Any of the first three would probably be suitable for a "normal" game:
Human, Dual Talent (+2 to any two)
Caligni: (+2 DEX, +2 CON, -2 INT)
Kuru: (+2 DEX, +2 CON, -2 INT)
Monstrous or "very powerful" races....
Centaur: (+4 STR, +2 DEX, +2 CON, +2 WIS)
Adaro: (+2 STR, +2 DEX, +2 CON, -2 INT)
Drider: (+2 STR, +2 DEX, +4 CON, +2 WIS)
Munavri: (+4 DEX, +2 CON, +2 INT, +2 WIS, +2 CHA, -2 STR)
Thank you! I actually like the Caligni as a choice and you're right that the "monstrous" ones maybe being a no go.
For a Caligni, kineticist you can take the Sharp Eyes trait to get around the dazzled condition in bright light. Just say your people wandered out of the darklands through an opening that was located in the crown of the world.
Thank you as well. I might be able to spin it that way if I choose that race, but I guess we'll see.
Another thing to consider: being small has very little downside for a kineticist. Goblins make quite effective kineticists, despite the lack of a con bonus (they effectively have +3 to hit, and +1 AC).
I do like my little goblin friends, but I've already done a lot with them. Thank you for responding anyway, I do appreciate it.
I'd say Android, but their defenses are in many ways redundant with the 6th level ability.
And I do love androids too, but you're right and I don't think it would fit into this kind of character either. Thank you for suggesting it though.
Merfolk fit the criteria (+2 Dex, Con & Cha; no penalties). Dealing with not having feet will be an ongoing issue for roleplaying good or ill. I assume a nihilistic merfolk would sing very sad songs.
I... I didn't think about that... That would actually be kinda interesting, though I wouldn't want to cripple myself that badly to start. I currently have no idea how much water there is going to be (though I know the campaign is primarily land based) and even with "strong tail" it might be too much of a hassle. Thank you though as you have given me an idea for a future character.
Androids don't have a Con bonus (unless there's a variant type I didn't see).
I think they were just pushing that forward for the dex and the race traits that come with it. Of course it is a fantastic race (and sometimes over the top in terms of power), but as I said before I don't think it would fit in my current idea of the character and much of what it is become redundant after the class reaches a certain level.
Again thank you all for your suggestions so far, as I now have some choices to think over, and I hope you all have wonderful days.
I am still currently open for suggestions though, as I still have time for character creation (the game is a while off yet). If there are anymore suggestions I would be very appreciative to go over them. ^_^