before moving on
    again, abandoning his wife to tend to his children as
    they grow into adulthood. Silverhelm always adopts
    a name appropriate to the region in which he lives.
    His long-term memory fades each time he travels,
    leaving him unsure of events that have occurred more
    than a couple of years in the past.
    Given Silverhelm’s origin, his children invariably
    grow up to be accomplished warriors, powerful
    wizards, or devout clerics. Many prodigies that have
    risen from amongst the peasant class can trace their
    heritage back to Silverhelm, although most know
    their father simply as an itinerant farmer or laborer
    who left their mothers soon after their birth.
    Psyclus’ heritage is both a blessing and a curse.
    Roughly half Silverhelm’s children go on to become
    champions of the commonweal, while the other half
    give in to the call of Kadum’s blood and take up the
    titans’ cause. All the while, Silverhelm wanders the
    land, unwittingly siring still more champions for both
    sides of the conflict.
    Therrix the All-Knowjng
    Therrix is a sage who resides in an isolated,
    largely ruined tower somewhere on the shores of the
    Blood Sea. Embodying the intellect and knowledge
    that Psyclus once held, Therrix spends his days in
    quiet contemplation and study. He appears as a tall,
    gaunt, balding man with apale complexion. He wears
    a simple robe and sandals, preferring to spend his time
    thinking of matters more profound than his wardrobe.
    He is strong and hale despite his sedentary
    lifestyle, easily capable of making a long march or
    wrestling a powerful warrior to the ground.
    Therrix is a sage without rival. His reputation is
    known to many, and adventurers, philosophers, and
    others sometimes seek his knowledge. Therrix often
    sends such seekers of knowledge into the Blood
    Bayou, truly believing that the answers to their questions
    rest there. None have been known to return.
    Though he holds the collected knowledge of a
    godlike being within his mind, his memories are
    imperfect in many specific areas. He knows nothing
    of his heritage and does not suspect that he bears any
    tie to Blood Bayou. As far as Therrix knows, he simply
    has lived for an incredibly long time, and what little
    he does not know is held in the many fat tomes of
    knowledge that fill the shelves of his crude tower.
    Warlord Stomraven
    Stormraven is a skeletal ruler on the continent of
    Asherak. Formed from Psyclus’ bones and physical
    strength, he is a ruthless conqueror who has risen to
    power, been defeated, and fallen again countless
    times across Asherak since his creation. Even when
    overthrown and destroyed, Stormraven has reformed
    himself - under a wide variety of names and guises
    - and returned to conquer again.

    The Jack of Tears has one love in life: luring
    others to their destruction - or into his service,
    which often amounts to the same thing - by using
    their own weakness, pride, and desire against them.
    With the establishment of the Carnival of Shadows
    and the subsequent infusion of Kadum’s blood,
    the Jack of Tears has solidified his personal
    and established Blood Bayou as a power
    feared. He reigns supreme over Blood Bay
    but finds little joy in rulership for its own
    sake. As a result, Momus has grown bored.
    To keep himself occupied, he concocts
    elaborate schemes to corrupt and subvert
    people from all backgrounds and beliefs.
    He is as interested in manipulating an evil
    overlord into benevolence as he is in
    leading a paladin into decadence
    cruelty. To the Jack of Tears, morta
    their vices, gullibility and occasic
    resourcefulness -a re merely. toy.s t
    manipulated for his own entertainm
    Plans: To keep himself amused
    Jack of Tears looks for particularly i
    natine mortals. He
    seeks those who possese courage,
    strength and resolve, for he
    has little paticence for those who
    fold too easily. Once he has found his marks, he
    sends his minions
    to test them. The
    Carnival of Shadows
    appears nearby to tempt
    them, or a band of alligator
    warriors or undead soldiers
    from Baron Mirth‘s Krewe of
    Bones launches a raid to draw
    them into battle. The Jack
    cares little about the outcome
    selves the target of even more schemes. It is not that
    Momus is vengeful. Rather, the more talented the
    subjects, the more likely they are to amuse him.
    Followers: While Momus is the unquestioned
    leader of the krewes, rivalries and conspiracies abound,
    not a few involving ways to grab some degree of power
    from the Jack himself. The Laughing Man knows
    much of such machinations, but seldom acts to stop
    his minions’ efforts. He
    finds dark amusement
    in their plans to unseat
    him and erode their ri-
    Since the Jack of
    Tears counts all the
    krewes as his vassals, he
    requisitions followers
    from his underlings as
    he sees fit. Such meddling
    is usually crafted
    to cause as many
    headaches and complications
    for the krewes as possible.
    The more chaos
    that exists in the
    ranks below him,
    the more opportunities there are for entertainment.