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![]() How many games are you currently signed up to play in GD6? - 5 spread over both blocks. How many games are you currently scheduled to GM in GD6? - None except my non-Game Day, Kingmaker game. Have you read/GMed/or are otherwise familiar with the scenario? - Nope. Do you consider yourself a new PbP or PFS player? - Nope. As I am addicted to character creation I'll offer up two possibilities based on what the party ends up needing: straight up offense, or support and healing. I'll play either one happily. ![]()
Nigh-Deific Green Dragon * Note: The Great Green God doesn't go for any of that "stat" stuff. Consider him "unstatted" in the White Wolf/World of Darkness sense of the word.
![]() I think if you go to the character page you find that everyone but JAF0 (who probably still needs to see who will be free) has made a choice. ![]()
Nigh-Deific Green Dragon * Note: The Great Green God doesn't go for any of that "stat" stuff. Consider him "unstatted" in the White Wolf/World of Darkness sense of the word.
![]() Syllyn wrote: Channel is nice but not that important to me. She does +4/2d6+3 and can cast CLW spontaneously.... Well.... She doesn't spontaneously cast heal spells either, more like she can spontaneously cast bard-like spells (specifically command; next level she gets fascinate). She has a fully-loaded wand for healing. And before you go and mention that clerics get medium armor proficiency and shields--. No. Just no. I'm betting the guy with the lisp is looking pretty good right about now. ;) I would bring my cleric of Cayden Cailean who's based on a cross between boisterous English actor Brian Blessed, and that huge, loud guy at the bar who slaps your back too way too hard, but he's CORE. Then there's Zoot. ![]()
Nigh-Deific Green Dragon * Note: The Great Green God doesn't go for any of that "stat" stuff. Consider him "unstatted" in the White Wolf/World of Darkness sense of the word.
![]() Syllyn wrote: I vote for Lauranna Cindel as we will be wanting a cleric if we go into a crypt. She's pretty kick butt too. GM Redelia wrote: .... 3. Cleric (I think you do actually want a cleric, not an oracle here, because channel energy would be really handy) Lauranna doesn't actually get channeling until 3rd level due to her bardic abilities. I have other clerics but none of them of the appropriate level (0 xp newbies, or my sassy psychology major 3rd level Calistiran Hetaira). Likewise, I have a few oracles (most with 0 xp and some connection to the Cthulhu Mythos), though there is one man who might be available (and 2nd level by then). ![]()
Nigh-Deific Green Dragon * Note: The Great Green God doesn't go for any of that "stat" stuff. Consider him "unstatted" in the White Wolf/World of Darkness sense of the word.
![]() 1st-2nd level? Sensitive Former-Pit-Fighter Slave and Free-Range Savage (Viking 1 (might be 2nd by then)) Wizard Sea Reaver with Attitude (Viking 1/Water Wizard 1) Assistant with a Noticeable Lisp (Promethean Alchemist, Chirurgeon 1 (might be 2nd by then)) Priestess of Mirth (Evangelist 2) World-traveller and Free Spirit (Monk 1/Unchained Rogue 1) Devil-hunter Who has Stared Too Long into the Abyss (Ranger 2) Philosopher, Orator, Mathematician, Natural Scientist, Playwright, Engineer, Inventor, Satirist and Astronomer (Ki Mystic, Sensei 2) ![]()
![]() First off, I would take a read of this, it's a free pdf download. Second you will need a level appropriate character (1st or 2nd would fit best). This game doesn't start for a month and half so you've got time, and someone (or some-two) might drop out (or meet with an unfortunate accident...) by then allowing you a space at the table. Good luck! ![]()
![]() Looks like the party is aiming low tier, so I have few I could offer depending upon party need including: Wizard Sea Reaver with Attitude (Viking 1/Water Wizard 1) Great White Chelaxian Huntress (Musket Master 1/Evoker 1) Priestess of Mirth (Evangelist 2) Clever Free Spirit (Monk 1/Unchained Rogue 1) Philosopher, Mathematician, Natural Scientist, Playwright, Engineer, Inventor, Satirist and Astronomer (Ki Mystic and Sensei 2) ![]()
![]() Damn it! Now I'm going to have to do a total rewrite.... What rhymes with Daigle? The Night Before Game Day: The Night Before Game Day
With apologies to Clement Clarke Moore 'Twas the night before Game Day, when all through the house
The children were nestled all snug in their beds,
When out on the roof there arose such a clatter,
The moon on the breast of the new-fallen snow
With a haggard editor, fresh from an all-nighter,
"Now Tim! Now Amber!
As dry leaves that before the wind elemental fly,
And then, craning my ear to the roof perpendicular
He was dressed all in fake fur, for they are not overfond
His eyes--how they twinkled! His dimples, how merry!
His character, a multi-class ninja, pirate, half-dinosaur elf,
He spoke not a word, but went straight to his editing work,
He sprang to his sleigh, to his team gave a whistle,
"Happy Game Day to all, and to all a good game night!" ![]()
![]() So I noticed some "new post" notifications on my campaign page and went to click on them, what I found was an empty page. It lists the posts' numbers that are supposed to be there, but there are no posts on the page--nor any other pages of post on the thread, nor on any other thread.... It is like the page markers for those posts still exist but there are no actual posts. Basically I cannot see any campaign posts at all, just the pages they are on. I was surprised to see that I could see posts in the Website Feedback area. ![]()
Nigh-Deific Green Dragon * Note: The Great Green God doesn't go for any of that "stat" stuff. Consider him "unstatted" in the White Wolf/World of Darkness sense of the word.
![]() DoubleGold wrote: To be clear I'm a little flexible on what is a Newcomer.... chadius wrote: Has anyone else been able to make changes to their PFS characters? Whenever I log onto my account the "Make Changes" button is gone- the link is only plain text. Not me. Correction now, yes. Z...D... wrote: Click the Edit button on the top of that box and it should taker you where you want to go. On the account page near the bottom. I would guess it is a PFS/SFS update thingie. ![]()
Nigh-Deific Green Dragon * Note: The Great Green God doesn't go for any of that "stat" stuff. Consider him "unstatted" in the White Wolf/World of Darkness sense of the word.
![]() Not to repeat RePete, but yes. I don't have anyone available currently in the 4-5 tier, but do have a few characters between 1-3, and could play out of tier. ![]()
![]() maldar wrote:
Likewise please. I dropped a non-mint version of one book from order 4057746 to pick up the mint version, but realized too late that I never added it. If it's too much a problem don't worry about it. Thanks for your time. ![]()
![]() GM Giuseppe, you might consider posting a complete list of your proposed scenarios, if there are any beyond those that are listed above, and what level of CORE character you are looking for to start. There are a couple of 1st season games that get some play on the boards. Posting such a list might narrow your field a bit and give you the opportunity to make module adjustments now. Also remember that while there is a certain amount of leeway in how you present things you have to run the modules as written (as set forth by the current version of the Guild Guide), so that they are legal. The current guide offers suggestions on translating older scenarios to modern play (on page 10). Players will still have to have modern versions of the old factions on their sheets, as the old ones are no longer legal to play. I'm not a fan of murder hoboing roll-play myself. I figure I can get enough of that on bad game console RPGs from the '90s. You are going to find that some folks will have trouble adapting to the style you are pushing for, even if they are interested in trying. It's just not central to their current game experience. There are some games where my characters all, but grapple their fellow adventurers to interact with them in some non-tactical manner, and they still don't get a reply. Good luck, and color me interested if you can get it to fly. ![]()
Nigh-Deific Green Dragon * Note: The Great Green God doesn't go for any of that "stat" stuff. Consider him "unstatted" in the White Wolf/World of Darkness sense of the word.
![]() Technically the adventure paths are built for 4 characters, anything more and the GM has to multiply the listed dangers and the rewards by the difference. It's a fair amount of work to keep it all balanced I can tell you. ![]()
![]() GM Pathmaker wrote:
Second Edition World of Darkness (Vampire, Werewolf, Mage, Changeling, and Wraith. 90's White Wolf was the best!), DC Heroes, Ghostbusters (and its successor GBI), Star Wars (d6, d20 Second Ed. kinda wish Paizo could Pathfinderize it. I haven't gotten into the Edge of Empire version), Palladium's TMNT, Robotech and Rifts (though the system leaves a bit to be desired--probably works best for TMNT, and its post-apocalyptic version After the Bomb), old skool colored box edition D&D (reprinted as the D&D Rules Cyclopedia, Dwarf is a class damn it!), Paranoia, and the even more subversive Underground (by Ray Winninger, based on the DC Heroes system), Call of Cthulhu, 7th Sea, and of course the previously mentioned Middle-Earth Role-Playing by ICE. I'm familiar with a number of other games but those are my favorite. ![]()
![]() GM Pathmaker wrote:
Yeah, I haven't updated that page in years. In fact, I think I stopped posting on the site about 2009. When I came back early last year, after my new work schedule precluded me from gaming with my old group and I started gaming on the site I think I had all of 2,0000 posts total. I like cyberpunk as a genre, and at the time I wrote IZ it was an interesting thought experiment in world- and technology-building. I have to say I'm not sure that game ever found the right rules system--it really needs one all it's own. Such was the 3.x bubble. It killed a lot of really innovative, custom-tweaked game systems, and for a while forced all genera of games to adapt to it or die, and often times those that did adapt died anyway because in changing to Brand 3.x those games lost their own distinctive identity. It was sort of an extinction-level event for table-top RPGs. Anyhow, I'm quietly ranting. I have played 2020, and thought it was pretty good (my first RPG was MERPS from the same company, Iron Crown). I think I have a couple of the original books (that and 80's Shadowrun, and slightly more modern GURPS Transhuman Space). Ah, critical hit tables, good times. ![]()
![]() Both! Any two words in the English language can rhyme so long as you mispronounce them in just the right way. Ask Dylan. Shouldn't the original poster's question been asked on James's ASK JAMES JACOBS ALL YOUR QUESTIONS HERE thread? I mean that is the name of the thread. Or are we all just assuming there is only one James with a thread here? I mean could be: Marsters, McAvoy, or Earl Jones has a thread here too? It could happen. And for the record toxoplasmosis > cats, but canines as a whole remain- well, top dog. ![]()
![]() Congrats, alas I've already played this in standard mode. Lemme know how it goes running PFS-style (smothered in onions!). That is to say I may lurk, or slink or something. I haven't really read up on PFS GMing to know the ins and outs of paperwork and website info insertin' but it's something I've been considering for a while. Anyhow good luck!! And err, 'bump!' ![]()
Nigh-Deific Green Dragon * Note: The Great Green God doesn't go for any of that "stat" stuff. Consider him "unstatted" in the White Wolf/World of Darkness sense of the word.
![]() Numalar you can see them normally when they move/attack (like the green one did this round) otherwise they're outlines are difficult to make out (perception DC 15). Numalar's spittle hits though traffic, soiling on the thing's surface. Round 1
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![]() So I was trying to take advantage of the current Paizo clearance sale but am having trouble getting the order to go through. Part of it is my fault, my MC pre-paid debit card hadn't been activated so I did that. The moment I checked the balance it listed the difference between the order and the original $100 balance, so it is trying to get through, but has not completed the transfer. Think it might have been a timing thing. I tried processing it again a few minutes later (and again after changing the name on the card to accurately reflect the order name (caps, middle name) and then again and again). And nothing. I realize it might be something you folks sort out automatically upon arriving to work and getting to it in the queue but I'll be at work most of the day and just wanted to get it noted in case it was not. ![]()
![]() Storyteller Shadow wrote: RECRUITMENT STILL OPEN for VAMPIRE - Clan Assamite. I've got an old timey set of the rules from wayback when I was running a multi-tier, multi-genera World of Darkness campaign set primarily in Detroit (standard 2nd Ed. Vampire (including Sabbat, Elders and Darkages), Werewolf, Mage and Changeling and a little Wraith). That game ran for most of the 90's. In the little Dark Ages that I could get someone else to run I played a very creepy, and very corrupt, long-fingered, Nosferatu clergyman. So I have concepts, but what does character creation look like? I flipped to the first page of the campaign's recruitment thread but I wasn't sure if that was current. Assamites tend to be picky in whom they choose to embrace and rigorous in the training of their fida'i. Depending on where the character is in their life cycle some possibilities include: Mata Hari-esque spy mistress, a manipulative grand vizier/diplomat-type, a Jewish merchant/moneylender, a Muslim scholar/mathematician/poet/bard, a stylish duelist, a Janissary, a Berber privateer, or a crazy Tamerlane/warlord-in-exile kind of guy. And possibly someone who has or will have some mastery of Assamite blood magic. That mostly depends on concept and character creation though. Please advise. ![]()
Nigh-Deific Green Dragon * Note: The Great Green God doesn't go for any of that "stat" stuff. Consider him "unstatted" in the White Wolf/World of Darkness sense of the word.
![]() Sign up for Google Drive and Google Drawing. If you have a pdf version of the module you can copy out the map and paste it into Goggle Drawing (usually with a right click), and do the same with character icons and anything else you want on it. Draw black boxes over the bits the characters cannot see. Enable different line boarders on multiple versions of enemy icons for ease of identification in battle ("I attack the red skeleton." "You can but blue will get an AoO on you.") Remember to enable 'editing' in the file's share preferences otherwise folks won't be able to move their icons around. Some folks use Google Slides (I think that's what it is called) instead of Drawing. It has the same functionality except that some phones won't be able to see things that hang over the edge of the slide template (that's probably true of Drawing too but the surface is big enough I've never run into the problem). Slides allows you to attach multiple pages to one file. Good luck. ![]()
![]() Well, the day was saved! No thinks to you people checking the website every five minutes. Go outside. It's nice out. |