Male human on stilts

Goth Guru's page

8,853 posts (8,897 including aliases). No reviews. No lists. 2 wishlists. 3 aliases.


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I'm going to add some of this stuff to my random base and space station topics in pathfinder homebrew version 1. I'm going to suggest a human sized white rat.


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Looking at insanity. It's a constant confusion, so a minus on the behavior chart would be appropriate. That would mean a greater chance of acting normally. Also decimals are not allowed. Round that number up.


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The fires of creation are still going on at the edge of the universe.

Pieces of space may be mitigating the expansion of the universe slowing it's eventual dissolution.


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Phasers are too overpowered for this game.


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20: Wizard's chambers. Unfortunately you misspelled unfortunately.


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44)"You keep coming back for more don't you."
Whenever they die they reincarnate. I have a larger table with all the monsters on it around here somewhere. This curse is often put on an idiot who forces a monster to make them younger. Only a wish or greater remove curse will remove this.


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Belabras wrote:
Goth Guru wrote:
For example, everything a goblin cobbles together eventually explodes. never just catches fire or emits an ear-splitting shriek.
Why not all three?

That's an exemplar Goblin.


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I've ironed out most of the kinks with the stopwatch, time cups, and time flies. Of course, that's all unofficial homebrew. Personally, I think only the gods can perform time travel that doesn't create an alternate timeline. Also, the gods can adopt abandoned timelines that effectively become stubs at the point time travelers go back. I employ time eaters like in the Langeliers by Steven King.


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"I'll summon a cartoon demon. What can possibly go wrong?" BW.


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There's also trapped machines like the one in "Tommyknockers" that grapple a character when they reach in for the soda.


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More on 41. When you get home, you hear of giants appearing in that exact location and looking exactly like you. There are apparently infinite larger and smaller planes in both directions along the dimension of size.

43: Super space. You arrive under a table at a bar you are familiar with. Unfortunately, you are 1 inch tall more or less. You can take cover in a hole in the wall. A lost button made of shell makes a large shield, thread is like rope, and a sewing needle works like a spear. If you can communicate with the mice, they know of an amulet of the planes that fell between the floorboards at the pawn shop, but getting there is an adventure in itself. When you get home, you will hear of tiny sprites who arrived in the bar and ran away. Or that's what some drunk thought they saw.


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Or you could just roll on my coming Class Wars: New classes and techniques for existing classes.


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16: Age Control
Normally an outsider such as a cartoon is set at a specific age, such as cherubs are babies with wings and halos. With this power they change at a whim, from newborn all the way to undead. Note that cartoon monsters thrive on fear, and cartoon vampires drink ink or suck the red out of things.

17: Pure light
In this form they can walk through glass, walls of force, or anything else invisible or transparent. With 5 dice or more they can laser drill through things doing 1 damage per die. With 12 dice they can pass through a prism becoming 7 versions of themselves. They are the seven colors of the rainbow. Note that till remerging their touch is like a prismatic spray of the appropriate color. Their vulnerabilities are as the colors of a prismatic sphere. After any combat they cannot help but remerge.


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Freehold DM wrote:
We gotta get working on this

Normal animals with minor mutations.

587: Plage Deer. At will the deer can make fake pustules appear on it's face so carnivores will not want to eat it.


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93:"Woops, forgot the order of operations."


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You can use rules from the DC and Marvel RPGs for epic level characters and monsters Because you are the GM!


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Ambidexterity sounds like a minor trait. Like the things a PC can select while building a character. There's basically no feat chain unless they later want one of the feats for another reason.


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505: Bean of secrets: This bean has a complete face on it. When it comes in contact with any creature it will start to tell their secrets in a loud whisper. It has ears so you can ask it specific questions. Probably only valuable to a person with amnesia or some such. If you replant it, it will grow a grapevine of gossiping beans.


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92: "I'm not a killer GM. I just want combat to be more realistic."


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542: Trying out his villain monolog in front of his collection of MLP Stuffies. (He brought them to life by imprisoning his enemies' life force in them.)


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583: Fauna deer
An otherwise normal deer that when it senses danger from hunters will stand and walk upright. It can even put on clothing. It cannot however speak human languages, use tools, gain class levels, ect.


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The hamburger's guide to the galaxy.
The Dennys at the end of the universe.
So long and thanks for all the fish fillets.


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51: The entire physical universe. As it replaces the old universe, time goes back to the beginning of the current encounter. Will save to realize what just happened.


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114: An NFT of a bored looking monkey. It is totally worthless because it wasn't that hard to copy. This might be a copy, because who can tell. All the museums have several.


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153: Sarcophagus
This stone and metal coffin doesn't just contain bodies, but it heals, regenerates, and if necessary resurrects it's occupant. It's occupant seems to be a human wearing a golden, pharos's headdress.

GM notes: The headdress is actually a helm of brain welk teleportation, and the first guy who looks inside will have Osirus Amant teleported into their skull. Osirus has int. wis. and charisma of 20 each so unless the target makes a fort save of 20, their prefrontal lobes are pushed aside and Osirus takes over. He's lawful neutral which is kind of nice for a brain welk. He will proceed to try to recreate the empire of the pharos. In the dark his(or hers) eyes will switch to darkvision, and glow with black light.


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28:Hammerspace
There are an infinite number of things just floating around here. Every once in a while, a bag opening appears and a hand grabs something out or puts something in. By looking at what is grabbed, and what is in the area, you can guess where the bag will lead. You can also control what the grabber will get. Some cartoon characters have guardian angels or gremlins doing just that.


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Since he destroyed a planet, he must have a destruction portfolio. An artifact mirror might be used to turn his power back on himself. He might have lost a toe or something, and an arrow of slaying made of a toe bone might be fashioned to slay him.


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575: Grey Goonberry
Otherwise the same as the Green Goonberry, Grey Goons prefer the grey Goonberrys and jam. Goons are full on monsters and if jam is used as a material component when summoning, the Goon has +1 hits per die.


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Festooning a child's bedroom with the actual plant will protect them from both the hag and all imaginary monsters.


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86: This adventure was AI generated. That should have been a red flag right from the start.


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492: Like 491, except if planted underground, it opens a passwall like portal to the room above, till it reaches the cloud. If planted in The Cleaves it opens a portal to the planter's home plane. If their home plane has been destroyed, it opens to a parallel branch one year before it was destroyed.


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I offered goat toucher, and they fled in disgust.

The next poster has drawn up a chart for epic spells and bonuses. Please provide links.


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"That's cold dude."


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The color out of space was the inspiration of Die Monster Die.

Killer Clowns from outer space was so bad it's good.


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I won't be posting on twitter today because it's owner has threatened to charge everyone a fee to use it. If you use twitter as your main source of online social interaction, please consider taking today off. Please also tell me how to use Discord.


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First off, they reform in limbo no matter how they are destroyed.
Certain mutations, such as rubber body, lend themselves to cartoon characters.
They are made of chaos, so it can act as ink, light, or any material.
Individual cartoons can be anthropomorphic animals or objects.
Like the guy said in cool world, they exist in their world, before people started drawing cartoons.


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The Zarbie movie-Only a Dr Who fan gets this joke


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The sky above the first world occasionally open up to the thought forms where creative beings place ideas they have clothed in matter. Do these prototype cyber-pixies and other creatures sometimes slip through fairy rings and elf-gates to infiltrate the material plane? I think anyone using first drive runs the risk of having weird new fey use spells to teleport aboard.


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W E Ray wrote:

While I can't say "in my experience starting gaming in 1981" -- I can certainly at least say "in my experience in the past 10-15 years" that the only time I've seen or heard of a player being treated sorta/kinda this way -- by Multiple players and groups and even a Store Owner, there was some serious social issue regarding the player. I'm thinking of a time about 7 years ago where a player at a game store was so belligerent and rude to the players he gamed with that no one wanted to be around him. That was extreme; I've seen quite a few jerks at gaming table over the decades -- though the VAST majority of gamers I've seen have been fine -- or AWESOME.

I guess if you're completely done with gaming you likely would not have started this Thread -- if you still are interested in gaming, well, if the folks at your game store don't like you and won't game with you, there's still a great many other folks that will be happy to. You can always find an online community.

** spoiler omitted **

In any case, good luck.

This. There is some issue that you are not comfortable with sharing here, and I just want to say the problem is with them. I've played with kids, males roleplaying as females, and I myself have played a changeling with multiple personality disorder. Having an open mind is crucial to getting a game together. Check out comic book stores, game stores, and even plain book stores. You might find other outcasts and or venues.


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I take it sonic is not out of the question. If it takes an actual accusation and converts it into actual damage, either live or recorded, that would be cool.


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526: Flail tree-This tree has it's seed pods in a spiked ball on a ropey stem. The stems are attached to the branches in clusters of usually 3. It had it's origin in the lower planes. Larger limbs can be used to create rods of flailing. It may owe it's quick growing back to the abundant sunlight on the material plane. Druids can use the flails from this tree, and most do not care that it radiates pale evil.


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My homebrew Purple Dragon would do a lot to help that. Their sonic breath weapon does standard breath weapon damage, may cause deafness, and may shatter things. They of course are immune to sonic damage. Only problem is what are they vulnerable to, besides flattery. They are very vain, especially about their looks. They use the bard spell list. They are chaotic evil.


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Put the schematic into a hand held former(homebrew) and it will appear on the options list. See high tech gear over in pathfinder 1 homebrew.

Handheld Formers. It’s shaped like a pistol with a touchscreen mounted on top. Once you select a final form and pull the trigger, the supply in front of it transforms into the desired object, wall, door, or whatever. It can convert 20 batches per charge and all its’ memory is burned in.
26.Brown. Reforms only dirt, rock, and or minerals. 1500 GPV
27.Black. Reforms FP plastic as well as pigments, rock dust, and other ingredients. 2000 GPV
28.White. . Reforms UPB into all the described technology. 2500 GPV
(1 grain per 5 foot cube of stone, reshaped to form walls, bridges, or whatever)
(expensive and magic items must be formed from an equal value of UPB, and the spells cast on the results)
29. Grey. Reforms organic matter such as plant fiber, bones, teeth, ivory, ect. 3000 GPV
30. Green. Reforms FP, UPB, stone, nonliving organic matter, minerals, and metal. 3500 GPV
31. Red. Reforms living flesh. If hostile, Fort DC18. 5000 GPV
(Can heal all damage and reattach limbs on a DC18 heal check. May require heart restart.)
32. Blue. Combines functions of green and red. 10,000 GPV
(UPB formed bionics can be seamlessly attached to nerve tissues)
33. Orange. Reforms DNA. Requires DC20 heal check to make desired change. 50,000 GPV
Nat 20 adds the desired change or mutation with no new defect.
Normal success makes the desired change, or mutation, and adds a defect.
Fail adds random mutation and defect.
Fumble adds defect only.
34. Prismatic.. All DCs are +4. 200,000 GPV
You have to select the color/function and then select the new form of the materials.

35 Purple. Reforms anything, randomly. A dead body is affected by reincarnation. A pile of junk is turned into a random piece of technology. A trashed robot will become a random robot or android body. A dead monster(including animals) will become a random monster. In any case, they will have memories and programming from any previous life.

This can be converted to starfinder. Many are rebuilt so all items are RAM, so 50 items can be added while the standard items can be replaced.


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167: Power attack and point blank shot are inherent. Either they grew up in a violent neighborhood or they were born to battle. In any case they have those feats without using a feat slot.


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More on 62...
It can be any origami form, usually, but not exclusively, oriental. Kitsune prefer origami foxes. Some wiseacher might inscribe a treatise on the fly spell on a big paper airplane.


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As pointed out in a topic of teleport errors, a planet is a moving vehicle. The spell is anchored to the place or vehicle where it is cast. If the spell is cast in a starship bay and the bay gets ejected, your rope trick remains in the bay. Just don't use a ripped scroll or damaged item.

Glitterdust in a darkness spell is also a headache. If the torchlight is reduced to candlelight, the glitter will still reflect that. Also, it would still reflect whatever darkvision uses to see.


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I would use initiative rules even out of combat. If a fighter runs into a terrible trap because they didn't let the rogue go first, too bad.


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Yes I necrod this. If people would stop forcing unplayable junk into lists then I would not have had to even start this.


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17: Must roll a will save (greater than DC 1) or act on insanity. Kleptomania against members of your own party will result in inter party lethal combat. You should kill the kender before you enter the hot zone.


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You can classify humans as a type of humanoid monster because you are the GM!

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