Rules Discussion



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Does Dual-Class Investigator / Rogue get More skill feats?

Does Dubious Knowledge Happen on Crit Fails?

Does effortless concentration trigger reactions that trigger on concentrate actions?

Does eidolon gain benefits from Divine ally (blade) of champion's archetype?

Does Endure Elements grant energy resistance or immunity?

Does Energy Heart apply the elemental trait to my eidolon's attacks?

Does every class have a Class DC?

Does Expanded Domain Initiate grant an additional Focus Point?

does Fatal change the die size of "extra" weapon damage dice?

Does Final Sacrifice work with Self-Destruction?

Does Fire impulse Junction stack?

Does firing a Reload 0 weapon have the manipulate trait?

Does flaming sphere damage everything in its path?

Does Frightened reduce your AC?

Does ghost sound cancel invisibility?

Does ghost touch rune affect other runes in the same weapon?

Does Glimpse of Redemption violate Saloc's Anathema?

Does globe of invulnerability not work when standing on the ground?

Does Gouging Claw stack with Runic Body

Does grappling explicitly work only with a free hand?

Does guiding finish still cause damage?

Does Hardness act like resistance (all) when an attacks deals multiple damage types?

Does having a shield strapped to your arm, but not held, interfere with use of that hand?

Does heavy armor bulk account for the padded armor and gauntlets?

Does Horrid Wilting need errata?

Does Illusory Disguise work against the sense of touch?

Does Invisibility work for all Precise Senses?

Does it take an action to switch your grip on a weapon with the 2-handed property?

Does kicking someone require a hand?

Does Lifesense detects through walls?

Does magical Healing Remove Wounded Condition?

Does magnetic shot still provide bonus damage / the deadly property to nonmetallic targets?

Does MAP apply to combat maneuver checks?

Does Masterful Companion do anything for a flurry ranger?

Does Metamagic cleric feat "Reach Spell" have to be cast in the same round as the following spell??

Does metamagic work with spells cast during Act Together?

Does Mistform concealment work with Very Sneaky

Does Mountain Stance end if you leave the ground?

Does moving contribute to the action penalty to strikes?

Does my familiar flank?

Does Natural Healing require a Healers Kit?

Does negative *damage* heal PC undead?

Does Nimble Shield Hand allow you to use a shortbow and a shield?

Does not Compute: Kobold Snare Setter

Does Parry provoke AoO? Is that intentional?

Does Persistent damage stack?

Does Power Attack add the Striking damage dice?

Does Precise Debilitation apply on the attack it is applied or only subsequent attacks?

Does Ranger / Vindicator have a Trigger error in 'Disrupt Opposed Magic'?

Does Reaper's Lantern Reduce Healing from Harm?

Does Reloading Strike allow you to make an unarmed Strike?

Does Restoration require a counteract check?

Does Ring of Doubling + Shield Boss / Spikes work?

Does Rising Hurricane allow variable height?

Does Running Reload reduce reload actions?

Does Sanctification apply to Strikes or only Spirit damage?

Does Sanctuary only protect against actions with the Attack trait?

Does Scatter interact with Kickback

Does Scroll Thaumaturgy interfere with Implement's Empowerment?

Does Shield Block multiply the incoming damage?

Does silent metamagic reduce casting time of the modified spell?

Does size effect damage dice?

Does Snare Specialist let you make bomb snares without bombs?

Does Sorcerer Dedication grant you a bloodline or the Bloodline class ability?

Does specific items have property runes?

Does Spectral Hand allows me to use the 2 Strikes from Amped Imaginary Weapon on adjacent ennemies?

Does Spirit Damage with the Holy trait harm PCs?

Does spirit link activate twice per round?

Does splash damage even have rules?

Does standard cover block line of effect?

Does Starlit Sentinel Starlight Bolt attack have range increment?

Does Step trigger Disrupt Prey?

Does Stunned stop movement?

does tech-reliant protect skeletons PCs from the heal spell?

Does Telekinetic Projectile benefit from Material-based Weakness?

Does TELEKINETIC PROJECTILE do magical damage?

Does the Take Cover action allow any kind of movement?

Does the backpack ballista count as a crossbow?

Does the bonus from Monster Hunter persist if you change Prey?

Does the boomerang always return?

Does the corrosive rune critical effect ignore hardness?

Does the Crafting skill apply to all forms of crafting?

Does the damage bonus from Raging Thrower require rage?

Does the Dangerous Sorcery feat apply to other Spellcasters?

Does the Debilitating Strikes Debilitations Stack?

Does the Disarm attack penalty only apply against Reactions?

Does the Drain Phylactery action cast the spell as a free action?

Does the Druid Dedication Archetype Feat require you to follow the basic Druid anathemas?

Does the existence of the Sudden Leap feat mean no one else can Strike while jumping?

Does the Fascinated condition change attitude or stop aggression?

Does the feat Stitch Flesh allow Battle Medicine to be used on negative healing PCs?

Does the Fey Influence Ancestry feat give access to the primal spell list?

Does the Inventor feat require 2 days of upfront downtime?

Does the investigator recover versatile vials like the alchemist?

Does the ki strike spell action include a flurry or unarmed strike?

Does the Monk class need to take a level 1 feat to get Ki points?

Does the nomadic halfling heritage feat stack with the emissary background.

Does the pearly white spindle work on skeleton PCs?

Does the Reach Spell cost a spell slot?

Does the remastered champion dedication give you holy / unholy on strikes?

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