Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
"Ah, hell, this is a really stupid Idea" Charlotte shouts as she pulls out her flying broom from her Handy Haversack and uses haste to fly 40 feet up and across, trying to get a line on healing Styfis (Since her one attack spell seems to be ineffective) I'll activate the Burst of Healing Free bonus (I think we also have an aid Token) to heal everyone 3d6. Hopefully that'll be enough to keep Styfis Alive. Everyone heals: 3d6 ⇒ (3, 5, 2) = 10 As this happens, a tengu with in very fancy robes with a Katana flies over head and channels positive energy, healing everyone for 10 damage. Hope the GM doesn't mind a little flavor from one of my other characters, a Tengu Shaman with the life spirit.
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Charlotte takes a five foot step back and casts Haste on everyone she can see (everyone but Rallas). She also spends six phrenic points to give everyone a affected by haste a +2 morale bonus to ALL will saves (these each last for 8 rounds)
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Charlotte rolls her eyes. "Oh, this is Ridiculous!" As a move action she once again retrieves her broom from her backpack and mounts it, then flies 20 feet straight up, hoping to catch a glimpse of what is going on in the clouds. Swift action, still maintaining the SECOND level illusion that ninjas are running around, Will save DC 18 if the Giants try to interact with them to tell if they are real. They may little naruto running whooshes as they go.
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
(Swift action, keep the illusion going with effortless trickery, movie action get over to Rallas while drawing my wand of CLW, Standard action try to activate it on him.) Rallas heals from CLW:: 1d8 + 1 ⇒ (1) + 1 = 2 Facepalm, Greeeeeeat healing
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Thanks for the ideas GM, unfortunately, I don't have mindlink (that's level 9 that psychics get it) and detect thoughts only the presence or absence of thoughts, not their location. I could, I guess, make some illusion fighters "Ah, excellent, now is the time to spring my trap! Go, my ninja fighters!" Charlotte Shouts Bluff Check: 1d20 + 13 ⇒ (3) + 13 = 16 (cast level 2 Minor image as a full round action to make some ninjas appear and run around in the cloud. They are essentially random because I can't see where they are, so I'll let the GM place them! Using Conceal spell so it is a Sense Motive check DC 25 to tell that I am casting a spell of any sort. DC if the giants interact with the spell is 18)
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
I can’t do anything big I can’t see my target and I can’t get rid of this fog. And getting into melee is a super bad idea for me. Any ideas? Otherwise continue to ready some magic missiles if I see an enemy.
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
”Lead them back here, I can’t do a damn thing about that cloud,” Charlotte will move towards the top of the map, out of the way of the bird’s charge lane, then ready to cast magic missile on any enemy she sees. If someone can move me, that’d be great. Also, remember, Fairbeaks has a +2 to strength.
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
“No! Don’t move forward I was going. . . To cast haste.” she says in a disappointed way. ”Hmm, everyone here seems quite capable in combat without me, best save my most powerful spells.” Charlotte muses to herself. She then takes a five foot step back and casts human potential Which somehow works? On fairbeaks, giving him a +2 enhancement bonus to strength Can someone else move me adjacent to fairbeaks? My phone doesn’t play with slides so well.
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Charlotte Rolls her eyes, casts freedom of movement (holding the charge in her hand) and flies up, falling off her broom and dunking herself into the water where she last saw Fairbeaks swim check: 1d20 - 1 ⇒ (3) - 1 = 2 Unable to maneuver in the water she touches herself with the spell (as it is still her turn, so she can still deliver it as a free action) making it so that she need not make any checks in the water.
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
What's the Knoledge check to identify these?
Charlotte double "I can prevent people from being grabbed, but only one at a time!
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Sorry, tried to log on earlier today and the website was broken for some reason!
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Guess I should finish off the others
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Charlotte (having whiped away her disguise, she doesn't like being an orc) takes a look around, trying to figure out how the mountain is moving.
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
”Oh great and honorable Raegrigx! We humbly seek an audience with your exalted selves! We humble Pathfinders could never have trapped such powerful and strikingly beautiful creatures such as your kind in this or any other time! It would have been a crime against the very cosmos! Like caging a diva or a Phoenix! We do not know how you came to be here, but surely a lowly group of archaeologists such as us would not have such power!” Knowledge Arcana-Praise obviously: 1d20 + 21 ⇒ (15) + 21 = 36
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
”Arcadia huh? Listen, I’m sure we can figure out how to get you home. Heck, I could ask whichever god you want about getting home right now, I know the spell contact other plane, but I could also do some quick calculations off the top of my head, let’s see. . . . . . “ Knowledge Geogrophy+Burst of Insight: 1d20 + 14 ⇒ (18) + 14 = 32
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Sadly, I don't think I get the +2 bonus from my masterwork clothes as I am in a dreamscape and disguised as an Orc :-{ )
[ooc] Edit: Wow! The dice know what this character is all about! Performing stage shows to inspire people to pursue magic. Here's what her shows are supposed to look like. Admittedly, Charlotte isn't to this level yet.
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
For the bonus Charlotte will launch into a rendition of her stagecraft magical performances, Casting Major image to have fireworks and a brass band playing behind her. This can either be distracting or drowning him out I imagine, as major image has full sound capabilities. So others can use whichever they want for the check.
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Charlotte will roll with the non-magical disguise, everyone else can attempt an aid another (it is an untrained skill)
While disguising herself Charlotte will grumble loudly. ”Here, any magical disguise will work! How about this illusory disguise? No shut up our stupid idol thing doesn’t recognize that! Grumblegrumblegrrumble”
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
”Well, I give up. I have a magical disguise that is done to the best of my ability. I don’t know what else to do. Other than taking an hour to apply a non-magical disguise. I guess we should wait for some help? I don’t have any other spells that would count as a disguise. Just more illusions.” half-Orc Charlotte throws her hands up in the air in exasperation.
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Ah, AND succeed a disguise check
Assuming I have enough time to take 20, as the illusion is up for concentration duration, I can change the illusion at will so it should only take 2 minutes, no penalty for failure- disguise 26
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
GM, would my detect thoughts class ability work for the telepathy one? ”I got the last one”Charlotte says. She then casts silent image and puts the image of a large sized naga around herself, maintaining concentration as a swift action (racial heritage-gnome and effortless trickery) and parades around in front of the thing.
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Styfis wrote:
Uhhh, if you are an unarchetyped occultist, you should have four implements/schools known. You get your first two at level 1, a third at level 2, and a fourth at level 6. I know this because I wrote one of the first occultist guides. Even without any of your other implements powered with mental focus, they give you one spell of their school per spell level to your list of spells known, and ALL occultist spells of those schools are added to your spell list (a.k.a. spells you can cast with wands/scrolls.)
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Theo Rosevale wrote:
“I don’t know. I mean, I share your reticence to let this thing keep existing, but the Tapestry is teetering on the edge as is. Releasing a bunch of magical energy all at once might push it over the edge. I’ll do what I can to further study it.” on my phone, can’t move my pog. Charlotte will continue studying the shard without touching you, trying to determine if it is helping or hurting the tapestry, and maybe how to safely disassemble it. My own diplomacy check was terrible.
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
”I’m afraid I’m not much of a healer. Maybe someone else can tend the injured while I look around.” she says Know-Arcana: 1d20 + 21 ⇒ (6) + 21 = 27 Know-Planes: 1d20 + 10 ⇒ (16) + 10 = 26 Know-Arcana: 1d20 + 10 ⇒ (15) + 10 = 25 Perception: 1d20 + 12 ⇒ (5) + 12 = 17 Lol, given our recent rolls,I think we found all the low dice rolls the GMs didn’t get in the las fight!
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Charlotte’s eyes again glow and her magic surges forward. She reaches out and touches Nyloth with a hand of positive energy.
Female Human: HP: 74/58 | AC/FF/TCH (Mage armor) 11(15)/10(14)/11 | F/R/W: +6/+5/+8)lInit +1 | Per +12 Psychic 8
Charlotte strides forward . . "I can't really see what's going on all that well, but I can see all of you . . ." she says. Her eyes then alight with some sort of fire and a thrumming starts reverberating around the cave as she psychically manifests a spell . . . and everyone can feel themselves moving and thinking faster. If my counting and Math is correct, I can JUST hit everyone (including the bird) with HASTE for 8 rounds..
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