Delightful's page

622 posts (850 including aliases). No reviews. No lists. 1 wishlist. 8 aliases.

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Female LG Human Paladin | HP: 11/12 | AC: 17, T: 13, FF: 14 | CMB: +2, CMD: 15 | F: +3, R: +3, W: +1 | Init: +3 | Perc: -1, SM: -1 | Speed 30 Ft.| Smite Evil (1/day, +2 Attack and AC, +1 Damage)| Spells:
At Will—Detect Evil
|Active Conditions: None

In another game I'm in the GM had use this as a mode for our stat bars.

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Female NG Changeling Witch 1 | HP: 8/9 | AC: 12, T: 11, FF: 11 | CMB: -1, CMD: 10 | F: +1, R: +1, W: +3 | Init: +3 | Darkvision 60 Ft., Perc: +1, SM: +1 | Speed 30 Ft.| Hexes (Evil Eye [-2, 6 Rounds]) | Spells:
0—Daze (DC 13), Detect Magic, Light|1st—Burning Hands (DC 14), Mage Armor
| Active Conditions: None

With the opening speeches done the Swallowtail Festival began in earnest, leaving Verona with a growing sense of listlessness and regret. She didn't really want to be here, surrounded by the teeming masses of Sandpoint. The woods witch had been living in the small town for a few months now, but she still struggled with all the crowds and busy streets. It was all very much different from her experience in Ustalav and the Shudderwood and there were many times when Verona wondered whether she'd be happier living in the nearby Whisperwood, its dangers be damned.

Of course, she'd always turn away from the idea. Living in the woods would make working at Hannah's a lot more difficult, and she enjoyed the work (and Hannah) far to much to allow that to happen.

Hannah Velerin was actually the main reason why Verona had deigned to go to the celebration. The elven herbalist had promised up and down that the Swallowtail Festival would be the perfect opportunity for her to get to know the people of Sandpoint outside of healing them at the practice. It had taken some convincing, but eventually Hannah's promises had won the young wood witch over, as Verona knew they would.

And thus, there Verona was. Trying her best not to look out of place in the crowd. It was something of a difficult task, though, given what Verona had decided to wear. Not knowing exactly what one took to such events, the wood witch opted to simply go wearing what she felt most conformable in. She was dressed in a snug kirtle that was as black as her tangled hair and wore a pair of durable boots that had served her well whenever she went out to collect her herbs. The blackness of the kirtle only made her pale skin more apparent, but Verona, as always, paid that little mind. From her belt hanged several pouches and satchels, most of them filled with some kind of herb or remedy. Hannah had told her that bringing her healer's belt was unnecessary and awkward given the occasion but Verona had been taught that one could never be to careful and so had brought it along anyway. Lastly, as always, she had her mother's azure Pharasmite symbol around her neck.

As Verona moved about the festival grounds, her eyes darted for any sign of Hannah. The elf had wanted them to come to the festival together so she could introduce Verona to some of her friends, but
Verona had told her to not wait up her for her as she finished some medical concoction she had been working on at the practice.

The Ustalavian had swiftly come to regret that choice as she tried, and failed, to find Hannah's face in the crowd. Eventually, after some time, Verona ended her search and found herself right next to Quink and Parooh's trivia venue.

Verona touched her pendant and made a silent prayer to the Lady of Graves for her to be kind of enough to let fate have Hannah find her at Varisivia's before much of the night was over. Until then, the herbalist tried to answer some of the duo's questions. Her knowledge of Sandpoint was limited but she felt more comfortable trying to answer the local trivia than trying her hand at log-splitting or a making a dreaded public performance.

Knowledge (Geography): 1d20 + 3 ⇒ (19) + 3 = 22
Knowledge (History): 1d20 + 3 ⇒ (7) + 3 = 10
Knowledge (Local): 1d20 + 3 ⇒ (9) + 3 = 12

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Faerin Cordova wrote:
I have to say Dayana that's a touching, powerful and outright badass backstory!

Thanks for the compliment!

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Ursiah Medvyed wrote:
Dayana Medvyed wrote:

Her backstory isn't done yet, but I suppose I might as well post my fey sorcerer's stat block. The background will most likely be done and on her page by tomorrow.

** spoiler omitted **...


This recruitment is lousy with Medvyeds. I can bear-ly believe it. :)

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Her backstory isn't done yet, but I suppose I might as well post my fey sorcerer's stat block. The background will most likely be done and on her page by tomorrow.

Character Stats:

Dayana Medvyed
Female Human Sorcerer 1
CG Medium Humanoid (Human)
Init +4 (+4 Cha); Senses: Low-Light Vision; Perception +4 (1 Rank, +0 Wis, +3 Class)
AC 12, Touch 12, Flat-Footed 10 (+2 Dex)
HP 8 (1d6, +2 Con)
Fort +2 ( +2 Con), Ref +2 (+2 Dex), Will +2 (+2 Class)
Speed 30 Ft.
Melee Quarterstaff -1 (1d6-1)
Ranged Light Crossbow +2 (1d8/19–20)
Bloodline Spell-Like Abilities (CL 1st; concentration +5)
. . 7/day – Laughing Touch
Fey Magic Spell-Like Abilities (CL 1st; concentration +5)
. . 1/day – Calm Animals (DC 18), Create Water, Flare (DC 14), Purify Food and Drink
Sorcerer Spells Known (CL 1st; concentration +5)
. . 1st (4/day) – Mage Armor, Sleep (DC 18)
. . 0 (At Will) – Daze (DC 17), Detect Magic, Light, Prestidigitation
Bloodline Fey
Str 8 (-1), Dex 14 (+2), Con 14 (+2), Int 12 (+1), Wis 10 (+0), Cha 18 (+4)
Base Atk +0; CMB -1 (+0 BAB, -1 Str); CMD 11 (10 + 0 BAB, + 2 Dex , -1 Str)

Eschew Materials [Sorcerer Bonus Feat]: You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal.
Noble Scion (War) [Bonus Feat]: You gain a +2 bonus on all Knowledge (nobility) checks, and that chosen Knowledge skill is always considered a class skill for you. Use your Charisma modifier to adjust Initiative checks instead of your Dexterity modifier.
Spell Focus (Enhancement) [Level 1 Feat]: Add +1 to the Difficulty Class for all saving throws against spells from the school of magic you select.

Noble Born: Medvyed (Campaign): You gain a +2 trait bonus on all Diplomacy checks made to deal with fey creatures and a +1 trait bonus on Will saves made against their spells and supernatural abilities. Your family motto is “Endurance Overcomes All.”
Overwhelming Beauty (Magic): The DC of your mind-affecting effects increases by 1 against creatures that have at least one of the same subtypes as you.

ADVENTURING SKILLS (+2 Class, +1 Int, +1 FCB = 4 Ranks)
Bluff +8 (+1 Rank, +4 Cha, +3 Class)
Diplomacy +8 (1 Rank, +4 Cha, +3 Class)
Knowledge (Nature) +5 (1 Rank, +1 Int, +3 Class)
Perception +4 (1 Rank, +0 Wis, +3 Class)

BACKGROUND SKILLS (+2 Background = 2 Ranks)
Knowledge (Nobility) +7 (1 Rank, +1 Int, +3 Class, +2 Noble Scion)
Perform (Sing) +8 (1 Rank, +4 Cha, +3 Class)

Common, Sylvan

[2] Acid (20 GP, 2 lbs)
Quarterstaff (Free, 4 lbs)
Light Crossbow (35 GP, 4 lbs)
[20] Crossbow Bolts (2 GP, 2 lbs)
Traveler's Outfit (Free Outfit, 5 lbs)
Sorcerer Kit: A backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, soap, torches (10), trail rations (5 days), and a waterskin. (8 GP, 19 lbs)

Current Wealth: 4 GP
Weight Carried: 36 lbs.
Carrying Capacity
[Light Load] 26 lbs. or less
[Medium Load] 27–53 lbs.
[Heavy Load] 54–80 lbs.
Maximum Weight Capacity: 80 lbs.

+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Humans have a base speed of 30 feet.
Bonus Feat: Humans select one extra feat at 1st level.
Fey Magic [Favored Terrain: Forest]: The character has a mystic connection to one terrain type, selected from the ranger’s favored terrain list. The character selects three 0-level druid spells and one 1st-level druid spell. If the character has a Charisma score of 11 or higher, when in the selected terrain, she gains these spells as spell-like abilities that can be cast once per day. The caster level for these effects is equal to the user’s character level. The DC for the spell like abilities is equal to 10 + the spell’s level + the user’s Charisma modifier. These spells are treated as being from a fey source for the purposes of the druid’s resist nature’s lure class feature and similar abilities.
Fey Thoughts [Selected Skills: Diplomacy, Perception]: The character sees the world more like a native of the First World. Select two of the following skills: Acrobatics, Bluff, Climb, Diplomacy, Disguise, Escape Artist, Fly, Knowledge (nature), Perception, Perform, Sense Motive, Sleight of Hand, Stealth, Swim, or Use Magic Device. The selected skills are always class skills for the character. In the case of humans, this trait replaces the skilled trait (and the human also gains fey magic and low-light vision, as detailed in Fey Magic, above).
Languages: Humans begin play speaking Common and their ethnic language. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).

Weapon and Armor Proficiency: Sorcerers are proficient with all simple weapons. They are not proficient with any type of armor or shield. Armor interferes with a sorcerer's gestures, which can cause her spells with somatic components to fail (see Arcane Spells and Armor).
Bloodline: Each sorcerer has a source of magic somewhere in her heritage that grants her spells, bonus feats, an additional class skill, and other special abilities. This source can represent a blood relation or an extreme event involving a creature somewhere in the family's past. For example, a sorcerer might have a dragon as a distant relative or her grandfather might have signed a terrible contract with a devil. Regardless of the source, this influence manifests in a number of ways as the sorcerer gains levels. A sorcerer must pick one bloodline upon taking her first level of sorcerer. Once made, this choice cannot be changed.
Bloodline Arcana: Whenever you cast a spell of the compulsion subschool, increase the spell’s DC by +2.
Bloodline Powers: You have always had a tie to the natural world, and as your power increases, so does the influence of the fey over your magic:
Laughing Touch (Sp): At 1st level, you can cause a creature to burst out laughing for 1 round as a melee touch attack. A laughing creature can only take a move action but can defend itself normally. Once a creature has been affected by laughing touch, it is immune to its effects for 24 hours. You can use this ability a number of times per day equal to 3 + your Charisma modifier. This is a mind-affecting effect.
Eschew Materials: A sorcerer gains Eschew Materials as a bonus feat at 1st level.

Favored Class Bonus: Sorcerer (+1 Skill Rank)

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I don't see the problem. If there's some new development in the lore that clashes with your preferred ideas or the outcomes of your group's AP than just ignore it at your table.

I don't see why that's so hard. Perhaps this is just a thing unique to the people that I play with, but in most of the instances when we've used a AP the story diverges to such a radical degree that by the third book that whatever "How to Continue the Campaign" or "Here's the New Status Quo" options became useless anyway.

So if your players didn't trust Sorshen and miraculously managed to kill her I don't see how Paizo taking another direction genuinely harms or inconveniences your table? Fine, Paizo won't be supporting that outcome. So what? Keep following your own timeline and didn't feel pressured by "canon" when it comes to telling the stories that you want to tell.

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I don't want this to devolve into a miserable political debate, but Dany is absolutist monarch whose claim to power derives from her bloodline. That's as far away from leftist sentiment as one can get, in my opinion.

Furthermore, the only thing about her that can arguably pass as leftist is her consistent anti-slavery actions and rhetoric, which SHOULD NOT BE CONSIDERED A LEFTIST ONLY POSITION. That is a decent human being position that shouldn't exclusive fit any one side of the political axis. Liberals and conservatives should both equally despise slavery as vile institution. Oh my God.

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Female Human (Azlanti) Enchanter 2 |HP 12/12|AC 12 T 12 FF 10|Fort +1 Ref +2 Will +4|CMD 11|Init +2|Per +1| Dazing Touch 7/7|Active Conditions: None
Prepared Spells:
0: Acid Splash, Daze (DC 15), Prestidigitation, Read Magic|1st: Ear-Piercing Scream (DC 15), Mage Armor, Protection From Evil , Sleep

Oh boy, have things been busy while I was away!

To busy admiring the solemn, if dilapidated, residence of her town's founder, Renae didn't notice the two incoming insects until they already upon her friends.

"Henric! Styrn!" She screamed their names in warning but it was to late that. The bugs were already attached and sucking their blood like leeches!

Thinking fast, Renae grabbed the crossbow at her side and pointed it at the ugly orange insect on Henric's back. There was a risk, of course, but all the same Renae took in a breath and fired her bolt, confident that she would not strike her friend. Hopefully...

Attack (Crossbow): 1d20 + 2 - 4 ⇒ (1) + 2 - 4 = -1
Damage: 1d8 ⇒ 2

Aaaaaaaand it looks like Henric's gonna take a bolt to the back. Of, freaking, course. My bad, Henric. :(

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Female Human (Azlanti) Enchanter 2 |HP 12/12|AC 12 T 12 FF 10|Fort +1 Ref +2 Will +4|CMD 11|Init +2|Per +1| Dazing Touch 7/7|Active Conditions: None
Prepared Spells:
0: Acid Splash, Daze (DC 15), Prestidigitation, Read Magic|1st: Ear-Piercing Scream (DC 15), Mage Armor, Protection From Evil , Sleep
Kera Mvashti wrote:
"That's quite a lot!" Kera says, giving a small frown. "At least five leads, I'd say. There's Roderic's Wreck, tha' rune o' Wrath, th' Horned Fangs, th' Roadrunners, th' first on the scene, Ladia Kelstrop. And that ain't even countin' th' bodies o' the slain. What'd they do with their bodies?"

"At least six for now," Renae concurred with Kyra with a nod. "But some seem more fruitful than others," she swiftly added.

Renae weighted each lead for their potential worth to their mission. Ladia Kelstrop may have been the first witness to the gang fight, but if she only arrived after the fact what more could she tell? Unless, of course, she hadn't been completely truthful about all that she had seen that day? Even so, it seemed to her that Roderic's Wreck and the Horned Fang use of the Rune of Wrath felt the most pressing of the leads, especially the latter.

Knowledge (History):
Information about the Rune of Wrath.
Knowledge (History): 1d20 + 8 ⇒ (15) + 8 = 23

The rune of my rival! That fool firestarter thinks she can dare-

Renae shook her head and banished the thought from her mind. That was Sorshen, not her. "How and why thugs would adopt the Rune of Wrath is definitely worth looking into. As is Roderic's Wreck. If there is any place where Sir Roderic's spirit would reside it would be there. If do find him there than we can potentially learn of what dangers he believes are plaguing the town."

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Female Human (Azlanti) Enchanter 2 |HP 12/12|AC 12 T 12 FF 10|Fort +1 Ref +2 Will +4|CMD 11|Init +2|Per +1| Dazing Touch 7/7|Active Conditions: None
Prepared Spells:
0: Acid Splash, Daze (DC 15), Prestidigitation, Read Magic|1st: Ear-Piercing Scream (DC 15), Mage Armor, Protection From Evil , Sleep

Renae noted Henric jumpiness but decided not to mention it. Arcane scholars had a tendency to be nervous at times, herself included. This was especially for those scholars who went into the field, which Renae heavily suspected Henric did quite often.

"The day is beautiful, the market is bustling with old friends, and I've been enjoying my family's company," Renae answered, her contentment obvious on her beautiful face. "I'd say I'm doing quite fine. Thank you for asking, Henric."

Kera's simple, carefree touch sent a strange wave of sensation through Renae's body that for a briefest of seconds gave the wizardess pause. This sort of thing happened sometimes. Her new body's senses reacting to things and people in ways she could not expect or entirely control. Something as simple as a touch or a beautiful smile could set it off. Suddenly Renae couldn't help but notice Kera's wild auburn hair and charming grin.

Blushing slightly, she summoned her willpower and shook the sensations off. Refocusing her senses, she took in a whiff of the assortment of pastries, which even from afar held a strong and intoxicating scent in the air that permeated across the entire town square. It was a familiar smell, and it made Renae's mouth fold into a warm smile.

"I've already eaten with my family, but I suppose one fruit tart would do me no harm," she admitted coyly. "Henric would you care to join us?"

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Iomedae: *Saluting* - "Reporting for duty, ma'am!"
Erastil: *Hugging* - "Hi Grandpa Erastil!"
Torag: *Nervously rubbing neck* "Um... I don't know how dwarves greet each other. What am I supposed to do here? Touch beards?"
Shelyn: *Gawking like a moron* - "Oh wow... I'm sure everyone tells you this but you're really, really, really pretty, miss."
Sarenrae: *Shielding eyes* - "Greetings, Your Holiness."
Cayden Cailean: *Fist bump and hug* - "Sup, bro. Wanna grab a drink before we go and punch some Asmodeans?"
Desna: "Sooooooooooo... Are you secretly a Great Old God? Also, could you put on some clothes? Hate to be a prude but you're... Kind of distracting and it makes it hard for me to talk. Or think, really."
Abadar: "Hello, sir. Do you think you explain to me what a mortgage-backed security is?"
Irori: *Bows head respectfully* "I'm honored by your presence and wish to learn much from you, Irori-Sensei."
Pharasma: Soooooooooo... Can I ask what happened to Aro- Hey, wait, what do you mean I gotta go back to the beginning of the line!?"
Gozreh: "Sorry about the whole pollution thing. I try to recycle but there isn't always a blue or green bin around."
Nethys: "Don't blast me. Please?"
Calistria: "Ok, weird question but you wouldn't be related to girl called Sera would you? She's an elf from another planet that likes bees and getting revenge on people."
Gorum: *Throws up peace sign* - "Ever tried to give peace a chance, Mister Lord in Iron?"
Asmodeus: *Drunkenly tries to punch him in the face*
Zon-Kuthon: "Nope. Nope, nope, nope." *Precedes to run away in terror*
Urgathoa: *Dry heaving* "Oh my god! Where the Hell is that smell something from and those flies! Oh, it's you... Awkward."
Norgorber: *Scratching head* "Huh? I thought he would be here. Let's get out here before- ARGH!" *Suddenly stabbed in the back by Norgorber in disguise*
Lamashtu: "Stay the heck way from me, you jackal-faced baby eater!"
Rovagug: Can't greet or address Rovagug because he's trapped in the Dead Vault. Also, he's not very talkative because he's an omnicidal monster.

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I'll do you one better and start the Redemption for the Whispering Tyrant Project! Turns out Aroden drove Tar-Baphon to evil and he really he just wanted to be besties with other Mythic Wizards.

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I think that's a fair criticism, xenocrat. Paizo isn't immune to using tired tropes like that. The whole redeeming the sexy baddie is a staple of the fantasy genre and we see it everywhere nowadays. I mean, half of Kylo Ren's appeal in the Star Wars fandom is this strange desire by fans for Rey to redeem him since he looks like Adam Driver, ignoring the fact he's an insane manchild. :P

That aside, I am more or less confident that Paizo will likely start turning away from this trope after awhile. Most people are unaware of the cliche and Paizo has used it enough that I'm sure even they're getting tired of it. Redemption stories are great! They can even work for horrific demon lords and runelords who probably violated and sexually exploited thousands upon thousands of people... I think? But when they come with the trappings of less than stellar genre conventions "Only beautiful people deserve the chance at redemption" they get stale and predictable rather quickly.

But Paizo has to know all that, so I'm sure we'll see less of it over time. Hell, maybe we already have there have been a bunch of "ugly" male baddies that have gotten their chance to be better?

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Sorshen's motivation to change is practical, if not exactly a riveting narrative of self-analysis and repentance for several lifetimes of evil. Not that I'm knocking it. It makes sense, especially since she's only going from Chaotic Evil to Chaotic Neutral. I mean, if Gorum and Calistria prove anything its that Chaotic Neutral isn't that high of a bar to reach. :P

I still sort of wish there was more of an inciting incident for Nocticula's change other than "Being evil has gotten boring after countless eons." Arueshalae redemption was great because it had a sizable backstory and her continuing to make an active effort to undo some of the horrible things she's done. But just like in Sorshen's case, Nocticula's only going from Chaotic Evil to Chaotic Neutral, so her not needing that great or weighty of a push might make sense. Still, it would have been nice to have a story of Sarenrae or Shelyn reaching out to her and getting her to realize the futility of evil, or maybe her just looking at brother and realizing how much of a freak he is and how she doesn't want any part of that depravity anymore.

Of course, I still haven't read the this last adventure yet, so who knows what extra bits of lore gets dropped in them! He's to hoping there's a lot.

Also, thanks CorvusMask for dropping all this info for us. I really appreciate it.

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I miss reincarnate.

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Seems to me that taking away Goblins murderous attitudes waters them down to point that there largely no different from Halflings or Gnomes when it comes to their wackiness.

Why take that away? Let them stay psychotic pyromaniacs. It might not work for some tables, but I think you still have them in Core while still retaining most of their original flavor without pulling a "Well, some tribes are Good or friendly" retcon.

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Creon Vizcarra wrote:
Milozilla wrote:
The phrase "players drag a once-grand nation kicking and screaming into the modern day" kinda worries me. I really hope it doesn't have too many modern day political influences. Really kills the immersion when people bring that stuff into the game. But hopefully it just turns out to be What Jade Reagent should have been and have alternate routes for those that don't necessarily want to be the new monarchs Lapdogs.
Modern day in Avistan apparently means hereditary monarchies where no monarchs are married or have any legitimate (or even known) children. I'm serious; every monarch in the Inner Sea is single and has no known children, except for Stavian, which is kind of immersion breaking for me because of how dangerous that is for such a type of government. There was a reason Henry VIII went through six wives and it wasn't just a wandering eye.

Does that logic even still apply in a universe where people can be constantly resurrected from death and have their lifespan lengthened considerably?

Why bother fathering/mothering a bunch of brats to continue the dynasty when I can just live forever as an Immortal God-King/Queen.

Death is poor people after all.

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Black Dougal wrote:
Marc Radle wrote:

Daisey Riddley and Adam Driver trained pretty extensively in sword fighting (well, movie sword fighting).

This is pretty cool ...

Thanks for that Marc.

I thought the Throne room scene was the best action sequence of the movie. I think I would have enjoyed it more if I wasn't still annoyed that they just killed off Snoke in a predictable manner (it was easy to anticipate when you are told there are twists in the movie).

Isn't that a microcosm of the problem of the whole film? Twists that actually aren't twists but predictable 180s. Rey parents are no nobodies instead of someone important. Snoke isn't the main villain instead its Kylo Ren. Luke doesn't really train Rey to be a Jedi instead she's supposed to chart her own path or something. Kylo Ren isn't redeemed but instead takes over the First Order.

Did those twists really surprise anyone? I guess they did. Honestly, going into this film I just assumed that the plot would either play things straight or just do the opposite and thats what happened.

Sort of wish they did something really shocking and had Rey join the First Order or something. Wouldn't make a lot of sense but it would be interesting.

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DM_aka_Dudemeister wrote:
Delightful wrote:


Can we talk about Star Wars again?

That was fun.

Was it though?

I was for me and others I assume.

If it wasn't for you, you could always just leave and go to another forum where you can a happier time.

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Can we talk about Star Wars again?

That was fun.

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Zhangar wrote:

I imagine the actress did the best she could with a bad role, but she got a bad role.

Laura Dern is a great actor and probably would have made Holdo a fan favorite if her character wasn't badly written.

I hate to say this yet again, but I really think its a shame that they killed her just so Poe can a leader. She could have been a replacement for Leia and the next film as the strong female leader of the Resistance with Poe as her right-hand man.

But no she gets fridged. It's made even worst by the fact that I think Holdo is supposed to be a lesbian in the books.

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My God, when Leia was floating like that I seriously thought I was hallucinating. I had to quickly scan the rest of the audience just to make sure they were seeing what I was.

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Tarik Blackhands wrote:
Delightful wrote:

Does anyone think the film would have been more interesting or exciting if the New Republic was still around on some level and the battle between the First Order and the Resistance was a bit more evenly matched?

I don't like the prequels but they at least managed to convince me that an intergalactic war was going on.

The whole resource-starved underdogs vs all powerful empire is starting to get stale in my opinion.

I'd heartily approve for one. I honestly liked the premise that TFA implied with the First Order being a bunch of insane clowns in the space boonies who had exactly one Star Destroyer and Starkiller Base as the sum total of their big assets (also explaining why they had to invest in shields for their TIES since they can't do the old Imperial TIE Swarm on account of manpower issues).

For all TLJ's talk about killing the past, the movie ended up with the exact same core premise as the original trilogy which is beyond lazy.

That's basically the fundamental problem of the sequel trilogy. They have good characters but premises and plots that are stale.

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Does anyone think the film would have been more interesting or exciting if the New Republic was still around on some level and the battle between the First Order and the Resistance was a bit more evenly matched?

I don't like the prequels but they at least managed to convince me that an intergalactic war was going on.

The whole resource-starved underdogs vs all powerful empire is starting to get stale in my opinion.

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Rysky wrote:
BigNorseWolf wrote:
Rysky wrote:
BigNorseWolf wrote:

So the problem with Finns attempted sacrifice was that he wasn't saving Rey? Everyone else in the cave can just get slaughtered?

*backfoot headscratch*

Finn loves Rey. She's kind of his sole motivation for.. well. Everything since escaping the first order.

If you die to protect what you love, that's okay.

So if Finn died to protect Rey, that would have been alright, but dying to protect everyone in the cave (or at least buy more time for help to arrive) isn't the right thing to do because....?

He wasn’t dying to protect Rey though, he was dying to hopefully buy the Resistance some time... which his death wouldn’t have done.

But doesn't that sound exactly like what Holdo did?

I really do wish that the First Order actually suffered consequences from their mothership getting destroyed and their leader killed, but instead they just keep moving on to kill our heroes as if nothing ever happened.

Starkiller Base getting destroyed. Doesn't matter.
The supership that destroyed the original rebel base getting blown up itself. Doesn't matter.
The Supremacy getting blown up? Doesn't really matter except for the tracker getting destroyed, but I guess they can always build another one.

The First Order really needs a nerf.

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Isn't there not being an autopilot or a droid capable of piloting the ship just a contrivance of the plot, so that Holdo can nobly die (read: get fridged for the sake of a male character's arc) and Poe can get the mantle of leadership?

When I think about it that way everything kind of makes sense. Poe needs to become the leader of the Resistance by the end of this film, and thus Holdo must die regardless of the narrative hammering in that noble sacrifices are dumb and that strong, experienced leaders are needed.

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Rysky wrote:

“Protecting what you love” is the point.

That’s what Holdo did. Finn just wasn’t going to accomplish that if he did sacrifice himself.

Finn was trying to protect the Resistance, a group that had grown to love. Sure he hated the First Order too but those two things don't have to be mutually exclusive, right?

Also, Holdo's sacrifice was just as useless as Finn's probably would have been. Even with the Supremacy gone, the overpowered First Order still has a bunch of landwalkers and a Death Star cannon. Her death barely made a difference. Just like those bombers barely made a difference at the beginning. Holdo should have stayed with the Resistance and been a leader that kept the spirit of the Resistance alive with her decades of experience and wisdom.

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Rysky wrote:
“Well I’m in charge and important and this is a suicide mission so I need someone who I think is less important to sacrifice themselves in my place” said no one with a soul ever.

I thought the whole point of Holdo was that heroic sacrifices are dumb and that people like her need to stay alive for the Resistance?

Instead she sacrifices herself which is something that Rose was angry about Finn almost doing. Kind of thematic whiplash. The message of staying alive to fight another day would have been stronger if Holdo actually stayed alive and let some kind of autopilot destroy the Supremacy.

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TriOmegaZero wrote:
Delightful wrote:
Can't we dislike Poe and Holdo both for withholding information from each other?

Sure. I absolutely agree that Holdo shouldn't have left a hotshot sitting around with nothing to do but come up with bad ideas. Maybe she should have told him the plan, and set him on getting the transports ready.

But would "Poe helps the Resistance quietly slip away and hide from the First Order" been a meaningful story to tell alongside Rey and Luke meeting and working out a master/student relationship? I mean, Finn would have been about just as useless as he was in the actual film, so no change there?

Honestly as much as I like Finn and Poe, the Last Jedi would have been a better film if their stories (diversions really) were completely cut and more time was given to Rey's training.

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Can't we dislike Poe and Holdo both for withholding information from each other?

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Wasn't the whole point of Rogue One not blindly following the orders of your superiors, because if you do you're do better than a soulless stormtrooper.

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Rysky wrote:

Not sharing information with a talkative hothead when you think have a mole about is not dumb.

And the whole point of the base was to wait for them to pass by then leave/wit for help, not make it the new command center. There’s sill the Republic out there, they just didn’t bother sending any help when the resistance sent out calls. They probably think they can negotiate with the First Order.

My problem isn't Holdo motivations for withholding that information. It's the fact the entire conflict could be solved if either Poe or Holdo just talked to one another openly. I hate idiot plots like that because they make both characters in the situation incredibly annoying, and sure, I get that's supposed to Poe's arc but couldn't there have been another way to have him grow up that doesn't involve the characters acting like children that refuse to share a secret.

I know that the base was supposed to be a temporary for the Resistance, but Holdo's plan to get them was bound to get a bunch of people killed despite the hacker revealing to the First Order their plan, because they would have still have been shoot at in defenseless transports when they left the command ship. And any survivors would have still been put under siege by the First Order which has a bunch of weapons to destroy that base. Now of course, Holdo didn't know about the mini Death Star cannon to be fair, but her plan is still terrible. Honestly, I think I would have been ok with the entire plot if Poe straight up told Holdo about the tracker, and Holdo straight up told Poe about the crappy plan. If he goes mutineer because he thinks the plan is terrible and his find a hacker in Canto Bint scheme is better than I think the mutiny would have been palatable for me. At least then Holdo doesn't look useless and Poe's mutiny is less defensible.

Why? Why would the New Republic remnants think that the genocidal Space Nazis can be negotiated with? You're just guessing their motivations because the film doesn't give us an answer. If the plot explained the entire New Republic fleetyards were destroyed by Starkiller base than fine that's a reasonable explanation, if still shooty, but they don't even do that. The First Order just suddenly starts taking over the galaxy, with nobody but the Resistance responding. Why are the politics and military logistics of these films so irrelevant?

I should probably stop thinking about these kinds of things shouldn't I? Star Wars isn't A Song of Ice and Fire where the politics of the setting actually matter. Everything is character-focused to the point that plot and setting only exists to serve the characters arc, regardless of whether it actually makes sense. I think that I just have to learn to be fine with that.

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Isn't kind of weird that in a story all about metaphorically and literally killing the past, that story is fundamentally once again a conflict centered around an evil empire taking over the universe and bunch of plucky rebels trying to stop them?

I was fine with it in TFA when I thought that the conflict with the First Order was going to be reversal of the original trilogy, with the First Order being underdog terrorists and the Republic being the empire that gets outsmarted constantly, but instead the entire Republic is just gone and the First Order has literally taken over the entire galaxy in a matter of hours after blowing up Hosian Prime.

It really does seem that the new trilogy is overacting to people's boredom with the Senate politics in the prequels and have just completely removed any kind of political context and exposition to help us understand why an entire galactic Republic can just get one-shotted.
Like seriously, besides the Resistance does the Republic have any armed forces? Get that our heroes and the Resistance need to take center-stage but this all seems like ridiculous overkill.

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Greylurker wrote:
Ed Reppert wrote:
Lord Fyre wrote:
Link is behind a firewall (403 Forbidden). I cannot see it.
I think the firewall's on your end. IAC, you should consider yourself lucky. Tony Stark would never wear a costume like that.

which was exactly my point

however in hindsight I was so focused on finding a picture that backed up my point I failed to give proper consideration on how appropriate it might be for this forum. That was my bad and I appologize for it. I flagged the post myself and asked it be removed.

originally I was looking for a screen shot from an old anime called Project A-Ko. There is a character in that who is basically a spoof of Tony and at one point steals his daughter's bikini battle suit armor.. The picture I found was just sort of "Close enough" after a frustrating amount of time not finding the one I was looking for.

Oh my god I freaking love that anime. Tony Stark's insane daughter fighting someone whose highly implied to be Superman and Wonder Woman's daughter in an attempt to win the love of an idiot blonde highschool girl, is just stupid enough to go completely overboard and become awesome.

Seriously, why can't Marvel and DC make Project A-Ko their big crossover movie? I need it in my life.

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Mark Thomas 66 wrote:

Because a trenchcoat is still relevant and not corny. hats don't survive action shots.......ever.

And after putting Wonder Woman in a battle skirt, fishnets and panties would be an uproar no studio wants at this point.

Yes, because a swamp man isn't corny and is still totally culturally relevant. Also, I think Constantine the loner private detective who smokes all the time wearing a trenchcoat is as corny and cheesy as it gets. But that's fine for me because superheroes films shouldn't be afraid to be corny, and well, comic booky.

Anyways, I honestly just wished she at least kept the stage magician tuxedo.

The hat getting lost when the action happens is fine by me, but I would have liked to seen her wear it during the talky bits. And I'm fine with losing the fishnets actually.

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I dunno. The whole perky goth mage look has been used so much these days that Zatanna's original costume doesn't seem cliched anymore.

I mean, I'd maybe drop the pantyhose and give her pants, but the vaudeville stage magician is really cool and distinct if you ask me, and losing it while Constantine gets to keep his noir trenchcoat just seems wrong.

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You are alone.

I'm so sorry.

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Are we seriously discussing physics and military tactics in a Star Wars film?

I think that's a rather dark and madness inducing road, my friends.

Best to avoid it entirely and just enjoy the nonsensical space battles for what they are, if you ask me.

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Cuup wrote:
** spoiler omitted **...

Bravo. Bravo, good sir!

That was probably best character idea I've seen on these forums in years. Give yourself a good pat on the back!

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MMCJawa wrote:
Green Lantern's problems can be laid at the hands of the director and studio execs. They could have cast the best actor alive and it would have still sucked.

Yeah, the big poop monster in it was always going to be real stinker no matter what.

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Freehold DM wrote:
Zhangar wrote:

Keep in mind that a movie being bad in various ways doesn't preclude it from being enjoyable.

That's pretty much the essence of B movies right there.

Now, if you spent 100s of millions and still made a B movie when you trying for better, that's kind of embarrassing, but not a true failure.

Far worse is when you deliberately shoot for making a B movie, and fail to deliver. (Hi Green Lantern!)


I hate Ryan Reynolds.

We got a Canadaphobe over here.

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We're were gone for like five minutes and the moment we come back we find out the princess is dead, the whole nation we've been fighting for thinks we of all people killed her and now apparently six zombie emperors have come back from the dead to kill us...

I'm getting too old for this s+#%.

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Blue: D'oh! I must have been to busy crying tears of joy to notice that in the trailer. Wonder if Loki's going to... Wow I couldn't even finish that sentence and pretend it was a sincere question. Of course he's going to sell everyone out to Purplebeard.

Red: Right, right. I knew the Asgardians gave an extra stone to someone, but I couldn't remember who.

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captain yesterday wrote:

What are the Infinity Stones again, for those of us (yo!) who haven't read comic books.

Edit: Names and powers i mean.

The infinity gems are powerful items that separately have unique abilities. Now, the comic universe is obviously not the cinematic universe so for a lot of these gems there abilities are different from how they originally worked in the original comic universe.

That said, from what we've seen so far, the Blue gem (Space) was the Tesseract/Power Cube from the first Captain America movie and it can open blue space portals, which Loki used in his evil plot in the first Avengers film when he tried to take over the Earth with robot space whales. It was locked up in Asgard for safe keeping but given what happens in Thor 3 it might be somewhere else.

The Yellow gem (Mind) was originally Loki's mind control staff and it's currently in Vision's head. Scarlet Witch and Vision shippers should probably be afraid.

The Red gem (Reality) otherwise known as the Aether, was used by the dark elves in Thor 2 in another evil plot, this time trying to destroy the entire universe. It could suck the lifeforce out of people and create dark matter. No idea where it is now.

The Purple gem (Power) was thing the Guardians of the Galaxy and Ronan the Blue Space Meanie were fighting over in their first film. It could vaporize entire planets and it's being held by the Nova Corps on Xander for now.

The Green gem (Time) aka the Eye of Agamottowas was in the Doctor Strange film and it could stop and bend time. Doctor Strange still has it.

The Orange gem (Soul) hasn't shown up yet but in the comics it could manipulate the souls of dead people.

When all six are brought together and put in a fancy gauntlet the wielder becomes omnipotent and capable of anything they imagine. For instance, if a certain Purple Space Meanie got it he could kill every living thing in the universe to impress his girlfriend Death.

Hope that helped.

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Avengers: Infinity War aka Black Panther and his white sidekick Captain America save Wakanda from the purple space jerk.

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The general public not knowing who B-list superheroes are didn't stop Guardians of the Galaxy from being successful that kind of saved Marvel after a lackluster Age of Ultron. A Doom Patrol or Metal Men film could do the same as long as it catches audiences eye with an unique premise and interesting visuals. Ultimately, I think the real trick is DC making several films in a row to win audiences back.

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Set wrote:
Cole Deschain wrote:
But most Marvel flicks- Thor: Ragnarok, which I loved most definitely included- have the same problem, and they make out like gangbusters.

It is interesting that DC movies are sometimes seen to be held to a higher standard.

The last two Thor movies, IMO, kind of sucked. They weren't monstrously bad, or anything, but Hemsworth's bumbling comedic version of Thor feels about as faithful (to me) to the comic book version as Snyder's brooding hopeless Superman.

Going into Thor 3, I was kind of in the 'acceptance' phase, and had accepted that I was there for big goofy fun, with a character that shared little more than a name with the comic book Thor. With Waititi, Marvel had given up on trying at an even halfway serious take on Thor, and went full gonzo, and it was colorful and fun and even a little liberating to just abandon the pretense that this was going to be something majestic or mythic.

I imagine the expectations are so much higher with characters like Superman and Batman that hopes have further to fall, and it's harder to just sit back and accept stylistic or tonal differences, than it is with less-iconic characters like Ant-Man or Dr. Strange.

Another thought would be that even when Thor sucks at being anything like the Thor from the comic books, Ragnarok was at least a *fun* movie. If a Superman movie was just a glorious colorful romp through alien worlds, or centered on some sort of Myztlplk (not gonna bother spellchecking that one...)-centric magical trippy (or red kryptonite-based) episode, it might be easier to swallow stepping away from the majesty and inspiration surrounding the character if the movie was at least balls-to-the-wall gonzo fun.

LEGO Batman could be such an example (if a willfully over-the-top one!). It is *nothing* like a serious or faithful or even respectful adaptation of Batman, whose fans are rightly protective of the integrity of the character, and yet, it's fun.

Yeah, I think you got the right out of it. The DC films tried to be taken serious with its dark themes and pathos but finalized to deliver, resulting in them being criticized as pretentious and stupid. Marvel films, with the exception of the Captain America trilogy, are to varying degrees of comedic and light-hearted, with there themes being more down Earth (Hero's Journey, Overcoming Trauma, Learning to be Humble, the Power of Teamwork, etc) when compared to Snyder's Randian Superman, so fans and even critics judge them less harshly because their not calming to be anything incredibly profound.

Marvel has a formula and for the most part it works. DC on the otherhand is all over the same when it comes to tone and direction, which makes people wonder how the hell Batman V Superman, Wonder Woman and Suicide Squad all exist in the same universe.

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Rysky wrote:
DeathQuaker wrote:
Set wrote:

Maybe I'll wait ten years and they'll have a Justice League movie with Booster Gold and Vixen in it.

Well, Vixen's been pretty well received on the CW so that may well be plausible someday. Heck, they have TWO Vixens, so that's cool.

[tangent]I am 5'4". *stands on chair and looms over you all* Actually the doc says I shrank to 5' 3 3/4" due to spinal stenosis but I am in denial. We shall not discuss what I weigh, it's impolite. I don't drink sugared soda except maybe once every 1-2 mos as a treat. I drink mostly water (and water infusions like tea and coffee). It drives me crazy when people say "I stopped drinking soda and lost a million pounds" because it didn't do s#@@ for me. (But I still don't drink soda.) I do sometimes have juice at breakfast (which does contain sugar, but I watch the content). I eat mostly healthily, EXCEPT I just eat out waaay too much because I live alone and don't have a dishwasher and cleaning up after cooking all the time sucks, especially when you have task management issues due to ADD, and that is a source of extra weight. Having a sweettooth is a problem; try to do things in moderation. I take a medication that makes any possible weightloss very very slow. I don't exercise enough but more than I used to. I do what I can to improve things. It's not enough. I am not ever giving up gluten no matter what people say. My A1C, blood sugar, cholesterol, and blood pressure are good tho, and that's probably pretty important. [/tangent]

On topic: I'm surprised Justice League did as poorly as it did, bad reviews or no. After all BvS was reviewed worse and people still saw it in droves. Mind, in perspective, I think it was still #1 at the box office, it just didn't earn what they hoped for. Was it too close to Ragnarok, perhaps?

People were probably still burned from BvS, but being so close to Ragnarok was most likely a silver bullet.

A new Pixar movie (and a great one at that) coming out so closely too probably didn't help things either.

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Thomas Seitz wrote:
I'm kind of siding with Fyre. It's clear Warner Bros is still stuck in 1980s or something when it comes getting new ideas. Certainly enough that if Patty DID make a new Justice League, she should clearly make it for Earth-11, with the gender swapped versions.

I'd just love to a have a delightfully weird Multiversity film. Sunshine Superman, Cowboy Batman, and Wonderous Man join forces and fight Vampire versions of the Justice League

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Freehold DM wrote:

I would be interested in seeing a justice league film by her.

I'm sure whedon has already destroyed this one.

Given that she's Warner Bros one and only hope right now I wouldn't be surprised if she does make the next Justice league film.

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