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150 posts. Organized Play character for Luke_Parry.


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Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Or, possibly, a Hologram.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Profession(Vidgamer): 1d20 + 24 ⇒ (16) + 24 = 40.

Thank-you for running. I am definitely joining the next game, although I will need to change PCs.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha swoops in, and attempts to stop Vestralis from bleeding out.

Medicine - 'Take 10' = 32.

They shake their head sadly.

"Finding common ground, and seeking an understanding, does not deserve an assassination attempt. Even Iomedae Herself worked with Asmodeus on old Golarion in order to keep Rovagug bound..."

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

(Black)

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha blasts the (?still bleeding) Vestralis again!

Trick - 'Take 10' = 36. Flat-Footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (14) + 13 = 27, for 1d6 + 4 + 4d8 ⇒ (4) + 4 + (7, 6, 2, 8) = 31 non-lethal Electricity damage.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

"Don't worry about the bodyguards - we need to stop the HVT!"

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha narrows their holographic eyes.

"Time for you to *bleed*!"

They then swoop forward and up (30' forward, and 10' up, to stay out of melee), and attempt to blow a hole in Vestralis' carotid artery.

Trick - 'Take 10' = 36. Bleed 8 for now on.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (17) + 13 = 30, for 1d6 + 4 + 4d8 ⇒ (4) + 4 + (6, 6, 2, 4) = 26 non-lethal Electricity damage.

"Surrender, and I will see to it that you do not exsanguinate yourself."

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Iseph - BOT:

Iseph moves forward, and blasts Red!

Trick - Skill Specialization 'Take 10' = 32. Flat-Footed for 1 round on a success.

Ghost Killer Thunderstrike Sonic Pistol: 1d20 + 10 ⇒ (13) + 10 = 23, for 2d6 + 4 + 4d8 ⇒ (2, 4) + 4 + (4, 3, 5, 4) = 26 damage.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha flaps forward furiously, ready to board the tram if he has to.

Double move / fly.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha flies over the heads of the crowd, and shoots Vestralis (for non-lethal).

Trick - 'Take 10' = 36. Flat-Footed for 1 round.

Holy Underwater Living Static Arc Pistol1d20 + 13 ⇒ (18) + 13 = 31, for 1d6 + 4 + 4d8 ⇒ (2) + 4 + (8, 1, 4, 7) = 26 non-lethal Electricity damage.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha looks around, eager to find the terrorists.

Perception: 1d20 + 16 ⇒ (1) + 16 = 17.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha nods, and moves out!

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

I mean, she is the representative of the Church of Iomedae...?

Alpha frowns.

"I agree, we should check on your aide..."

He leaves unspoken the fact that he believes the aide might be neck-deep in what just happened...

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha conducts a reverse-image search of their databank, looking for an equivalent to the tattoo.

Culture: 1d20 + 19 + 4 ⇒ (6) + 19 + 4 = 29.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha investigates the bodies.

Life Science (what species?): 1d20 + 19 ⇒ (13) + 19 = 32.

Medicine (anything unusual about their physiology, or evidence of self-inflicted wounds / scarification?) - 'Specialization Take 10' = 32.

Mysticism (are they actually Kuthites, or just pretending to be?): 1d20 + 4 ⇒ (2) + 4 = 6.

Perception (any other odd clues?): 1d20 + 16 ⇒ (17) + 16 = 33.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha agrees readily.

"Of course! I could never live with myself if I allowed someone to be falsely accused."

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha nods.

"I Am just glad that we were able to render assistance before any permanent harm was done to any of those gathered here. These sort of inter-faith exercises are important for promoting peace and mutual respect, even if truly understanding one another is impossible."

They then discretely turn to the emissary of Zon-Kuthon.

"Those assassins claimed to be from your Church; have you heard anything about a breakaway faction of your faith? Not the usual young hot-heads, of course; these people seemed to be gravely disturbed. Assuming, of course, that they were telling the truth - they could have been promoting false news to try and throw us off the scent. Still, we have to start somewhere..."

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha flaps forward and up, and blasts the sniper again!

Trick Attack - Take 10 = 36. Flat-Footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (4) + 13 = 17, for 1d6 + 4 + 4d8 ⇒ (6) + 4 + (6, 1, 3, 1) = 21 Electricity damage.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Eselar-BOT:

Challenge - Sintered Longsword vs KAC black: 1d20 + 12 + 2 ⇒ (11) + 12 + 2 = 25.
Damages, S (non-lethal): 2d8 + 16 + 2 ⇒ (8, 1) + 16 + 2 = 27.
Intimidate: 1d20 + 6 ⇒ (13) + 6 = 19.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

"Since you like death so much, how about I make you bleed..."

Alpha soars over toward the sniper on crystal and holographic wings (now 20' up in the air), and tries to blow a hole in his carotid artery.

Trick Attack - Take 10 = 36. Bleed 8 from now on.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 + 2 ⇒ (18) + 13 + 2 = 33, for 1d6 + 4 + 2 + 4d8 ⇒ (2) + 4 + 2 + (1, 2, 4, 4) = 19 Electricity damage (and Bleed 8).

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

I'm slightly confused, because in an earlier post, you mentioned Red dropping to the ground, twitching, after Alpha's attack, but he is still on the map, and I think he took a shot, so I assume he is still in the combat?

Regarding the hand, well, a cybernetic limb is only 100 credits... There is a demon in a Season 1 scenario that has a special attack that literally incinerates limbs!

Alpha keeps trying to put Red down.

Trick Attack - Take 10 = 36. Flat-Footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 + 2 ⇒ (15) + 13 + 2 = 30, for 1d6 + 4 + 2 + 4d8 ⇒ (4) + 4 + 2 + (1, 8, 3, 4) = 26 Electricity damage.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha zips across, and tries to fry Red.

Trick Attack - Take 10 = 36. Flat-Footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19, for 1d6 + 4 + 2 + 4d8 ⇒ (6) + 4 + 2 + (6, 2, 6, 8) = 34 Electricity damage.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha stands up, and draws a weapon.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

"Look out! There are a pair of camouflaged grenades on the floor there!"

Alpha hustles forward and throws himself on one of the grenades.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Everything would be so much more orderly if everyone worked the way they were supposed to...

Curious as to what powder keg is about to be set off, Alpha looks around.

Perception: 1d20 + 16 ⇒ (9) + 16 = 25.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

My 'Round 4' Influence check is up above - Culture 30 on the Shadebringer.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

With the Shadebringer now the only one left to impress, Alpha moves over to her, and starts discussing comparative religion and culture influences.

Culture: 1d20 + 19 ⇒ (11) + 19 = 30.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Huzzah!

Second Seekers (Jadnura)

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N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

@Trylara: The GM has indicated on the slides that we have already finished 'convincing' the High Chancellor of Iomedae, so you might want to shift your focus to someone else for that roll.

With the dogged tenacity of which only the synthetic are capable, Alpha continues to work on Accordant-Contemplater-16.

Diplomacy(Hireling): 1d20 + 16 ⇒ (11) + 16 = 27.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha keeps trying to work on Accordant-Contemplater-16, confident that as, one synthetic to another, they will be able to get along just fine.

Diplomacy(Hireling): 1d20 + 16 ⇒ (19) + 16 = 35.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha pushes their Personal Spin Doctor forward, to try and grease the wheels of diplomacy.

Diplomacy (Hireling): 1d20 + 16 ⇒ (18) + 16 = 34.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha, perhaps unsurprisingly, gravitates towards Accordant-Contemplater-16...

Sense Motive: 1d20 + 14 ⇒ (3) + 14 = 17.

...but learns nothing.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Psst... Klonac, this is a 5-8 scenario, so if you are playing Iseph, it will need to be the level 8... which I know has a +16 on Computers, not +10 ;-)

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Metaphorically rolling up their sleeves, Alpha does their best to uncover relevant information.

Culture: 1d20 + 19 ⇒ (16) + 19 = 35.
Engineering: 1d20 + 21 ⇒ (16) + 21 = 37.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

A fist-sized lump of technology, floating at the centre of a vaguely humanoid outline of projected light and force fields, raises a hand in greeting, and waves hello.

"Greetings fellow sentients. This unit is designated as α-CloudChatI.Q.Prime, a sub-mind of the CloudChat mainframe. We will be providing technical and medical support on this particular mission."

When the question is posed, they nod.

"As a synthetic life-form myself, dealing with computers would be my preferred option."

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Chronicle sheet looks good :-)

Thank-you, as always, for running!

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha nods.

"Messing with time means that *nothing* is ever completely certain..."

Profession(Vidgamer): 1d20 + 24 ⇒ (17) + 24 = 41.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha continues to fire upon Zahenni's revenant form.

Trick Attack 'Take 10' = 36. Flat-footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (2) + 13 = 15, for 1d6 + 4 + 4d8 ⇒ (2) + 4 + (8, 5, 5, 3) = 27 Electricity damage.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

K'ssatak-Sul - BOT:

Solar Weapon + Deadly Aim: 1d20 + 14 - 5 ⇒ (6) + 14 - 5 = 15, for 2d6 + 14 + 1 + 4 + 2 ⇒ (2, 6) + 14 + 1 + 4 + 2 = 29 - vs KAC

Solar Weapon + Deadly Aim: 1d20 + 14 - 5 ⇒ (13) + 14 - 5 = 22, for 2d6 + 14 + 1 + 4 + 2 ⇒ (2, 5) + 14 + 1 + 4 + 2 = 28 - vs KAC

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha attempts to join in on the blasts centred upon Zahenni.

Trick Attack 'Take 10' = 36. Flat-footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (10) + 13 = 23, for 1d6 + 4 + 4d8 ⇒ (6) + 4 + (2, 6, 4, 1) = 23 Electricity damage.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha calmly unleashes another shot at Zahenni.

Trick Attack 'Take 10' = 36. Flat-footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (7) + 13 = 20, for 1d6 + 4 + 4d8 ⇒ (5) + 4 + (4, 1, 7, 2) = 23 Electricity damage.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha ascends further, and shoots at Zahenni again.

Trick Attack 'Take 10' = 36. Flat-footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (13) + 13 = 26, for 1d6 + 4 + 4d8 ⇒ (1) + 4 + (6, 2, 4, 8) = 25 Electricity damage.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha moves forward and up, and takes a pot-shot at Zahenni.

Trick Attack 'Take 10' = 36. Bleeding 8 for the debilitating trick.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (16) + 13 = 29, for 1d6 + 4 + 4d8 ⇒ (6) + 4 + (2, 3, 7, 4) = 26 Electricity damage.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha hustles back and forth.

Double move, forward and back, ending 30' above his current position.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Will: 1d20 + 6 ⇒ (8) + 6 = 14.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha links into the ship, and tries to repair some of the damaged systems.

Engineering: 1d20 + 21 ⇒ (15) + 21 = 36.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Perception: 1d20 + 16 ⇒ (8) + 16 = 24.

Alpha does their best to keep an eye out for ambushes.

If that fails by 1, let me know - I can retroactively add 1 to it.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Falling back on his paramedic training, Alpha immediately begins treating the injured Starfinders.

Medicine - 'Specialization Take 10' = 32.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha heads fearlessly through the door.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha fires another shot at the elf, hoping to put her down...

Trick Attack 'Take 10' = 36. Flat-footed for 1 round.

Holy Underwater Living Static Arc Pistol: 1d20 + 13 ⇒ (7) + 13 = 20, for 1d6 + 4 + 4d8 ⇒ (5) + 4 + (6, 1, 6, 2) = 24 Electricity damage.

...but probably going back to missing, yet again.

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