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Greeting pathfinder community my half-orc sanctified slayer/infiltrator inquisitor just reached lvl 5 and im trying to decide which feat I should take.

thanks to my dm using adjusted feat rules my current feats are:
Point blank shot
Rapid shot
deadly aim
covering fire (Teamwork feat from class)

my current ideas are:
extended bane (+3 rounds thanks to wisdom mod)
Extra bane (+3 rounds)
weapon focus (longbow)
something else?

any suggestions or ideas would be greatly appreciated!


Hello forum members, my dm for our new campaign said we get 2 traits but only from the original book, so my question is what book features traits first?


So I'm planning on playing Bloodrager and I was hoping people her could look at it and see if I've missed anything

Alica
Half-elf: Kindred raised
Bloodrager: Primalist archetype Arcane blood line
1 lvl dip Oracle: Lore mystery, for sidestep secret

Stats: (20 Point buy)
18
7
14
12
12
16

traits:
Barbarian of society
Warrior of old

Feats:
lvl 1: Noble scion (war)

lvl 3: Power attack

lvl 5: Divine fighting technique (Desna)

lvl 7: Scale and Skin, Disruptive

lvl 9: Imporved crit

lvl 11: Critical focus

lvl 13: Bleeding critical, Spell breaker

Rage Powers:
lvl 5: lesser beast totem, Accurate stance

lvl 13: beast totem, greater beast totem

Looking forwards to your opinions and advice!


Hello forum im looking for the Adventure path that has the most dragons in it does anyone know?


is there a players guide for this adventure yet?


Hello forum members so I am playing a paladin in the curse of the crimson throne adventure path just wanted to share the outline of my build and see if there is anything I am missing!

Human: duel talented
Paladin 2, swashbuckler 3, sentinel of iomedea 10

Stats: (20 point buy)
13
18
14
12
8
14

Traits:
+1 will campaign trait
Reactionary

Feats:
Lvl 1: weapon focus (longsword)

Lvl 3: slashing grace

Lvl 5: defiec obedience

Lvl 7: combat reflexes, power attack

Lvl 9: improved crit

Lvl 11: ???

Lvl 12: ???

Lvl 13: ???

Lvl 15: ???


Hello lovely forum members I am joining a group to play curse of the Crimson throne the anniversary edition and I want to play a samurai my question is would this adventure path be an okay adventure for me? I mean past the obvious issue of not finding eastern weapons and armor.


So I am playing a ranged slayer in hells rebels and at reaching 5th lvl I'm considering getting seething hatred against evil outsiders, we're in the second book and I'm wondering if evil outsiders would be the best choice?


So I'm playing a hells rebels game and I'm playing a Stygian slayer that is ficused in archery and we just got to 5th lvl and I'm wondering if I should follow my original plan,

My feats so far are:
Lvl 1: point blank, precise shot

Lvl 3: rapid shot

My planes feats were
Lvl 5: combat reflexes

Lvl 6: weapon focus (longbow), many shot (both of these come from slayer talents, I'm taking the alternate favored class bonus from humans to have an extra slayer talent at lvl 6, 12, and 18

Lvl 7: snap shot

Lvl 8: improved snap shot

Lvl 9: clustered shot

Lvl 11: improved precise shot

Lvl 12: greater snap shot

So I'm wondering if that is really the best build I can follow or if maybe there is something I am forgetting


Hello forum members so playing an infernal bloodrager and I wa sthubking of making my weapon unholy to keep with the thematics of my character but I'm curious what creatures won't take damage from my weapon?

Now the obvious one is undead, but what else? Evil outsiders? Abberitions? Evil humanoids with no subtype?


so im making a dwarven barbarian and im wondering if I should take the deep warrior alternate racial trait?

anyone know if you fight more abberations in this campaign then giants?


Hey as someone who may be playing the campaign in the future I was wondering if there are any weapons in this campaign that are character defining for example intelligent weapons or items, or weapons that give bonuses if you worship a specific god ect...


Just what the title says!

My group is seriously considering runing this and I was wonders what are the good and bad things about this campaign


Hello friends! And forum members so I'm thinking of play a war priest and I was curious being the planner I am if there was any really cool war priest specific wonderous items or magic arms/armor?


Hey was wondering if a character was trapped in manacles and someone cast freedom of movement on the person would they be free?


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Hello forum members so I plan on run an adventure with a pup that's basically a church to Cayden cailean and one of the coolest parts of the religion is that drinkers will make bets with each other for little to nothing with each bet getting more crazy until 1 better will bet the other to take the star stone challenge which is a nod to cayden cailean himself. But I'm having a hard time coming up with a lot of these bets so here I am!

1. See which one of the 2 of you can throw a copper piece into another patrons drink.


Hello forum members!

I plan on running hells vengeance soonish and one of my players is playing a asmodeus advocate/devilbane priest and he's planing on writing contracts and things to get people to break the law and that sort or thing.

Anyways he's looking for information on how the law of the land works, is their a court system? Does a magister living in town or does one only come once a month? Or what normally I'd tell the player not to worry about it, but he's made it clear that it's important he knows how it works for his character and that it will change how he RPs his character

So basically just looking for some additional information


hello lovely forum members

so for an upcoming game were using gestalt and ive settled for a brawler alchemist, i just imagine a scientist who is good at martial arts but then turns into the hulk when the situation calls for it, im thinking alchemist into master chemist, and then just strait brawler for the rest

Im looking for help picking feats and discoveries

and im also not sure what race I should be and what my stats should be.

its a 25 Point buy and we are using this updated feat system here

Feat tax in pathfinder.


Hi so I'm looking to make a hell knight that fights with a long sword and a whip, can you duel wield them?


Hello forums I'm planing on building a gestalt character for a coming campaign I'm thinking swashbuckler and magus but I'm not 100%sure how to mix them, I'm think of going the eldritch scion archtype and droping int all together but I'm not sure, I'm also looking for advice on feats and wonderous items


So my friends are starting a gestalt campaign soonish and I need help with ideas

So it's 25 point buy
All classes open
All races open

No 3pp


so ive seen a lot of people recommending you get the banner of the ancient kings, the flag bearer feat and using them on a reach bard.

now it sounds and looks awesome but then it occurred to me flag bearer and the bonus it gets from the banner of the ancient kings is a moral bonus just like a bard's performance so after realizing that why would you ever get flag bearer on a bard when your song won't stack with it?


hello forum members i'm looking for advice on the feat my newly dinged lvl 3 character should take.

now before you look at my build there is something big that needs to be pointed out.
we are using a revised system of feats from this link http://theworldissquare.com/feat-taxes-in-pathfinder/

now with that out of the way here is my current character

roger norton
lvl 3 human stygian slayer (with alternate human trait that gives 3 skill focus feats)

13
18
14
14
12
10

with alternate favored class bonus 1/6 th of a slayer talent each lvl

feats:
lvl 1 precise shot, skill focus (perception)

lvl 2 slayer talent (trap finding)

lvl 3 ?

lvl 4 no slayer talent invisibility 1/day

lvl 5?

lvl 6 slayer talents weapon taining kukri, slayer talent combat trick slashing grace

lvl 7 greater twf

lvl 8 skill focus (stealth)(from alt human trait), slayer talent (ranger style) manyshot

lvl 9 improved crit (kukri)

and that's all I have so far so i'm wondering whether i should take rapid shot at lvl 3 or 5, or should I take two weapon fighting at lvl 3 or 5? or maybe I should focus on something else?


hello forums I have heard rumor of a intelligent dagger that can be found at some point in this adventure. was wondering if anyone could give me the stats on it? including its (his?) personality.


hey internet I love you, anyways I'm making a cavalier for the new hell's vengeance campaign and after starting hell's rebels recently and seeing the asmodean chick with the hell hound in book 1. I figured I want something similar.

So whats the soonest lvl you could get a hell hound companion or cohort or whatever its called, because the rules on it are kind of confusing.


Is there a players guide for this adventure path and if so where is it?


Pretty straight forward what kind of character would you make to be the best battlefield control character? Wizard? Sorcerer? Something else? 25 point buy all paizo books allowed


Hi fates favored is an awsome trait I was wondering what are all the luck bonuses you can get a bonus to from this trait


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Greetings everyone as of late I've been playing a game that just left the steam early access the games called darkest dungeon being inspired I decided to start making a campaign out of the game more of less, now the first big hurtle I've come across is that in the game they use a stress system which causes your party to become stress with the effects go from a minor chat dialog to your character having a heart attack, so I want to implement something similar to this with a point system so I'm looking for advice on a few points:
1 what gives stress points
2 how many stress points do those things give
3 at what break points do the stress points start to cause problems for the character (s)
4 what would the stress points cap out at, (aka heart attack status)


Hello patjfinder community I'm making a antipaladin half-Orc my his stats are
18, 10,14, 8, 12, 16
I'm looking for sugestions on feats

Lvl 1 power attack

Lvl 3 cleave or weapon focus (endurance/diehard from a Lvl in fighter)

Lvl 5 great cleave or dazzling display

Lvl 7 deathless initiate

Lvl 9?

Lvl 11?

I'm looking for advice on where I should go full intimidate or go for cleave and get some aoe sorta


greetings forum members im playing an inquisitor is in hells rebels we haven't started yet and after looking at all the inquisitions im having a hard time deciding what to pick im an archery inquisitor (infiltrator/sanctified slayer).

now zeal looks really good but i dont know how many bad guys worship asmodeus in the higher lvls

other then zeal the travel domain looks amazing as ever but im not sure maybe theres a good one I missed any advice would be awsome


Hello fellow forum member as most things in pathfunder they don't stack, diflection bonus don't stack, armor bonuses don't stack, moral bonus don't stack etc... My question today is how does the rules work with natural armor? I ask becaus I've seen a couple examples of it stacking.

The first example I found was in the Npc codex where all of the dragon disciples had amulets of natural armor and it stacked for them.

The second example is that tiefling a have an alternative racial trait that gives them 1 natural armor and resist 5 to 1 element in stead of resist 5 to 3 elements, well there's a tiefling feat called armor of the pit which gives 2 natural armor and if you have the alternative racial trait it gives you resist 5 to a second element.

So does natural armor stack or what?


Hey guys so i made a pretty cool build for my up coming hells rebels game, and I thought id post it here for people to see anyways let me know what you think

john the liar

tielfling: (hunger seed)
alternate racial traits: scaled skin, beguiling liar

25 point buy

14 +2 racial (16)
14
15
10
16 +2 racial (18)
8 -2 racial (6)

stats explaination: I wanted to play a character whose not afraid to mix it up on the front line and although this build is about the lying and the diplomacy I wanted him to be able to be a competent front liner, I also didnt want him to be dex based.

levels: feats:

1 urban druid 1. armor of the pit

2 infiltrator inquisitor

3 urban druid 3. skill focus (bluff)

4 urban druid (+1 con)

5 urban druid 5. deceitful

6 urban druid

7 urban druid 7. iron will

8 master spy (+1 dex)

9 master spy 9.

10 master spy

11 master spy 11.

12 master spy (+1 dex)

13 master spy 13.

14 master spy

15 master spy 15.

16 master spy (+1 dex)

17 master spy 17.

18 druid

19 druid 19.

20 druid (+1 dex)

So the point of this build is to be the best liar with 6 lvls of urban druid you get 1000 faces, with 1 lvl of infiltrator inquisitor you can get your wisdom to bluff/diplomacy plus you can start to do some alignment changing on your self, and master spy makes you the best at infiltration and espionage.

This is all I have for now if you have any suggestions or advice id love to hear it thanks!


Hi there lovely forum members im joining a pathfinder game soon thats gonna be almost strictly urban its the hells rebels adventure path so with that in mind I was wondering what the best class/race combination for an urban campaign?


In a lot of modules and campaigns there comes a time where a pc may find a weapon of overwhelming power or awesome lore. these weapons are very powerful for the specific adventures they are made for.

As I am having a very hard time picking a class/character this adventure path, this thought has come to mind. Are there any awesome weapons that the pcs find in this adventure path that I might build a character around?

A great example is if you've ever played wraith of the righteous before the party leaves the underground at the start of the adventure their is a sword that is in a dormant state but when a paladin wields it and becomes mythic the sword shows its true colors as a very powerful sword.


Hello friendly forum members my group is gonna start hells rebels soon and I'm thinking of playing a samurai I'm here today looks for suggestions, first off I'll be using the sword Saint archtype, 25 point buy. I have questions regarding how effective a intimate build would be? How good/useful it is to have some aoe cleave/whirlwind attack etc... Any and all advice is welcome thanks!


Hello pazio members I am playing a 2nd lvl wizard and at the end of our most recent session we hit 3rd lvl and we each got around 7000 gold this is the first time playing a wizard so I'm looking for advice on what to spend my gold on, btw we are using automatic bonus progression.

Here is my character

Stats:
Elf
10,15,14,18,12,10
Universalist wizard

Feats:
Scribe scroll
Combat casting

As far as my build is concerned I'm thinking of going he'll knight enforcer and casting spells in full plate?

Hope to hear some advice


Greetings forum members I'm starting a game where in gonna be playing an unbreakable fight who uses a bastard sword I like how you can one hand it with the exotic feat( my dm has given me this feat for free because why not lol) and so I'm looking for suggestions on how I can use the sword 1 handed to my advantage. Any suggestion? I've considered using a shield but I still want to 2 hand it, if there was a buckler that could turn into a heavy steel shield that would be awsome!


Hello lovely forum members I'm making a bloodrager that's going dragon disciple he's lvl 6 now so he's 5 lvls bloodrager 1 lvl dragon disciple my question is this.

So the bloodrager class gives a bloodline feat at lvl 6 since the dragon disciple class continues my bloodline and what not do I still get that feat or do I have to wait until lvl 7 when dragon disciple gives a bloodline feat?


Hello forum member awhile ago I heard of a bow that was made for bards it let you change a round of bardic performance into some damage dice or something similar was wondering if anyone knows of it and could provide a link thanks!


Greetings amazing community members I am running way of the wicked and one of my players is an arcanist who is making liberal use of the Charm person spell with a dc of 17 thanks to a few things so I just wanted to double check all of the limitations of the spell since he uses it a lot!


hello awsome forum members I have been runing my group through the way of the wicked campaign and everything has been great so far my issues come with them finally having some freedom in a town (that will be doomed)

My issue here today is not them in the town its self, its with the after math, after reaching hte town of aldencross their goal is destroy the keep of balentyne. the problem is that after rolling all the magic items in the town and hearing one of the players plans they plan this.

(they will do what came here for an destroy the keep/ open the gate for the army. but they dont play on imediatly firing the rocket and signaling the horde they plan on going into to town and taking everything of value ( including prisoners) this is where my problem lies after rolling the items im afraid if their plan works they will be vastly overpowered I am no monte-haul dm and dont want this game to go down that route.

Any sugestions?


Greetings forum members, I come to you because my dm is offering something crazy in his next game access to a prestige class at lvl 3 (with some catches ofcourse) so I am here today to ask you what kind of character would you make?

here are the requirements:
1. your first 2 lvls must be of each class you need for the prestige class. (for example if you were going arcane archer you need 1 lvl ranger and 1 lvl wizard or soemthing similar)

2. you do not need to meet skill requirements or BaB requirements. (but for the skill requirements you must try to meet them as soon as possible in the future)

3. feats, you must meet as many feats for the presitge class as possible and you must pick up the other feats the presitige class needs as soon as possible.

and with that there is only 1 prestige class off limits and thats mystic theuge.

So go crazy theory crafters and lets see what you come up with!


greetings fellow adventurers In our mummies mask game our party just hit lvl 9 and im having a hard time picking my new feat so ive come to you for advice!

our party:
1 paly/oracle(lore for sidestep), tank
1 bard/rogue, knowledge monkey/skill monkey
1 fire elemental sorcerer, Blaster
1 separatist cleric of pharasma (me)
domains:fire/repose

so currently my feats are:
power attack
spell focus (conjuration)
augment summons
and selective channel

so ive made a sorta front line cleric
(my dm let me get the guided wepon enchant so i can use my wisdom to damage/hit with my spear)

so Im looking for sugestions for my 9th lvl feat
the sugestions ive heard so far are:
heavy armor prof and superior summons

so any suggestions?


Greetings lovely members of the advice forum I'm starting a way of the wicked campaign and im having a hard time figuring out what stats to give my players because the rp they have going on so far(for fun) (before their character sheets have even been made up) has them all being fairly charismatic and I envision them being charismatic so the stats I give them I want to reflect that the problem is a point buy doesn't feel right because because if I gave them all a free 16 they we be way over powered, but at the same time I've never liked rolling for stats because it doesn't feel balanced.

Now the idea for the good charisma came from one of my players and I really liked it because one of the things he said was with the free 16 in cha nobody would be allowed to play a class that had charisma as its primary stat (so no sorcerers, no bards, no antipaladins etc...)

So any advice for my evil characters stats?


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hello Foum friends I am planing on finally start my WotR adventure here in the next week or 2 and im planing on running it non-mythic 25 point buy, im allowing the players to use the new multi classing rules without having to give up the feats (im hoping this buffs them up enough) and I have plans to give them all templates later on if things get too hairy for them, Im here asking for how that sounds and for advice on anything I should/should'nt do. I also plan on starting the adventure above ground with the party getting to roam kenebras on the day before meeting in the crowd at the right time (or wrong time depending how your looking at it) to fall into the caverns any last minite advice anyone can offer would be great thanks forums!


Hi quick question to the nice people of the forums what's the max lvl characters are going to reach by the end of the last module, I'm thinking of taking a 1 lvl dip in another class but if the adventure path gets to 20th lvl I wouldn't want to.

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