Holy Guide

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And crude! Name the weapon that always misses crude and then incombat you can shout danmit crude!


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I was actually thinking of playing her myself lol


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One big piece of advice I can offer is this.

If you want something to work a certain way and it goes against the general rules of pathfinder don't be afraid to play with it.

One of my favorite things I've experienced in dnd is that moment where the wizard of the party is like "I'm sorry but that does not work that way" and the dm responds with "yeah your right that should not work that way.... weird isn't it...."


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Grab flag bearer feat and fight with a long spear and then grab a banner of the ancient kings all of the buffs


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Yea the fey could offer fast transportation for people to join the pcs in the Frey, maybe take one of the orphans that the council women adopted becomes badass in his own and then later on he could come to their aid in a big way. Or maybe the fey could grant each of the pcs a weapon of some kind that is magical and powerful with unique powers or something


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Hello forum members so I plan on run an adventure with a pup that's basically a church to Cayden cailean and one of the coolest parts of the religion is that drinkers will make bets with each other for little to nothing with each bet getting more crazy until 1 better will bet the other to take the star stone challenge which is a nod to cayden cailean himself. But I'm having a hard time coming up with a lot of these bets so here I am!

1. See which one of the 2 of you can throw a copper piece into another patrons drink.


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How would you know where he is on the plane, could could have been jumped and imprisoned the moment he got there, you have no idea if he's even safe, but yea shadow walk is strong, question is did you pick shadow walk as a spell for one of your spells known?


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In one of my games my bars rogue got hit with one, my sugestions. Is you send him to the plane of shadows, it's one of the safer realms and you could have the cult of desna save him and help him return to the group in exchange for a future favor (make it into plot point at some point)


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I have a few sugestions, first try to play untill you've encountered what you feel is 90% of the combat rules as having a dm who knows all the rules for combat is important

Second there is a guy named spoony on YouTube I recommend his counter monkey videos to anyone looking for insite into DMING

And finally you need to know your place, you are the story teller, pathfinder is not a game of dm vs pc's it's a game of pcs vs story and you are there to tell that story.

You should also think about your enemies in an intelligent way is this enemy smart enough to be able to 5ft step? Would this enemy charge head in without thinking? If the enemy knew the pc's were coming or knew their battle tactics would they fight differently? Ect ect...

Point is you should have a game/world that feels alive and in motion Many adventures make the mistake of the bad guy not showing up until the pc's get there. Also don't ever hesitate to ask for help everyone here on this forum is there to help and 99% of us are super nice (the other 1% are the gnomes.....)


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Yea definitely go with hero points! But you are incredibly kind to actually buy your player a book or box of minis, I'd kill to play for a dm like that lol xD in my group of friends I've bought like 90% of our books and minis


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You could go skald, with the skalds vigor feats you pass out fast healing to your party while buffing them with RAGE! And RAGE powers could be an interesting take on the buffer/healer kind of role


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what ever build you go with grab a mask of Stoney demeanor as quick as possible it gives a +10 to bluff and would fit your character concept to the T


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unchained rogue duel wield short swords with combat reflexes, get lots of free sneak attacks and wreck people


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okay wow that feats way more powerful then I thought


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Can someone show me an errata or something that says if you have sacred summons the creature comes and attacks/moves/acts on that turn?


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Thanks for the link and thanks James for all the hard work on the campaigns!


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Greetings everyone as of late I've been playing a game that just left the steam early access the games called darkest dungeon being inspired I decided to start making a campaign out of the game more of less, now the first big hurtle I've come across is that in the game they use a stress system which causes your party to become stress with the effects go from a minor chat dialog to your character having a heart attack, so I want to implement something similar to this with a point system so I'm looking for advice on a few points:
1 what gives stress points
2 how many stress points do those things give
3 at what break points do the stress points start to cause problems for the character (s)
4 what would the stress points cap out at, (aka heart attack status)


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But if i don't take the alternative racial trait I can have resist 5 to 3 elements and +2 natural armor


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So then for the tiefling if was gonna take the feat why would I ever take the alternative racial trait?


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Yea I've been reading the players guide, also I was thinking about picking up cut from the air and smash from the air and use those to deflect arrows and rays and such (those feats are from the weapon masters book)


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My suggestion is you make is a personal quest for him alone, he'll appreciate the attention and since he's changing to a God of secrecy and what not he won't be too in the spotlight anymore, my suggestion is to make the quest happen 1 night in his dream, make it clear that if he fails in the dream he will be punished or worse in real life, and make the quest something where he's runing from gorum or his lackies for not being faithful and norgober and his minions end up saving him, and for dramatic effect when he wakes up have everyone standing around him as he's been writhing in pain for hours after everyone woke up


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i suggest you go the unchained rogue as you get weapon finesse and dex to damage for free


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Not gonna lie, but this is all really disheartening, after all that it seems there really is no reason to ever play a fighter, I'm still gonna stick with what I wanted to do because u really want to play around with heroic defiance/recovery and I'm not trying to optimize all out, I'm trying to fit a character idea. Thank you everyone for your advice


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Goggles of status so he can see healthbars would be cool. Yea he has 10 hp left hit him with your sword! What's a hit point?


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hello Foum friends I am planing on finally start my WotR adventure here in the next week or 2 and im planing on running it non-mythic 25 point buy, im allowing the players to use the new multi classing rules without having to give up the feats (im hoping this buffs them up enough) and I have plans to give them all templates later on if things get too hairy for them, Im here asking for how that sounds and for advice on anything I should/should'nt do. I also plan on starting the adventure above ground with the party getting to roam kenebras on the day before meeting in the crowd at the right time (or wrong time depending how your looking at it) to fall into the caverns any last minite advice anyone can offer would be great thanks forums!


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My suggestion is find a feat that lets you count as another race(I know there's a feat like that out there) then play a rat folk tree singer and name your character rocket, focus on bluff and make everyone think your tree companion is a person who needs a slice of the loot


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My favorite bard concept is one where you grab the spell focus feats to enhance your sleep/charm spells while also grabbing the disarm tree to help out taking down tough guys mix in some combat feats with some cleaverness and you have an interesting character.

and i always start off the campaign by confusing the dm to no end. I start by buying 3 large sacks burlap or whatever. I then go around town filling the sacks with caltrops (a realistic purchase) the second I fill with glass (whether it be wine glasses or whaterve) (with the glass in the sack I then smash it on the ground so the bag is full of glass bits) and the last bag I fill with feathers (I use these if I ever have to get into a city or castle or soemthing)

my character then uses a rapier and crossbow in combat and sings for his bardic performance.