Does Sanctuary only protect against actions with the Attack trait?


Rules Discussion

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Sovereign Court

cavernshark wrote:

Has anyone in this thread actually seen Sanctuary used in a real game to actively prevent a specific creature from using an AoE effect on the party? And of those who have, has anyone seen it happen more than once where it wasn't just a gimmick?

It seems to me that the stars have to align pretty heavily for a dedicated healer's best action against an opponent to be to stand in the middle of the party and cast a 1st level spell. At the point that you're fighting opponents who are regularly throwing AoE spells, I imagine you've got more important things to do. This whole argument feels a little overblown to me.

"Guys, before we open the door to what looks like the boss room, lemme just cast a few spells to prank the welcoming committee..."


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Ascalaphus wrote:
"Guys, before we open the door to what looks like the boss room, lemme just cast a few spells to prank the welcoming committee..."

I've actually done this.

The party bard made a stellar Deception check too, actually convincing the bad guys that they couldn't hurt us.


Mellored wrote:
SuperBidi wrote:


Try to find any other first level spell players need to "figure out their way around" at level 5, you won't find any.
grease.

Figuring your way out of grease is easy, it's called stand up from prone, end of the effect.


SuperBidi wrote:
Mellored wrote:
SuperBidi wrote:


Try to find any other first level spell players need to "figure out their way around" at level 5, you won't find any.
grease.
Figuring your way out of grease is easy, it's called stand up from prone, end of the effect.

if they try to move, they can fall again.

So it's a level 1 spell, than in rather specific circumstances along with bad rolls, can cause a level 20 PC to lose multiple actions.

Same as sanctuary.

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